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# translation of kxsconfig.po to Dutch
# translation of kxsconfig.po to Nederlands
# Nederlandse vertaling van
# Copyright (C) 2002 TDE e.v..
#
# TDE-vertaalgroep Nederlands <www.kde.nl>
# proefgelezen op 10-03-02 door Fabrice Mous <fabrice@kde.nl>
# Rinse de Vries <rinse@kde.nl>, 2003, 2004.
# Tom Albers <tomalbers@kde.nl>, 2004.
# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2005.
# Rinse de Vries <rinsedevries@kde.nl>, 2005.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"POT-Creation-Date: 2007-05-22 02:17+0200\n"
"PO-Revision-Date: 2005-10-02 20:25+0200\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10.2\n"
"Plural-Forms:  nplurals=2; plural=(n != 1);\n"

#: kxsconfig.cpp:316
msgid "TDE X Screen Saver Configuration tool"
msgstr "TDE X Screen Saver Configuratieprogramma"

#: kxsconfig.cpp:322
msgid "Filename of the screen saver to configure"
msgstr "Bestandsnaam van de te configureren schermbeveiliging"

#: kxsconfig.cpp:323
msgid "Optional screen saver name used in messages"
msgstr "Optionele naam van schermbeveiliging, gebruikt in meldingen"

#: kxsconfig.cpp:338
msgid "KXSConfig"
msgstr "KXSConfig"

#: kxsconfig.cpp:381
#, c-format
msgid "No configuration available for %1"
msgstr "Geen configuratie beschikbaar voor %1"

#: kxsrun.cpp:49
msgid "TDE X Screen Saver Launcher"
msgstr "TDE X Screensaver Starter"

#: kxsrun.cpp:55
msgid "Filename of the screen saver to start"
msgstr "Bestandsnaam van de te starten schermbeveiliging"

#: kxsrun.cpp:56
msgid "Extra options to pass to the screen saver"
msgstr "Extra opties om aan de schermbeveiliging door te geven"

#: kxsrun.cpp:63
msgid "KXSRun"
msgstr "KXSRun"

#: hacks/config/ant.xml.h:1
msgid ""
"A cellular automaton that is really a two-dimensional Turing machine: as the "
"heads (``ants'') walk along the screen, they change pixel values in their path. "
"Then, as they pass over changed pixels, their behavior is influenced. Written "
"by David Bagley."
msgstr ""
"Een cellulaire automaat is eigenlijk een tweedimensionale Turingmachine: als de "
"koppen (\"mieren\") door het scherm lopen, dan veranderen ze de pixelkleur op "
"hun pad. Als ze vervolgens over gewijzigde pixels lopen, dan verandert hun "
"gedrag. Geschreven door David Bagley."

#: hacks/config/ant.xml.h:2
msgid "Ant"
msgstr "Mier"

#: hacks/config/ant.xml.h:3
msgid "Ant Size"
msgstr "Miergrootte:"

#: hacks/config/ant.xml.h:4
msgid "Ants Count"
msgstr "Aantal mieren:"

#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
msgid "Fast"
msgstr "Snel"

#: hacks/config/ant.xml.h:6
msgid "Four Sided Cells"
msgstr "Vierzijdige cellen"

#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
#: hacks/config/slip.xml.h:3
msgid "Large"
msgstr "Groot"

#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
#: hacks/config/xfishtank.xml.h:8
msgid "Many"
msgstr "Veel"

#: hacks/config/ant.xml.h:9
msgid "Nine Sided Cells"
msgstr "Negenzijdige cellen"

#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
msgid "Number of Colors"
msgstr "Aantal kleuren"

#: hacks/config/ant.xml.h:11
msgid "Random Cell Shape"
msgstr "Willekeurige celvorm"

#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
msgid "Sharp Turns"
msgstr "Scherpe bochten"

#: hacks/config/ant.xml.h:13
msgid "Six Sided Cells"
msgstr "Zeszijdige cellen"

#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
msgid "Slow"
msgstr "Traag"

#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
#: hacks/config/slip.xml.h:8
msgid "Small"
msgstr "Klein"

#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
msgid "Speed"
msgstr "Snelheid"

#: hacks/config/ant.xml.h:17
msgid "Three Sided Cells"
msgstr "Driezijdige cellen"

#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
#: hacks/config/slip.xml.h:11
msgid "Timeout"
msgstr "Tijdsoverschrijding"

#: hacks/config/ant.xml.h:19
msgid "Truchet Lines"
msgstr "Truchet-lijnen"

#: hacks/config/ant.xml.h:20
msgid "Twelve Sided Cells"
msgstr "Twaalfzijdige cellen"

#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
#: hacks/config/xfishtank.xml.h:11
msgid "Two"
msgstr "Twee"

#: hacks/config/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Appolonische cirkels"

#: hacks/config/apollonian.xml.h:2
msgid "Deep"
msgstr "Diep"

#: hacks/config/apollonian.xml.h:3
msgid "Depth"
msgstr "Diepte"

#: hacks/config/apollonian.xml.h:4
msgid "Draw Labels"
msgstr "Labels tekenen"

#: hacks/config/apollonian.xml.h:6
msgid "Include Alternate Geometries"
msgstr "Alternatieve geometrieën gebruiken"

#: hacks/config/apollonian.xml.h:9
msgid ""
"Packs a large circle with smaller circles, demonstrating the Descartes Circle "
"Theorem. Written by Allan R. Wilks and David Bagley."
msgstr ""
"Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' "
"Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley."

#: hacks/config/apollonian.xml.h:10
msgid "Shallow"
msgstr "Vlak"

#: hacks/config/atlantis.xml.h:1
msgid "Agressive"
msgstr "Agressief"

#: hacks/config/atlantis.xml.h:2
msgid "Atlantis"
msgstr "Atlantis"

#: hacks/config/atlantis.xml.h:3
msgid "Clear Water"
msgstr "Helder water"

#: hacks/config/atlantis.xml.h:5
msgid "Flat Background"
msgstr "Vlakke achtergrond"

#: hacks/config/atlantis.xml.h:6
msgid "Gradient Background"
msgstr "Achtergrond met kleurverloop"

#: hacks/config/atlantis.xml.h:7
msgid "Number of Sharks"
msgstr "Aantal haaien"

#: hacks/config/atlantis.xml.h:8
msgid "Shark Proximity"
msgstr "Haaidichtheid"

#: hacks/config/atlantis.xml.h:9
msgid "Shark Speed"
msgstr "Haaisnelheid"

#: hacks/config/atlantis.xml.h:10
msgid "Shimmering Water"
msgstr "Troebel water"

#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
msgid "Show Frames-per-Second"
msgstr "Frames-per-seconde tonen"

#: hacks/config/atlantis.xml.h:12
msgid "Shy"
msgstr "Schuw"

#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
msgid "Solid"
msgstr "Vast"

#: hacks/config/atlantis.xml.h:15
msgid ""
"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, "
"and whales. The swimming motions are great. Originally written by Mark Kilgard."
msgstr ""
"XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De "
"zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark Kilgard."

#: hacks/config/atlantis.xml.h:16
msgid "Whale Speed"
msgstr "Walvissnelheid"

#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
#: hacks/config/superquadrics.xml.h:11
msgid "Wireframe"
msgstr "Draadframe"

#: hacks/config/attraction.xml.h:1
msgid "Attraction"
msgstr "Aantrekking"

#: hacks/config/attraction.xml.h:2
msgid "Ball Count"
msgstr "Aantal ballen"

#: hacks/config/attraction.xml.h:3
msgid "Ball Mass"
msgstr "Balmassa"

#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
msgid "Balls"
msgstr "Ballen"

#: hacks/config/attraction.xml.h:5
msgid "Bounce Off Walls"
msgstr "Van wanden afstuiteren"

#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
#: hacks/config/wander.xml.h:3
msgid "Color Contrast"
msgstr "Kleurcontrast"

#: hacks/config/attraction.xml.h:7
msgid "Environmental Viscosity"
msgstr "Vloeibaarheid van de omgeving"

#: hacks/config/attraction.xml.h:9
msgid "Filled Splines"
msgstr "Gevulde bogen"

#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
msgid "High"
msgstr "Hoog"

#: hacks/config/attraction.xml.h:11
msgid "Ignore Screen Edges"
msgstr "Schermranden negeren"

#: hacks/config/attraction.xml.h:12
msgid "Inward"
msgstr "Inwaarts"

#: hacks/config/attraction.xml.h:14
msgid ""
"Like qix, this uses a simple simple motion model to generate many different "
"display modes. The control points attract each other up to a certain distance, "
"and then begin to repel each other. The attraction/repulsion is proportional to "
"the distance between any two particles, similar to the strong and weak nuclear "
"forces. One of the most interesting ways to watch this hack is simply as "
"bouncing balls, because their motions and interactions with each other are so "
"odd. Sometimes two balls will get into a tight orbit around each other, to be "
"interrupted later by a third, or by the edge of the screen. It looks quite "
"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris."
msgstr ""
"Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig bewegingsmodel, om "
"verschillende weergavemethoden te tonen. De controlepunten trekken elkaar tot "
"een bepaalde afstand aan, en beginnen dan elkaar af te stoten. De "
"aantrekking/afstoting is proportioneel aan de afstand tussen twee willekeurige "
"deeltjes, vergelijkbaar met de sterke en zwakke atoomkrachten. Een van de meest "
"interessante manieren om dit te bekijken is met de stuiterende ballen, omdat "
"hun bewegingen en interacties met elkaar zo willekeurig lijken. Soms draaien "
"twee ballen strak om elkaar heen, om vervolgens gestoord te worden door een "
"derde bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven "
"door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris."

#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
msgid "Lines"
msgstr "Lijnen"

#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
#: hacks/config/whirlwindwarp.xml.h:3
msgid "Long"
msgstr "Lang"

#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
msgid "Low"
msgstr "Laag"

#: hacks/config/attraction.xml.h:20
msgid "Orbital Mode"
msgstr "Orbitale modus"

#: hacks/config/attraction.xml.h:21
msgid "Outward"
msgstr "Naar buiten"

#: hacks/config/attraction.xml.h:22
msgid "Polygons"
msgstr "Polygonen"

#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
msgid "Radius"
msgstr "Radius"

#: hacks/config/attraction.xml.h:24
msgid "Repulsion Threshold"
msgstr "Stuiterdrempel"

#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
msgid "Short"
msgstr "Kort"

#: hacks/config/attraction.xml.h:29
msgid "Splines"
msgstr "Bogen"

#: hacks/config/attraction.xml.h:30
msgid "Tails"
msgstr "Staarten"

#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
#: hacks/config/juggle.xml.h:9
msgid "Trail Length"
msgstr "Lengte van spoor"

#: hacks/config/blaster.xml.h:1
msgid "Blaster"
msgstr "Blaster"

#: hacks/config/blaster.xml.h:2
msgid ""
"Draws a simulation of flying space-combat robots (cleverly disguised as colored "
"circles) doing battle in front of a moving star field. Written by Jonathan Lin."
msgstr ""
"Tekent een simulatie van vliegende ruimterobots (slim vermomd als gekleurde "
"cirkels) die in gevecht met elkaar zijn voor een bewegend sterrenveld. "
"Geschreven door Jonathan Lin."

#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
#: hacks/config/xfishtank.xml.h:4
msgid "Few"
msgstr "Weinig"

#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
msgid "Lasers"
msgstr "Lasers"

#: hacks/config/blaster.xml.h:7
msgid "Robots"
msgstr "Robots"

#: hacks/config/blaster.xml.h:10
msgid "Stars"
msgstr "Sterren"

#: hacks/config/blitspin.xml.h:1
msgid "90° Rotation Speed"
msgstr "90° rotatiesnelheid"

#: hacks/config/blitspin.xml.h:2
msgid "Bitmap to rotate"
msgstr "Bitmap om te roteren"

#: hacks/config/blitspin.xml.h:3
msgid "BlitSpin"
msgstr "BlitSpin"

#: hacks/config/blitspin.xml.h:5
msgid "Fuzzy Rotation Speed"
msgstr "Toevallige rotatienelheid"

#: hacks/config/blitspin.xml.h:6
msgid "Grab Screen"
msgstr "Beeldscherm vangen"

#: hacks/config/blitspin.xml.h:8
msgid ""
"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
"logical operations: the bitmap is divided into quadrants, and the quadrants are "
"shifted clockwise. Then the same thing is done again with progressively smaller "
"quadrants, except that all sub-quadrants of a given size are rotated in "
"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in "
"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into "
"static and then reconstitute itself, but rotated. You can provide the image to "
"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that."
msgstr ""
"\"Blitspin\" draait herhaaldelijk een bitmap 90 graden door gebruik vanlogische "
"operaties: de bitmap wordt opgedeeld in vierkanten, welke Klokgewijs worden "
"verschoven. Vervolgens gebeurt hetzelfde binnen de vierkanten.Terwijl u kijkt "
"lijkt de afbeelding op te lossen in een statisch objectwaarna het zichzelf weer "
"in de oude staat brengt, zij het gedraaid.U kunt de afbeelding aanleveren in "
"het bestandsformaat XBM of XPM of u kunt een Blitspin een schermafdruk laten "
"maken om te gebruiken.Geschreven door Jamie Zaniwski. Gebaseerd op "
"SmallTalk-code, zoals dat beschreven wordt in \"Byte Magazine\" van 1981."

#: hacks/config/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Bouboule"

#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
msgid "Do Red/Blue 3D seperation"
msgstr "Scheiding van een 3D-afbeelding naar rood en blauw"

#: hacks/config/bouboule.xml.h:7
msgid "Number of Spots"
msgstr "Aantal vlekken"

#: hacks/config/bouboule.xml.h:10
msgid ""
"This draws what looks like a spinning, deforming baloon with varying-sized "
"spots painted on its invisible surface. Written by Jeremie Petit."
msgstr ""
"Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende ballon met "
"vlekken van verschillende grootte die op zijn onzichtbare oppervlakte zijn "
"getekend. Geschreven door Jeremie Petit."

#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
msgid "Animation Speed"
msgstr "Animatiesnelheid"

#: hacks/config/boxed.xml.h:2
msgid "Boxed"
msgstr "In een doos"

#: hacks/config/boxed.xml.h:3
msgid ""
"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
"Grieken."
msgstr ""
"Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. Geschreven "
"door Sander van Grieken."

#: hacks/config/braid.xml.h:1
msgid "Braid"
msgstr "Vlecht"

#: hacks/config/braid.xml.h:2
msgid ""
"Draws random color-cycling inter-braided concentric circles. Written by John "
"Neil."
msgstr ""
"Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide "
"geconcentreerde cirkels. Geschreven door John Neil."

#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
#: hacks/config/xspirograph.xml.h:3
msgid "Duration"
msgstr "Duur"

#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
#: hacks/config/nerverot.xml.h:12
msgid "Line Thickness"
msgstr "Lijndikte"

#: hacks/config/braid.xml.h:8
msgid "Max Rings"
msgstr "Max. aantal ringen"

#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
msgid "2 minutes"
msgstr "2 minuten"

#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
msgid "5 seconds"
msgstr "5 seconden"

#: hacks/config/bsod.xml.h:3
msgid "AmigaDOS"
msgstr "AmigaDOS"

#: hacks/config/bsod.xml.h:4
msgid "Atari"
msgstr "Atari"

#: hacks/config/bsod.xml.h:5
msgid "BSD"
msgstr "BSD"

#: hacks/config/bsod.xml.h:6
msgid "BSOD"
msgstr "BSOD"

#: hacks/config/bsod.xml.h:7
msgid ""
"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
"emulation, this hack simulates popular screen savers from a number of less "
"robust operating systems. Written by Jamie Zawinski."
msgstr ""
"BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te bieden "
"heeft, dit programma simuleert een aantal schermbeveiligingen van een aantal "
"minder robuuste besturingssystemen. Geschreven door Jamie Zawinski."

#: hacks/config/bsod.xml.h:9
msgid "Mac Bomb"
msgstr "Mac Bomb"

#: hacks/config/bsod.xml.h:10
msgid "MacsBug"
msgstr "MacsBug"

#: hacks/config/bsod.xml.h:11
msgid "NCD X Terminal"
msgstr "NCD X Terminal"

#: hacks/config/bsod.xml.h:12
msgid "SCO"
msgstr "SCO"

#: hacks/config/bsod.xml.h:13
msgid "Sad Mac"
msgstr "Sad Mac"

#: hacks/config/bsod.xml.h:14
msgid "Solaris"
msgstr "Solaris"

#: hacks/config/bsod.xml.h:15
msgid "Sparc Linux"
msgstr "Sparc Linux"

#: hacks/config/bsod.xml.h:16
msgid "Windows"
msgstr "Windows"

#: hacks/config/bsod.xml.h:17
msgid "Windows 2000"
msgstr "Windows 2000"

#: hacks/config/bsod.xml.h:18
msgid "Windows NT"
msgstr "Windows NT"

#: hacks/config/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "Bubble3D"

#: hacks/config/bubble3d.xml.h:2
msgid ""
"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the "
"screen, with nice specular reflections. Written by Richard Jones."
msgstr ""
"Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen naar de "
"bovenkant van het beeldscherm. Met mooie weerspiegelingen. Geschreven door "
"Richard Jones."

#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
msgid "Bubbles"
msgstr "Zeepbellen"

#: hacks/config/bubbles.xml.h:2
msgid "Bubbles Fall"
msgstr "Zeepbellen vallen"

#: hacks/config/bubbles.xml.h:3
msgid "Bubbles Float"
msgstr "Zeepbellen drijven"

#: hacks/config/bubbles.xml.h:4
msgid "Bubbles Rise"
msgstr "Zeepbellen stijgen op"

#: hacks/config/bubbles.xml.h:5
msgid "Bubbles exist in three dimensions"
msgstr "Zeepbellen bestaan in drie dimensies"

#: hacks/config/bubbles.xml.h:6
msgid "Don't hide bubbles when they pop"
msgstr "Zeepbellen niet verbergen wanneer ze klappen"

#: hacks/config/bubbles.xml.h:7
msgid "Draw circles instead of pixmap bubbles"
msgstr "Cirkels tekenen in plaats van zeepbel-afbeeldingen"

#: hacks/config/bubbles.xml.h:9
msgid "Leave Trails"
msgstr "Sporen achterlaten"

#: hacks/config/bubbles.xml.h:12
msgid ""
"This simulates the kind of bubble formation that happens when water boils:small "
"bubbles appear, and as they get closer to each other, they combine to form "
"larger bubbles, which eventually pop. Written by James Macnicol."
msgstr ""
"Dit simuleert het type luchtbellen dat ontstaat wanneer men water kookt, kleine "
"belletjes verschijnen die zich samenvoegen met met andere belletjes die ze op "
"hun pad tegenkomen, totdat ze door hun grootte knappen. Geschreven door James "
"Macnicol."

#: hacks/config/bumps.xml.h:1
msgid ""
"A bit like `Spotlight', except that instead of merely exposing part of your "
"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section "
"of your desktop, based on color intensity. Written by Shane Smit."
msgstr ""
"Dit lijkt een beetje op een spotlicht, met als verschil dat er niet alleen maar "
"een gedeelte van uw bureaublad wordt uitgelicht. Eigenlijk maakt het, "
"afhankelijk van de kleurdiepte van scherm, een driedimensionale afbeelding van "
"een gedeelte van uw bureaublad. Geschreven door Shane Smit."

#: hacks/config/bumps.xml.h:2
msgid "Bumps"
msgstr "Bobbels"

#: hacks/config/cage.xml.h:1
msgid "Cage"
msgstr "Kooi"

#: hacks/config/cage.xml.h:7
msgid ""
"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
"rotates it in three dimensions. Written by Marcelo Vianna."
msgstr ""
"Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een "
"moebius-band, en draait het in drie dimensies. Geschreven door Marcelo Vianna."

#: hacks/config/ccurve.xml.h:1
msgid "0 seconds"
msgstr "0 seconden"

#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
msgid "1 minute"
msgstr "1 minuut"

#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
msgid "1 second"
msgstr "1 seconde"

#: hacks/config/ccurve.xml.h:4
msgid "C Curve"
msgstr "C Curve"

#: hacks/config/ccurve.xml.h:5
msgid "Delay"
msgstr "Vertraging"

#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
#: hacks/config/wander.xml.h:4
msgid "Density"
msgstr "Dichtheid"

#: hacks/config/ccurve.xml.h:8
msgid ""
"Generates self-similar linear fractals, including the classic ``C Curve.'' "
"Written by Rick Campbell."
msgstr ""
"Genereert zelfstandige lineaire fractalen, inclusief de klassieke \"C Curve\" "
"Geschreven door Rick Campbell."

#: hacks/config/circuit.xml.h:1
msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
msgstr ""
"Maakt een animatie van een aantal driedimensionale elektronische componenten. "
"Geschreven door Ben Buxton."

#: hacks/config/circuit.xml.h:2
msgid "Circuit"
msgstr "Printplaat"

#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
#: hacks/config/pulsar.xml.h:2
msgid "Directional Lighting"
msgstr "Gerichte belichting"

#: hacks/config/circuit.xml.h:5
msgid "Flat Coloring"
msgstr "Zonder belichting"

#: hacks/config/circuit.xml.h:6
msgid "Parts"
msgstr "Onderdelen"

#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
msgid "Rotate"
msgstr "Draaien"

#: hacks/config/circuit.xml.h:8
msgid "Rotation Speed"
msgstr "Draaisnelheid"

#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
#: hacks/config/engine.xml.h:7
msgid "Spin"
msgstr "Om een as draaien"

#: hacks/config/compass.xml.h:1
msgid "Compass"
msgstr "Kompas"

#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
msgid "Double Buffer"
msgstr "Dubbele buffer"

#: hacks/config/compass.xml.h:6
msgid ""
"This draws a compass, with all elements spinning about randomly, for that "
"``lost and nauseous'' feeling. Written by Jamie Zawinski."
msgstr ""
"Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. Dit "
"geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie Zawinski."

#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
#: hacks/config/xspirograph.xml.h:1
msgid "1 Minute"
msgstr "1 minuut"

#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
#: hacks/config/xspirograph.xml.h:2
msgid "1 Second"
msgstr "1 seconde"

#: hacks/config/coral.xml.h:3
msgid "Coral"
msgstr "Koraal"

#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
#: hacks/config/xearth.xml.h:4
msgid "Dense"
msgstr "Dicht"

#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
msgid "Seeds"
msgstr "Zaden"

#: hacks/config/coral.xml.h:11
msgid ""
"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it "
"justice. Written by Frederick Roeber."
msgstr ""
"Simleert de groei van koraal, zij het soms wat langzaam. Geschreven door "
"Frederick Roeber."

#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
msgid "Sparse"
msgstr "Schaars"

#: hacks/config/cosmos.xml.h:1
msgid "Cosmos"
msgstr "Kosmos"

#: hacks/config/cosmos.xml.h:2
msgid ""
"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at "
"&lt;http://cosmos.dnsalias.net/cosmos/&gt;"
msgstr ""
"Tekent vuurwerk en vergrotende, vervagende vlammen. Door Tom Campbell "
"(&lt;http://cosmos.dnsalias.net/cosmos/&gt;)."

#: hacks/config/critical.xml.h:1
msgid "Critical"
msgstr "Critical"

#: hacks/config/critical.xml.h:2
msgid ""
"Draws a system of self-organizing lines. It starts out as random squiggles, but "
"after a few iterations, order begins to appear. Written by Martin Pool."
msgstr ""
"Tekent een systeem van zelforganiserende lijnen. Het begint met willekeurige "
"kronkels, maar na een aantal herhalingen begint er een bepaalde orde te "
"ontstaan. Geschreven door Martin Pool."

#: hacks/config/crystal.xml.h:1
msgid "Center on Screen"
msgstr "Midden van het scherm"

#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
#: hacks/config/worm.xml.h:2
msgid "Count"
msgstr "Aantal"

#: hacks/config/crystal.xml.h:3
msgid "Crystal"
msgstr "Crystal"

#: hacks/config/crystal.xml.h:4
msgid "Draw Cell"
msgstr "Cel tekenen"

#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
#: hacks/config/xearth.xml.h:6
msgid "Draw Grid"
msgstr "Raster tekenen"

#: hacks/config/crystal.xml.h:7
msgid "Horizontal Symmetries"
msgstr "Horizontale symmetrie"

#: hacks/config/crystal.xml.h:9
msgid ""
"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the "
"hack called `kaleid,' actually.) This one by Jouk Jansen."
msgstr ""
"Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen."

#: hacks/config/crystal.xml.h:14
msgid "Vertical Symmetries"
msgstr "Verticale symmetrie"

#: hacks/config/cubenetic.xml.h:1
msgid "Boxes"
msgstr "Bussen"

#: hacks/config/cubenetic.xml.h:2
msgid "Cubenetic"
msgstr "Cubenetic"

#: hacks/config/cubenetic.xml.h:3
msgid "Display Solid Colors"
msgstr "Eenvoudige kleuren weergeven"

#: hacks/config/cubenetic.xml.h:4
msgid "Display Surface Patterns"
msgstr "Oppervlaktepatronen weergeven"

#: hacks/config/cubenetic.xml.h:5
msgid "Display Wireframe"
msgstr "Draadframe weergeven"

#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
#: hacks/config/spheremonics.xml.h:1
msgid "Don't Rotate"
msgstr "Niet draaien"

#: hacks/config/cubenetic.xml.h:7
msgid ""
"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
"Jamie Zawinski."
msgstr ""
"Tekent een pulserende set van overlappende bussen met constant veranderende, "
"klodderige patronen, die zich golvend over de oppervlakte uitbreiden. Het lijkt "
"op een zogenaamde lavalamp. Geschreven door Jamie Zawinski."

#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
#: hacks/config/spheremonics.xml.h:10
msgid "Rotate around X and Y axes"
msgstr "Roteren rond de X- en Y-as"

#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
#: hacks/config/spheremonics.xml.h:11
msgid "Rotate around X and Z axes"
msgstr "Roteren rond de X- en Z-as"

#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
#: hacks/config/spheremonics.xml.h:12
msgid "Rotate around X axis"
msgstr "Roteren rond de X-as"

#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
#: hacks/config/spheremonics.xml.h:13
msgid "Rotate around Y and Z axes"
msgstr "Roteren rond de Y- en Z-as"

#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
#: hacks/config/spheremonics.xml.h:14
msgid "Rotate around Y axis"
msgstr "Roteren rond de Y-as"

#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
#: hacks/config/spheremonics.xml.h:15
msgid "Rotate around Z axis"
msgstr "Roteren rond de Z-as"

#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
#: hacks/config/spheremonics.xml.h:16
msgid "Rotate around all three axes"
msgstr "Roteren rond alle drie assen"

#: hacks/config/cubenetic.xml.h:25
msgid "Surface Pattern Complexity"
msgstr "Complexiteit van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:26
msgid "Surface Pattern Overlap"
msgstr "Overlapping van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:27
msgid "Surface Pattern Speed"
msgstr "Snelheid van de oppervlaktepatronen"

#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
#: hacks/config/wander.xml.h:15
msgid "Wander"
msgstr "Zwerven"

#: hacks/config/cynosure.xml.h:1
msgid ""
"A hack similar to `greynetic', but less frenetic. The first implementation was "
"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. "
"That clone was discovered by Jamie Zawinski, and ported to C for inclusion "
"here."
msgstr ""
"Een programma zoals \"greynetic\" maar dan minder druk. De eerste implementatie "
"is van Stephen Linhart, daarna schreef Ozymandias G. Desiderata een kloon in de "
"vorm van een Java-applet. De kloon was ontdekt door Jamie Zawinski en overgezet "
"naar C om vervolgens toegevoegd te worden aan de TDE-distributie."

#: hacks/config/cynosure.xml.h:2
msgid "Cynosure"
msgstr "Cynosure"

#: hacks/config/dangerball.xml.h:1
msgid "DangerBall"
msgstr "DangerBall"

#: hacks/config/dangerball.xml.h:2
msgid ""
"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
"Jamie Zawinski."
msgstr ""
"Tekent een bal die periodiek vele willekeurige spijkers uitwerpt. Auw. "
"Geschreven door Jamie Zawinski."

#: hacks/config/dangerball.xml.h:7
msgid "Spike Count"
msgstr "Aantal spijkers"

#: hacks/config/dangerball.xml.h:8
msgid "Spike Growth"
msgstr "Wasdom van de spijkers"

#: hacks/config/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "DecayScreen"

#: hacks/config/decayscreen.xml.h:3
msgid "Fuzzy Melt"
msgstr "Onscherp smelten"

#: hacks/config/decayscreen.xml.h:4
msgid "Melt Away From Center"
msgstr "Wegsmelten vanuit het midden"

#: hacks/config/decayscreen.xml.h:5
msgid "Melt Down"
msgstr "Naar beneden smelten"

#: hacks/config/decayscreen.xml.h:6
msgid "Melt Down, Left"
msgstr "Naar links beneden smelten"

#: hacks/config/decayscreen.xml.h:7
msgid "Melt Down, Right"
msgstr "Naar rechts beneden smelten"

#: hacks/config/decayscreen.xml.h:8
msgid "Melt Left"
msgstr "Naar links smelten"

#: hacks/config/decayscreen.xml.h:9
msgid "Melt Right"
msgstr "Naar rechts smelten"

#: hacks/config/decayscreen.xml.h:10
msgid "Melt Towards Center"
msgstr "Naar het midden toe smelten"

#: hacks/config/decayscreen.xml.h:11
msgid "Melt Up"
msgstr "Naar boven smelten"

#: hacks/config/decayscreen.xml.h:12
msgid "Melt Up, Left"
msgstr "Naar links boven smelten"

#: hacks/config/decayscreen.xml.h:13
msgid "Melt Up, Right"
msgstr "Naar rechts boven smelten"

#: hacks/config/decayscreen.xml.h:14
msgid "Melty Melt"
msgstr "Smelterig smelten"

#: hacks/config/decayscreen.xml.h:15
msgid "Random Melt Style"
msgstr "Willekeurige smeltstijl"

#: hacks/config/decayscreen.xml.h:16
msgid "Shuffle Melt"
msgstr "Gemengd smelten"

#: hacks/config/decayscreen.xml.h:19
msgid "Stretchy Melt"
msgstr "Uitgerekt smelten"

#: hacks/config/decayscreen.xml.h:20
msgid ""
"This takes an image and makes it melt. You've no doubt seen this effect before, "
"but no screensaver would really be complete without it. It works best if "
"there's something colorful visible. Warning, if the effect continues after the "
"screen saver is off, seek medical attention. Written by David Wald and Vivek "
"Khera."
msgstr ""
"Dit neemt een afbeelding en laat het smelten. U hebt dit effect ongetwijfeld "
"eerder gezien, en geen enkele schermbeveiliging zou compleet zijn zonder het. "
"Het werkt het beste wanneer er iets kleurrijk zichtbaar is. Opgepast: wanneer "
"het effect aanhoudt nadat de schermbeveiliging is uitgeschakeld, zoek dan "
"direct medische hulp. Geschreven door David Wald en Vivek Khera."

#: hacks/config/deco.xml.h:3
msgid "Deco"
msgstr "Deco"

#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
#: hacks/config/sierpinski3d.xml.h:4
msgid "Max Depth"
msgstr "Max. diepte"

#: hacks/config/deco.xml.h:7
msgid "Min Size"
msgstr "Min. grootte"

#: hacks/config/deco.xml.h:9
msgid ""
"This one subdivides and colors rectangles randomly. It looks kind of like "
"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly "
"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by "
"Michael Bayne."
msgstr ""
"Deze verdeelt en kleurt willekeurig een aantal rechthoeken. Geschreven door "
"Jamie Zawinski, geïnspireerd door de Java-code van Michael Bayne."

#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
#: hacks/config/zoom.xml.h:10
msgid "x"
msgstr "x"

#: hacks/config/deluxe.xml.h:2
msgid "Deluxe"
msgstr "Deluxe"

#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
msgid "Thick"
msgstr "Dik"

#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
msgid "Thin"
msgstr "Dun"

#: hacks/config/deluxe.xml.h:12
msgid ""
"This draws a pulsing sequence of stars, circles, and lines. It would look "
"better if it was faster, but as far as I can tell, there is no way to make this "
"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie "
"Zawinski."
msgstr ""
"Dit tekent een pulserende serie van sterren, cirkels en lijnen. Het zou er "
"mooier uit kunnen zien wanneer het ook wat sneller zou zijn. Zover ik het nu "
"kan zien is er geen manier om dit zowel snel als trillingvrij te maken. Een "
"beperking van de X-server onder Linux. Geschreven door Jamie Zawinski."

#: hacks/config/deluxe.xml.h:13
msgid "Transparency"
msgstr "Transparantie"

#: hacks/config/demon.xml.h:1
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. Written by David Bagley."
msgstr ""
"Een cellulaire automaat die begint met een willekeurig veld en dat dan "
"organiseert tot strepen en spiralen. Geschreven door David Bagley."

#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
msgid "Cell Size"
msgstr "Celgrootte"

#: hacks/config/demon.xml.h:3
msgid "Demon"
msgstr "Demoon"

#: hacks/config/demon.xml.h:11
msgid "States"
msgstr "Fasen"

#: hacks/config/discrete.xml.h:1
msgid "Discrete"
msgstr "Discreet"

#: hacks/config/discrete.xml.h:5
msgid ""
"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
"and a few others. Written by Tim Auckland."
msgstr ""
"Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong en "
"Julia en nog een paar anderen. Geschreven door Tim Auckland."

#: hacks/config/distort.xml.h:1
msgid "Black Hole"
msgstr "Zwarte gat"

#: hacks/config/distort.xml.h:2
msgid "Bounce"
msgstr "Stuiteren"

#: hacks/config/distort.xml.h:3
msgid "Distort"
msgstr "Vervormen"

#: hacks/config/distort.xml.h:6
msgid "Lens Count"
msgstr "Aantal lenzen"

#: hacks/config/distort.xml.h:7
msgid "Lens Size"
msgstr "Lensgrootte"

#: hacks/config/distort.xml.h:8
msgid "Magnify"
msgstr "Vergroten"

#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
msgid "Normal"
msgstr "Normaal"

#: hacks/config/distort.xml.h:10
msgid "Reflect"
msgstr "Reflecteren"

#: hacks/config/distort.xml.h:14
msgid "Swamp Thing"
msgstr "Moerasmonster (voetstappen)"

#: hacks/config/distort.xml.h:15
msgid ""
"This hack grabs an image of the screen, and then lets a transparent lens wander "
"around the screen, magnifying whatever is underneath. Written by Jonas Munsin."
msgstr ""
"Dit programma neemt een schermafdruk en laat er vervolgens een transparante "
"lens over het scherm zwerven. Deze vergroot alles wat zij op haar pad vindt. "
"Geschreven door Jonas Munsin."

#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
msgid "Use Shared Memory"
msgstr "Gedeeld geheugen gebruiken"

#: hacks/config/distort.xml.h:17
msgid "Vortex"
msgstr "Maalstroom"

#: hacks/config/drift.xml.h:1
msgid "Drift"
msgstr "Afdrijven"

#: hacks/config/drift.xml.h:4
msgid "Fractal Growth"
msgstr "Fractale groei"

#: hacks/config/drift.xml.h:5
msgid "High Dimensional Sphere"
msgstr "Hoogdimensionale bol"

#: hacks/config/drift.xml.h:6
msgid ""
"How could one possibly describe this except as ``drifting recursive fractal "
"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
"hacks."
msgstr ""
"Hoe kan iemand dit nou beschrijven als \"wegdrijvende recursieve fractale "
"kosmische vlammen\" Weer een programma van de collectie van Scott Draves."

#: hacks/config/drift.xml.h:7
msgid "Lissojous Figures"
msgstr "Lissojous-figuren"

#: hacks/config/electricsheep.xml.h:1
msgid "ElectricSheep"
msgstr "ElectricSheep"

#: hacks/config/electricsheep.xml.h:2
msgid ""
"ElectricSheep is an xscreensaver module that displays mpeg video of an animated "
"fractal flame. In the background, it contributes render cycles to the next "
"animation. Periodically it uploades completed frames to the server, where they "
"are compressed for distribution to all clients. This program is recommended "
"only if you have a high bandwidth connection to the Internet. By Scott Draves. "
"You can find it at &lt;http://www.electricsheep.org/&gt;. See that web site for "
"configuration information."
msgstr ""
"ElectricSheep is een xscreensaver-module dat een mpeg-video afspeelt van een "
"animatie van fractale vlammen. Op de achtergrond levert het een bijdrage aan "
"het maken van \"render cycles\"(zgn beeldconversie) voor de volgende animatie. "
"Van tijd tot tijd zal het de verwerkte videoframes uploaden naar de server, "
"waar ze dan gecomprimeerd worden voor verdeling over alle client-computers. Het "
"programma wordt alleen aangeraden als u beschikking hebt over "
"breedbandinternet. Gemaakt door Scott Draves. U kunt het vinden op "
"&lt;http://www.electricsheep.org/&gt;. Bezoek deze website voor extra "
"informatie over de configuratiemogelijkheden."

#: hacks/config/engine.xml.h:1
msgid ""
"Draws a simple four-stroke engine that floats around the screen. Written by Ben "
"Buxton."
msgstr ""
"Tekent een eenvoudige viercilindermotor die over het beeldscherm zweeft. "
"Geschreven door Ben Buxton."

#: hacks/config/engine.xml.h:2
msgid "Engine"
msgstr "Motor"

#: hacks/config/epicycle.xml.h:4
msgid "Epicycle"
msgstr "Epicycle"

#: hacks/config/epicycle.xml.h:6
msgid "Harmonics"
msgstr "Harmonieën"

#: hacks/config/epicycle.xml.h:12
msgid ""
"This program draws the path traced out by a point on the edge of a circle. That "
"circle rotates around a point on the rim of another circle, and so on, several "
"times. These were the basis for the pre-heliocentric model of planetary motion. "
"Written by James Youngman."
msgstr ""
"Dit programma tekent een pad wat uitgestippeld wordt door een punt op de rand "
"van een cirkel. Deze cirkel roteert vervolgens rond een punt op de rand van een "
"andere cirkel, enzovoorts. Dit was de basis voor de pre-helocentrisch model van "
"planetaire bewegingen. Geschreven door James Youngman."

#: hacks/config/euler2d.xml.h:2
msgid "Euler2d"
msgstr "Euler2d"

#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
msgid "Particles"
msgstr "Deeltjes"

#: hacks/config/euler2d.xml.h:11
msgid "Power"
msgstr "Kracht"

#: hacks/config/euler2d.xml.h:13
msgid ""
"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
"Stephen Montgomery-Smith."
msgstr ""
"Simuleert tweedimensionaal de bewegingen van een niet-comprimeerbare "
"dikvloeibare vloeistof.Geschreven door Stephen Montgomery-Smith."

#: hacks/config/extrusion.xml.h:1
msgid ""
"Draws various rotating extruded shapes that twist around, lengthen, and turn "
"inside out. Created by David Konerding from the samples that come with the GL "
"Extrusion library by Linas Vepstas."
msgstr ""
"Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer worden "
"en binnenste buiten keren. Gemaakt door David Konerding aan de hand van "
"voorbeelden die meegeleverd worden met de \"GL Extrusion Libray\" van Linas "
"Vepstas"

#: hacks/config/extrusion.xml.h:2
msgid "Extrusion"
msgstr "Uitknijpen"

#: hacks/config/extrusion.xml.h:4
msgid "Helix 2"
msgstr "Spiraal 2"

#: hacks/config/extrusion.xml.h:5
msgid "Helix 3"
msgstr "Spiraal 3"

#: hacks/config/extrusion.xml.h:6
msgid "Helix 4"
msgstr "Spiraal 4"

#: hacks/config/extrusion.xml.h:7
msgid "Join Offset"
msgstr "Offset samenvoegen "

#: hacks/config/extrusion.xml.h:8
msgid "Random Object"
msgstr "Willekeurig object"

#: hacks/config/extrusion.xml.h:9
msgid "Screw"
msgstr "Draaien"

#: hacks/config/extrusion.xml.h:14
msgid "Taper"
msgstr "Versmalling"

#: hacks/config/extrusion.xml.h:15
msgid "Texture Image"
msgstr "Textuurafbeelding"

#: hacks/config/extrusion.xml.h:16
msgid "Twistoid"
msgstr "Twistoid"

#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
#: hacks/config/pulsar.xml.h:19
msgid "Use Flat Coloring"
msgstr "Zonder belichting"

#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
msgid "Use Lighting"
msgstr "Belichting gebruiken"

#: hacks/config/fadeplot.xml.h:2
msgid ""
"Draws what looks like a waving ribbon following a sinusoidal path. Written by "
"Bas van Gaalen and Charles Vidal."
msgstr ""
"Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. Geschreven "
"door Bas van Gaalen en Charles Vidal."

#: hacks/config/fadeplot.xml.h:3
msgid "FadePlot"
msgstr "FadePlot"

#: hacks/config/flag.xml.h:1
msgid "Bitmap for Flag"
msgstr "Afbeelding als vlag"

#: hacks/config/flag.xml.h:3
msgid "Flag"
msgstr "Vlag"

#: hacks/config/flag.xml.h:10
msgid "Text for Flag"
msgstr "Tekst als vlag"

#: hacks/config/flag.xml.h:11
msgid ""
"This draws a waving colored flag, that undulates its way around the screen. The "
"trick is the flag can contain arbitrary text and images. By default, it "
"displays either the current system name and OS type, or a picture of ``Bob,'' "
"but you can replace the text or the image with a command-line option. Written "
"by Charles Vidal and Jamie Zawinski."
msgstr ""
"Dit tekent een golvende vlag dat over het scherm zwerft. De truck is dat de "
"vlag willekeurige tekst en afbeeldingen bevat. Standaard toont het ofwel de "
"huidige naam van de computer en het type besturingssysteem ofwel een afbeelding "
"van \"Bob\" maar u kunt de tekst en afbeeldingen vervangen via een "
"commandregeloptie. Geschreven door Charles Vidal en Jamie Zawinski."

#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
#: hacks/config/wander.xml.h:1
msgid "0 Seconds"
msgstr "0 seconden"

#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
msgid "10 Seconds"
msgstr "10 seconden"

#: hacks/config/flame.xml.h:3
msgid "Another iterative fractal generator. Written by Scott Draves."
msgstr ""
"Een andere terugkerende fractalgenerator. Geschreven door Scott Draves."

#: hacks/config/flame.xml.h:4
msgid "Complexity"
msgstr "Complexiteit"

#: hacks/config/flame.xml.h:8
msgid "Flame"
msgstr "Vlam"

#: hacks/config/flame.xml.h:13
msgid "Number of Fractals"
msgstr "Aantal fractalen"

#: hacks/config/flipscreen3d.xml.h:2
msgid "Flipscreen3d"
msgstr "Flipscreen3d"

#: hacks/config/flipscreen3d.xml.h:3
msgid ""
"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
"around and deforms it in various ways. Written by Ben Buxton."
msgstr ""
"Neemt een schermafdruk van uw bureaublad en verandert dit in een GL-textuurmap, "
"draait het rond en vervormt het op verscheidene manieren. Geschreven door Ben "
"Buxton."

#: hacks/config/flow.xml.h:1
msgid "Allow 2D Attractors"
msgstr "Tweedimensionale aantrekkers toestaan"

#: hacks/config/flow.xml.h:2
msgid ""
"Another series of strange attractors: a flowing series of points, making "
"strange rotational shapes. Written by Jeff Butterworth."
msgstr ""
"Weer een serie van vreemde \"aantrekkers\": een zwevende serie punten dat "
"vreemde rotatiefiguren oplevert. Geschreven door Jeff Butterworth."

#: hacks/config/flow.xml.h:5
msgid "Flow"
msgstr "Stromen"

#: hacks/config/flow.xml.h:6
msgid "Freeze Some Bees"
msgstr "Enkele bijen invriezen "

#: hacks/config/flow.xml.h:10
msgid "Ride a Trained Bee"
msgstr "Op een getrainde bij rijden"

#: hacks/config/flow.xml.h:11
msgid "Rotate Around Attractor"
msgstr "Om een aantrekker heen draaien"

#: hacks/config/flow.xml.h:12
msgid "Show Bounding Box"
msgstr "Omvattend kader tonen"

#: hacks/config/flow.xml.h:14
msgid "Slow Bees with Antifreeze"
msgstr "Langzame bijen met antivries"

#: hacks/config/flow.xml.h:19
msgid "Zoom In and Out"
msgstr "In- en uitzoomen"

#: hacks/config/fluidballs.xml.h:1
msgid "Ball Size"
msgstr "Balgrootte"

#: hacks/config/fluidballs.xml.h:5
msgid "FluidBalls"
msgstr "Fluidballs"

#: hacks/config/fluidballs.xml.h:6
msgid "Freefall"
msgstr "Vrije val"

#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
msgid "Friction"
msgstr "Wrijving"

#: hacks/config/fluidballs.xml.h:8
msgid "Glass"
msgstr "Glas"

#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
#: hacks/config/speedmine.xml.h:4
msgid "Gravity"
msgstr "Zwaartekracht"

#: hacks/config/fluidballs.xml.h:10
msgid "Hurricane"
msgstr "Orkaan"

#: hacks/config/fluidballs.xml.h:11
msgid "Jupiter"
msgstr "Jupiter"

#: hacks/config/fluidballs.xml.h:14
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.)"
msgstr ""
"Modelleert het natuurkundig gedrag van stuiterende ballen of van gas- of "
"vloeistofdeeltjes, afhankelijk van de instellingen. Wanneer de optie \"Doos "
"schudden\" is geselecteerd zal zo nu en dan de doos draaien, waardoor de "
"neerwaartse richting van de doos steeds verandert. (dit om de ballen in "
"beweging te houden)"

#: hacks/config/fluidballs.xml.h:15
msgid "Sandpaper"
msgstr "Schuurpapier"

#: hacks/config/fluidballs.xml.h:16
msgid "Shake Box"
msgstr "Doos schudden"

#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
msgid "Still"
msgstr "Stil"

#: hacks/config/fluidballs.xml.h:22
msgid "Various Ball Sizes"
msgstr "Verschillende balgroottes"

#: hacks/config/fluidballs.xml.h:23
msgid "Wind"
msgstr "Wind"

#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
msgid "Forest"
msgstr "Woud"

#: hacks/config/forest.xml.h:7
msgid ""
"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, "
"right?"
msgstr ""
"Tekent fractalbomen. Geschreven door Peter Baumung. Iedereen houdt van "
"fractalen, toch?"

#: hacks/config/galaxy.xml.h:4
msgid "Galaxy"
msgstr "Sterrenstelsel"

#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
msgid "Size"
msgstr "Grootte"

#: hacks/config/galaxy.xml.h:12
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund."
msgstr ""
"Dit tekent draaiende stertenstelsels, die zich samenvoegen en hun sterren "
"uitstrooien in de oneindige ruimte. Oorspronkelijk een Amiga-programma van Uli "
"Siegmund."

#: hacks/config/gears.xml.h:3
msgid "Gears"
msgstr "Tandwielen"

#: hacks/config/gears.xml.h:4
msgid "Planetary Gear System"
msgstr "Planetair tandwielsysteem"

#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
msgid "Rotational Speed"
msgstr "Draaisnelheid"

#: hacks/config/gears.xml.h:9
msgid ""
"This draws sets of turning, interlocking gears, rotating in three dimensions. "
"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski."
msgstr ""
"Dit tekent een set van draaiende, in elkaar grijpende tandwielen, draaiend in "
"drie dimensies. Een GL-programma van Danny Sung, Brian Paul, Ed Mackey, en "
"Jamie Zawinski."

#: hacks/config/gears.xml.h:10
msgid "Three Gear System"
msgstr "Drie-tandwielen-systeem"

#: hacks/config/gflux.xml.h:2
msgid "Checkerboard"
msgstr "Damspelbord"

#: hacks/config/gflux.xml.h:5
msgid ""
"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
"Josiah Pease."
msgstr ""
"Tekent deinende golven op een roterend draadframeraster, gebruikmakend van GL. "
"Geschreven door Josiah Pease."

#: hacks/config/gflux.xml.h:7
msgid "Flat Lighting"
msgstr "Gelijkmatig belichten"

#: hacks/config/gflux.xml.h:8
msgid "GFlux"
msgstr "GFlux"

#: hacks/config/gflux.xml.h:9
msgid "Mesh Density"
msgstr "Dichtheid van mazen"

#: hacks/config/gflux.xml.h:10
msgid "Screen Image"
msgstr "Schermafdruk"

#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
msgid "Wave Speed"
msgstr "Golfsnelheid"

#: hacks/config/gflux.xml.h:15
msgid "Waves"
msgstr "Golven"

#: hacks/config/gflux.xml.h:16
msgid "Wire Mesh"
msgstr "Draadnet"

#: hacks/config/glforestfire.xml.h:2
msgid "Desert"
msgstr "Woestijn"

#: hacks/config/glforestfire.xml.h:3
msgid ""
"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled "
"with trees. Requires OpenGL, and a machine with fast hardware support for "
"texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tekent een animatie van verstrooiende, vuurachtige driedimensionale driehoeken "
"in een landschap gevuld met bomen. Vereist een snelle computer voor de "
"textuurmappen en OpenGL. Geschreven door Eric Lassauge "
"(&lt;lassauge@mail.dotcom.fr&gt;)."

#: hacks/config/glforestfire.xml.h:5
msgid "Fog"
msgstr "Nevel"

#: hacks/config/glforestfire.xml.h:7
msgid "GLForestFire"
msgstr "GLForestFire"

#: hacks/config/glforestfire.xml.h:8
msgid "Huge Fire"
msgstr "Enorme vuurzee"

#: hacks/config/glforestfire.xml.h:9
msgid "No shadow"
msgstr "Geen schaduw"

#: hacks/config/glforestfire.xml.h:11
msgid "Number of trees"
msgstr "Aantal bomen"

#: hacks/config/glforestfire.xml.h:12
msgid "Rain"
msgstr "Regen"

#: hacks/config/glforestfire.xml.h:17
msgid "Track mouse"
msgstr "Muis volgen"

#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
#: hacks/config/sballs.xml.h:17
msgid "Untextured"
msgstr "Zonder textuur"

#: hacks/config/glplanet.xml.h:1
msgid ""
"Draws a planet bouncing around in space. Written by David Konerding. The "
"built-in image is a map of the earth (extracted from `xearth'), but you can "
"wrap any texture around the sphere, e.g., the planetary textures that come with "
"`ssystem'."
msgstr ""
"Tekent een planeet die rondstuitert in de ruimte. Geschreven door David "
"Konerding. De ingebouwde afbeelding is een kaart van de aarde (overgenomen uit "
"\"xearth\") maar u kunt iedere textuur op de bol toepassen (bijvoorbeeld: de "
"planetaire texturen die mee worden geleverd met het programma\"ssystem\")."

#: hacks/config/glplanet.xml.h:3
msgid "GLPlanet"
msgstr "GLPlanet"

#: hacks/config/glplanet.xml.h:4
msgid "Image File"
msgstr "Afbeeldingbestand"

#: hacks/config/glsnake.xml.h:1
msgid "1"
msgstr "1"

#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
msgid "30 Seconds"
msgstr "30 seconden"

#: hacks/config/glsnake.xml.h:3
msgid ""
"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
"Andrew Bennetts, and Peter Aylett."
msgstr ""
"Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie "
"Wilkinson, Andrew Bennetts, en Peter Aylett."

#: hacks/config/glsnake.xml.h:6
msgid "GlSnake"
msgstr "GlSnake"

#: hacks/config/glsnake.xml.h:7
msgid "Loose"
msgstr "Los"

#: hacks/config/glsnake.xml.h:8
msgid "Packing"
msgstr "Verpakt"

#: hacks/config/glsnake.xml.h:9
msgid "Scary Colors"
msgstr "Angstige kleuren"

#: hacks/config/glsnake.xml.h:11
msgid "Show Labels"
msgstr "Labels tonen"

#: hacks/config/glsnake.xml.h:14
msgid "Tight"
msgstr "Strak"

#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
msgid "Velocity"
msgstr "Snelheid"

#: hacks/config/glsnake.xml.h:17
msgid "Y Rotation"
msgstr "Y-rotatie"

#: hacks/config/glsnake.xml.h:18
msgid "Z Rotation"
msgstr "Z-rotatie"

#: hacks/config/gltext.xml.h:1
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. Written by "
"Jamie Zawinski."
msgstr ""
"Toont een aantal driedimensionale tekstregels die draaiende bewegingen maken. "
"Geschreven door Jamie Zawinski."

#: hacks/config/gltext.xml.h:4
msgid "GLText"
msgstr "GLText"

#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
msgid "Text"
msgstr "Tekst"

#: hacks/config/goban.xml.h:1
msgid "Goban"
msgstr "Goban"

#: hacks/config/goban.xml.h:2
msgid ""
"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott "
"Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
msgstr ""
"Herspeelt historische spellen van \"go\" (ook wel bekend als \"wei chi\" en "
"\"baduk\") op het scherm. Gemaakt door Scott Draves  "
"(&lt;http://www.draves.org/goban/&gt;.)."

#: hacks/config/goop.xml.h:1
msgid "Additive Colors (reflected light)"
msgstr "Toegevoegde kleuren (weerkaatsend licht)"

#: hacks/config/goop.xml.h:2
msgid "Blob Count"
msgstr "Aantal klodders"

#: hacks/config/goop.xml.h:3
msgid "Elasticity"
msgstr "Elasticiteit"

#: hacks/config/goop.xml.h:5
msgid "Goop"
msgstr "Goop"

#: hacks/config/goop.xml.h:8
msgid "Opaque Blobs"
msgstr "Ondoorzichtige klodders"

#: hacks/config/goop.xml.h:12
msgid "Speed Limit"
msgstr "Maximum snelheid"

#: hacks/config/goop.xml.h:13
msgid "Subtractive Colors (transmitted light)"
msgstr "Verminderende kleuren (overgebracht licht)"

#: hacks/config/goop.xml.h:14
msgid ""
"This draws set of animating, transparent, amoeba-like blobs. The blobs change "
"shape as they wander around the screen, and they are translucent, so you can "
"see the lower blobs through the higher ones, and when one passes over another, "
"their colors merge. Written by Jamie Zawinski. I got the idea for this from a "
"cool mouse pad I have, which achieves the same kind of effect in real life by "
"having several layers plastic with colored oil between them. Written by Jamie "
"Zawinski."
msgstr ""
"Dit tekent een set van bewegende transparante klodders. De klodders veranderen "
"van vorm als ze over het scherm zwerven. Ze zijn doorschijnend zodat u de "
"klodders eronder nog kunt zien. Wanneer ze elkaar overlappen zullen hun kleuren "
"samensmelten. Geschreven door Jamie Zawinski. Ik heb het idee voor dit ontwerp "
"gekregen doordat ik een muismat zag met waarop hetzelfde effect te zien was "
"door het gebruik van verschillende lagen plastic met daartussen gekleurde inkt."

#: hacks/config/goop.xml.h:15
msgid "Transparent Blobs"
msgstr "Transparante klodders"

#: hacks/config/goop.xml.h:16
msgid "XOR Blobs"
msgstr "Geïnverteerde klodders"

#: hacks/config/grav.xml.h:3
msgid "Grav"
msgstr "Zwaartekracht"

#: hacks/config/grav.xml.h:6
msgid "Object Trails"
msgstr "Objectsporen"

#: hacks/config/grav.xml.h:7
msgid "Orbital Decay"
msgstr "Orbitaal verval"

#: hacks/config/grav.xml.h:10
msgid ""
"This program draws a simple orbital simulation. If you turn on trails, it looks "
"kind of like a cloud-chamber photograph. Written by Greg Bowering."
msgstr ""
"Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door Greg "
"Bowering."

#: hacks/config/greynetic.xml.h:2
msgid "Greynetic"
msgstr "Greynetic"

#: hacks/config/greynetic.xml.h:5
msgid ""
"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
msgstr ""
"Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven "
"door Jamie Zawinski."

#: hacks/config/halo.xml.h:1
msgid "Animate Circles"
msgstr "Cirkels bewegen"

#: hacks/config/halo.xml.h:3
msgid "Halo"
msgstr "Halo"

#: hacks/config/halo.xml.h:5
msgid "Number of Circles"
msgstr "Aantal cirkels"

#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
msgid "Random Mode"
msgstr "Willekeurige modus"

#: hacks/config/halo.xml.h:8
msgid "Seuss Mode"
msgstr "Seuss-modus"

#: hacks/config/halo.xml.h:11
msgid ""
"This draws trippy psychedelic circular patterns that hurt to look at. It can "
"also animate the control-points, but that takes a lot of CPU and bandwidth. "
"Written by Jamie Zawinski."
msgstr ""
"Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken al "
"pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er veel "
"processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski."

#: hacks/config/helix.xml.h:4
msgid "Helix"
msgstr "Helix"

#: hacks/config/helix.xml.h:5
msgid ""
"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
"Zawinski."
msgstr ""
"Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven door "
"Jamie Zawinski."

#: hacks/config/hopalong.xml.h:3
msgid "EJK1"
msgstr "EJK1"

#: hacks/config/hopalong.xml.h:4
msgid "EJK2"
msgstr "EJK2"

#: hacks/config/hopalong.xml.h:5
msgid "EJK3"
msgstr "EJK3"

#: hacks/config/hopalong.xml.h:6
msgid "EJK4"
msgstr "EJK4"

#: hacks/config/hopalong.xml.h:7
msgid "EJK5"
msgstr "EJK5"

#: hacks/config/hopalong.xml.h:8
msgid "EJK6"
msgstr "EJK6"

#: hacks/config/hopalong.xml.h:11
msgid "Hopalong"
msgstr "Hopalong"

#: hacks/config/hopalong.xml.h:12
msgid "Jong"
msgstr "Jong"

#: hacks/config/hopalong.xml.h:16
msgid "Martin"
msgstr "Martin"

#: hacks/config/hopalong.xml.h:18
msgid "Popcorn"
msgstr "Popcorn"

#: hacks/config/hopalong.xml.h:19
msgid "RR"
msgstr "RR"

#: hacks/config/hopalong.xml.h:20
msgid "Sine"
msgstr "Sinus"

#: hacks/config/hopalong.xml.h:24
msgid ""
"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
msgstr ""
"Dit een interessant fractalpatroon met herhalingen op het denkbeeldige vlak. "
"Gebaseerd op een artikel uit het blad \"Scientific American\" "
"(1986).Grotendeels geschreven door Patrick Naughton."

#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
msgid "Far"
msgstr "Ver"

#: hacks/config/hyperball.xml.h:4
msgid "Hyperball"
msgstr "Hyperball"

#: hacks/config/hyperball.xml.h:5
msgid ""
"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
"projection of the sequence of 3D objects which are the projections of the 4D "
"analog to the dodecahedron. Written by Joe Keane."
msgstr ""
"Hyperball geeft een tweedimensionale projectie weer van een reeks "
"driedimensionale objecten, wat weer de projecties zijn van een vierdimensionaal "
"analoog van \"dodecahedron\". Geschreven door Joe Keane."

#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
msgid "Near"
msgstr "Dichtbij"

#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
msgid "XW Rotation"
msgstr "XW-rotatie"

#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
msgid "XY Rotation"
msgstr "XY-rotatie"

#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
msgid "XZ Rotation"
msgstr "XZ-rotatie"

#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
msgid "YW Rotation"
msgstr "YW-rotatie"

#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
msgid "YZ Rotation"
msgstr "YZ-rotatie"

#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
msgid "ZW Rotation"
msgstr "ZW-rotatie"

#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
#: hacks/config/zoom.xml.h:8
msgid "Zoom"
msgstr "Zoomen"

#: hacks/config/hypercube.xml.h:4
msgid "Hypercube"
msgstr "Hypercube"

#: hacks/config/hypercube.xml.h:9
msgid ""
"This displays 2D projections of the sequence of 3D objects which are the "
"projections of the 4D analog to the cube: as a square is composed of four "
"lines, each touching two others; and a cube is composed of six squares, each "
"touching four others; a hypercube is composed of eight cubes, each touching six "
"others. To make it easier to visualize the rotation, it uses a different color "
"for the edges of each face. Don't think about it too long, or your brain will "
"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
msgstr ""
"Dit geeft tweedimensionale projecties weer van een serie van driedimensionale "
"objecten die op hun beurt weer projecties zijn van de vierdimensionale analoog "
"van de kubus: zoals een vierkant is bestaat uit vier lijnen die elkaar raken en "
"een kubus is opgebouwd uit zes vierkanten die elk vier andere raken; is een "
"hyperkubus opgebouwd uit acht kubussen die elk zes anderen raken. Om het "
"visualiseren van de rotatie makkelijker te maken gebruikt het een andere kleur "
"voor de rand van ieder op oppervlak. Denk hier niet te lang over na, anders "
"kunnen uw hersenen smelten. Geschreven door Fritz Mueller, en Jamie Zawinski."

#: hacks/config/ifs.xml.h:2
msgid "IFS"
msgstr "IFS"

#: hacks/config/ifs.xml.h:7
msgid ""
"This one draws spinning, colliding iterated-function-system images. Written by "
"Massimino Pascal."
msgstr ""
"Dit tekent afbeeldingen van een draaiend, samenkomend, "
"herhalende-functie-systeem. Geschreven door Massimino Pascal."

#: hacks/config/imsmap.xml.h:3
msgid "Brightness Gradients"
msgstr "Helderheidsovergang"

#: hacks/config/imsmap.xml.h:7
msgid "Hue Gradients"
msgstr "Tintovergang"

#: hacks/config/imsmap.xml.h:8
msgid "IMSmap"
msgstr "IMSmap"

#: hacks/config/imsmap.xml.h:12
msgid "Saturation Gradients"
msgstr "Verzadigingsovergangen"

#: hacks/config/imsmap.xml.h:14
msgid ""
"This generates random cloud-like patterns. It looks quite different in "
"monochrome and color. The basic idea is to take four points on the edge of the "
"image, and assign each a random ``elevation''. Then find the point between "
"them, and give it a value which is the average of the other four, plus some "
"small random offset. Then coloration is done based on elevation. The color "
"selection is done by binding the elevation to either hue, saturation, or "
"brightness, and assigning random values to the others. The ``brightness'' mode "
"tends to yield cloudlike patterns, and the others tend to generate images that "
"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie "
"Zawinski."
msgstr ""
"Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend uit "
"in monochroom en kleur. Het idee is om aan de randen van een afbeelding vier "
"punten te nemen en elk punt een toevallige \"verhoging\" te geven. Vervolgens "
"wordt het middelpunt genomen waaraan de gemiddelde waarde plus een kleine "
"verschuiving wordt toegewezen. De inkleuring gebruikt dan deze verhoging. "
"Daarvoor wordt die verhoging op een kleurwaarde, de verzadiging, of de "
"helderheid gebaseerd, waarbij de andere waarden willekeurig worden gebruikt. In "
"de \"helderheidmodus\" zien de patronen er wolkachtig uit, in de andere modi "
"lijken ze op Cat-scans. Geschreven door Juergen Nickelsen en Jamie Zawinski."

#: hacks/config/interference.xml.h:1
msgid "Anim Speed"
msgstr "Animatiesnelheid"

#: hacks/config/interference.xml.h:2
msgid ""
"Another color-field hack, this one works by computing decaying sinusoidal "
"waves, and allowing them to interfere with each other as their origins move. "
"Written by Hannu Mallat."
msgstr ""
"Een ander kleurenveldprogramma met veranderende kronkelige golven, die elkaar "
"verstoren als ze bewegen. Geschreven door Hannu Mallat."

#: hacks/config/interference.xml.h:7
msgid "Interference"
msgstr "Verstoring"

#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
msgid "Magnification"
msgstr "Vergroting"

#: hacks/config/interference.xml.h:13
msgid "Number of Waves"
msgstr "Aantal golven"

#: hacks/config/interference.xml.h:17
msgid "Wave Size"
msgstr "Golfgrootte"

#: hacks/config/jigsaw.xml.h:4
msgid "Jigsaw"
msgstr "Puzzel"

#: hacks/config/jigsaw.xml.h:6
msgid "Solved Duration"
msgstr "Oplossingsduur"

#: hacks/config/jigsaw.xml.h:8
msgid ""
"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and "
"then solves the puzzle. This works especially well when you feed it an external "
"video signal instead of letting it grab the screen image (actually, I guess "
"this is generally true...) When it is grabbing a video image, it is sometimes "
"pretty hard to guess what the image is going to look like once the puzzle is "
"solved. Written by Jamie Zawinski."
msgstr ""
"Dit neemt een afbeelding van het scherm, maakt er een puzzel van, gooit de "
"puzzelstukken door elkaar en probeert vervolgens de puzzel op te lossen. Dit "
"werkt vooral goed wanneer u het een extern videosignaal kunt geven in plaats "
"van de schermafdruk die genomen wordt. Wanneer we een videobeeld nemen is het "
"vaak moeilijk om te raden hoe de afbeelding eruit zal komen te zien, totdat de "
"puzzel is opgelost. Geschreven door Jamie Zawinski."

#: hacks/config/juggle.xml.h:1
msgid "Checkered Balls"
msgstr "Ruitkleurige ballen"

#: hacks/config/juggle.xml.h:2
msgid "Draws a juggling stick-man. Written by Tim Auckland."
msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland."

#: hacks/config/juggle.xml.h:4
msgid "Juggle"
msgstr "Jongleren"

#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
msgid "None"
msgstr "Geen"

#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
msgid "Iterations"
msgstr "Herhalingen"

#: hacks/config/julia.xml.h:4
msgid "Julia"
msgstr "Julia"

#: hacks/config/julia.xml.h:11
msgid ""
"This one draws spinning, animating (are you detecting a pattern here yet?) "
"explorations of the Julia set. You've probably seen static images of this "
"fractal form before, but it's a lot of fun to watch in motion as well. One "
"interesting thing is that there is a small swinging dot passing in front of the "
"image, which indicates the control point from which the rest of the image was "
"generated. Written by Sean McCullough."
msgstr ""
"Dit tekent een ronddraaiende, bewegende (bespeurt u al een patroon hier) "
"verkenningen van de Julia-set. U hebt waarschijnlijk al eens eerder statische "
"afbeeldingen van dit gezien in fractalvorm, maar het is leuk om deze ook in "
"beweging te zien. Het kleine, swingende punt voor de afbeelding is een "
"controlepunt van waaruit de rest van de afbeelding gegenereerd wordt. "
"Geschreven door Sean McCullough."

#: hacks/config/kaleidescope.xml.h:1
msgid ""
"Another clone of an ancient meme, consisting largely of frenetic rotational "
"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
"think it needs more solids, or perhaps just brighter colors. More variations in "
"the rotational speed might help, too."
msgstr ""
"Nieuwe bewerking van een oud idee, dat grotendeels uitrazende roterende "
"gekleurde lijnen bestaat. Geschreven door Ron Tapia."

#: hacks/config/kaleidescope.xml.h:4
msgid "Kaleidescope"
msgstr "Kaleidescope"

#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
msgid "Segments"
msgstr "Segmenten"

#: hacks/config/kaleidescope.xml.h:9
msgid "Symmetry"
msgstr "Symmetrie"

#: hacks/config/kaleidescope.xml.h:10
msgid "Trails"
msgstr "Sporen"

#: hacks/config/kumppa.xml.h:5
msgid "Kumppa"
msgstr "Kumppa"

#: hacks/config/kumppa.xml.h:7
msgid "Randomize"
msgstr "Toevallig"

#: hacks/config/kumppa.xml.h:10
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari."
msgstr ""
"Spiraalvormige, draaiende en zeer snelle kleurpieken die over het beeldscherm "
"schieten. Geschreven door Teemu Suutari. "

#: hacks/config/lament.xml.h:1
msgid ""
"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Warning: "
"occasionally opens doors. Written by Jamie Zawinski."
msgstr ""
"Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. Vereist "
"OpenGL en een computer voor textuurmappen. Opgelet: opent af en toe deuren. "
"Geschreven door Jamie Zawinski."

#: hacks/config/lament.xml.h:3
msgid "Lament"
msgstr "Lament"

#: hacks/config/laser.xml.h:4
msgid "Laser"
msgstr "Laser"

#: hacks/config/laser.xml.h:7
msgid ""
"Moving radiating lines, that look vaguely like scanning laser beams. Written by "
"Pascal Pensa. (Frankie say: relax.)"
msgstr ""
"Bewegende, stralende lijnen, die lijken op scannende laserstralen. Geschreven "
"door Pascal Pensa."

#: hacks/config/lightning.xml.h:2
msgid "Lightning"
msgstr "Lightning"

#: hacks/config/lightning.xml.h:7
msgid ""
"This one draws crackling fractal lightning bolts. It's simple, direct, and to "
"the point. If only it had sound... Written by Keith Romberg."
msgstr ""
"Dit tekent gescheurde fractale lichtflitsen, het is eenvoudig en direct. Had "
"het nou maar geluid. Geschreven door Keith Romberg."

#: hacks/config/lisa.xml.h:4
msgid "Lisa"
msgstr "Lisa"

#: hacks/config/lisa.xml.h:10
msgid "Steps"
msgstr "Stappen"

#: hacks/config/lisa.xml.h:11
msgid ""
"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the "
"Phantom Zone prisoners in during their trial in Superman? I think that was one "
"of these."
msgstr ""
"Dit tekent Lisajous-lussen, gemaakt door Caleb Cullen. Herinnert u zich het "
"apparaat die de \"Phantom zone\" gevangen hielden in Superman?  Ik denk dat dat "
"een van dezen was."

#: hacks/config/lissie.xml.h:1
msgid ""
"Another Lissajous figure. This one draws the progress of circular shapes along "
"a path. Written by Alexander Jolk."
msgstr ""
"Een ander Lisajous-figuur. Dit tekent de voortgang van cirkelvormige voorwerpen "
"langs een pad. Geschreven door Alexander Jolk."

#: hacks/config/lissie.xml.h:5
msgid "Lissie"
msgstr "Lissie"

#: hacks/config/lmorph.xml.h:1
msgid "Closed Figures"
msgstr "Gesloten figuren"

#: hacks/config/lmorph.xml.h:2
msgid "Control Points"
msgstr "Controlepunten"

#: hacks/config/lmorph.xml.h:4
msgid "Interpolation Steps"
msgstr "Tussenvoegende stappen"

#: hacks/config/lmorph.xml.h:5
msgid "LMorph"
msgstr "LMorph"

#: hacks/config/lmorph.xml.h:6
msgid "Less"
msgstr "Minder"

#: hacks/config/lmorph.xml.h:8
msgid "More"
msgstr "Meer"

#: hacks/config/lmorph.xml.h:9
msgid "Open Figures"
msgstr "Geopende figuren"

#: hacks/config/lmorph.xml.h:10
msgid "Open and Closed Figures"
msgstr "Geopende en gesloten figuren"

#: hacks/config/lmorph.xml.h:15
msgid ""
"This generates random spline-ish line drawings and morphs between them. Written "
"by Sverre H. Huseby and Glenn T. Lines."
msgstr ""
"Dit genereert willekeurige tekeningen van \"spline\"-achtige lijnen waarbij de "
"ene tekening overgaat in de andere tekening (\"morphing\"). Geschreven door "
"Sverre H. Huseby en Glenn T. Lines."

#: hacks/config/loop.xml.h:3
msgid "Loop"
msgstr "Lus"

#: hacks/config/loop.xml.h:10
msgid ""
"This one produces loop-shaped colonies that spawn, age, and eventually die. "
"Written by David Bagley."
msgstr ""
"Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk ook "
"uitsterven. Geschreven door David Bagley."

#: hacks/config/maze.xml.h:3
msgid "Backtracking Generator"
msgstr "Teruggaande generator"

#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
msgid "Grid Size"
msgstr "Rastergrootte"

#: hacks/config/maze.xml.h:6
msgid "Head Toward Exit"
msgstr "Naar de uitgang gaan"

#: hacks/config/maze.xml.h:7
msgid "Ignorant of Exit Direction"
msgstr "Richting naar uitgang negeren"

#: hacks/config/maze.xml.h:8
msgid "Joining Generator"
msgstr "Samenvoegende generator"

#: hacks/config/maze.xml.h:9
msgid "Maze"
msgstr "Doolhof"

#: hacks/config/maze.xml.h:10
msgid "Post-Solve Delay"
msgstr "Vertraging bij het vinden van de oplossing"

#: hacks/config/maze.xml.h:11
msgid "Pre-Solve Delay"
msgstr "Vertraging bij het beginnen met zoeken"

#: hacks/config/maze.xml.h:12
msgid "Random Generator"
msgstr "Toevalgenerator"

#: hacks/config/maze.xml.h:13
msgid "Seeding Generator"
msgstr "Zaaiende generator"

#: hacks/config/maze.xml.h:15
msgid "Solve Speed"
msgstr "Oplossnelheid"

#: hacks/config/maze.xml.h:16
msgid ""
"This is the ancient X maze demo, modified to work with xscreensaver. It "
"generates a random maze, then solves it with visual feedback. Originally by Jim "
"Randell; modified by a cast of thousands."
msgstr ""
"Dit is van oorsprong het oude \"XMaze\", maar dan als XScreensaver. Het tekent "
"een willekeurig doolhof, en lost deze op in een grafische voorstelling. "
"Oorspronkelijk geschreven door Jim Randell, later door vele anderen gewijzigd."

#: hacks/config/menger.xml.h:6
msgid "Menger"
msgstr "Menger"

#: hacks/config/menger.xml.h:19
msgid ""
"This draws the three-dimensional variant of the recursive Menger Gasket, a "
"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by "
"Jamie Zawinski."
msgstr ""
"Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", "
"een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. "
"Geschreven door Jamie Zawinski."

#: hacks/config/moebius.xml.h:1
msgid ""
"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
"II,'' a GL image of ants walking along the surface of a moebius strip."
msgstr ""
"Weer een programma dat is gebaseerd op een tekening van M. C. Escher, gemaakt "
"door Marcelo Vianna. Dit tekent \"Moebius Strip II\" een GL-afbeelding van "
"mieren die lopen over het oppervlak van een \"moebius strip\"."

#: hacks/config/moebius.xml.h:2
msgid "Draw Ants"
msgstr "Mieren tekenen"

#: hacks/config/moebius.xml.h:4
msgid "Mesh Floor"
msgstr "Maasoppervlak"

#: hacks/config/moebius.xml.h:5
msgid "Moebius"
msgstr "Moebius"

#: hacks/config/moebius.xml.h:8
msgid "Solid Floor"
msgstr "Vast oppervlak"

#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
msgid "Solid Objects"
msgstr "Vaste objecten"

#: hacks/config/moire.xml.h:6
msgid "Moire"
msgstr "Moire"

#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
msgid "Offset"
msgstr "Offset"

#: hacks/config/moire.xml.h:10
msgid ""
"This one draws cool circular interference patterns. Most of the circles you see "
"aren't explicitly rendered, but show up as a result of interactions between the "
"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code "
"by Michael Bayne. As he pointed out, the beauty of this one is that the heart "
"of the display algorithm can be expressed with just a pair of loops and a "
"handful of arithmetic, giving it a high ``display hack metric''."
msgstr ""
"Dit tekent mooie cirkelvormige vermengende patronen. De meeste zichtbare "
"cirkels die zijn niet expliciet \"gerendeerd\" maar worden getoond als het "
"resultaat van de interacties tussen de andere getekende pixels. Geschreven door "
"Jamie Zawinski, geïnspireerd door een Java-programma van Michael Bayne. Hij "
"wees erop dat de schoonheid deze schermbeveiliging het hart van de "
"weergave-algoritme is dat kan worden uitgedrukt in een aantal lussen en een "
"beetje wiskunde, wat het een hoog hackers-gehalte geeft."

#: hacks/config/moire2.xml.h:1
msgid ""
"Another example of the fun you can have with moire interference patterns; this "
"hack generates fields of concentric circles or ovals, and combines the planes "
"with various operations. The planes are moving independently of one another, "
"causing the interference lines to ``spray.'' Written by Jamie Zawinski."
msgstr ""
"Een ander voorbeeld van het plezier dat u kunt hebben met \"moiré\" "
"mengpatronen; dit programma genereert velden van concentrische cirkels of "
"ovalen en combineert deze vlakten met verscheidene operaties. De platen "
"verplaatsen zich onafhankelijk van elkaar, waardoor de menglijnen beginnen uit "
"te spreiden. Geschreven door Jamie Zawinski."

#: hacks/config/moire2.xml.h:4
msgid "Moire2"
msgstr "Moire2"

#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
msgid "Thickness"
msgstr "Dikte"

#: hacks/config/molecule.xml.h:3
msgid "Describe Molecule"
msgstr "Molecuul beschrijven"

#: hacks/config/molecule.xml.h:5
msgid "Draw Atomic Bonds"
msgstr "Atomische verbinding tekenen"

#: hacks/config/molecule.xml.h:6
msgid "Draw Atoms"
msgstr "Atomen tekenen"

#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
msgid "Draw Bounding Box"
msgstr "Omvattend kader tonen"

#: hacks/config/molecule.xml.h:8
msgid ""
"Draws several different representations of molecules. Some common molecules are "
"built in, and it can also read PDB (Protein Data Base) files as input. Written "
"by Jamie Zawinski."
msgstr ""
"Tekent verscheidene weergaven van moleculen. Een aantal algemene moleculen zijn "
"ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt als additionele "
"informatiebron. Geschreven door Jamie Zawinski."

#: hacks/config/molecule.xml.h:11
msgid "Label Atoms"
msgstr "Atomen beschrijven"

#: hacks/config/molecule.xml.h:12
msgid "Molecule"
msgstr "Molecuul"

#: hacks/config/molecule.xml.h:13
msgid "PDB File"
msgstr "PDB-bestand"

#: hacks/config/morph3d.xml.h:1
msgid ""
"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
"shiny-plastic feel as Superquadrics, as many computer-generated objects do..."
msgstr ""
"Een ander driedimensionaal vormveranderend GL-programma van Marcelo Vianna. Het "
"heeft hetzelfde glimmende plasticgevoel als \"Superquadrics\" en andere "
"computergegenereerde objecten."

#: hacks/config/morph3d.xml.h:4
msgid "Morph3D"
msgstr "Morph3D"

#: hacks/config/mountain.xml.h:3
msgid ""
"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
"Pensa."
msgstr ""
"Genereert willekeurige driedimensionale uitzettingen die in de verte lijken op "
"bergen. Geschreven door Pascal Pensa."

#: hacks/config/mountain.xml.h:5
msgid "Mountain"
msgstr "Mountain"

#: hacks/config/munch.xml.h:1
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
"screenhack, some 35 years later. The number of lines of enclosing code has "
"increased substantially, however. This version is by Tim Showalter."
msgstr ""
"\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\" zijn de commando's die Jackson "
"Wright in 1962 als HAKMEM in een PDP-1-programma heeft geschreven. De "
"commando's staan zo'n 35 jaar later nog steeds in het huidige programma, "
"alhoewel er inmiddels aanzienlijk meer code is bijgekomen. Deze versie is van "
"Tim Showalter."

#: hacks/config/munch.xml.h:5
msgid "Munch"
msgstr "Munch"

#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
msgid "XOR"
msgstr "XOR"

#: hacks/config/nerverot.xml.h:1
msgid "Blot Count"
msgstr "Vlekken tellen"

#: hacks/config/nerverot.xml.h:2
msgid "Calm"
msgstr "Rustig"

#: hacks/config/nerverot.xml.h:3
msgid "Changes"
msgstr "Wijzigingen"

#: hacks/config/nerverot.xml.h:4
msgid "Colors"
msgstr "Kleuren"

#: hacks/config/nerverot.xml.h:5
msgid "Crunchiness"
msgstr "Knapperigheid"

#: hacks/config/nerverot.xml.h:7
msgid ""
"Draws different shapes composed of nervously vibrating squiggles, as if seen "
"through a camera operated by a monkey on crack. By Dan Bornstein."
msgstr ""
"Tekent verschillende vormen die uit nerveus bewegende kronkels bestaan.Het ziet "
"eruit alsof u door een camera kijkt die  door een aap bediend wordt die aan de "
"drugs is. Gemaakt door Dan Bornstein."

#: hacks/config/nerverot.xml.h:10
msgid "Frequent"
msgstr "Vaak"

#: hacks/config/nerverot.xml.h:16
msgid "NerveRot"
msgstr "NerveRot"

#: hacks/config/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Nervositeit"

#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
msgid "Seldom"
msgstr "Zelden"

#: hacks/config/nerverot.xml.h:21
msgid "Spastic"
msgstr "Spastisch"

#: hacks/config/noseguy.xml.h:1
msgid ""
"A little man with a big nose wanders around your screen saying things. The "
"things which he says can come from a file, or from an external program like "
"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized "
"by Jamie Zawinski."
msgstr ""
"Een kleine man met een grote neus die over het scherm wandelt en dingen zegt. "
"De dingen die hij zegt kan hij uitlezen vanuit een bestand of van een extern "
"programma zoals \"zippy\" of \"fortune\". Genomen van \"xnlock\" van Dan "
"Heller. Ingekleurd door Jamie Zawinski."

#: hacks/config/noseguy.xml.h:2
msgid "Get Text from File"
msgstr "Tekst uit een bestand halen"

#: hacks/config/noseguy.xml.h:3
msgid "Get Text from Program"
msgstr "Tekst van een programma krijgen"

#: hacks/config/noseguy.xml.h:4
msgid "Noseguy"
msgstr "Neusman"

#: hacks/config/noseguy.xml.h:6
msgid "Text File"
msgstr "Tekstbestand"

#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
#: hacks/config/starwars.xml.h:17
msgid "Text Program"
msgstr "Tekstprogramma"

#: hacks/config/noseguy.xml.h:8
msgid "Use Text Below"
msgstr "Onderstaande tekst gebruiken"

#: hacks/config/pedal.xml.h:7
msgid "Pedal"
msgstr "Pedal"

#: hacks/config/pedal.xml.h:8
msgid ""
"This is sort of a combination spirograph/string-art. It generates a large, "
"complex polygon, and lets the X server do the bulk of the work by giving it an "
"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 "
"code."
msgstr ""
"Tekent een combinatie van spirografie en touwkunst. Het maakt een grote "
"complexe polygoon en laat de X-server het merendeel van het werk doen door het "
"een even/oneven kronkelregel te geven. Geschreven door Dale Moore, gebaseerd op "
"een oud PDP-11-programma."

#: hacks/config/penetrate.xml.h:1
msgid "Always play well"
msgstr "Altijd eerlijk spelen"

#: hacks/config/penetrate.xml.h:2
msgid "Explosions"
msgstr "Explosies"

#: hacks/config/penetrate.xml.h:5
msgid "Penetrate"
msgstr "Rakkettenafweer"

#: hacks/config/penetrate.xml.h:7
msgid "Start badly, but learn"
msgstr "Slecht starten, maar leren"

#: hacks/config/penetrate.xml.h:8
msgid ""
"This hack simulates the classic arcade game Missile Command. Written by Adam "
"Miller."
msgstr ""
"Dit programma simuleert het klassieke arcadespel \"Missile Command\". "
"Geschreven door Adam Miller."

#: hacks/config/penrose.xml.h:3
msgid "Draw Ammann Lines"
msgstr "Ammann-lijnen tekenen"

#: hacks/config/penrose.xml.h:4
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
"British math professor who has worked with Stephen Hawking on such topics as "
"relativity, black holes, and whether time has a beginning, filed a "
"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which "
"Penrose said copied a pattern he created (a pattern demonstrating that ``a "
"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
"population of Great Britain being invited by a multinational to wipe their "
"bottoms on what appears to be the work of a Knight of the Realm, then a last "
"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
msgstr ""
"Tekent zogenaamde terugkerende tegels, wat je doet denken aan de verwikkelingen "
"van moderne formicatechnologie.(kunststoftegels) Geschreven door Timo "
"Korvola.In april 1997, heeft Sir Roger Penrose, een Britse wiskundeprofessor , "
"die met Stephen Hawking heeft gewerkt aan onderwerpen zoals, "
"relativiteitstheorie, zwarte gaten en of tijd een begin kent, een rechtszaak "
"aangespannen tegen het bedrijf \"Kimberly-Clark\" waarvan Penrose zei dat zij "
"een patroon hadden gekopieerd die hij had ontworpen (een patroon wat aantoonde "
"dat een niet-herhalend patroon in de natuur kon bestaan) voor het \"Kleenex\" "
"toiletpapier. Penrose zei dat hij niet hield van [litigation], maar \"Wanneer "
"het aankwam dat de populatie van Groot-Britannië werd uitgenodigd hun "
"achterwerk te vegen met wat het werk blijkt te zijn van een \"Knight of the "
"Realm\" (Ridder van het Koninkrijk )dan moet er stelling genomen worden\". Als "
"gemeld door \"News of the Weird\" #491, 4-jul-1997."

#: hacks/config/penrose.xml.h:9
msgid "Penrose"
msgstr "Penrose"

#: hacks/config/petri.xml.h:2
msgid "Colony Shape"
msgstr "Kolonievorm"

#: hacks/config/petri.xml.h:3
msgid "Death Comes"
msgstr "Dood zal komen"

#: hacks/config/petri.xml.h:4
msgid "Diamond"
msgstr "Diamant"

#: hacks/config/petri.xml.h:6
msgid "Fertility"
msgstr "Vruchtbaarheid"

#: hacks/config/petri.xml.h:12
msgid "Maxium Lifespan"
msgstr "Maximale levensduur"

#: hacks/config/petri.xml.h:13
msgid "Maxium Rate of Death"
msgstr "Maximum sterftecijfer"

#: hacks/config/petri.xml.h:14
msgid "Maxium Rate of Growth"
msgstr "Maximum groeicijfer"

#: hacks/config/petri.xml.h:15
msgid "Minium Lifespan"
msgstr "Minimale levensduur"

#: hacks/config/petri.xml.h:16
msgid "Minium Rate of Death"
msgstr "Minimum sterftecijfer"

#: hacks/config/petri.xml.h:17
msgid "Minium Rate of Growth"
msgstr "Minimum groeicijfer"

#: hacks/config/petri.xml.h:18
msgid "Mold Varieties"
msgstr "Verschillende schimmels"

#: hacks/config/petri.xml.h:19
msgid "Offspring"
msgstr "Nakomelingen"

#: hacks/config/petri.xml.h:20
msgid "Petri"
msgstr "Petri"

#: hacks/config/petri.xml.h:21
msgid "Quickly"
msgstr "Snel"

#: hacks/config/petri.xml.h:24
msgid "Slowly"
msgstr "Langzaam"

#: hacks/config/petri.xml.h:26
msgid "Square"
msgstr "Vierkant"

#: hacks/config/petri.xml.h:27
msgid ""
"This simulates colonies of mold growing in a petri dish. Growing colored "
"circles overlap and leave spiral interference in their wake. Written by Dan "
"Bornstein."
msgstr ""
"Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. Groeiende "
"cirkels overlappen en laten spiraalvormige storingen achterin hun kielzog. "
"Geschreven door Dan Bornstein."

#: hacks/config/phosphor.xml.h:1
msgid ""
"Draws a simulation of an old terminal, with large pixels and long-sustain "
"phosphor. It can run any program as a source of the text it displays. Written "
"by Jamie Zawinski."
msgstr ""
"Tekent een simulatie van een oude terminal met grote pixels en lang aanhoudend "
"fosfor. Het kan elk programma draaien als bron van de tekst die het weergeeft. "
"Geschreven door Jamie Zawinski."

#: hacks/config/phosphor.xml.h:2
msgid "Fade"
msgstr "Vervagen"

#: hacks/config/phosphor.xml.h:4
msgid "Phosphor"
msgstr "Fosfor"

#: hacks/config/phosphor.xml.h:5
msgid "Scale"
msgstr "Schalen"

#: hacks/config/pipes.xml.h:1
msgid "Allow Tight Turns"
msgstr "Scherpe bochten toestaan"

#: hacks/config/pipes.xml.h:2
msgid "Ball Joints"
msgstr "Balgewrichten"

#: hacks/config/pipes.xml.h:3
msgid "Curved Pipes"
msgstr "Verbogen buizen"

#: hacks/config/pipes.xml.h:6
msgid "Fisheye Lens"
msgstr "\"Fisheye\" lens"

#: hacks/config/pipes.xml.h:7
msgid "Gadgetry"
msgstr "Snufjes"

#: hacks/config/pipes.xml.h:8
msgid ""
"If you've ever been in the same room with a Windows NT machine, you've probably "
"seen this GL hack. This version is by Marcelo Vianna."
msgstr ""
"Wanneer je ooit in dezelfde kamer hebt gezeten als een Windows NT machine, dan "
"hebt u waarschijnlijk ooit dit GL-programma gezien. Deze versie is van Marcelo "
"Vianna"

#: hacks/config/pipes.xml.h:9
msgid "Lots"
msgstr "Veel"

#: hacks/config/pipes.xml.h:11
msgid "Number of Pipe Systems"
msgstr "Aantal buissystemen"

#: hacks/config/pipes.xml.h:12
msgid "Pipe Fittings"
msgstr "Montagestukken buizen"

#: hacks/config/pipes.xml.h:13
msgid "Pipes"
msgstr "Buizen"

#: hacks/config/pipes.xml.h:17
msgid "System Length"
msgstr "Lengte van systeem"

#: hacks/config/polyominoes.xml.h:3
msgid "Identical Pieces"
msgstr "Gelijke delen"

#: hacks/config/polyominoes.xml.h:7
msgid "Polyominoes"
msgstr "Polyominoes"

#: hacks/config/polyominoes.xml.h:8
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. Written by Stephen Montgomery-Smith."
msgstr ""
"Herhaaldelijk proberen en een rechthoek in zijn geheel te vullen met "
"onregelmatig gevormde puzzelstukken. Geschreven door  Stephen Montgomery-Smith."

#: hacks/config/pulsar.xml.h:1
msgid "Anti-alias Lines"
msgstr "Anti-alias lijnen"

#: hacks/config/pulsar.xml.h:3
msgid ""
"Draws some intersecting planes, making use of alpha blending, fog, textures, "
"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast "
"your graphics card is... Requires OpenGL. Written by David Konerding."
msgstr ""
"Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van "
"alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het "
"aantal frames per seconde\"-meter zodat je kunt zien hoe snel je grafische "
"kaart is. Vereist OpenGL. Geschreven door David Konerding."

#: hacks/config/pulsar.xml.h:4
msgid "Enable Blending"
msgstr "Transparantie activeren"

#: hacks/config/pulsar.xml.h:5
msgid "Enable Depth Buffer"
msgstr "Dieptebuffer activeren"

#: hacks/config/pulsar.xml.h:6
msgid "Enable Fog"
msgstr "Mist activeren"

#: hacks/config/pulsar.xml.h:7
msgid "Enable Lighting"
msgstr "Bliksem activeren"

#: hacks/config/pulsar.xml.h:8
msgid "Enable Texture Filtering"
msgstr "Textuurfiltering activeren"

#: hacks/config/pulsar.xml.h:9
msgid "Enable Texture Mipmaps"
msgstr "Textuur mipmaps activeren"

#: hacks/config/pulsar.xml.h:10
msgid "Enable Texturing"
msgstr "Texturen activeren"

#: hacks/config/pulsar.xml.h:12
msgid "Pulsar"
msgstr "Pulsar"

#: hacks/config/pulsar.xml.h:13
msgid "Quad Count"
msgstr "Viervoudige telling"

#: hacks/config/pulsar.xml.h:16
msgid "Solid Surface"
msgstr "Massief oppervlak"

#: hacks/config/pulsar.xml.h:18
msgid "Texture PPM File"
msgstr "PPM Textuurbestand"

#: hacks/config/pyro.xml.h:3
msgid "Explosive Yield"
msgstr "Explosieve sterkte"

#: hacks/config/pyro.xml.h:6
msgid "Launch Frequency"
msgstr "Startfrequentie"

#: hacks/config/pyro.xml.h:8
msgid "Often"
msgstr "Vaak"

#: hacks/config/pyro.xml.h:9
msgid "Particle Density"
msgstr "Deeltjesdichtheid"

#: hacks/config/pyro.xml.h:10
msgid "Pyro"
msgstr "Pyro"

#: hacks/config/pyro.xml.h:11
msgid ""
"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
msgstr "Pyro tekent exploderend vuurwerk. Geschreven door Jamie Zawinski."

#: hacks/config/qix.xml.h:1
msgid "Additive Colors"
msgstr "Toegevoegde kleuren"

#: hacks/config/qix.xml.h:3
msgid "Corners"
msgstr "Hoeken"

#: hacks/config/qix.xml.h:11
msgid "Line Segments"
msgstr "Lijnsegmenten"

#: hacks/config/qix.xml.h:12
msgid "Linear Motion"
msgstr "Lineaire beweging"

#: hacks/config/qix.xml.h:15
msgid "Max Size"
msgstr "Max grootte:"

#: hacks/config/qix.xml.h:16
msgid "Qix"
msgstr "Qix"

#: hacks/config/qix.xml.h:17
msgid "Random Motion"
msgstr "Willekeurige beweging"

#: hacks/config/qix.xml.h:23
msgid "Subtractive Colors"
msgstr "Verminderde kleuren"

#: hacks/config/qix.xml.h:24
msgid ""
"This is the swiss army chainsaw of qix programs. It bounces a series of line "
"segments around the screen, and uses variations on this basic motion pattern to "
"produce all sorts of different presentations: line segments, filled polygons, "
"overlapping translucent areas... Written by Jamie Zawinski."
msgstr ""
"Dit is het \"Zwitsers zakmes\" van qixprogramma's. Het stuitert een aantal "
"series van lijnsegmenten rond op het scherm  en gebruikt daarbij een variatie "
"van basisbewegingspatronen om allerlei soorten weergaven te maken: "
"lijnsegmenten gevuld met polygonen, overlappende doorschijnende stukken.... "
"Geschreven door Jamie Zawinski."

#: hacks/config/qix.xml.h:25
msgid "Transparent"
msgstr "Transparantie"

#: hacks/config/rd-bomb.xml.h:1
msgid "/"
msgstr "/"

#: hacks/config/rd-bomb.xml.h:3
#, no-c-format
msgid "1%"
msgstr "1%"

#: hacks/config/rd-bomb.xml.h:5
#, no-c-format
msgid "100%"
msgstr "100%"

#: hacks/config/rd-bomb.xml.h:7
msgid ""
"Another variation of the `Bomb' program by Scott Draves. This draws a grid of "
"growing square-like shapes that, once they overtake each other, react in "
"unpredictable ways. ``RD'' stands for reaction-diffusion."
msgstr ""
"Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit tekent een "
"raster van groeiende rechthoekachtige vormen die wanneer ze elkaar overlappen "
"ze op een onvoorspelbare wijze kunnen reageren. \"RD\" staat voor "
"\"Reactie-Diffussie\""

#: hacks/config/rd-bomb.xml.h:8
msgid "Epoch"
msgstr "Epoch"

#: hacks/config/rd-bomb.xml.h:10
msgid "Fill Screen"
msgstr "Scherm vullen"

#: hacks/config/rd-bomb.xml.h:14
msgid "RD-Bomb"
msgstr "RB-bom"

#: hacks/config/rd-bomb.xml.h:15
msgid "Reaction/Difusion"
msgstr "Reactie/Diffusie"

#: hacks/config/rd-bomb.xml.h:16
msgid "Seed Radius"
msgstr "Zaairadius"

#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
msgid "Tile Size"
msgstr "Tegelgrootte"

#: hacks/config/rd-bomb.xml.h:22
msgid "Wander Speed"
msgstr "Wandelsnelheid"

#: hacks/config/ripples.xml.h:1
msgid "Big Drops"
msgstr "Grote druppels"

#: hacks/config/ripples.xml.h:2
msgid "Colors    Two"
msgstr "Kleuren   Twee"

#: hacks/config/ripples.xml.h:3
msgid "Drizzle"
msgstr "Motregen"

#: hacks/config/ripples.xml.h:5
msgid "Grab Screen Image"
msgstr "Afdruk maken van beeldscherm "

#: hacks/config/ripples.xml.h:6
msgid "Lighting Effect"
msgstr "Bliksemeffect"

#: hacks/config/ripples.xml.h:8
msgid "Moving Splashes"
msgstr "Bewegende plassen"

#: hacks/config/ripples.xml.h:9
msgid "Psychedelic Colors"
msgstr "Psychedelische kleuren"

#: hacks/config/ripples.xml.h:10
msgid "Ripples"
msgstr "Rimpels"

#: hacks/config/ripples.xml.h:12
msgid "Small Drops"
msgstr "Kleine druppels"

#: hacks/config/ripples.xml.h:13
msgid "Storm"
msgstr "Onweer"

#: hacks/config/ripples.xml.h:14
msgid ""
"This draws rippling interference patterns like splashing water. With the -water "
"option, it manipulates your desktop image to look like something is dripping "
"into it. Written by Tom Hammersley."
msgstr ""
"Dit tekent rimpelende, verstorende patronen zoals rondspattend water. Met de "
"wateroptie zal het de afbeelding van je bureaublad eruit laten zien alsof er "
"iets aan het lekken is. Geschreven door Tom Hammersley."

#: hacks/config/rocks.xml.h:7
msgid "Rocks"
msgstr "Rotsen"

#: hacks/config/rocks.xml.h:8
msgid "Rotation"
msgstr "Rotatie"

#: hacks/config/rocks.xml.h:10
msgid "Steering"
msgstr "Stuur"

#: hacks/config/rocks.xml.h:11
msgid ""
"This draws an animation of flight through an asteroid field, with changes in "
"rotation and direction. It can also display 3D separations for red/blue "
"glasses! Mostly written by Jamie Zawinski."
msgstr ""
"Dit tekent een animatie van een vlucht door asteroideveld, met veranderingen in "
"rotatie en richting. Het kan ook 3D scheidingen weergeven voor rood/blauw "
"brillen(zgn 3D bril) Geschreven door Jamie Zawinski."

#: hacks/config/rorschach.xml.h:7
msgid "Rorschach"
msgstr "Rorschach"

#: hacks/config/rorschach.xml.h:9
msgid ""
"This generates random inkblot patterns. The algorithm is deceptively simple for "
"how well it works; it merely walks a dot around the screen randomly, and then "
"reflects the image horizontally, vertically, or both. Any deep-seated neurotic "
"tendencies which this program reveals are your own problem. Written by Jamie "
"Zawinski."
msgstr ""
"Dit genereert willekeurige inktvlekpatronen. Het algoritme is bedrieglijk "
"simpel voor hoe goed het wel niet werkt, het loopt enkel rondom een punt in het "
"scherm en laat de afbeelding dan horizontaal of verticaal zien, of beiden. "
"Geschreven door Jamie Zawinski."

#: hacks/config/rorschach.xml.h:10
msgid "With X Symmetry"
msgstr "Met X-symmetrie"

#: hacks/config/rorschach.xml.h:11
msgid "With Y Symmetry"
msgstr "Met Y-symmetrie"

#: hacks/config/rotor.xml.h:1
msgid ""
"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment "
"moving along a complex spiraling curve. I tweaked this to generate curvier "
"lines, but still frames of it don't look like much."
msgstr ""
"Een ander oude demo van \"xlock\", deze is gemaakt door Tom Lawrence. Het "
"tekent een lijnsegment wat zich voortbeweegt langs een complexe spiraalvormige "
"curve. Ik heb het wat aangepast zodat het meer gekromde lijnen zou maken, maar "
"stilstaande filmbeelden ervan lijken nergens op."

#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
msgid "Length"
msgstr "Lengte"

#: hacks/config/rotor.xml.h:8
msgid "Rotor"
msgstr "Rotor"

#: hacks/config/rotzoomer.xml.h:3
msgid "Animate"
msgstr "Animatie"

#: hacks/config/rotzoomer.xml.h:4
msgid ""
"Creates a collage of rotated and scaled portions of the screen. Written by "
"Claudio Matsuoka."
msgstr ""
"Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. "
"Geschreven door Claudio Matsuoka."

#: hacks/config/rotzoomer.xml.h:6
msgid "Rectangle Count"
msgstr "Telling van rechthoeken"

#: hacks/config/rotzoomer.xml.h:7
msgid "RotZoomer"
msgstr "RotZoomer"

#: hacks/config/rotzoomer.xml.h:8
msgid "Stationary Rectangles"
msgstr "Stilstaande rechthoeken"

#: hacks/config/rotzoomer.xml.h:9
msgid "Sweeping Arcs"
msgstr "Gebogen cirkelboog"

#: hacks/config/rotzoomer.xml.h:11
msgid "Wandering Rectangles"
msgstr "Wandelende rechthoeken"

#: hacks/config/rubik.xml.h:2
msgid ""
"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles "
"and solves itself. Another fine GL hack by Marcelo Vianna."
msgstr ""
"Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich "
"herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma van "
"Marcelo Vianna."

#: hacks/config/rubik.xml.h:5
msgid "Rubik"
msgstr "Rubik"

#: hacks/config/rubik.xml.h:7
msgid "Show Shuffling"
msgstr "Mengen laten zien"

#: hacks/config/sballs.xml.h:1
msgid "Cube"
msgstr "Kubus"

#: hacks/config/sballs.xml.h:2
msgid "Dodecahedron"
msgstr "Dodecahedron"

#: hacks/config/sballs.xml.h:3
msgid ""
"Draws an animation of textured balls spinning like crazy in GL. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Written by "
"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tekent een animatie van textuurballen die als een razende rondraaien in GL. "
"Vereist OpenGL en een machine met snelle hardwareondersteuning voor "
"textuurmappen. Geschreven door Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."

#: hacks/config/sballs.xml.h:5
msgid "Icosahedron"
msgstr "Icosahedron"

#: hacks/config/sballs.xml.h:7
msgid "Octahedron"
msgstr "Octahedron"

#: hacks/config/sballs.xml.h:8
msgid "Plane"
msgstr "Vlakte"

#: hacks/config/sballs.xml.h:9
msgid "Pyramid"
msgstr "Piramide"

#: hacks/config/sballs.xml.h:10
msgid "Random"
msgstr "Willekeurig"

#: hacks/config/sballs.xml.h:11
msgid "Sballs"
msgstr "Sballen"

#: hacks/config/sballs.xml.h:15
msgid "Star"
msgstr "Ster"

#: hacks/config/sballs.xml.h:16
msgid "Tetrahedron"
msgstr "Tetrahedron"

#: hacks/config/shadebobs.xml.h:7
msgid "ShadeBobs"
msgstr "ShadeBobs"

#: hacks/config/shadebobs.xml.h:11
msgid ""
"This draws smoothly-shaded oscilating oval patterns, that look something like "
"vapor trails or neon tubes. Written by Shane Smit."
msgstr ""
"Dit tekent trillende, ovale zachte schaduwpatronen, die lijken op mistflarden "
"of neonlicht. Geschreven door Shane Smit."

#: hacks/config/sierpinski.xml.h:6
msgid "Sierpinski"
msgstr "Sierpinski"

#: hacks/config/sierpinski.xml.h:10
msgid ""
"This draws the two-dimensional variant of the recursive Sierpinski triangle "
"fractal. Written by Desmond Daignault."
msgstr ""
"Dit tekent een tweedimensionale variant van de zichzelf "
"herhalende\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault."

#: hacks/config/sierpinski3d.xml.h:7
msgid "Sierpinski3D"
msgstr "Sierpinski3D"

#: hacks/config/sierpinski3d.xml.h:11
msgid ""
"This draws the three-dimensional variant of the recursive Sierpinski triangle "
"fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
msgstr ""
"Dit tekent een driedimensionale variant van de zichzelf "
"herhalende\"Sierpinski\" fractaldriehoek, gebruikmakend van GL. Geschreven door "
"Tim Robinson en Jamie Zawinski."

#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
#: hacks/config/zoom.xml.h:1
msgid "Border Width"
msgstr "Randbreedte"

#: hacks/config/slidescreen.xml.h:4
msgid "Slide Speed"
msgstr "Snelheid van diavoorstelling"

#: hacks/config/slidescreen.xml.h:5
msgid "SlideScreen"
msgstr "Diavoorstelling"

#: hacks/config/slidescreen.xml.h:8
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those annoying ``16-puzzle'' games, where "
"there is a grid of squares, one of which is missing. I hate trying to solve "
"those puzzles, but watching one permute itself is more amusing. Written by "
"Jamie Zawinski."
msgstr ""
"Dit neemt een schermafdruk, verdeelt het in een raster, mengt deze willekeurig "
"alsof ze een van de vervelende \"16-puzzel\"-spellen waren, waarbij je een "
"raster hebt van rechthoeken, waarvan er eentje altijd ontbreekt. Ik haat het "
"oplossen van dat soort puzzels, maar ernaar kijken hoe iemand anders de "
"puzzelstukjes probeert te schikken is veel leuker. Geschreven door Jamie "
"Zawinski."

#: hacks/config/slip.xml.h:6
msgid "Slip"
msgstr "Uitglijen"

#: hacks/config/slip.xml.h:10
msgid ""
"This program throws some random bits on the screen, then sucks them through a "
"jet engine and spews them out the other side. To avoid turning the image "
"completely to mush, every now and then it will and then it interjects some "
"splashes of color into the scene, or go into a spin cycle, or stretch the image "
"like taffy, or (this is my addition) grab an image of your current desktop to "
"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski."
msgstr ""
"Dit programma gooit willekeurige stukken op het scherm, zuigt ze door een "
"jetmotor en spuugt ze weer uit aan de andere zijde. Om te voorkomen dat de "
"afbeelding helemaal tot pap wordt gemaakt, zal af en toe kleurplonsen worden "
"ingebracht, of ze er in een draaibeweging gegaan worden, of wordt de afbeelding "
"uitgerekt zoals \"taffy\", of zal er een afbeelding genomen worden van het "
"huidige bureaublad om erop te kunnen kauwen (dat is mijn toevoeging). "
"Oorspronkelijk geschreven door Scott Draves; vernagelt door Jamie Zawinski."

#: hacks/config/sonar.xml.h:1
msgid "Ping Subnet"
msgstr "Subnet pingen"

#: hacks/config/sonar.xml.h:2
msgid "Simulation Team Members"
msgstr "Simulatie teamleden"

#: hacks/config/sonar.xml.h:3
msgid "Sonar"
msgstr "Sonar"

#: hacks/config/sonar.xml.h:4
msgid "Team A Name"
msgstr "Naam team A"

#: hacks/config/sonar.xml.h:5
msgid "Team B Name"
msgstr "Naam team B"

#: hacks/config/sonar.xml.h:6
msgid ""
"This program draws a simulation of a sonar screen. Written by default, it "
"displays a random assortment of ``bogies'' on the screen, but if compiled "
"properly, it can ping (pun intended) your local network, and actually plot the "
"proximity of the other hosts on your network to you. It would be easy to make "
"it monitor other sources of data, too. (Processes? Active network connections? "
"CPU usage per user?) Written by Stephen Martin."
msgstr ""
"Dit programma tekent een simulatie van een sonarscherm. Standaard is het "
"geschreven dat het een willekeurig assortiment geeft van vijanden weer op het "
"beeldscherm, maar wanneer het correct gecompileerd is, kan het je lokale "
"netwerk pingen en kan je zelfs de nabijheid van andere  hostcomputers binnen je "
"netwerk in kaart brengen. Het moet makkelijk zijn om ook andere databronnen in "
"de gaten te houden (Processen? actieve netwerkverbindingen? CPU verbruik per "
"gebruiker?) Geschreven door Stephen Martin"

#: hacks/config/sonar.xml.h:7
msgid "vs."
msgstr "vs."

#: hacks/config/speedmine.xml.h:1
msgid "Allow Wall Collisions"
msgstr "Vallende muren toelaten"

#: hacks/config/speedmine.xml.h:2
msgid "Display Crosshair"
msgstr "Draadkruis weergeven"

#: hacks/config/speedmine.xml.h:7
msgid "Max Velocity"
msgstr "Max snelheid"

#: hacks/config/speedmine.xml.h:8
msgid "Mine Shaft"
msgstr "Mijnschacht"

#: hacks/config/speedmine.xml.h:9
msgid "Present Bonuses"
msgstr "Huidige bonussen"

#: hacks/config/speedmine.xml.h:10
msgid "Rocky Walls"
msgstr "Rotsige muren"

#: hacks/config/speedmine.xml.h:12
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by "
"Conrad Parker."
msgstr ""
"Simuleert het snel neerdalen in een rotsige mijnschacht, of een funky-dansende "
"worm. Geschreven door Conrad Parker."

#: hacks/config/speedmine.xml.h:16
msgid "SpeedMine"
msgstr "Snelheidsmijn"

#: hacks/config/speedmine.xml.h:17
msgid "Thrust"
msgstr "Aandrijving"

#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
msgid "Worm"
msgstr "Worm"

#: hacks/config/sphere.xml.h:1
msgid ""
"Another of the classic screenhacks of the distant past, this one draws shaded "
"spheres in multiple colors. This hack traces its lineage back to Tom Duff in "
"1982."
msgstr ""
"Weer een klassieke \"screenhack\" van het verre verleden, deze tekent "
"schaduwrijke kogels in verschillende kleuren. Dit programma is afkomstig van "
"Tom Duff in 1982."

#: hacks/config/sphere.xml.h:7
msgid "Sphere"
msgstr "Kegel"

#: hacks/config/sphereEversion.xml.h:1
msgid "SphereEversion"
msgstr "SphereEversion"

#: hacks/config/sphereEversion.xml.h:2
msgid ""
"SphereEversion draws an animation of a sphere being turned inside out. A sphere "
"can be turned inside out, without any tears, sharp creases or discontinuities, "
"if the surface of the sphere is allowed to intersect itself. This program "
"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston "
"and Michael McGuffin. This program is not included with the XScreenSaver "
"package, but if you don't have it already, you can find it at "
"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
msgstr ""
"SphereEversion tekent een animatie van een kegel die binnenstebuiten is "
"gedraaid. Een kogel kan binnenstebuiten worden gedraaid zonder daarbij een "
"traan te laten. scherpe kreukels of onderbrekingen, wanneer de oppervlakte van "
"de kogel zichzelf kruist. Dit programma maakt een animatie wat ook wel bekend "
"staat als de \"Thurston Eversion. \" Geschreven door Nathaniel Thurston en "
"Michael McGuffin. Dit programma wordt niet meegeleverd met het pakket "
"\"XScreenSaver\" maar als je het nog niet hebt dan kun je het vinden op "
"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."

#: hacks/config/spheremonics.xml.h:9
msgid "Resolution"
msgstr "Resolutie"

#: hacks/config/spheremonics.xml.h:20
msgid "Smoothed Lines"
msgstr "Gladde lijnen"

#: hacks/config/spheremonics.xml.h:23
msgid "Spheremonics"
msgstr "Spheremonics"

#: hacks/config/spheremonics.xml.h:24
msgid ""
"These closed objects are commonly called spherical harmonics, although they are "
"only remotely related to the mathematical definition found in the solution to "
"certain wave functions, most notable the eigenfunctions of angular momentum "
"operators. Written by Paul Bourke and Jamie Zawinski."
msgstr ""
"Deze gesloten objecten worden normaal gesproken sferische harmonieën genoemd, "
"alhoewel zij alleen in de verte verwant zijn aan de wiskundie definitie die "
"gevonden kan worden in bepaalde golffuncties (eigenwaarden van "
"hoeksnelheidsoperatoren).Geschreven door Paul Bourke en Jamie Zawinski."

#: hacks/config/spiral.xml.h:2
msgid "Cycles"
msgstr "Cycli"

#: hacks/config/spiral.xml.h:7
msgid ""
"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
"means moire; interference patterns, of course."
msgstr ""
"Bewegende cirkelvormige patronen, door  Peter Schmitzberger. Bewegende "
"cirkelvormige patronen  betekent natuurlijk\"moiré\" [verstoringspatronen"

#: hacks/config/spiral.xml.h:11
msgid "Spiral"
msgstr "Spiraal"

#: hacks/config/spotlight.xml.h:1
msgid ""
"Draws a spotlight scanning across a black screen, illumnating the underlying "
"desktop when it passes. Written by Rick Schultz."
msgstr ""
"Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het "
"onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven door "
"Rick Schultz."

#: hacks/config/spotlight.xml.h:6
msgid "Spotlight"
msgstr "Bundellicht"

#: hacks/config/sproingies.xml.h:3
msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
msgstr ""
"Waar \"Q-Bert\" en \"Marble Madness\" samenkomen. Geschreven door Ed Mackey."

#: hacks/config/sproingies.xml.h:9
msgid "Sproingies"
msgstr "Trappenstijging"

#: hacks/config/squiral.xml.h:3
msgid ""
"Draws a set of interacting, square-spiral-producing automata. The spirals grow "
"outward until they hit something, then they go around it. Written by Jeff "
"Epler."
msgstr ""
"Tekent een set van [interacting], vierkant-spiraalvormige [automata] De "
"spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er dan "
"omheen zullen gaan. Geschreven door Jeff Epler."

#: hacks/config/squiral.xml.h:5
msgid "Handedness"
msgstr "Handigheid"

#: hacks/config/squiral.xml.h:7
msgid "Left"
msgstr "Links"

#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
msgid "Randomness"
msgstr "Willekeur"

#: hacks/config/squiral.xml.h:12
msgid "Right"
msgstr "Rechts"

#: hacks/config/squiral.xml.h:17
msgid "Squiral"
msgstr "Squiral"

#: hacks/config/ssystem.xml.h:1
msgid "SSystem"
msgstr "SSystem"

#: hacks/config/ssystem.xml.h:2
msgid ""
"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
"planets and a few major satellites, with four camera modes. Written by Raul "
"Alonso. This is not included with the XScreenSaver package, but is packaged "
"separately. Note: SSystem does not work as a screen saver on all systems, "
"because it doesn't communicate with xscreensaver properly. It happens to work "
"with some window managers, but not with others, so your mileage may vary. "
"SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/&gt;, but is "
"now gone. You may still be able to find copies elsewhere. SSystem has since "
"evolved into two different programs: OpenUniverse "
"(http://openuniverse.sourceforge.net/) and Celestia "
"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with "
"xscreensaver at all. You are encouraged to nag their authors into adding "
"xscreensaver support!"
msgstr ""
"SSystem is een GL solar systeem simulator. Het simuleert zogenaamde \"flybys\" "
"van de zon, de negen planeten en enkele grote satellieten, met vier "
"camerastandpunten. Geschreven door Raul Alonso. Dit wordt niet meegeleverd met "
"het pakket \"XScreensaver\", maar wordt apart beschikbaar gesteld. Let op: de "
"schermbeveiliging SSystem doet het niet op alle systemen, omdat het niet op  de "
"juiste wijze communiceert met het programma xscreensaver. Het blijkt dat het "
"soms werkt met enkele windowmanagers, maar niet met allen, dus het hangt er "
"maar vanaf of je er profijt van kunt hebben. SSystem was ooit beschikbaar via "
"&lt;http://www1.las.es/~amil/ssystem/&gt;, maar tegenwoordig kun je het pakkeet "
"niet meer vinden op deze locatie. Toch moet het nog mogelijk zijn om ergens "
"kopieën van het programma te vinden. Sindsdien heeft SSystem zicht ontwikkeld "
"tot twee verschillende programma's: OpenUniverse "
"(http://openuniverse.sourceforge.net/) en Celestia "
"(http://www.shatters.net/celestia/). Jammer genoeg werken beiden programma's "
"niet met xscreensaver. Bij deze wordt u aangemoedigd om de auteurs van het "
"programma lastig te vallen met verzoeken voor xscreensaver-ondersteuning."

#: hacks/config/stairs.xml.h:6
msgid "Stairs"
msgstr "Trappen"

#: hacks/config/stairs.xml.h:8
msgid ""
"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
"staircase."
msgstr ""
"Van Marcelo Vianna, dit is zijn derde GL-bewerking van Escher, dit tekent de "
"oneindige trap."

#: hacks/config/starfish.xml.h:1
msgid "Color Gradients"
msgstr "Kleurverloop"

#: hacks/config/starfish.xml.h:7
msgid "Pulsating Blob"
msgstr "Kloppende klodder"

#: hacks/config/starfish.xml.h:10
msgid "Starfish"
msgstr "Starfish"

#: hacks/config/starfish.xml.h:13
msgid ""
"This generates a sequence of undulating, throbbing, star-like patterns which "
"pulsate, rotate, and turn inside out. Another display mode uses these shapes to "
"lay down a field of colors, which are then cycled. The motion is very organic. "
"Written by Jamie Zawinski."
msgstr ""
"Dit genereert een serie van golvende, bonzende, stervormige patronen, die  "
"kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere "
"weergavemodus gebruikt deze vormen om een veld van kleuren neer te leggen, die "
"dan ronddraaien. De beweging is zeer organisch van aard. Geschreven door Jamie "
"Zawinski."

#: hacks/config/starwars.xml.h:2
msgid "Anti-aliased Lines"
msgstr "Anti-aliased lijnen"

#: hacks/config/starwars.xml.h:3
msgid "Centered Text"
msgstr "Gecentreerde tekst"

#: hacks/config/starwars.xml.h:4
msgid ""
"Draws a stream of text slowly scrolling into the distance at an angle, over a "
"star field, like at the beginning of the movie of the same name. Written by "
"Jamie Zawinski and Claudio Matauoka."
msgstr ""
"Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de verte, "
"over een sterreveld heem, zoals het begin van de film \"StarWars\" Geschreven "
"door Jamie Zawinski en Claudio Matauoka."

#: hacks/config/starwars.xml.h:5
msgid "Fade Out"
msgstr "Geleidelijk Vervagen"

#: hacks/config/starwars.xml.h:7
msgid "Flush Left Text"
msgstr "Linkertekst verwijderen"

#: hacks/config/starwars.xml.h:8
msgid "Flush Right Text"
msgstr "Rechtertekst verwijderen"

#: hacks/config/starwars.xml.h:9
msgid "Font Point Size"
msgstr "Puntgrootte lettertype"

#: hacks/config/starwars.xml.h:10
msgid "Scroll Speed"
msgstr "Loopsnelheid"

#: hacks/config/starwars.xml.h:13
msgid "Star Rotation Speed"
msgstr "Draaisnelheid van de ster"

#: hacks/config/starwars.xml.h:14
msgid "StarWars"
msgstr "StarWars"

#: hacks/config/starwars.xml.h:15
msgid "Text Columns"
msgstr "Tekstkolommen"

#: hacks/config/starwars.xml.h:16
msgid "Text Lines"
msgstr "Tekstlijnen:"

#: hacks/config/starwars.xml.h:18
msgid "Thick Lines"
msgstr "dikke tekstlijnen"

#: hacks/config/starwars.xml.h:19
msgid "Wrap Long Lines"
msgstr "Terugloop lange tekstlijnen"

#: hacks/config/stonerview.xml.h:1
msgid ""
"Chains of colorful squares dance around each other in complex spiral patterns. "
"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver."
msgstr ""
"Een ketting van kleurrijke vierkanten die rond elkaar dansen in complexe "
"spiraalvormen. Geschreven door Andrew Plotkin, gebaseerd op de "
"schermbeveiliging \"electropaint\" van  SGI."

#: hacks/config/stonerview.xml.h:3
msgid "StonerView"
msgstr "StonerView"

#: hacks/config/strange.xml.h:1
msgid "Curviness"
msgstr "Curve-hoeveelheid"

#: hacks/config/strange.xml.h:9
msgid "Strange"
msgstr "Vreemd"

#: hacks/config/strange.xml.h:10
msgid ""
"This draws strange attractors: it's a colorful, unpredictably-animating field "
"of dots that swoops and twists around. The motion is very nice. Written by "
"Massimino Pascal."
msgstr ""
"Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar "
"geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is zeer "
"leuk. Geschreven door Massimino Pascal."

#: hacks/config/superquadrics.xml.h:2
msgid ""
"Ed Mackey reports that he wrote the first version of this program in BASIC on a "
"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and "
"has specular reflections."
msgstr ""
"Ed Mackey meldde dat hij de eerste versie schreef van zijn programma BASIC op "
"een commodore 64 in 1987, als een 320x200 zwart/wit raster. Nu heeft het GL en "
"spectaculaire weerspiegelingen."

#: hacks/config/superquadrics.xml.h:10
msgid "Superquadrics"
msgstr "Superquadrics"

#: hacks/config/swirl.xml.h:4
msgid ""
"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but "
"you might have seen a Mac program similar to this called FlowFazer. There is "
"also a cool Java applet of a similar concept."
msgstr ""
"Meer stromende, wervelende patronen. Deze versie is van M. Dobie en R. Taylor, "
"maar je zou al eens Mac-programma gezien kunnen hebben die erop gelijkt met de "
"naam \"FlowFazer\". Er is een toffe Java-applet met eenzelfde soort concept"

#: hacks/config/swirl.xml.h:8
msgid "Swirl"
msgstr "Wervelen"

#: hacks/config/t3d.xml.h:1
msgid "0°"
msgstr "0°"

#: hacks/config/t3d.xml.h:2
msgid "5 Minute Tick Marks"
msgstr "Tikmarkeringen voor elke 5 minuten"

#: hacks/config/t3d.xml.h:3
msgid "90°"
msgstr "90°"

#: hacks/config/t3d.xml.h:4
msgid "Bigger"
msgstr "Groter"

#: hacks/config/t3d.xml.h:5
msgid "Cycle Seconds"
msgstr "Seconden v/e cyclus"

#: hacks/config/t3d.xml.h:10
msgid "Minute Tick Marks"
msgstr "Tikmarkeringen voor elke minuut"

#: hacks/config/t3d.xml.h:12
msgid "Smaller"
msgstr "Kleiner"

#: hacks/config/t3d.xml.h:14
msgid "T3D"
msgstr "T3D"

#: hacks/config/t3d.xml.h:15
msgid ""
"This draws a working analog clock composed of floating, throbbing bubbles. "
"Written by Bernd Paysan."
msgstr ""
"Dit tekent een werkende analoge klok samengesteld uit zwevende, kloppende "
"zeepbellen. Geschreven door Bernd Paysan."

#: hacks/config/t3d.xml.h:16
msgid "Turn Side-to-Side"
msgstr "Zij aan zij draaien"

#: hacks/config/t3d.xml.h:17
msgid "Wobbliness"
msgstr "Hobbelig"

#: hacks/config/thornbird.xml.h:1
msgid ""
"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
"Auckland."
msgstr ""
"Geeft een weergave van de fractal \"Bird in a Thornbush\" Geschreven door Tim "
"Auckland."

#: hacks/config/thornbird.xml.h:6
msgid "Points"
msgstr "Punten"

#: hacks/config/thornbird.xml.h:12
msgid "Thornbird"
msgstr "Thornbird"

#: hacks/config/triangle.xml.h:2
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth."
msgstr ""
"Genereert willekeurige bergketens waarbij men gebruikt maakt van herhalende "
"onderverdeling van driehoeken. Geschreven door Tobias Gloth."

#: hacks/config/triangle.xml.h:7
msgid "Triangle"
msgstr "Driehoek"

#: hacks/config/truchet.xml.h:4
msgid ""
"This draws line- and arc-based Truchet patterns that tile the screen. Written "
"by Adrian Likins."
msgstr ""
"Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm "
"betegelen. Geschreven door Adrian Likins."

#: hacks/config/truchet.xml.h:5
msgid "Truchet"
msgstr "Truchet"

#: hacks/config/twang.xml.h:2
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
msgstr ""
"Verdeelt het scherm in een raster en plukt er vervolgens aan. Geschreven door "
"Dan Bornstein."

#: hacks/config/twang.xml.h:6
msgid "Jumpy"
msgstr "Springerig"

#: hacks/config/twang.xml.h:11
msgid "Springiness"
msgstr "Springerig"

#: hacks/config/twang.xml.h:13
msgid "Transference"
msgstr "Overplaatsing"

#: hacks/config/twang.xml.h:14
msgid "Twang"
msgstr "Twang"

#: hacks/config/vermiculate.xml.h:1
msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce."

#: hacks/config/vermiculate.xml.h:2
msgid "Vermiculate"
msgstr "Wormvormig"

#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
msgid "2 seconds"
msgstr "2 seconden"

#: hacks/config/vidwhacker.xml.h:4
msgid "Image Directory"
msgstr "Afbeeldingenmap"

#: hacks/config/vidwhacker.xml.h:5
msgid ""
"This is actually just a shell script that grabs a frame of video from the "
"system's video input, and then uses some PBM filters (chosen at random) to "
"manipulate and recombine the video frame in various ways (edge detection, "
"subtracting the image from a rotated version of itself, etc.) Then it displays "
"that image for a few seconds, and does it again. This works really well if you "
"just feed broadcast television into it."
msgstr ""
"Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een systeem met "
"een videoingang, waarna het enkele PBM-filters gebruikt (willekeurig gekozen) "
"om het videoframe op verschillende manieren te manipuleren en opnieuw te "
"combineren (randdetectie, de afbeelding onttrekken van een gedraaide versie van "
"zichzelf, etc ...) Dan zal het de afbeelding voor enkele seconden tonen, waarna "
"het weer opnieuw begint. Dit werkt goed wanneer je het televisieuitzendingen "
"geeft "

#: hacks/config/vidwhacker.xml.h:6
msgid "VidWhacker"
msgstr "VidWhacker"

#: hacks/config/vines.xml.h:6
msgid ""
"This one generates a continuous sequence of small, curvy geometric patterns. It "
"scatters them around your screen until it fills up, then it clears the screen "
"and starts over. Written by Tracy Camp and David Hansen."
msgstr ""
"Dit genereert een blijvend serie van smalle, bochtige, geometrische patronen. "
"Het verstrooid ze op het scherm totdat deze opgevuld is, daarna wordt het "
"scherm geleegd waarna het weer opnieuw begint. Geschreven door Tracy Camp en "
"David Hansen"

#: hacks/config/vines.xml.h:8
msgid "Vines"
msgstr "Klimplanten"

#: hacks/config/wander.xml.h:5
msgid "Draw Spots"
msgstr "Vlekken tekenen"

#: hacks/config/wander.xml.h:6
msgid ""
"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
msgstr ""
"Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. "
"Geschreven dor Rick Campbell."

#: hacks/config/wander.xml.h:14
msgid "Sustain"
msgstr "Doorstaan"

#: hacks/config/webcollage.xml.h:3
msgid "Dictionary File"
msgstr "Woordenboekbestand"

#: hacks/config/webcollage.xml.h:5
msgid "Overall Filter Program"
msgstr "Globaal filterprogramma"

#: hacks/config/webcollage.xml.h:6
msgid "Per-Image Filter Program"
msgstr "Per afbeelding filterprogramma"

#: hacks/config/webcollage.xml.h:9
msgid ""
"This program makes collages out of random images pulled off of the World Wide "
"Web. It finds these images by doing random web searches, and then extracting "
"images from the returned pages. It can also be set up to filter the images "
"through the `VidWhacker' program, above, which looks really great. (Note that "
"most of the images it finds are text, and not pictures. This is because most of "
"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski."
msgstr ""
"Dit programma maakt collages van willekeurige afbeeldingen die van het internet "
"zijn afgehaald. Het vindt deze afbeeldingen door willekeurige webzoekopdrachten "
"te doen en vervolgens de afbeelding onttrekken uit de teruggegeven pagina's. "
"Het kan ook ingesteld worden om de afbeeldingen te filteren via "
"bovenstaand\"VidWhacker\"-programma, wat zeer goed werkt (Opgelet: de meeste "
"afbeeldingen die gevonden worden blijkt tekst te zijn en geen plaatjes. Dit "
"omdat de meeste afbeeldingen op het web afbeeldingen van tekst zijn. Wat "
"eigenlijk wel jammer is.) Geschreven door Jamie Zawinski."

#: hacks/config/webcollage.xml.h:10
msgid "URL Timeout"
msgstr "URL tijdslimiet"

#: hacks/config/webcollage.xml.h:11
msgid "WebCollage"
msgstr "WebCollage"

#: hacks/config/whirlwindwarp.xml.h:2
msgid ""
"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
"strength of each forcefield changes continuously, and it is also switched on "
"and off at random. By Paul 'Joey' Clark."
msgstr ""
"Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De kracht "
"van ieder krachtveld verandert continue en wordt ook willekeurig aan of uit "
"gezet. Van  'Joey' Clark."

#: hacks/config/whirlwindwarp.xml.h:7
msgid "Trail Size"
msgstr "Sporengrootte"

#: hacks/config/whirlwindwarp.xml.h:8
msgid "WhirlwindWarp"
msgstr "WhirlwindWarp"

#: hacks/config/whirlygig.xml.h:1
msgid "Amplitude"
msgstr "Omvang"

#: hacks/config/whirlygig.xml.h:2
msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
msgstr ""
"Tekent inzoomende kettingen van kronkelige vlekken. Geschreven door Ashton Trey "
"Belew."

#: hacks/config/whirlygig.xml.h:5
msgid "Whirlies"
msgstr "Whirlies"

#: hacks/config/whirlygig.xml.h:6
msgid "WhirlyGig"
msgstr "WhirlyGig"

#: hacks/config/worm.xml.h:1
msgid ""
"An ancient xlock hack that draws multicolored worms that crawl around the "
"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling."
msgstr ""
"Een oude bewerking van het programma \"xlock\" wat multikleurige wormen tekent "
"die rondkruipen op het scherm. Geschreven door Brad Taylor, Dave Lemke, Boris "
"Putanec, en Henrik Theiling."

#: hacks/config/xaos.xml.h:1
msgid "XaoS"
msgstr "XaoS"

#: hacks/config/xaos.xml.h:2
msgid ""
"XaoS generates fast fly-through animations of the Mandelbrot and other fractal "
"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the "
"XScreenSaver package, but if you don't have it already, you can find it at "
"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
msgstr ""
"XaoS genereert snelle doorvliegende animaties van Mandelbrot en andere "
"fractalseries. Geschreven door Thomas Marsh en  Jan Hubicka. Dit wordt niet "
"meegeleverd met het pakket \"XScreenSaver\" maar als je het nog niet zou hebben "
"kun je het verkrijgen via &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."

#: hacks/config/xdaliclock.xml.h:1
msgid "12-Hour Time"
msgstr "12 uursaanduiding"

#: hacks/config/xdaliclock.xml.h:2
msgid "24-Hour Time"
msgstr "24 uursaanduiding "

#: hacks/config/xdaliclock.xml.h:3
msgid "Cycle Colors"
msgstr "Cycluskleuren"

#: hacks/config/xdaliclock.xml.h:4
msgid "Display Seconds"
msgstr "Seconden weergeven"

#: hacks/config/xdaliclock.xml.h:5
msgid "Huge Font"
msgstr "Enorm groot lettertype"

#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
msgid "Large Font"
msgstr "Groot lettertype"

#: hacks/config/xdaliclock.xml.h:7
msgid "Medium Font"
msgstr "Gemiddeld lettertype"

#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
msgid "Small Font"
msgstr "Klein lettertype"

#: hacks/config/xdaliclock.xml.h:9
msgid "XDaliClock"
msgstr "XDaliClock"

#: hacks/config/xdaliclock.xml.h:10
msgid ""
"XDaliClock draws a large digital clock, the numbers of which change by "
"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
"included with the XScreenSaver package, but if you don't have it already, you "
"can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
msgstr ""
"XDaliClock tekent een grote digitale klok, waarvan de cijfers veranderen door "
"te smelten in nieuwe vormen. Geschreven door Jamie Zawinski. Dit wordt niet "
"meegeleverd met het pakket \"XScreenSaver\" maar wanneer je het nog niet hebt "
"dan kun je het verkrijgen via &lt;http://www.jwz.org/xdaliclock/&gt;."

#: hacks/config/xearth.xml.h:1
msgid "Bright"
msgstr "Lichtgevend"

#: hacks/config/xearth.xml.h:2
msgid "Date/Time Stamp"
msgstr "Datum/tijdsaanduiding"

#: hacks/config/xearth.xml.h:3
msgid "Day  Dim"
msgstr "Dagschemering"

#: hacks/config/xearth.xml.h:5
msgid "Display Stars"
msgstr "Sterren weergeven"

#: hacks/config/xearth.xml.h:8
msgid "Label Cities"
msgstr "Steden benoemen"

#: hacks/config/xearth.xml.h:9
msgid "Lower Left"
msgstr "Onder links"

#: hacks/config/xearth.xml.h:10
msgid "Lower Right"
msgstr "Rechtsonder"

#: hacks/config/xearth.xml.h:13
msgid "Mercator Projection"
msgstr "Mercator projectie"

#: hacks/config/xearth.xml.h:14
msgid "Night   Dim"
msgstr "Nachtschemering"

#: hacks/config/xearth.xml.h:15
msgid "No Stars"
msgstr "Geen sterren"

#: hacks/config/xearth.xml.h:16
msgid "North/South Rotation"
msgstr "Noord/Zuid rotatie"

#: hacks/config/xearth.xml.h:18
msgid "Orthographic Projection"
msgstr "Orthografische projectie"

#: hacks/config/xearth.xml.h:19
msgid "Real Time"
msgstr "Werkelijke tijd"

#: hacks/config/xearth.xml.h:20
msgid "Shaded Image"
msgstr "Geschaduwde afbeelding"

#: hacks/config/xearth.xml.h:21
msgid "Sharp"
msgstr "Duidelijk"

#: hacks/config/xearth.xml.h:23
msgid "Spacing"
msgstr "Afstand"

#: hacks/config/xearth.xml.h:26
msgid "Terminator   Blurry"
msgstr "Terminator   Vaag"

#: hacks/config/xearth.xml.h:27
msgid "Time Warp"
msgstr "Tijdwarp"

#: hacks/config/xearth.xml.h:29
msgid "Upper Left"
msgstr "Linksboven"

#: hacks/config/xearth.xml.h:30
msgid "Upper Right"
msgstr "Rechtsboven"

#: hacks/config/xearth.xml.h:31
msgid ""
"XEarth draws an image of the Earth, as seen from your favorite vantage point in "
"space, correctly shaded for the current position of the Sun. Written by Kirk "
"Johnson. This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at "
"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
msgstr ""
"Xearth tekent een afbeelding van de Aarde, gezien vanaf je favoriete punt uit "
"de ruimte, met de juiste schaduwval door de huidige positie van de zon. "
"Geschreven door Kirk Johnson. Dit wordt niet meegeleverd met het pakket "
"\"XScreensaver\", maar wanneer je het niet zou hebben dan kun je het verkrijgen "
"via &lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."

#: hacks/config/xearth.xml.h:32
msgid "Xearth"
msgstr "Xearth"

#: hacks/config/xfishtank.xml.h:5
msgid "Fish"
msgstr "Vis"

#: hacks/config/xfishtank.xml.h:6
msgid "Fish Speed"
msgstr "Snelheid Vissen"

#: hacks/config/xfishtank.xml.h:7
msgid ""
"Fish! This is not included with the XScreenSaver package, but if you don't have "
"it already, you can find it at "
"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
msgstr ""
"Fish! Dit wordt niet meegeleverd met het pakket \"XScreenSaver\" maar wanneer "
"je het nog niet hebt dan kun je het verkrijgen via "
"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."

#: hacks/config/xfishtank.xml.h:12
msgid "XFishTank"
msgstr "XFishTank"

#: hacks/config/xflame.xml.h:1
msgid "Bitmap File"
msgstr "Bitmapbestand"

#: hacks/config/xflame.xml.h:2
msgid ""
"Draws a simulation of pulsing fire. It can also take an arbitrary image and set "
"it on fire too. Written by Carsten Haitzler, hacked on by many others."
msgstr ""
"Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige "
"afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door Carsten "
"Haitzler, aan meegewerkt door vele anderen."

#: hacks/config/xflame.xml.h:3
msgid "Enable Blooming"
msgstr "Verdraaiing inschakelen"

#: hacks/config/xflame.xml.h:8
msgid "Xflame"
msgstr "Xflame"

#: hacks/config/xjack.xml.h:4
msgid ""
"This program behaves schizophrenically and makes a lot of typos. Written by "
"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''"
msgstr ""
"Dit programma gedraagt zich schizofreen en maakt veel typefouten. Geschreven "
"door Jamie Zawinski. Wanneer je het meesterwerk van Stanley Kubrick, \"The "
"Shining\" nog nooit gezien hebt dan zul je dit niet begrijpen. Diegene die de "
"film wel hadden gezien beschreven dit programma als inspirerend."

#: hacks/config/xjack.xml.h:5
msgid "Xjack"
msgstr "Xjack"

#: hacks/config/xlyap.xml.h:1
msgid ""
"This generates pretty fractal pictures by doing funky math involving the "
"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
"Record."
msgstr ""
"Dit genereert mooie fractale afbeeldingen door \"funky\" wiskunde waarbij het "
"\"Lyapunov\" exponent wordt gebruikt. Het heeft een mooie interactieve modus. "
"Geschreven door Ron Record."

#: hacks/config/xlyap.xml.h:2
msgid "Xlyap"
msgstr "Xlyap"

#: hacks/config/xmatrix.xml.h:1
msgid ""
"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
"Jamie Zawinski."
msgstr ""
"Een vertolking van schuivende tekst zoals deze te zien is in de film \"The "
"Matrix\" Geschreven door Jamie Zawinski."

#: hacks/config/xmatrix.xml.h:2
msgid "Binary Encoding"
msgstr "Binaire codering"

#: hacks/config/xmatrix.xml.h:3
msgid "Expansion Algorithm"
msgstr "Expansiealgoritme"

#: hacks/config/xmatrix.xml.h:5
msgid "Full"
msgstr "Vol"

#: hacks/config/xmatrix.xml.h:6
msgid "Genetic Encoding"
msgstr "Genetische codering"

#: hacks/config/xmatrix.xml.h:7
msgid "Hexadecimal Encoding"
msgstr "Hexadecimale codering"

#: hacks/config/xmatrix.xml.h:9
msgid "Matrix Encoding"
msgstr "Matrix codering"

#: hacks/config/xmatrix.xml.h:10
msgid "Phone Number"
msgstr "Telefoonnummer"

#: hacks/config/xmatrix.xml.h:11
msgid "Run Trace Program"
msgstr "Uitvoeren traceerprogramma"

#: hacks/config/xmatrix.xml.h:12
msgid "Slider Algorithm"
msgstr "Schuifbalkalgoritme "

#: hacks/config/xmatrix.xml.h:17
msgid "Synergistic Algorithm"
msgstr "Synergetisch algortime"

#: hacks/config/xmatrix.xml.h:18
msgid "Xmatrix"
msgstr "Xmatrix"

#: hacks/config/xmountains.xml.h:2
msgid "Reflections"
msgstr "Weerspiegelingen"

#: hacks/config/xmountains.xml.h:3
msgid "Side View"
msgstr "Zijaanzicht"

#: hacks/config/xmountains.xml.h:6
msgid "Top View"
msgstr "Weergave (bovenzijde)"

#: hacks/config/xmountains.xml.h:7
msgid ""
"XMountains generates realistic-looking fractal terrains of snow-capped "
"mountains near water, with either a top view or a side view. Written by Stephen "
"Booth. This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at "
"&lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Be sure to compile it with "
"-DVROOT or it won't work right when launched by the xscreensaver daemon."
msgstr ""
"XMountains genereert realistisch uitziende fractal gebieden met sneeuwkappen "
"bedekte bergen, met ofwel een zijaanzicht ofwel een weergave vanaf de "
"bovenzijde. Geschreven door Stephen Booth. Deze wordt niet meegeleverd in het "
"pakket XScreenSaver, maar wanneer je het nog niet hebt dan kun je het "
"verkrijgen via &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Wees er zeker "
"van dat je het compileert met de optie \"with -DVROOT\" of het zal niet werken "
"wanneer de xscreensaver-daemon het programma wil starten."

#: hacks/config/xmountains.xml.h:8
msgid "Xmountains"
msgstr "Xmountains"

#: hacks/config/xrayswarm.xml.h:1
msgid ""
"Draws a few swarms of critters flying around the screen, with nicely faded "
"color trails behind them. Written by Chris Leger."
msgstr ""
"Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke "
"vervagende kleursporen achterlaten"

#: hacks/config/xrayswarm.xml.h:5
msgid "XRaySwarm"
msgstr "XRaySwarm"

#: hacks/config/xsnow.xml.h:1
msgid ""
"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find "
"it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
msgstr ""
"Tekent vallende sneeuw en de af en toe verschijnende Kerstman. Door Rick "
"Jansen. Je kunt het verkrijgen via &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."

#: hacks/config/xsnow.xml.h:2
msgid "Xsnow"
msgstr "Xsnow"

#: hacks/config/xspirograph.xml.h:4
msgid "Layers"
msgstr "Lagen"

#: hacks/config/xspirograph.xml.h:5
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
"Singh."
msgstr ""
"Simuleert dat speelgoed, een slagpen tussen twee plastic tandwielen, uit je "
"kinderjaren. Door Rohit Singh."

#: hacks/config/xspirograph.xml.h:6
msgid "XSpiroGraph"
msgstr "XSpiroGraph"

#: hacks/config/xteevee.xml.h:1
msgid "Color Bars Enabled"
msgstr "Gekleurde balken activeren"

#: hacks/config/xteevee.xml.h:2
msgid "Cycle Through Modes"
msgstr "Door modi wandelen"

#: hacks/config/xteevee.xml.h:3
msgid "Rolling Enabled"
msgstr "Golven activeren"

#: hacks/config/xteevee.xml.h:4
msgid "Static Enabled"
msgstr "Statische ruis activeren"

#: hacks/config/xteevee.xml.h:5
msgid "XTeeVee"
msgstr "XTeeVee"

#: hacks/config/xteevee.xml.h:6
msgid ""
"XTeeVee simulates various television problems, including static, loss of "
"vertical hold, and a test pattern. By Greg Knauss."
msgstr ""
"XTeevee simuleert verscheidene televisiestoringen, inclusief statische ruis, "
"verticale verschuivingen en een testbeeld. Geschreven door Greg Knauss."

#: hacks/config/zoom.xml.h:3
msgid "Lens Offset"
msgstr "Offset lens"

#: hacks/config/zoom.xml.h:4
msgid "Lenses"
msgstr "Lenzen"

#: hacks/config/zoom.xml.h:9
msgid ""
"Zooms in on a part of the screen and then moves around. With the -lenses option "
"the result is like looking through many overlapping lenses rather than just a "
"simple zoom. Written by James Macnicol."
msgstr ""
"Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de "
"lenzen-optie is het resultaat alsof je kijkt door vele overlappende lenzen in "
"plaats van een gewone zoom. Geschreven door James Macnicol."