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-rw-r--r--src/metadata/wavpack/wvfile.cpp311
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diff --git a/src/metadata/wavpack/wvfile.cpp b/src/metadata/wavpack/wvfile.cpp
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+/***************************************************************************
+ copyright : (C) 2006 by Lukáš Lalinský
+ email : lalinsky@gmail.com
+
+ copyright : (C) 2004 by Allan Sandfeld Jensen
+ email : kde@carewolf.org
+ (original MPC implementation)
+ ***************************************************************************/
+
+/***************************************************************************
+ * This library is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU Lesser General Public License version *
+ * 2.1 as published by the Free Software Foundation. *
+ * *
+ * This library is distributed in the hope that it will be useful, but *
+ * WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this library; if not, write to the Free Software *
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, *
+ * MA 02110-1301 USA *
+ ***************************************************************************/
+
+#include <tbytevector.h>
+#include <tstring.h>
+#if 0
+#include <tdebug.h>
+#endif
+
+#include "wvfile.h"
+#include "id3v1tag.h"
+#include "id3v2header.h"
+#include "apetag.h"
+#include "apefooter.h"
+#include "combinedtag.h"
+
+using namespace TagLib;
+
+class WavPack::File::FilePrivate
+{
+public:
+ FilePrivate() :
+ APETag(0),
+ APELocation(-1),
+ APESize(0),
+ ID3v1Tag(0),
+ ID3v1Location(-1),
+ tag(0),
+ properties(0),
+ scanned(false),
+ hasAPE(false),
+ hasID3v1(false) {}
+
+ ~FilePrivate()
+ {
+ if (tag != ID3v1Tag && tag != APETag) delete tag;
+ delete ID3v1Tag;
+ delete APETag;
+ delete properties;
+ }
+
+ APE::Tag *APETag;
+ long APELocation;
+ uint APESize;
+
+ ID3v1::Tag *ID3v1Tag;
+ long ID3v1Location;
+
+ Tag *tag;
+
+ Properties *properties;
+ bool scanned;
+
+ // These indicate whether the file *on disk* has these tags, not if
+ // this data structure does. This is used in computing offsets.
+
+ bool hasAPE;
+ bool hasID3v1;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// public members
+////////////////////////////////////////////////////////////////////////////////
+
+WavPack::File::File(const char *file, bool readProperties,
+ Properties::ReadStyle propertiesStyle) : TagLib::File(file)
+{
+ d = new FilePrivate;
+ read(readProperties, propertiesStyle);
+}
+
+WavPack::File::~File()
+{
+ delete d;
+}
+
+TagLib::Tag *WavPack::File::tag() const
+{
+ return d->tag;
+}
+
+WavPack::Properties *WavPack::File::audioProperties() const
+{
+ return d->properties;
+}
+
+bool WavPack::File::save()
+{
+ if(readOnly()) {
+#if 0
+ debug("WavPack::File::save() -- File is read only.");
+#endif
+ return false;
+ }
+
+ // Update ID3v1 tag
+
+ if(d->ID3v1Tag) {
+ if(d->hasID3v1) {
+ seek(d->ID3v1Location);
+ writeBlock(d->ID3v1Tag->render());
+ }
+ else {
+ seek(0, End);
+ d->ID3v1Location = tell();
+ writeBlock(d->ID3v1Tag->render());
+ d->hasID3v1 = true;
+ }
+ } else
+ if(d->hasID3v1) {
+ removeBlock(d->ID3v1Location, 128);
+ d->hasID3v1 = false;
+ if(d->hasAPE) {
+ if(d->APELocation > d->ID3v1Location)
+ d->APELocation -= 128;
+ }
+ }
+
+ // Update APE tag
+
+ if(d->APETag) {
+ if(d->hasAPE)
+ insert(d->APETag->render(), d->APELocation, d->APESize);
+ else {
+ if(d->hasID3v1) {
+ insert(d->APETag->render(), d->ID3v1Location, 0);
+ d->APESize = d->APETag->footer()->completeTagSize();
+ d->hasAPE = true;
+ d->APELocation = d->ID3v1Location;
+ d->ID3v1Location += d->APESize;
+ }
+ else {
+ seek(0, End);
+ d->APELocation = tell();
+ writeBlock(d->APETag->render());
+ d->APESize = d->APETag->footer()->completeTagSize();
+ d->hasAPE = true;
+ }
+ }
+ }
+ else
+ if(d->hasAPE) {
+ removeBlock(d->APELocation, d->APESize);
+ d->hasAPE = false;
+ if(d->hasID3v1) {
+ if (d->ID3v1Location > d->APELocation)
+ d->ID3v1Location -= d->APESize;
+ }
+ }
+
+ return true;
+}
+
+ID3v1::Tag *WavPack::File::ID3v1Tag(bool create)
+{
+ if(!create || d->ID3v1Tag)
+ return d->ID3v1Tag;
+
+ // no ID3v1 tag exists and we've been asked to create one
+
+ d->ID3v1Tag = new ID3v1::Tag;
+
+ if(d->APETag)
+ d->tag = new CombinedTag(d->APETag, d->ID3v1Tag);
+ else
+ d->tag = d->ID3v1Tag;
+
+ return d->ID3v1Tag;
+}
+
+APE::Tag *WavPack::File::APETag(bool create)
+{
+ if(!create || d->APETag)
+ return d->APETag;
+
+ // no APE tag exists and we've been asked to create one
+
+ d->APETag = new APE::Tag;
+
+ if(d->ID3v1Tag)
+ d->tag = new CombinedTag(d->APETag, d->ID3v1Tag);
+ else
+ d->tag = d->APETag;
+
+ return d->APETag;
+}
+
+void WavPack::File::remove(int tags)
+{
+ if(tags & ID3v1) {
+ delete d->ID3v1Tag;
+ d->ID3v1Tag = 0;
+
+ if(d->APETag)
+ d->tag = d->APETag;
+ else
+ d->tag = d->APETag = new APE::Tag;
+ }
+
+ if(tags & APE) {
+ delete d->APETag;
+ d->APETag = 0;
+
+ if(d->ID3v1Tag)
+ d->tag = d->ID3v1Tag;
+ else
+ d->tag = d->APETag = new APE::Tag;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// private members
+////////////////////////////////////////////////////////////////////////////////
+
+void WavPack::File::read(bool readProperties, Properties::ReadStyle /* propertiesStyle */)
+{
+ // Look for an ID3v1 tag
+
+ d->ID3v1Location = findID3v1();
+
+ if(d->ID3v1Location >= 0) {
+ d->ID3v1Tag = new ID3v1::Tag(this, d->ID3v1Location);
+ d->hasID3v1 = true;
+ }
+
+ // Look for an APE tag
+
+ d->APELocation = findAPE();
+
+ if(d->APELocation >= 0) {
+ d->APETag = new APE::Tag(this, d->APELocation);
+ d->APESize = d->APETag->footer()->completeTagSize();
+ d->APELocation = d->APELocation + d->APETag->footer()->size() - d->APESize;
+ d->hasAPE = true;
+ }
+
+ if(d->hasID3v1 && d->hasAPE)
+ d->tag = new CombinedTag(d->APETag, d->ID3v1Tag);
+ else {
+ if(d->hasID3v1)
+ d->tag = d->ID3v1Tag;
+ else {
+ if(d->hasAPE)
+ d->tag = d->APETag;
+ else
+ d->tag = d->APETag = new APE::Tag;
+ }
+ }
+
+ // Look for WavPack audio properties
+
+ if(readProperties) {
+ seek(0);
+ d->properties = new Properties(readBlock(WavPack::HeaderSize),
+ length() - d->APESize);
+ }
+}
+
+long WavPack::File::findAPE()
+{
+ if(!isValid())
+ return -1;
+
+ if(d->hasID3v1)
+ seek(-160, End);
+ else
+ seek(-32, End);
+
+ long p = tell();
+
+ if(readBlock(8) == APE::Tag::fileIdentifier())
+ return p;
+
+ return -1;
+}
+
+long WavPack::File::findID3v1()
+{
+ if(!isValid())
+ return -1;
+
+ seek(-128, End);
+ long p = tell();
+
+ if(readBlock(3) == ID3v1::Tag::fileIdentifier())
+ return p;
+
+ return -1;
+}