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| author | Richard Grenville <pyxlcy@gmail.com> | 2012-12-14 20:32:46 +0800 |
|---|---|---|
| committer | Richard Grenville <pyxlcy@gmail.com> | 2012-12-14 20:32:46 +0800 |
| commit | 64a9b80f3b29af29c4b8fc7e6981ac1f321f768c (patch) | |
| tree | 168b6244231fb0dd3842bba21dcd3ddcb322f15b /twin/data/update_default_rules.cpp | |
| parent | 844a51b45a7596c4dcf84068c0f39ea994248ceb (diff) | |
| download | tdebase-64a9b80f3b29af29c4b8fc7e6981ac1f321f768c.tar.gz tdebase-64a9b80f3b29af29c4b8fc7e6981ac1f321f768c.zip | |
Feature #69: Blur window background
- Add window background blur support (--blur-background &
--blur-background-frame), with X Render convolution filter.
The performance sucks. The performance when the window is opaque but
frame is transparent could be improved, but there are two possible
ways and I'm hesitating.
- Known issue: The blurring effect looks very ungraceful during fading.
I could partially fix the problem, but it probably isn't easy to fix
it completely.
Diffstat (limited to 'twin/data/update_default_rules.cpp')
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