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/*
 *  Copyright (C) 2003 by Unai Garro <ugarro@users.sourceforge.net>
 *  Copyright (C) 2004 by Enrico Ros <rosenric@dei.unipd.it>
 *  Copyright (C) 2004 by Stephan Kulow <coolo@kde.org>
 *  Copyright (C) 2004 by Oswald Buddenhagen <ossi@kde.org>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef KDMPIXMAP_H
#define KDMPIXMAP_H

#include "kdmitem.h"

//#include <tqrect.h>
#include <tqpixmap.h>

#include <ksimpleconfig.h>
#include <kstandarddirs.h>

/*
 * KdmPixmap. A pixmap element
 */

class KdmPixmap : public KdmItem {
	Q_OBJECT

public:
	KdmPixmap( KdmItem *parent, const TQDomNode &node, const char *name = 0 );

protected:
	// reimplemented; returns the size of loaded pixmap
	virtual TQSize tqsizeHint();

	// draw the pixmap
	virtual void drawContents( TQPainter *p, const TQRect &r );

	// handle switching between normal / active / prelight configurations
	virtual void statusChanged();

	virtual void setGeometry( const TQRect &newGeometry, bool force );

	struct PixmapStruct {
		struct PixmapClass {
			TQString fullpath;
			TQPixmap pixmap;
			TQPixmap readyPixmap;
			TQColor tint;
			float alpha;	//TODO added: not in greeter.dtd
			bool present;
		} normal, active, prelight;
	} pixmap;

private:
	// Method to load the pixmap path given by the theme
	TQString fullPath( const TQString &fileName );
	void renderSvg( PixmapStruct::PixmapClass *pClass, const TQRect &area );
	void loadPixmap( PixmapStruct::PixmapClass *pClass );
};

#endif