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-rw-r--r--karbon/core/vlayer.cpp186
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diff --git a/karbon/core/vlayer.cpp b/karbon/core/vlayer.cpp
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+/* This file is part of the KDE project
+ Copyright (C) 2001, 2002, 2003 The Karbon Developers
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+#include <tqdom.h>
+
+#include <tdelocale.h>
+#include <KoRect.h>
+
+#include "vcomposite.h"
+#include "vdocument.h"
+#include "vgroup.h"
+#include "vlayer.h"
+#include "vobject.h"
+#include "vtext.h"
+#include "vvisitor.h"
+#include "vlayer_iface.h"
+#include <kdebug.h>
+#include "vclipgroup.h"
+#include "vfill.h"
+#include "vstroke.h"
+
+VLayer::VLayer( VObject* parent, VState state )
+ : VGroup( parent, state )
+{
+ setName( "Layer" );
+ // HACK : vlayer just shouldn't have fill/stroke at all
+ delete m_fill;
+ m_fill = 0L;
+ delete m_stroke;
+ m_stroke = 0L;
+}
+
+VLayer::VLayer( const VLayer& layer )
+ : VGroup( layer )
+{
+}
+
+VLayer::~VLayer()
+{
+}
+
+DCOPObject* VLayer::dcopObject()
+{
+ if ( !m_dcop )
+ m_dcop = new VLayerIface( this );
+
+ return m_dcop;
+}
+
+void
+VLayer::draw( VPainter* painter, const KoRect* rect ) const
+{
+ if(
+ state() == deleted ||
+ state() == hidden ||
+ state() == hidden_locked )
+ {
+ return;
+ }
+
+ VObjectListIterator itr = m_objects;
+
+ for ( ; itr.current(); ++itr )
+ itr.current()->draw( painter, rect );
+}
+
+void
+VLayer::bringToFront( const VObject& object )
+{
+ if( m_objects.getLast() == &object ) return;
+
+ m_objects.remove( &object );
+
+ m_objects.append( &object );
+}
+
+void
+VLayer::upwards( const VObject& object )
+{
+ if( m_objects.getLast() == &object ) return;
+
+ m_objects.remove( &object );
+
+ if( m_objects.current() != m_objects.getLast() )
+ {
+ m_objects.next();
+ m_objects.insert( m_objects.at(), &object );
+ }
+ else
+ m_objects.append( &object );
+}
+
+void
+VLayer::downwards( const VObject& object )
+{
+ if( m_objects.getFirst() == &object ) return;
+
+ int index = m_objects.find( &object );
+ bool bLast = m_objects.getLast() == &object;
+ m_objects.remove( index );
+
+ if( !bLast ) m_objects.prev();
+
+ m_objects.insert( m_objects.at(), &object );
+}
+
+void
+VLayer::sendToBack( const VObject& object )
+{
+ if( m_objects.getFirst() == &object ) return;
+
+ m_objects.remove( &object );
+
+ m_objects.prepend( &object );
+}
+
+void
+VLayer::save( TQDomElement& element ) const
+{
+ if( state() != deleted )
+ {
+ TQDomElement me = element.ownerDocument().createElement( "LAYER" );
+ element.appendChild( me );
+
+ if( state() == normal || state() == normal_locked || state() == VObject::selected )
+ me.setAttribute( "visible", 1 );
+
+ // save objects:
+ VObjectListIterator itr = m_objects;
+ for ( ; itr.current(); ++itr )
+ itr.current()->save( me );
+
+ VObject::save( me );
+ }
+}
+
+void
+VLayer::saveOasis( KoStore *store, KoXmlWriter *docWriter, KoGenStyles &mainStyles, int &index ) const
+{
+ // do not save deleted objects
+ if( state() == deleted )
+ return;
+
+ // save objects:
+ VObjectListIterator itr = m_objects;
+
+ for ( ; itr.current(); ++itr )
+ itr.current()->saveOasis( store, docWriter, mainStyles, ++index );
+}
+
+void
+VLayer::load( const TQDomElement& element )
+{
+ setState( element.attribute( "visible" ) == 0 ? hidden : normal );
+ VGroup::load( element );
+}
+
+
+VLayer*
+VLayer::clone() const
+{
+ return new VLayer( *this );
+}
+
+void
+VLayer::accept( VVisitor& visitor )
+{
+ visitor.visitVLayer( *this );
+}
+