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-rw-r--r--konsole/konsole/TEWidget.cpp16
-rw-r--r--konsole/konsole/TEWidget.h1
-rw-r--r--konsole/konsole/TEmuVt102.cpp12
-rw-r--r--konsole/konsole/TEmuVt102.h3
-rw-r--r--konsole/konsole/TEmulation.cpp50
-rw-r--r--konsole/konsole/TEmulation.h8
-rw-r--r--konsole/konsole/konsole.cpp15
7 files changed, 86 insertions, 19 deletions
diff --git a/konsole/konsole/TEWidget.cpp b/konsole/konsole/TEWidget.cpp
index 75545a1e0..71db16143 100644
--- a/konsole/konsole/TEWidget.cpp
+++ b/konsole/konsole/TEWidget.cpp
@@ -1901,7 +1901,7 @@ bool TEWidget::eventFilter( TQObject *obj, TQEvent *e )
return false; // not us
if ( e->type() == TQEvent::KeyPress )
{
- TQKeyEvent* ke = (TQKeyEvent*)e;
+ TQKeyEvent *ke = TQT_TQKEYEVENT(e);
actSel=0; // Key stroke implies a screen update, so TEWidget won't
// know where the current selection is.
@@ -1915,14 +1915,12 @@ bool TEWidget::eventFilter( TQObject *obj, TQEvent *e )
}
emit keyPressedSignal(ke); // expose
-
- // in Qt2 when key events were propagated up the tree
- // (unhandled? -> parent widget) they passed the event filter only once at
- // the beginning. in qt3 this has changed, that is, the event filter is
- // called each time the event is sent (see loop in TQApplication::notify,
- // when internalNotify() is called for KeyPress, whereas internalNotify
- // activates also the global event filter) . That's why we stop propagation
- // here.
+ return true;
+ }
+ if ( e->type() == TQEvent::KeyRelease )
+ {
+ TQKeyEvent* ke = (TQKeyEvent*)e;
+ emit keyReleasedSignal(ke); // expose
return true;
}
if ( e->type() == TQEvent::Enter )
diff --git a/konsole/konsole/TEWidget.h b/konsole/konsole/TEWidget.h
index 1e2c36d87..767190e57 100644
--- a/konsole/konsole/TEWidget.h
+++ b/konsole/konsole/TEWidget.h
@@ -153,6 +153,7 @@ public slots:
signals:
void keyPressedSignal(TQKeyEvent *e);
+ void keyReleasedSignal(TQKeyEvent *e);
void mouseSignal(int cb, int cx, int cy);
void changedFontMetricSignal(int height, int width);
void changedContentSizeSignal(int height, int width);
diff --git a/konsole/konsole/TEmuVt102.cpp b/konsole/konsole/TEmuVt102.cpp
index 8eeb25d54..e0efab745 100644
--- a/konsole/konsole/TEmuVt102.cpp
+++ b/konsole/konsole/TEmuVt102.cpp
@@ -927,12 +927,12 @@ void TEmuVt102::onScrollLock()
the complications towards a configuration file [see KeyTrans class].
*/
-void TEmuVt102::onKeyPress( TQKeyEvent* ev )
+void TEmuVt102::doKeyPress( TQKeyEvent* ev )
{
- if (!listenToKeyPress) return; // someone else gets the keys
emit notifySessionState(NOTIFYNORMAL);
-//printf("State/Key: 0x%04x 0x%04x (%d,%d)\n",ev->state(),ev->key(),ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);
+ //printf("State/Key: 0x%04x 0x%04x (%d,%d)\n", ev->state(),ev->key(),
+ // ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);
// lookup in keyboard translation table ...
int cmd = CMD_none;
@@ -979,7 +979,8 @@ void TEmuVt102::onKeyPress( TQKeyEvent* ev )
if (cmd==CMD_send)
{
- if (((ev->state() & TQt::AltButton) || (metaKeyMode && (ev->state() & TQt::MetaButton))) && !metaspecified)
+ if ((ev->state() & TQt::AltButton) ||
+ (metaKeyMode && ((ev->state() & TQt::MetaButton) || metaIsPressed) && !metaspecified))
sendString("\033");
emit sndBlock(txt,len);
return;
@@ -988,7 +989,8 @@ void TEmuVt102::onKeyPress( TQKeyEvent* ev )
// fall back handling
if (!ev->text().isEmpty())
{
- if ((ev->state() & TQt::AltButton) || (metaKeyMode && (ev->state() & TQt::MetaButton)))
+ if ((ev->state() & TQt::AltButton) ||
+ (metaKeyMode && ((ev->state() & TQt::MetaButton) || metaIsPressed)))
sendString("\033"); // ESC, this is the ALT prefix
TQCString s = m_codec->fromUnicode(ev->text()); // encode for application
// FIXME: In Qt 2, TQKeyEvent::text() would return "\003" for Ctrl-C etc.
diff --git a/konsole/konsole/TEmuVt102.h b/konsole/konsole/TEmuVt102.h
index 05f30ac04..8832a73d8 100644
--- a/konsole/konsole/TEmuVt102.h
+++ b/konsole/konsole/TEmuVt102.h
@@ -60,7 +60,8 @@ public:
void changeGUI(TEWidget* newgui);
~TEmuVt102();
- virtual void onKeyPress(TQKeyEvent*);
+ virtual void doKeyPress(TQKeyEvent*);
+
public slots: // signals incoming from TEWidget
void onMouse(int cb, int cx, int cy);
diff --git a/konsole/konsole/TEmulation.cpp b/konsole/konsole/TEmulation.cpp
index 3aa1cfad4..d7cd13780 100644
--- a/konsole/konsole/TEmulation.cpp
+++ b/konsole/konsole/TEmulation.cpp
@@ -99,6 +99,7 @@ TEmulation::TEmulation(TEWidget* w)
connected(false),
listenToKeyPress(false),
metaKeyMode(false),
+ metaIsPressed(false),
m_codec(0),
decoder(0),
keytrans(0),
@@ -124,6 +125,8 @@ void TEmulation::connectGUI()
this,TQT_SLOT(onHistoryCursorChange(int)));
TQObject::connect(gui,TQT_SIGNAL(keyPressedSignal(TQKeyEvent*)),
this,TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ TQObject::connect(gui,TQT_SIGNAL(keyReleasedSignal(TQKeyEvent*)),
+ this,TQT_SLOT(onKeyReleased(TQKeyEvent*)));
TQObject::connect(gui,TQT_SIGNAL(beginSelectionSignal(const int,const int,const bool)),
this,TQT_SLOT(onSelectionBegin(const int,const int,const bool)) );
TQObject::connect(gui,TQT_SIGNAL(extendSelectionSignal(const int,const int)),
@@ -152,6 +155,8 @@ void TEmulation::changeGUI(TEWidget* newgui)
this,TQT_SLOT(onHistoryCursorChange(int)));
TQObject::disconnect(gui,TQT_SIGNAL(keyPressedSignal(TQKeyEvent*)),
this,TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ TQObject::disconnect(gui,TQT_SIGNAL(keyReleasedSignal(TQKeyEvent*)),
+ this,TQT_SLOT(onKeyReleased(TQKeyEvent*)));
TQObject::disconnect(gui,TQT_SIGNAL(beginSelectionSignal(const int,const int,const bool)),
this,TQT_SLOT(onSelectionBegin(const int,const int,const bool)) );
TQObject::disconnect(gui,TQT_SIGNAL(extendSelectionSignal(const int,const int)),
@@ -276,11 +281,30 @@ void TEmulation::onRcvChar(int c)
/*!
*/
-
void TEmulation::onKeyPress( TQKeyEvent* ev )
{
if (!listenToKeyPress) return; // someone else gets the keys
+
+ // HACK - workaround for what looks like a bug in Qt.
+ // Specifically keep track of when the meta button is pressed or released.
+ // Upon restarting TDE, restored windows do not received the correct KeyEvent state
+ // when multiple keys are pressed: the MetaButton is missing.
+ // Instead on new created window, MetaButton information is correct.
+ // Ex:
+ // Meta is pressed --> the state is correct, both before and after
+ // State: Before=0x0000/After=0x0800 Key: 0x1022
+ // Then h is presed --> the state does not contain the MetaButton anymore
+ // State: Before=0x0000/After=0x0000 Key: 0x0048
+ if (ev->key() == TQt::Key_Meta)
+ metaIsPressed = true;
+
+ doKeyPress(ev);
+}
+
+void TEmulation::doKeyPress( TQKeyEvent* ev )
+{
emit notifySessionState(NOTIFYNORMAL);
+
if (scr->getHistCursor() != scr->getHistLines() && !ev->text().isEmpty())
scr->setHistCursor(scr->getHistLines());
if (!ev->text().isEmpty())
@@ -297,6 +321,30 @@ void TEmulation::onKeyPress( TQKeyEvent* ev )
}
}
+void TEmulation::onKeyReleased( TQKeyEvent* ev )
+{
+ if (!listenToKeyPress) return; // someone else gets the keys
+
+ // HACK - workaround for what looks like a bug in Qt.
+ // Specifically keep track of when the meta button is pressed or released.
+ // Upon restarting TDE, restored windows do not received the correct KeyEvent state
+ // when multiple keys are pressed: the MetaButton is missing.
+ // Instead on new created window, MetaButton information is correct.
+ // Ex:
+ // Meta is pressed --> the state is correct, both before and after
+ // State: Before=0x0000/After=0x0800 Key: 0x1022
+ // Then h is presed --> the state does not contain the MetaButton anymore
+ // State: Before=0x0000/After=0x0000 Key: 0x0048
+ if (ev->key() == TQt::Key_Meta || !(ev->stateAfter() & TQt::MetaButton))
+ metaIsPressed = false;
+
+ doKeyReleased(ev);
+}
+
+void TEmulation::doKeyReleased( TQKeyEvent* ke )
+{
+}
+
// Unblocking, Byte to Unicode translation --------------------------------- --
/*
diff --git a/konsole/konsole/TEmulation.h b/konsole/konsole/TEmulation.h
index 6eac5f91b..b50afc608 100644
--- a/konsole/konsole/TEmulation.h
+++ b/konsole/konsole/TEmulation.h
@@ -55,7 +55,12 @@ public slots: // signals incoming from TEWidget
virtual void onImageSizeChange(int lines, int columns);
virtual void onHistoryCursorChange(int cursor);
- virtual void onKeyPress(TQKeyEvent*);
+
+ // HACK
+ void onKeyPress(TQKeyEvent*); // This should not be overwritten by derived classes
+ virtual void doKeyPress(TQKeyEvent*); // Instead this function should be overwritten if necessary
+ void onKeyReleased(TQKeyEvent*); // This should not be overwritten by derived classes
+ virtual void doKeyReleased(TQKeyEvent*); // Instead this function should be overwritten if necessary
virtual void clearSelection();
virtual void copySelection();
@@ -121,6 +126,7 @@ protected:
bool connected; // communicate with widget
bool listenToKeyPress; // listen to input
bool metaKeyMode; // true -> meta key is handled as Alt
+ bool metaIsPressed; // true -> the meta key has been pressed down - HACK
void setCodec(int c); // codec number, 0 = locale, 1=utf8
diff --git a/konsole/konsole/konsole.cpp b/konsole/konsole/konsole.cpp
index f59ae83da..646edd96b 100644
--- a/konsole/konsole/konsole.cpp
+++ b/konsole/konsole/konsole.cpp
@@ -2376,8 +2376,12 @@ void Konsole::disableMasterModeConnections()
for (; to_it.current(); ++to_it) {
TESession *to = to_it.current();
if (to!=from)
+ {
disconnect(from->widget(),TQT_SIGNAL(keyPressedSignal(TQKeyEvent*)),
to->getEmulation(),TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ disconnect(from->widget(),TQT_SIGNAL(keyReleasedSignal(TQKeyEvent*)),
+ to->getEmulation(),TQT_SLOT(onKeyReleased(TQKeyEvent*)));
+ }
}
}
}
@@ -2392,9 +2396,12 @@ void Konsole::enableMasterModeConnections()
TQPtrListIterator<TESession> to_it(sessions);
for (; to_it.current(); ++to_it) {
TESession *to = to_it.current();
- if (to!=from) {
+ if (to!=from)
+ {
connect(from->widget(),TQT_SIGNAL(keyPressedSignal(TQKeyEvent*)),
to->getEmulation(),TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ connect(from->widget(),TQT_SIGNAL(keyReleasedSignal(TQKeyEvent*)),
+ to->getEmulation(),TQT_SLOT(onKeyReleased(TQKeyEvent*)));
}
}
}
@@ -3736,8 +3743,12 @@ void Konsole::detachSession(TESession* _se) {
for(; from_it.current(); ++from_it) {
TESession *from = from_it.current();
if(from->isMasterMode())
+ {
disconnect(from->widget(), TQT_SIGNAL(keyPressedSignal(TQKeyEvent*)),
- _se->getEmulation(), TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ _se->getEmulation(), TQT_SLOT(onKeyPress(TQKeyEvent*)));
+ disconnect(from->widget(), TQT_SIGNAL(keyReleasedSignal(TQKeyEvent*)),
+ _se->getEmulation(), TQT_SLOT(onKeyReleased(TQKeyEvent*)));
+ }
}
}