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-rw-r--r--asciiquarium/src/sprite.cpp94
1 files changed, 0 insertions, 94 deletions
diff --git a/asciiquarium/src/sprite.cpp b/asciiquarium/src/sprite.cpp
deleted file mode 100644
index 5606e489..00000000
--- a/asciiquarium/src/sprite.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Asciiquarium - Native KDE Screensaver based on the Asciiquarium program
- * (c) Kirk Baucom <kbaucom@schizoid.com>, which you can find at
- * http://www.robobunny.com/projects/asciiquarium/
- *
- * Ported to KDE by Maksim Orlovich <maksim@kde.org> and
- * Michael Pyne <michael.pyne@kdemail.net>.
- *
- * Copyright (c) 2003 Kirk Baucom <kbaucom@schizoid.com>
- * Copyright (c) 2005 Maksim Orlovich <maksim@kde.org>
- * Copyright (c) 2005 Michael Pyne <michael.pyne@kdemail.net>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
-#include "sprite.h"
-
-Sprite::Sprite(Screen* screen, int x, int y, int z, int frameDelay):
- m_screen(screen), m_currentFrame(0), m_x(x), m_y(y), m_z(z),
- m_isKilled(false), m_killAfterLastFrame(false),
- m_ticksSinceFrameChange(0), m_frameDelay(frameDelay)
-{
-}
-
-void Sprite::addFrame(const Frame& frame)
-{
- m_frames.append(frame);
-}
-
-void Sprite::erase()
-{
- m_frames[m_currentFrame].erase(m_screen, m_x, m_y);
-}
-
-void Sprite::paint()
-{
- m_frames[m_currentFrame].paint(m_screen, m_x, m_y);
-}
-
-bool Sprite::timerTick()
-{
- ++m_ticksSinceFrameChange;
- if (m_ticksSinceFrameChange * m_screen->msPerTick() < m_frameDelay)
- return false;
-
- //Ring! Ring!
- m_ticksSinceFrameChange = 0;
- return true;
-}
-
-bool Sprite::tickUpdate()
-{
- if (m_frames.size() == 1)
- return false;
-
- if (!timerTick())
- return false;
-
- erase();
-
- ++m_currentFrame;
- if (m_currentFrame == m_frames.size())
- {
- m_currentFrame = 0;
-
- if(m_killAfterLastFrame)
- {
- erase();
- kill();
- }
- }
-
- return true;
-}
-
-TQRect Sprite::geom() const
-{
- return TQRect(m_x, m_y, m_frames[0].width(), m_frames[0].height());
-}
-
-
-// vim: set et ts=8 sw=4: