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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-01-07 04:10:07 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-01-07 04:10:07 +0000
commitfd3a982e26813f5bcc82c7e89ce6fa2ad44432bf (patch)
tree9eda848e56fcb862fdfdf479adeccd95b6fe387a /kdesktop/kfileividesktop.cpp
parent02f67d0e1355b79b1806746efb0f2f640e57f13d (diff)
downloadtdebase-fd3a982e26813f5bcc82c7e89ce6fa2ad44432bf.tar.gz
tdebase-fd3a982e26813f5bcc82c7e89ce6fa2ad44432bf.zip
Revert automated changes
Sorry guys, they are just not ready for prime time Work will continue as always git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdebase@1212480 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kdesktop/kfileividesktop.cpp')
-rw-r--r--kdesktop/kfileividesktop.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/kdesktop/kfileividesktop.cpp b/kdesktop/kfileividesktop.cpp
index 7d0f201ab..d5e367bc0 100644
--- a/kdesktop/kfileividesktop.cpp
+++ b/kdesktop/kfileividesktop.cpp
@@ -73,15 +73,15 @@ void KFileIVIDesktop::calcRect( const TQString& _text )
int spread = shadowThickness();
TQRect itemTextRect = textRect();
- TQRect tqitemRect = rect();
+ TQRect itemRect = rect();
itemTextRect.setBottom( itemTextRect.bottom() + spread );
itemTextRect.setRight( itemTextRect.right() + spread );
- tqitemRect.setBottom( tqitemRect.bottom() + spread );
- tqitemRect.setRight( tqitemRect.right() + spread );
+ itemRect.setBottom( itemRect.bottom() + spread );
+ itemRect.setRight( itemRect.right() + spread );
setTextRect( itemTextRect );
- setItemRect( tqitemRect );
+ setItemRect( itemRect );
}
void KFileIVIDesktop::paintItem( TQPainter *p, const TQColorGroup &cg)
@@ -191,7 +191,7 @@ void KFileIVIDesktop::drawShadowedText( TQPainter *p, const TQColorGroup &cg )
else {
text = settings->textColor();
shadow = ( settings->bgColor().isValid() ) ? settings->bgColor() :
- ( tqGray( text.rgb() ) > 127 ) ? black : white;
+ ( qGray( text.rgb() ) > 127 ) ? black : white;
if (rebuild) {
setNormalImage(buildShadow(p, align, shadow));
_normalUID = uid;