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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /tools/designer/designer/listdnd.cpp | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'tools/designer/designer/listdnd.cpp')
-rw-r--r-- | tools/designer/designer/listdnd.cpp | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/tools/designer/designer/listdnd.cpp b/tools/designer/designer/listdnd.cpp new file mode 100644 index 0000000..27adccd --- /dev/null +++ b/tools/designer/designer/listdnd.cpp @@ -0,0 +1,149 @@ +/********************************************************************** +** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved. +** +** This file is part of Qt Designer. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** Licensees holding valid Qt Commercial licenses may use this file in +** accordance with the Qt Commercial License Agreement provided with +** the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#include "listdnd.h" +#include <qwidget.h> +#include <qpainter.h> + +ListDnd::ListDnd( QScrollView * eventSource, const char * name ) + : QObject( eventSource, name ), + dragInside( FALSE ), dragDelete( TRUE ), dropConfirmed( FALSE ), dMode( Both ) +{ + src = eventSource; + src->setAcceptDrops( TRUE ); + src->installEventFilter( this ); + src->viewport()->installEventFilter( this ); + + line = new QWidget( src->viewport(), 0, Qt::WStyle_NoBorder | WStyle_StaysOnTop ); + line->setBackgroundColor( Qt::black ); + line->resize( src->viewport()->width(), 2 ); + line->hide(); +} + +void ListDnd::setDragMode( int mode ) +{ + dMode = mode; +} + +int ListDnd::dragMode() const +{ + return dMode; +} + +bool ListDnd::eventFilter( QObject *, QEvent * event ) +{ + switch ( event->type() ) { + case QEvent::DragEnter: + return dragEnterEvent( (QDragEnterEvent *) event ); + case QEvent::DragLeave: + return dragLeaveEvent( (QDragLeaveEvent *) event ); + case QEvent::DragMove: + return dragMoveEvent( (QDragMoveEvent *) event ); + case QEvent::Drop: + return dropEvent( (QDropEvent *) event ); + case QEvent::MouseButtonPress: + return mousePressEvent( (QMouseEvent *) event ); + case QEvent::MouseMove: + return mouseMoveEvent( (QMouseEvent *) event ); + default: + break; + } + return FALSE; +} + + +bool ListDnd::dragEnterEvent( QDragEnterEvent * event ) +{ + if ( dMode == None ) { + return TRUE; + } + + bool ok = ( ( ( dMode & Both ) == Both ) || + ( ( dMode & Internal ) && ( event->source() == src ) ) || + ( ( dMode & External ) && ( event->source() != src ) ) ); + + if ( ok && canDecode( event ) ) { + event->accept(); + dragInside = TRUE; + if ( !( dMode & NullDrop ) ) { + updateLine( event->pos() ); + line->show(); + } + } + return TRUE; +} + +bool ListDnd::dragLeaveEvent( QDragLeaveEvent * ) +{ + dragInside = FALSE; + line->hide(); + return TRUE; +} + +bool ListDnd::dragMoveEvent( QDragMoveEvent * event ) +{ + if ( dragInside && dMode && !( dMode & NullDrop ) ) { + updateLine( event->pos() ); + } + return TRUE; +} + +bool ListDnd::dropEvent( QDropEvent * ) +{ + // do nothing + return FALSE; +} + +bool ListDnd::mousePressEvent( QMouseEvent * event ) +{ + if ( event->button() == LeftButton ) + mousePressPos = event->pos(); + return FALSE; +} + +bool ListDnd::mouseMoveEvent( QMouseEvent * ) +{ + // do nothing + return FALSE; +} + +void ListDnd::updateLine( const QPoint & ) +{ + // do nothing +} + +bool ListDnd::canDecode( QDragEnterEvent * ) +{ + // do nothing + return FALSE; +} |