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-rw-r--r--tde-i18n-fr/messages/tdegames/kbattleship.po2
-rw-r--r--tde-i18n-fr/messages/tdegames/kenolaba.po2
-rw-r--r--tde-i18n-fr/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-fr/messages/tdegames/klickety.po21
-rw-r--r--tde-i18n-fr/messages/tdegames/kmahjongg.po12
-rw-r--r--tde-i18n-fr/messages/tdegames/kpat.po2
-rw-r--r--tde-i18n-fr/messages/tdegames/kreversi.po26
-rw-r--r--tde-i18n-fr/messages/tdegames/libksirtet.po2
8 files changed, 119 insertions, 49 deletions
diff --git a/tde-i18n-fr/messages/tdegames/kbattleship.po b/tde-i18n-fr/messages/tdegames/kbattleship.po
index 091649b6d5d..12135ce21f9 100644
--- a/tde-i18n-fr/messages/tdegames/kbattleship.po
+++ b/tde-i18n-fr/messages/tdegames/kbattleship.po
@@ -13,7 +13,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kbattleship\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2021-07-07 18:22+0000\n"
"PO-Revision-Date: 2005-08-05 01:55+0200\n"
"Last-Translator: Nicolas Ternisien <nicolas.ternisien@gmail.com>\n"
"Language-Team: <kde-francophone@kde.org>\n"
diff --git a/tde-i18n-fr/messages/tdegames/kenolaba.po b/tde-i18n-fr/messages/tdegames/kenolaba.po
index 9bf13029094..5709ad31601 100644
--- a/tde-i18n-fr/messages/tdegames/kenolaba.po
+++ b/tde-i18n-fr/messages/tdegames/kenolaba.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kenolaba\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2021-07-07 18:22+0000\n"
"PO-Revision-Date: 2004-07-18 20:05+0200\n"
"Last-Translator: Delafond <gerard@delafond.org>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
diff --git a/tde-i18n-fr/messages/tdegames/kgoldrunner.po b/tde-i18n-fr/messages/tdegames/kgoldrunner.po
index 25113237401..24b8705f063 100644
--- a/tde-i18n-fr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-fr/messages/tdegames/kgoldrunner.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-01-05 17:29+0100\n"
"Last-Translator: Nicolas Ternisien <nicolast@libertysurf.fr>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
@@ -41,14 +41,24 @@ msgid "Hi !!"
msgstr "Salut !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Salut ! Bienvenue dans KGoldRunner ! Le principe de ce jeu est de ramasser "
"toutes les pépites d'or, puis de grimper au sommet de l'aire de jeu et de "
@@ -63,11 +73,21 @@ msgid "Navigation"
msgstr "Se déplacer"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -87,11 +107,25 @@ msgid "Digging"
msgstr "Creuser"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -122,6 +156,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Vous avez des ENNEMIS !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -131,14 +184,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bien, tout a été simple et facile jusqu'à maintenant, mais le jeu ne serait "
@@ -217,13 +270,21 @@ msgid "Bars and Ladders"
msgstr "Barres et échelles"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Il est impossible de creuser, donc vous devez esquiver les ennemis et éviter "
"de tomber dans le béton au mauvais moment. Essayez de maintenir les ennemis "
@@ -258,13 +319,21 @@ msgid "... Or not to kill?"
msgstr "... Ou ne pas tuer ?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Il vaut mieux ne pas tuer l'ennemi. Essayez de le faire et vous verrez "
"pourquoi... Hé, hé, hé !! ... ;-)\n"
diff --git a/tde-i18n-fr/messages/tdegames/klickety.po b/tde-i18n-fr/messages/tdegames/klickety.po
index 63efe0b5027..95b76d9e023 100644
--- a/tde-i18n-fr/messages/tdegames/klickety.po
+++ b/tde-i18n-fr/messages/tdegames/klickety.po
@@ -6,32 +6,33 @@
# Robert Jacolin <rjacolin@ifrance.com>, 2003.
# Cedric Pasteur <cedric.pasteur@free.fr>, 2003.
# Matthieu Robin <kde@macolu.org>, 2004.
-#
+# blu.256 <mavridisf@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: klickety\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
-"PO-Revision-Date: 2004-07-19 14:55+0200\n"
-"Last-Translator: Delafond <gerard@delafond.org>\n"
-"Language-Team: Français <kde-francophone@kde.org>\n"
-"Language: \n"
+"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"PO-Revision-Date: 2021-09-19 17:30+0000\n"
+"Last-Translator: blu.256 <mavridisf@gmail.com>\n"
+"Language-Team: French <https://mirror.git.trinitydesktop.org/weblate/"
+"projects/tdegames/klickety/fr/>\n"
+"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: KBabel 1.3\n"
-"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"Plural-Forms: nplurals=2; plural=n > 1;\n"
+"X-Generator: Weblate 4.8.1\n"
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
-msgstr ""
+msgstr "-"
#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
-msgstr ""
+msgstr "-"
#: field.cpp:17
msgid "Remaining blocks"
diff --git a/tde-i18n-fr/messages/tdegames/kmahjongg.po b/tde-i18n-fr/messages/tdegames/kmahjongg.po
index bcedbbc23de..568d26ca81c 100644
--- a/tde-i18n-fr/messages/tdegames/kmahjongg.po
+++ b/tde-i18n-fr/messages/tdegames/kmahjongg.po
@@ -17,7 +17,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kmahjongg\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2023-07-16 18:17+0000\n"
"PO-Revision-Date: 2005-10-10 13:51+0200\n"
"Last-Translator: Matthieu Robin <matthieu@macolu.org>\n"
"Language-Team: French <fr@li.org>\n"
@@ -148,15 +148,15 @@ msgstr "Score"
msgid "Time"
msgstr "Durée"
-#: HighScore.cpp:165
+#: HighScore.cpp:162
msgid "Scores"
msgstr "Scores"
-#: HighScore.cpp:465
+#: HighScore.cpp:462
msgid "Anonymous"
msgstr "Anonyme"
-#: HighScore.cpp:498
+#: HighScore.cpp:495
msgid ""
"Resetting the high scores will remove all high score entries both in memory "
"and on disk. Do you wish to proceed?"
@@ -164,11 +164,11 @@ msgstr ""
"Réinitialiser les meilleurs scores les supprimera tous en mémoire et sur le "
"disque. Voulez-vous continuer ?"
-#: HighScore.cpp:502
+#: HighScore.cpp:499
msgid "Reset High Scores"
msgstr "Réinitialiser les meilleurs scores"
-#: HighScore.cpp:502
+#: HighScore.cpp:499
msgid "Reset"
msgstr "Aucun filtre"
diff --git a/tde-i18n-fr/messages/tdegames/kpat.po b/tde-i18n-fr/messages/tdegames/kpat.po
index ec5b53201be..9e13a5f5de3 100644
--- a/tde-i18n-fr/messages/tdegames/kpat.po
+++ b/tde-i18n-fr/messages/tdegames/kpat.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpat\n"
-"POT-Creation-Date: 2020-09-27 19:42+0200\n"
+"POT-Creation-Date: 2021-07-07 18:22+0000\n"
"PO-Revision-Date: 2006-06-13 13:56+0200\n"
"Last-Translator: Nicolas Ternisien <nicolas.ternisien@gmail.com>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
diff --git a/tde-i18n-fr/messages/tdegames/kreversi.po b/tde-i18n-fr/messages/tdegames/kreversi.po
index 2dcb6e38bec..1361af82024 100644
--- a/tde-i18n-fr/messages/tdegames/kreversi.po
+++ b/tde-i18n-fr/messages/tdegames/kreversi.po
@@ -16,7 +16,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kreversi\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-09-22 18:22+0000\n"
"PO-Revision-Date: 2006-07-16 21:55+0200\n"
"Last-Translator: Matthieu Robin <kde@macolu.org>\n"
"Language-Team: French <kde-francophone@kde.org>\n"
@@ -352,62 +352,62 @@ msgstr "Jouer une partie"
msgid "Casually"
msgstr "En amateur"
-#: settings.ui:100
+#: settings.ui:97
#, no-c-format
msgid "Competitively"
msgstr "Au niveau compétition"
-#: settings.ui:113
+#: settings.ui:107
#, no-c-format
msgid "&Computer Skill"
msgstr "&Compétences de l'ordinateur"
-#: settings.ui:144
+#: settings.ui:138
#, no-c-format
msgid "Beginner"
msgstr "Débutant"
-#: settings.ui:155
+#: settings.ui:149
#, no-c-format
msgid "Expert"
msgstr "Expert"
-#: settings.ui:166
+#: settings.ui:160
#, no-c-format
msgid "Average"
msgstr "Moyen"
-#: settings.ui:179
+#: settings.ui:173
#, no-c-format
msgid "Animation Speed"
msgstr "Vitesse d'animation"
-#: settings.ui:190
+#: settings.ui:184
#, no-c-format
msgid "Slow"
msgstr "Lent"
-#: settings.ui:201
+#: settings.ui:195
#, no-c-format
msgid "Fast"
msgstr "Rapide"
-#: settings.ui:237
+#: settings.ui:231
#, no-c-format
msgid "&Animation"
msgstr "Ani&mation"
-#: settings.ui:248
+#: settings.ui:242
#, no-c-format
msgid "&Background"
msgstr "Fond d'&écran"
-#: settings.ui:259
+#: settings.ui:253
#, no-c-format
msgid "Color:"
msgstr "Couleur :"
-#: settings.ui:272
+#: settings.ui:266
#, no-c-format
msgid "&Image:"
msgstr "&Image :"
diff --git a/tde-i18n-fr/messages/tdegames/libksirtet.po b/tde-i18n-fr/messages/tdegames/libksirtet.po
index 40923356ea2..7758b67b45a 100644
--- a/tde-i18n-fr/messages/tdegames/libksirtet.po
+++ b/tde-i18n-fr/messages/tdegames/libksirtet.po
@@ -554,7 +554,7 @@ msgstr "Montrer un champ « Lignes supprimées » détaillé"
#: common/libksirtet2.kcfg:20
#, no-c-format
-msgid "The inital level of new games."
+msgid "The initial level of new games."
msgstr ""
#: common/libksirtet2.kcfg:26