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-rw-r--r--karbon/render/vkopainter.cpp943
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diff --git a/karbon/render/vkopainter.cpp b/karbon/render/vkopainter.cpp
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+++ b/karbon/render/vkopainter.cpp
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+/* This file is part of the KDE project.
+ Copyright (C) 2001, 2002, 2003 The Karbon Developers
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+*/
+
+// kopainter/libart wrapper
+
+#include "vkopainter.h"
+#include "vstroke.h"
+#include "vfill.h"
+#include "vcolor.h"
+#include "vpattern.h"
+
+#include <tqpaintdevice.h>
+#include <tqpixmap.h>
+#include <tqpointarray.h>
+#include <tqimage.h>
+
+#include "libart_lgpl/art_vpath.h"
+#include <libart_lgpl/art_bpath.h>
+#include <libart_lgpl/art_vpath_bpath.h>
+#include <libart_lgpl/art_svp_vpath.h>
+#include <libart_lgpl/art_svp_vpath_stroke.h>
+#include <libart_lgpl/art_svp.h>
+#include <libart_lgpl/art_svp_ops.h>
+#include <libart_lgpl/art_affine.h>
+#include <libart_lgpl/art_svp_intersect.h>
+#include <libart_lgpl/art_rect_svp.h>
+#include <libart_lgpl/art_pathcode.h>
+#include <libart_lgpl/art_vpath_dash.h>
+#include "art_rgba_affine.h"
+#include "art_render_misc.h"
+#include <libart_lgpl/art_render_svp.h>
+
+#include "art_rgb_svp.h"
+#include "art_render_pattern.h"
+
+#include <X11/Xlib.h>
+
+#include <gdk-pixbuf-xlibrgb.h>
+
+#include <kdebug.h>
+#include <tdeglobal.h>
+#include <kiconloader.h>
+#include <math.h>
+
+#include <KoPoint.h>
+#include <KoRect.h>
+#include <karbon_factory.h>
+#include <karbon_resourceserver.h>
+
+
+#define INITIAL_ALLOC 300
+#define ALLOC_INCREMENT 100
+
+VKoPainter::VKoPainter( TQPaintDevice *target, unsigned int w, unsigned int h, bool bDrawNodes )
+: VPainter( target, w, h ), m_target( target ), m_bDrawNodes( bDrawNodes )
+{
+ //kdDebug(38000) << "w : " << w << endl;
+ //kdDebug(38000) << "h : " << h << endl;
+ m_width = w;//( w > 0 ) ? w : target->width();
+ m_height= h;//( h > 0 ) ? h : target->height();
+ m_buffer = 0L;
+ m_path = 0L;
+ m_index = 0;
+ resize( m_width, m_height );
+ clear();
+ m_clipPaths.setAutoDelete( false );
+
+ m_stroke = 0L;
+ m_fill = 0L;
+ m_fillRule = evenOdd;
+
+ xlib_rgb_init_with_depth( target->x11Display(), XScreenOfDisplay( target->x11Display(),
+ target->x11Screen() ), target->x11Depth() );
+
+ gc = XCreateGC( target->x11Display(), target->handle(), 0, 0 );
+
+ m_zoomFactor = 1;
+}
+
+VKoPainter::VKoPainter( unsigned char *buffer, unsigned int w, unsigned int h, bool bDrawNodes )
+: VPainter( 0L, w, h ), m_buffer( buffer ), m_bDrawNodes( bDrawNodes )
+{
+ //kdDebug(38000) << "w : " << w << endl;
+ //kdDebug(38000) << "h : " << h << endl;
+ m_target = 0L;
+ m_width = w;
+ m_height= h;
+ m_path = 0L;
+ m_index = 0;
+ clear();
+ m_clipPaths.setAutoDelete( false );
+
+ m_stroke = 0L;
+ m_fill = 0L;
+
+ gc = 0L;
+
+ m_zoomFactor = 1;
+}
+
+VKoPainter::~VKoPainter()
+{
+ // If we are in target mode, we created a buffer, else if we used the other ctor
+ // we didn't.
+ if( m_target )
+ art_free( m_buffer );
+
+ delete m_stroke;
+ delete m_fill;
+ if( m_path )
+ art_free( m_path );
+
+ if( gc )
+ XFreeGC( m_target->x11Display(), gc );
+}
+
+void
+VKoPainter::resize( unsigned int w, unsigned int h )
+{
+ if( !m_buffer || w != m_width || h != m_height )
+ {
+ // TODO : realloc?
+ art_free( m_buffer );
+ m_buffer = 0;
+ m_width = w;
+ m_height = h;
+ if ( m_width != 0 && m_height != 0 )
+ m_buffer = art_new( art_u8, m_width * m_height * 4 );
+ clear();
+ }
+}
+
+void
+VKoPainter::begin()
+{
+}
+
+void
+VKoPainter::end()
+{
+ //xlib_draw_rgb_image( m_target->handle(), gc, 0, 0, m_width, m_height,
+ // XLIB_RGB_DITHER_NONE, m_buffer, m_width * 4 );
+ xlib_draw_rgb_32_image( m_target->handle(), gc, 0, 0, m_width, m_height,
+ XLIB_RGB_DITHER_NONE, m_buffer, m_width * 4 );
+ /*xlib_draw_rgb_image( pix.handle(), gc, 0, 0, m_width, m_height,
+ XLIB_RGB_DITHER_NONE, m_buffer, m_width * 3 );
+ bitBlt( m_target, 0, 0, &pix, 0, 0, m_width, m_height );*/
+}
+
+void
+VKoPainter::blit( const KoRect &r )
+{
+ //kdDebug(38000) << "m_width : " << m_width << endl;
+ //kdDebug(38000) << "m_height : " << m_height << endl;
+ int x = KMAX( 0, int( r.x() ) );
+ int y = KMAX( 0, int( r.y() ) );
+ int width = KMIN( m_width, (unsigned int)KMAX( 0, int( r.x() + r.width() ) ) );
+ int height = KMIN( m_height, (unsigned int)KMAX( 0, int( r.y() + r.height() ) ) );
+ xlib_draw_rgb_32_image( m_target->handle(), gc, x, y, width - x, height - y,
+ XLIB_RGB_DITHER_NONE, m_buffer + (x * 4) + (y * m_width * 4), m_width * 4 );
+}
+
+void
+VKoPainter::clear()
+{
+ if( m_buffer )
+ memset( m_buffer, tqRgba( 255, 255, 255, 255 ), m_width * m_height * 4 );
+}
+
+void
+VKoPainter::clear( const TQColor &c )
+{
+ if( m_buffer )
+ memset( m_buffer, c.rgb(), m_width * m_height * 4 );
+}
+
+void
+VKoPainter::clear( const KoRect &r, const TQColor &c )
+{
+ unsigned int color = c.rgb();
+ int x = KMAX( 0, int( r.x() ) );
+ int y = KMAX( 0, int( r.y() ) );
+ int width = KMIN( m_width, (unsigned int)KMAX( 0, int( r.x() + r.width() ) ) );
+ int height = KMIN( m_height, (unsigned int)KMAX( 0, int( r.y() + r.height() ) ) );
+ if( m_buffer )
+ {
+ for( int i = y;i < height;i++)
+ memset( m_buffer + int( x * 4) + int( i * ( m_width * 4 ) ),
+ tqRgba( tqRed( color ), tqGreen( color ), tqBlue( color ), 100 ), int( width * 4 ) );
+ }
+}
+
+void
+VKoPainter::setWorldMatrix( const TQWMatrix &mat )
+{
+ m_matrix = mat;
+}
+
+void
+VKoPainter::setZoomFactor( double zoomFactor )
+{
+ m_zoomFactor = zoomFactor;
+}
+
+void
+VKoPainter::ensureSpace( unsigned int newindex )
+{
+ if( m_index == 0 )
+ {
+ if( !m_path )
+ m_path = art_new( ArtBpath, INITIAL_ALLOC );
+ m_alloccount = INITIAL_ALLOC;
+ }
+ else if( newindex > m_alloccount )
+ {
+ m_alloccount += ALLOC_INCREMENT;
+ m_path = art_renew( m_path, ArtBpath, m_alloccount );
+ }
+}
+
+void
+VKoPainter::moveTo( const KoPoint &p )
+{
+ ensureSpace( m_index + 1 );
+
+ m_path[ m_index ].code = ART_MOVETO;
+
+ m_path[ m_index ].x3 = p.x() * m_zoomFactor;
+ m_path[ m_index ].y3 = p.y() * m_zoomFactor;
+
+ m_index++;
+}
+
+void
+VKoPainter::lineTo( const KoPoint &p )
+{
+ ensureSpace( m_index + 1 );
+
+ m_path[ m_index ].code = ART_LINETO;
+ m_path[ m_index ].x3 = p.x() * m_zoomFactor;
+ m_path[ m_index ].y3 = p.y() * m_zoomFactor;
+
+ m_index++;
+}
+
+void
+VKoPainter::curveTo( const KoPoint &p1, const KoPoint &p2, const KoPoint &p3 )
+{
+ ensureSpace( m_index + 1 );
+
+ m_path[ m_index ].code = ART_CURVETO;
+ m_path[ m_index ].x1 = p1.x() * m_zoomFactor;
+ m_path[ m_index ].y1 = p1.y() * m_zoomFactor;
+ m_path[ m_index ].x2 = p2.x() * m_zoomFactor;
+ m_path[ m_index ].y2 = p2.y() * m_zoomFactor;
+ m_path[ m_index ].x3 = p3.x() * m_zoomFactor;
+ m_path[ m_index ].y3 = p3.y() * m_zoomFactor;
+
+ m_index++;
+}
+
+void
+VKoPainter::newPath()
+{
+ m_index = 0;
+}
+
+void
+VKoPainter::setFillRule( VFillRule fillRule )
+{
+ m_fillRule = fillRule;
+}
+
+void
+VKoPainter::fillPath()
+{
+ if( m_index == 0 ) return;
+
+ // find begin of last subpath
+ int find = -1;
+ for( int i = m_index - 1; i >= 0; i-- )
+ {
+ if( m_path[i].code == ART_MOVETO_OPEN || m_path[i].code == ART_MOVETO )
+ {
+ find = i;
+ break;
+ }
+ }
+
+ // for now, always close
+ if( find != -1 && ( m_path[ find ].x3 != m_path[ m_index - 1 ].x3 ||
+ m_path[ find ].y3 != m_path[ m_index - 1 ].y3 ) )
+ {
+ ensureSpace( m_index + 1 );
+
+ m_path[ m_index ].code = ART_LINETO;
+ m_path[ m_index ].x3 = m_path[ find ].x3;
+ m_path[ m_index ].y3 = m_path[ find ].y3;
+
+ m_index++;
+ m_path[ m_index ].code = ART_END;
+ }
+ else
+ m_path[ m_index++ ].code = ART_END;
+
+ if( m_fill && m_fill->type() != VFill::none )
+ {
+ ArtVpath *path = art_bez_path_to_vec( m_path , 0.25 );
+ drawVPath( path );
+ }
+
+ m_index--;
+}
+
+void
+VKoPainter::strokePath()
+{
+ if( m_index == 0 ) return;
+
+ if( m_stroke && m_stroke->lineWidth() == 0 )
+ return;
+ if( m_path[ m_index ].code != ART_END)
+ m_path[ m_index ].code = ART_END;
+
+ ArtVpath *path = art_bez_path_to_vec( m_path , 0.25 );
+
+ drawVPath( path );
+}
+
+void
+VKoPainter::setClipPath()
+{
+ ArtVpath *path;
+ path = art_bez_path_to_vec( m_path , 0.25 );
+ m_clipPaths.append( art_svp_from_vpath( path ) );
+ art_free( path );
+}
+
+void
+VKoPainter::resetClipPath()
+{
+ art_svp_free( m_clipPaths.current() );
+ m_clipPaths.remove();
+}
+
+void
+VKoPainter::setPen( const VStroke &stroke )
+{
+ delete m_stroke;
+ m_stroke = new VStroke;
+ *m_stroke = stroke;
+}
+
+void
+VKoPainter::setPen( const TQColor &c )
+{
+ delete m_stroke;
+ m_stroke = new VStroke;
+
+ float r = static_cast<float>( c.red() ) / 255.0;
+ float g = static_cast<float>( c.green() ) / 255.0;
+ float b = static_cast<float>( c.blue() ) / 255.0;
+
+ VColor color;
+ color.set( r, g, b );
+ m_stroke->setColor( color );
+}
+
+void
+VKoPainter::setPen( Qt::PenStyle style )
+{
+ if( style == TQt::NoPen )
+ {
+ delete m_stroke;
+ m_stroke = 0L;
+ }
+}
+
+void
+VKoPainter::setBrush( const TQColor &c )
+{
+ delete m_fill;
+ m_fill = new VFill;
+
+ float r = static_cast<float>( c.red() ) / 255.0;
+ float g = static_cast<float>( c.green() ) / 255.0;
+ float b = static_cast<float>( c.blue() ) / 255.0;
+
+ VColor color;
+ color.set( r, g, b );
+ m_fill->setColor( color );
+}
+
+void
+VKoPainter::setBrush( TQt::BrushStyle style )
+{
+ if( style == TQt::NoBrush )
+ {
+ delete m_fill;
+ m_fill = 0L;
+ }
+}
+
+void
+VKoPainter::setBrush( const VFill &fill )
+{
+ delete m_fill;
+ m_fill = new VFill;
+ *m_fill = fill;
+}
+
+void
+VKoPainter::save()
+{
+}
+
+void
+VKoPainter::restore()
+{
+}
+
+void
+VKoPainter::setRasterOp( TQt::RasterOp )
+{
+}
+
+void
+VKoPainter::clampToViewport( int &x0, int &y0, int &x1, int &y1 )
+{
+ // clamp to viewport
+ x0 = kMax( x0, 0 );
+ x0 = kMin( x0, int( m_width ) );
+ y0 = kMax( y0, 0 );
+ y0 = kMin( y0, int ( m_height ) );
+ x1 = kMax( x1, 0 );
+ x1 = kMin( x1, int( m_width ) );
+ y1 = kMax( y1, 0 );
+ y1 = kMin( y1, int( m_height ) );
+}
+
+void
+VKoPainter::clampToViewport( const ArtSVP &svp, int &x0, int &y0, int &x1, int &y1 )
+{
+ // get SVP bbox
+ ArtDRect bbox;
+ art_drect_svp( &bbox, &svp );
+ // Remove comments if we really decide for SVP bbox usage
+ //m_bbox = KoRect( bbox.x0, bbox.y0, bbox.x1 - bbox.x0, bbox.y1 - bbox.y0 );
+
+ // clamp to viewport
+ x0 = int( bbox.x0 );
+ x0 = kMax( x0, 0 );
+ x0 = kMin( x0, int( m_width ) );
+ y0 = int( bbox.y0 );
+ y0 = kMax( y0, 0 );
+ y0 = kMin( y0, int ( m_height ) );
+ x1 = int( bbox.x1 ) + 1;
+ x1 = kMax( x1, 0 );
+ x1 = kMin( x1, int( m_width ) );
+ y1 = int( bbox.y1 ) + 1;
+ y1 = kMax( y1, 0 );
+ y1 = kMin( y1, int( m_height ) );
+}
+
+void
+VKoPainter::drawVPath( ArtVpath *vec )
+{
+ ArtSVP *strokeSvp = 0L;
+ ArtSVP *fillSvp = 0L;
+
+ // set up world matrix
+ double affine[6];
+ affine[0] = m_matrix.m11();
+ affine[1] = 0;//m_matrix.m12();
+ affine[2] = 0;//m_matrix.m21();
+ affine[3] = m_matrix.m22();
+ affine[4] = m_matrix.dx();
+ affine[5] = m_matrix.dy();
+ ArtVpath *temp = art_vpath_affine_transform( vec, affine );
+ art_free( vec );
+ vec = temp;
+
+ int af = 0;
+ int as = 0;
+ art_u32 fillColor = 0;
+
+ // filling
+ TQColor color;
+ if( m_fill && m_fill->type() != VFill::none )
+ {
+ color = m_fill->color();
+ af = tqRound( 255 * m_fill->color().opacity() );
+ fillColor = ( 0 << 24 ) | ( color.blue() << 16 ) | ( color.green() << 8 ) | color.red();
+
+ ArtSvpWriter *swr;
+ ArtSVP *temp;
+ temp = art_svp_from_vpath( vec );
+
+ if( m_fillRule == evenOdd )
+ swr = art_svp_writer_rewind_new( ART_WIND_RULE_ODDEVEN );
+ else
+ swr = art_svp_writer_rewind_new( ART_WIND_RULE_NONZERO );
+
+ art_svp_intersector( temp, swr );
+ fillSvp = art_svp_writer_rewind_reap( swr );
+
+ art_svp_free( temp );
+ }
+
+ art_u32 strokeColor = 0;
+ // stroke
+ if( m_stroke && m_stroke->type() != VStroke::none )
+ {
+ ArtPathStrokeCapType capStyle = ART_PATH_STROKE_CAP_BUTT;
+ ArtPathStrokeJoinType joinStyle = ART_PATH_STROKE_JOIN_MITER;
+ // TODO : non rgb support ?
+
+ color = m_stroke->color();
+ as = tqRound( 255 * m_stroke->color().opacity() );
+ strokeColor = ( 0 << 24 ) | ( color.blue() << 16 ) | ( color.green() << 8 ) | color.red();
+
+ double ratio = m_zoomFactor;//sqrt(pow(affine[0], 2) + pow(affine[3], 2)) / sqrt(2);
+ if( m_stroke->dashPattern().array().count() > 0 )
+ {
+ // there are dashes to be rendered
+ ArtVpathDash dash;
+ dash.offset = m_stroke->dashPattern().offset() * ratio;
+ dash.n_dash = m_stroke->dashPattern().array().count();
+ double *dashes = new double[ dash.n_dash ];
+ for( int i = 0; i < dash.n_dash; i++ )
+ dashes[i] = m_stroke->dashPattern().array()[i] * ratio;
+
+ dash.dash = dashes;
+ // get the dashed VPath and use that for the stroke render operation
+ ArtVpath *vec2 = art_vpath_dash( vec, &dash );
+ art_free( vec );
+
+ vec = vec2;
+ delete [] dashes;
+ }
+ // caps translation karbon -> art
+ if( m_stroke->lineCap() == VStroke::capRound )
+ capStyle = ART_PATH_STROKE_CAP_ROUND;
+ else if( m_stroke->lineCap() == VStroke::capSquare )
+ capStyle = ART_PATH_STROKE_CAP_SQUARE;
+
+ // join translation karbon -> art
+ if( m_stroke->lineJoin() == VStroke::joinRound )
+ joinStyle = ART_PATH_STROKE_JOIN_ROUND;
+ else if( m_stroke->lineJoin() == VStroke::joinBevel )
+ joinStyle = ART_PATH_STROKE_JOIN_BEVEL;
+
+ // zoom stroke width;
+ strokeSvp = art_svp_vpath_stroke( vec, joinStyle, capStyle, ratio * m_stroke->lineWidth(), m_stroke->miterLimit(), 0.25 );
+ }
+
+ int x0, y0, x1, y1;
+
+ // render the svp to the buffer
+ if( strokeSvp )
+ {
+ if( m_stroke && m_stroke->type() == VStroke::grad )
+ applyGradient( strokeSvp, false );
+ else if( m_stroke && m_stroke->type() == VStroke::patt )
+ applyPattern( strokeSvp, false );
+ else
+ {
+ clampToViewport( *strokeSvp, x0, y0, x1, y1 );
+ if( x0 != x1 && y0 != y1 )
+ art_rgb_svp_alpha_( strokeSvp, x0, y0, x1, y1, strokeColor, as, m_buffer + x0 * 4 + y0 * m_width * 4, m_width * 4, 0 );
+ }
+ art_svp_free( strokeSvp );
+ }
+
+ if( fillSvp )
+ {
+ if( m_fill && m_fill->type() == VFill::grad )
+ applyGradient( fillSvp, true );
+ else if( m_fill && m_fill->type() == VFill::patt )
+ applyPattern( fillSvp, true );
+ else
+ {
+ clampToViewport( *fillSvp, x0, y0, x1, y1 );
+ if( x0 != x1 && y0 != y1 )
+ art_rgb_svp_alpha_( fillSvp, x0, y0, x1, y1, fillColor, af, m_buffer + x0 * 4 + y0 * m_width * 4, m_width * 4, 0 );
+ }
+ art_svp_free( fillSvp );
+ }
+
+ //delete m_stroke;
+ //m_stroke = 0L;
+ //delete m_fill;
+ //m_fill = 0L;
+
+ art_free( vec );
+}
+
+void
+VKoPainter::applyPattern( ArtSVP *svp, bool fill )
+{
+ if(!svp) {
+ return;
+ }
+
+ int x0, y0, x1, y1;
+ clampToViewport( *svp, x0, y0, x1, y1 );
+
+ ArtRender *render = 0L;
+
+ VPattern pat = fill ? m_fill->pattern() : m_stroke->pattern();
+ if( !pat.isValid() ) {
+ pat.load( TDEGlobal::iconLoader()->iconPath( "karbon.png", -TDEIcon::SizeMedium ) ); }
+ if( !pat.isValid() ) {
+ pat = *(dynamic_cast<VPattern *>(KarbonFactory::rServer()->patterns().getFirst() )) ;}
+
+ ArtPattern *pattern = art_new( ArtPattern, 1 );
+
+ double dx = ( pat.vector().x() - pat.origin().x() ) * m_zoomFactor;
+ double dy = ( pat.vector().y() - pat.origin().y() ) * m_zoomFactor;
+
+ pattern->twidth = pat.tileWidth();
+ pattern->theight = pat.tileHeight();
+ pattern->buffer = pat.pixels();
+ pattern->opacity = fill ? short( m_fill->color().opacity() * 255.0 ) : short( m_stroke->color().opacity() * 255.0 );
+ pattern->angle = atan2( -dy, dx );
+
+ if( x0 != x1 && y0 != y1 )
+ {
+ render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * int(x0) + m_width * 4 * int(y0), m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 );
+ art_render_svp( render, svp );
+ art_render_pattern( render, pattern, ART_FILTER_HYPER );
+ }
+
+ if( render )
+ art_render_invoke( render );
+ art_free( pattern );
+}
+
+void
+VKoPainter::applyGradient( ArtSVP *svp, bool fill )
+{
+ int x0, y0, x1, y1;
+ clampToViewport( *svp, x0, y0, x1, y1 );
+
+ ArtRender *render = 0L;
+
+ VGradient gradient = fill ? m_fill->gradient() : m_stroke->gradient();
+ float opa = fill ? m_fill->color().opacity() : m_stroke->color().opacity();
+
+ if( gradient.type() == VGradient::linear )
+ {
+ ArtGradientLinear *linear = art_new( ArtGradientLinear, 1 );
+
+ // TODO : make variable
+ if( gradient.repeatMethod() == VGradient::none )
+ linear->spread = ART_GRADIENT_PAD;
+ else if( gradient.repeatMethod() == VGradient::repeat )
+ linear->spread = ART_GRADIENT_REPEAT;
+ else if( gradient.repeatMethod() == VGradient::reflect )
+ linear->spread = ART_GRADIENT_REFLECT;
+
+ double _x1 = gradient.origin().x();
+ double _x2 = gradient.vector().x();
+ double _y2 = gradient.origin().y();
+ double _y1 = gradient.vector().y();
+
+ double dx = ( _x2 - _x1 ) * m_zoomFactor;
+ _y1 = m_matrix.m22() * _y1 + m_matrix.dy() / m_zoomFactor;
+ _y2 = m_matrix.m22() * _y2 + m_matrix.dy() / m_zoomFactor;
+ double dy = ( _y1 - _y2 ) * m_zoomFactor;
+ double scale = 1.0 / ( dx * dx + dy * dy );
+
+ linear->a = dx * scale;
+ linear->b = dy * scale;
+ linear->c = -( ( _x1 * m_zoomFactor + m_matrix.dx() ) * linear->a +
+ ( _y2 * m_zoomFactor ) * linear->b );
+
+ // get stop array
+ int offsets = -1;
+ linear->stops = buildStopArray( gradient, offsets );
+ linear->n_stops = offsets;
+
+ if( x0 != x1 && y0 != y1 && offsets >= 0 )
+ {
+ render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * int(x0) + m_width * 4 * int(y0), m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 );
+ int opacity = int( opa * 255.0 );
+ art_render_svp( render, svp );
+ art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7));
+ art_karbon_render_gradient_linear( render, linear, ART_FILTER_NEAREST );
+ art_render_invoke( render );
+ }
+ art_free( linear->stops );
+ art_free( linear );
+ }
+ else if( gradient.type() == VGradient::radial )
+ {
+ ArtGradientRadial *radial = art_new( ArtGradientRadial, 1 );
+
+ // TODO : make variable
+ if( gradient.repeatMethod() == VGradient::none )
+ radial->spread = ART_GRADIENT_PAD;
+ else if( gradient.repeatMethod() == VGradient::repeat )
+ radial->spread = ART_GRADIENT_REPEAT;
+ else if( gradient.repeatMethod() == VGradient::reflect )
+ radial->spread = ART_GRADIENT_REFLECT;
+
+ radial->affine[0] = m_matrix.m11();
+ radial->affine[1] = m_matrix.m12();
+ radial->affine[2] = m_matrix.m21();
+ radial->affine[3] = m_matrix.m22();
+ radial->affine[4] = m_matrix.dx();
+ radial->affine[5] = m_matrix.dy();
+
+ double cx = gradient.origin().x() * m_zoomFactor;
+ double cy = gradient.origin().y() * m_zoomFactor;
+ double fx = gradient.focalPoint().x() * m_zoomFactor;
+ double fy = gradient.focalPoint().y() * m_zoomFactor;
+ double r = sqrt( pow( gradient.vector().x() - gradient.origin().x(), 2 ) +
+ pow( gradient.vector().y() - gradient.origin().y(), 2 ) );
+ r *= m_zoomFactor;
+
+ radial->fx = (fx - cx) / r;
+ radial->fy = (fy - cy) / r;
+
+ double aff1[6], aff2[6];
+ art_affine_scale( aff1, r, r);
+ art_affine_translate( aff2, cx, cy );
+ art_affine_multiply( aff1, aff1, aff2 );
+ art_affine_multiply( aff1, aff1, radial->affine );
+ art_affine_invert( radial->affine, aff1 );
+
+ // get stop array
+ int offsets = -1;
+ radial->stops = buildStopArray( gradient, offsets );
+ radial->n_stops = offsets;
+
+ if( x0 != x1 && y0 != y1 && offsets >= 0 )
+ {
+ render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * x0 + m_width * 4 * y0, m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 );
+ int opacity = int( opa * 255.0 );
+ art_render_svp( render, svp );
+ art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7));
+ art_karbon_render_gradient_radial( render, radial, ART_FILTER_NEAREST );
+ art_render_invoke( render );
+ }
+ art_free( radial->stops );
+ art_free( radial );
+ }
+ else if( gradient.type() == VGradient::conic )
+ {
+ ArtGradientConical *conical = art_new( ArtGradientConical, 1 );
+
+ // TODO : make variable
+ if( gradient.repeatMethod() == VGradient::none )
+ conical->spread = ART_GRADIENT_PAD;
+ else if( gradient.repeatMethod() == VGradient::repeat )
+ conical->spread = ART_GRADIENT_REPEAT;
+ else if( gradient.repeatMethod() == VGradient::reflect )
+ conical->spread = ART_GRADIENT_REFLECT;
+
+ double cx = gradient.origin().x() * m_zoomFactor;
+ cx = m_matrix.m11() * cx + m_matrix.dx();
+ double cy = gradient.origin().y() * m_zoomFactor;
+ cy = m_matrix.m22() * cy + m_matrix.dy();
+ double r = sqrt( pow( gradient.vector().x() - gradient.origin().x(), 2 ) +
+ pow( gradient.vector().y() - gradient.origin().y(), 2 ) );
+ r *= m_zoomFactor;
+
+ conical->cx = cx;
+ conical->cy = cy;
+ conical->r = r;
+
+ // get stop array
+ int offsets = -1;
+ conical->stops = buildStopArray( gradient, offsets );
+ conical->n_stops = offsets;
+
+ if( x0 != x1 && y0 != y1 && offsets >= 0 )
+ {
+ render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * x0 + m_width * 4 * y0, m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 );
+ int opacity = int( opa * 255.0 );
+ art_render_svp( render, svp );
+ art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7));
+ art_karbon_render_gradient_conical( render, conical, ART_FILTER_NEAREST );
+ art_render_invoke( render );
+ }
+ art_free( conical->stops );
+ art_free( conical );
+ }
+}
+
+ArtGradientStop *
+VKoPainter::buildStopArray( VGradient &gradient, int &offsets )
+{
+ // TODO : make this generic
+ TQPtrVector<VColorStop> colorStops = gradient.colorStops();
+ offsets = colorStops.count();
+
+ ArtGradientStop *stopArray = art_new( ArtGradientStop, offsets * 2 - 1 );
+
+ for( int offset = 0 ; offset < offsets ; offset++ )
+ {
+ double ramp = colorStops[ offset ]->rampPoint;
+ //double mid = colorStops[ offset ]->midPoint;
+ stopArray[ offset * 2 ].offset = ramp;
+
+ TQColor qStopColor = colorStops[ offset ]->color;
+ int r = tqRed( qStopColor.rgb() );
+ int g = tqGreen( qStopColor.rgb() );
+ int b = tqBlue( qStopColor.rgb() );
+ art_u32 rgba = (r << 24) | (g << 16) | (b << 8) | tqAlpha(qStopColor.rgb());
+ /* convert from separated to premultiplied alpha */
+ int a = int( colorStops[ offset]->color.opacity() * 255.0 );
+ r = (rgba >> 24) * a + 0x80;
+ r = (r + (r >> 8)) >> 8;
+ g = ((rgba >> 16) & 0xff) * a + 0x80;
+ g = (g + (g >> 8)) >> 8;
+ b = ((rgba >> 8) & 0xff) * a + 0x80;
+ b = (b + (b >> 8)) >> 8;
+ stopArray[ offset * 2 ].color[ 0 ] = ART_PIX_MAX_FROM_8(r);
+ stopArray[ offset * 2 ].color[ 1 ] = ART_PIX_MAX_FROM_8(g);
+ stopArray[ offset * 2 ].color[ 2 ] = ART_PIX_MAX_FROM_8(b);
+ stopArray[ offset * 2 ].color[ 3 ] = ART_PIX_MAX_FROM_8(a);
+
+ if( offset + 1 != offsets )
+ {
+ stopArray[ offset * 2 + 1 ].offset = ramp + ( colorStops[ offset + 1 ]->rampPoint - ramp ) * colorStops[ offset ]->midPoint;
+
+ TQColor qStopColor2 = colorStops[ offset + 1 ]->color;
+ rgba = int(r + ((tqRed(qStopColor2.rgb()) - r)) * 0.5) << 24 |
+ int(g + ((tqGreen(qStopColor2.rgb()) - g)) * 0.5) << 16 |
+ int(b + ((tqBlue(qStopColor2.rgb()) - b)) * 0.5) << 8 |
+ tqAlpha(qStopColor2.rgb());
+ /* convert from separated to premultiplied alpha */
+ int a = int( colorStops[ offset]->color.opacity() * 255.0 );
+ r = (rgba >> 24) * a + 0x80;
+ r = (r + (r >> 8)) >> 8;
+ g = ((rgba >> 16) & 0xff) * a + 0x80;
+ g = (g + (g >> 8)) >> 8;
+ b = ((rgba >> 8) & 0xff) * a + 0x80;
+ b = (b + (b >> 8)) >> 8;
+ stopArray[ offset * 2 + 1 ].color[ 0 ] = ART_PIX_MAX_FROM_8(r);
+ stopArray[ offset * 2 + 1 ].color[ 1 ] = ART_PIX_MAX_FROM_8(g);
+ stopArray[ offset * 2 + 1 ].color[ 2 ] = ART_PIX_MAX_FROM_8(b);
+ stopArray[ offset * 2 + 1 ].color[ 3 ] = ART_PIX_MAX_FROM_8(a);
+ }
+ }
+
+ offsets = offsets * 2 - 1;
+ return stopArray;
+}
+
+void
+VKoPainter::drawNode( const KoPoint& p, int width )
+{
+ if( !m_bDrawNodes ) return;
+
+ KoPoint _p( m_matrix.map( TQPoint( int( p.x() * m_zoomFactor ), int( p.y() * m_zoomFactor ) ) ) );
+ int x1 = int( _p.x() - width );
+ int x2 = int( _p.x() + width );
+ int y1 = int( _p.y() - width );
+ int y2 = int( _p.y() + width );
+
+ clampToViewport( x1, y1, x2, y2 );
+
+ int baseindex = 4 * x1 + ( m_width * 4 * y1 );
+
+ TQColor color = m_fill->color();
+ for( int i = 0; i < y2 - y1; i++ )
+ {
+ for( int j = 0; j < x2 - x1; j++ )
+ {
+ m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) ] = color.red();
+ m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 1 ] = color.green();
+ m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 2 ] = color.blue();
+ m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 3 ] = 0xFF;
+ }
+ }
+}
+
+void
+VKoPainter::drawImage( const TQImage &image, const TQWMatrix &affine )
+{
+ // set up world matrix
+ double affineresult[6];
+
+ affineresult[0] = affine.m11() * m_matrix.m11() * m_zoomFactor + affine.m12() * m_matrix.m21();
+ affineresult[1] = (affine.m11() * m_matrix.m12() + affine.m12() * m_matrix.m22() ) * m_zoomFactor;
+ affineresult[2] = (affine.m21() * m_matrix.m11() + affine.m22() * m_matrix.m21() ) * m_zoomFactor;
+ affineresult[3] = affine.m22() * m_matrix.m22() * m_zoomFactor + affine.m21() * m_matrix.m12();
+ affineresult[4] = m_matrix.dx() + affine.dx() * m_zoomFactor;
+ affineresult[5] = m_matrix.dy() - affine.dy() * m_zoomFactor;
+
+ //art_affine_scale( affineresult, m_zoomFactor, m_zoomFactor);
+ /*kdDebug(38000) << "affineresult[0] : " << affineresult[0] << endl;
+ kdDebug(38000) << "affineresult[1] : " << affineresult[1] << endl;
+ kdDebug(38000) << "affineresult[2] : " << affineresult[2] << endl;
+ kdDebug(38000) << "affineresult[3] : " << affineresult[3] << endl;
+ kdDebug(38000) << "affineresult[4] : " << affineresult[4] << endl;
+ kdDebug(38000) << "affineresult[5] : " << affineresult[5] << endl;
+ kdDebug(38000) << "m_matrix.dx() : " << m_matrix.dx() << endl;
+ kdDebug(38000) << "affine.dx() : " << affine.dx() << endl;
+ kdDebug(38000) << "image.height() : " << image.height() << endl;*/
+ art_rgba_affine( m_buffer, 0, 0, m_width, m_height, m_width * 4,
+ image.bits(), image.width(), image.height(), image.width() * 4,
+ affineresult, ART_FILTER_NEAREST, 0L );
+}
+
+void
+VKoPainter::drawRect( const KoRect &r )
+{
+ newPath();
+ moveTo( r.topLeft() );
+ lineTo( r.topRight() );
+ lineTo( r.bottomRight() );
+ lineTo( r.bottomLeft() );
+ lineTo( r.topLeft() );
+ fillPath();
+ strokePath();
+}
+
+void
+VKoPainter::drawRect( double x, double y, double w, double h )
+{
+ drawRect( KoRect( x, y, w, h ) );
+}
+