summaryrefslogtreecommitdiffstats
path: root/PerlTQt/tutorials/t12/CannonField.pm
blob: 18d6bc548f7ee571ec2a8af8e8c9d8a201733bb5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
package CannonField;
use strict;
use TQt;
use TQt::isa qw(TQt::Widget);
use TQt::signals
	hit => [],
	missed => [],
	angleChanged => ['int'],
	forceChanged => ['int'];
use TQt::slots
	setAngle => ['int'],
	setForce => ['int'],
	shoot => [],
	moveShot => [];
use TQt::attributes qw(
	ang
	f

	timerCount
	autoShootTimer
	shoot_ang
	shoot_f

	target
);
use POSIX qw(atan);

sub angle () { ang }
sub force () { f }

sub NEW {
    shift->SUPER::NEW(@_);

    ang = 45;
    f = 0;
    timerCount = 0;
    autoShootTimer = TQt::Timer(this, "movement handler");
    this->connect(autoShootTimer, TQ_SIGNAL('timeout()'), TQ_SLOT('moveShot()'));
    shoot_ang = 0;
    shoot_f = 0;
    target = TQt::Point(0, 0);
    setPalette(TQt::Palette(TQt::Color(250, 250, 200)));
    newTarget();
}

sub setAngle {
    my $degrees = shift;
    $degrees = 5 if $degrees < 5;
    $degrees = 70 if $degrees > 70;
    return if ang == $degrees;
    ang = $degrees;
    repaint(cannonRect(), 0);
    emit angleChanged(ang);
}

sub setForce {
    my $newton = shift;
    $newton = 0 if $newton < 0;
    return if f == $newton;
    f = $newton;
    emit forceChanged(f);
}

sub shoot {
    return if autoShootTimer->isActive;
    timerCount = 0;
    shoot_ang = ang;
    shoot_f = f;
    autoShootTimer->start(50);
}

sub newTarget {
    my $r = TQt::Region(targetRect());
    target = TQt::Point(200 + int(rand(190)),
		       10  + int(rand(255)));
    repaint($r->unite(TQt::Region(targetRect())));
}

sub moveShot {
    my $r = TQt::Region(shotRect());
    timerCount++;

    my $shotR = shotRect();

    if($shotR->intersects(targetRect())) {
	autoShootTimer->stop;
	emit hit();
    } elsif($shotR->x > width() || $shotR->y > height()) {
	autoShootTimer->stop;
	emit missed();
    } else {
	$r = $r->unite(TQt::Region($shotR));
    }
    repaint($r);
}

sub paintEvent {
    my $e = shift;
    my $updateR = $e->rect;
    my $p = TQt::Painter(this);

    paintCannon($p)  if $updateR->intersects(cannonRect());
    paintShot($p)    if autoShootTimer->isActive and $updateR->intersects(shotRect());
    paintTarget($p)  if $updateR->intersects(targetRect());
}

sub paintShot {
    my $p = shift;
    $p->setBrush(&black);
    $p->setPen(&NoPen);
    $p->drawRect(shotRect());
}

sub paintTarget {
    my $p = shift;
    $p->setBrush(&red);
    $p->setPen(&black);
    $p->drawRect(targetRect());
}

my $barrelRect = TQt::Rect(33, -4, 15, 8);

sub paintCannon {
    my $p = shift;
    my $cr = cannonRect();
    my $pix = TQt::Pixmap($cr->size);
    $pix->fill(this, $cr->topLeft);

    my $tmp = TQt::Painter($pix);
    $tmp->setBrush(&blue);
    $tmp->setPen(&NoPen);

    $tmp->translate(0, $pix->height - 1);
    $tmp->drawPie(TQt::Rect(-35, -35, 70, 70), 0, 90*16);
    $tmp->rotate(- ang);
    $tmp->drawRect($barrelRect);
    $tmp->end;

    $p->drawPixmap($cr->topLeft, $pix);
}

sub cannonRect {
    my $r = TQt::Rect(0, 0, 50, 50);
    $r->moveBottomLeft(rect()->bottomLeft);
    return $r;
}

sub shotRect {
    my $gravity = 4;

    my $time     = timerCount / 4.0;
    my $velocity = shoot_f;
    my $radians  = shoot_ang*3.14159265/180;

    my $velx     = $velocity*cos($radians);
    my $vely     = $velocity*sin($radians);
    my $x0       = ($barrelRect->right + 5)*cos($radians);
    my $y0       = ($barrelRect->right + 5)*sin($radians);
    my $x        = $x0 + $velx*$time;
    my $y        = $y0 + $vely*$time - 0.5*$gravity*$time**2;

    my $r = TQt::Rect(0, 0, 6, 6);
    $r->moveCenter(TQt::Point(int($x), height() - 1 - int($y)));
    return $r;
}

sub targetRect {
    my $r = TQt::Rect(0, 0, 20, 10);
    $r->moveCenter(TQt::Point(target->x, height() - 1 - target->y));
    return $r;
}

sub sizePolicy {
    TQt::SizePolicy(&TQt::SizePolicy::Expanding, &TQt::SizePolicy::Expanding);
}

1;