summaryrefslogtreecommitdiffstats
path: root/debian/_base/core/tdegames/debian/man/ksokoban-trinity.man
diff options
context:
space:
mode:
Diffstat (limited to 'debian/_base/core/tdegames/debian/man/ksokoban-trinity.man')
-rw-r--r--debian/_base/core/tdegames/debian/man/ksokoban-trinity.man35
1 files changed, 0 insertions, 35 deletions
diff --git a/debian/_base/core/tdegames/debian/man/ksokoban-trinity.man b/debian/_base/core/tdegames/debian/man/ksokoban-trinity.man
deleted file mode 100644
index 43992ee7c..000000000
--- a/debian/_base/core/tdegames/debian/man/ksokoban-trinity.man
+++ /dev/null
@@ -1,35 +0,0 @@
-.TH KSOKOBAN 6
-.SH NAME
-ksokoban \- The Japanese warehouse keeper game
-.SH SYNOPSIS
-.B ksokoban
-.I [Qt-options] [TDE-options] [file]
-.SH DESCRIPTION
-The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
-the Japanese company Thinking Rabbit, Inc. ``Sokoban'' is Japanese for
-``warehouse keeper''. The idea is that you are a warehouse keeper
-trying to push crates to their proper locations in a warehouse.
-
-The problem is that you cannot pull the crates or step over them. If
-you are not careful, some of the crates can get stuck in wrong places
-and/or block your way.
-
-It can be rather difficult just to solve a level. But if you want to
-make it even harder, you can try to minimise the number of moves
-and/or pushes you use to solve the level.
-
-To make the game more fun for small kids (below 10 years or so), some
-collections with easier levels are also included in
-\fBksokoban\fP. These are marked \fI(easy)\fP in the level collection
-menu. Of course, these levels can be fun for adults too, for example
-if you don't want to expose yourself to too much mental strain.
-.so kdeopt.part
-.SH PROGRAM ARGUMENTS
-.TP
-.I file
-Level collection file to load
-.SH SEE ALSO
-More detailed user documentation is available from
-.BR help:/ksokoban
-(either enter this URL into \fBkonqueror\fP, or run `khelpcenter
-help:/ksokoban').