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authorDarrell Anderson <humanreadable@yahoo.com>2013-05-04 23:52:45 -0500
committerDarrell Anderson <humanreadable@yahoo.com>2013-05-04 23:52:45 -0500
commitd84f35f4056f3175f0a7e2a16e7a00b2276206be (patch)
tree65e3ae159ad9018bba5e37e62b53e080889bbaf7 /PerlTQt
parentea64efae1b174ca348967f6ad42d49873843ac70 (diff)
downloadlibtqt-perl-d84f35f4056f3175f0a7e2a16e7a00b2276206be.tar.gz
libtqt-perl-d84f35f4056f3175f0a7e2a16e7a00b2276206be.zip
Fix inadvertent renaming.
Diffstat (limited to 'PerlTQt')
-rw-r--r--PerlTQt/examples/opengl/box/GLBox.pm6
-rw-r--r--PerlTQt/examples/opengl/gear/gear12
2 files changed, 9 insertions, 9 deletions
diff --git a/PerlTQt/examples/opengl/box/GLBox.pm b/PerlTQt/examples/opengl/box/GLBox.pm
index 1c6ceb8..99eae9c 100644
--- a/PerlTQt/examples/opengl/box/GLBox.pm
+++ b/PerlTQt/examples/opengl/box/GLBox.pm
@@ -75,7 +75,7 @@ sub makeObject
glLineWidth( 2.0 );
- glBegin( GL_TQUADS );
+ glBegin( GL_QUADS );
glVertex3f( 1.0, 0.5, -0.4 );
glVertex3f( 1.0, -0.5, -0.4 );
glVertex3f( -1.0, -0.5, -0.4 );
@@ -84,7 +84,7 @@ sub makeObject
qglColor( &blue );
- glBegin( GL_TQUADS );
+ glBegin( GL_QUADS );
glVertex3f( 1.0, 0.5, 0.4 );
glVertex3f( 1.0, -0.5, 0.4 );
glVertex3f( -1.0, -0.5, 0.4 );
@@ -93,7 +93,7 @@ sub makeObject
qglColor( &darkRed );
- glBegin( GL_TQUAD_STRIP );
+ glBegin( GL_QUAD_STRIP );
glVertex3f( 1.0, 0.5, -0.4 ); glVertex3f( 1.0, 0.5, 0.4 );
glVertex3f( 1.0, -0.5, -0.4 ); glVertex3f( 1.0, -0.5, 0.4 );
qglColor( &yellow );
diff --git a/PerlTQt/examples/opengl/gear/gear b/PerlTQt/examples/opengl/gear/gear
index d9e4c8a..caec1a3 100644
--- a/PerlTQt/examples/opengl/gear/gear
+++ b/PerlTQt/examples/opengl/gear/gear
@@ -54,7 +54,7 @@ sub gear {
glNormal3f(0.0, 0.0, 1.0);
# draw front face
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glVertex3f($r0*cos($angle), $r0*sin($angle), $width*0.5);
@@ -65,7 +65,7 @@ sub gear {
glEnd();
# draw front sides of teeth
- glBegin(GL_TQUADS);
+ glBegin(GL_QUADS);
$da = 2.0*$pi / $teeth / 4.0;
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -81,7 +81,7 @@ sub gear {
glNormal3f(0.0, 0.0, -1.0);
# draw back face
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glVertex3f($r1*cos($angle), $r1*sin($angle), -$width*0.5);
@@ -92,7 +92,7 @@ sub gear {
glEnd();
# draw back sides of teeth
- glBegin(GL_TQUADS);
+ glBegin(GL_QUADS);
$da = 2.0*$pi / $teeth / 4.0;
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -105,7 +105,7 @@ sub gear {
glEnd();
# draw outward faces of teeth
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -139,7 +139,7 @@ sub gear {
glShadeModel(GL_SMOOTH);
# draw inside radius cylinder
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glNormal3f(-cos($angle), -sin($angle), 0.0);