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| author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 11:29:06 +0900 | 
|---|---|---|
| committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 11:45:40 +0900 | 
| commit | faf33629bb6562a6f43f930afafe4b22e9cdb60b (patch) | |
| tree | 8fc6dc6d999a3a039ace28db2fe5b96712fa18e0 /qtruby/rubylib/tutorial/t14/gamebrd.rb | |
| parent | 0ff7d227c65fecb4fb7482ecd679acb594ef5cf7 (diff) | |
| download | tdebindings-faf33629bb6562a6f43f930afafe4b22e9cdb60b.tar.gz tdebindings-faf33629bb6562a6f43f930afafe4b22e9cdb60b.zip | |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'qtruby/rubylib/tutorial/t14/gamebrd.rb')
| -rw-r--r-- | qtruby/rubylib/tutorial/t14/gamebrd.rb | 40 | 
1 files changed, 20 insertions, 20 deletions
| diff --git a/qtruby/rubylib/tutorial/t14/gamebrd.rb b/qtruby/rubylib/tutorial/t14/gamebrd.rb index 27c403b0..e8ed3096 100644 --- a/qtruby/rubylib/tutorial/t14/gamebrd.rb +++ b/qtruby/rubylib/tutorial/t14/gamebrd.rb @@ -10,7 +10,7 @@ class GameBoard < TQt::Widget          quit = TQt::PushButton.new('&Quit', self, 'quit')          quit.setFont(TQt::Font.new('Times', 18, TQt::Font::Bold)) -        connect(quit, SIGNAL('clicked()'), $qApp, SLOT('quit()')) +        connect(quit, TQ_SIGNAL('clicked()'), $qApp, TQ_SLOT('quit()'))          angle = LCDRange.new( 'ANGLE', self, 'angle' )          angle.setRange( 5, 70 ) @@ -22,32 +22,32 @@ class GameBoard < TQt::Widget          box.setFrameStyle( TQt::Frame::WinPanel | TQt::Frame::Sunken )          @cannonField = CannonField.new( box, 'cannonField' ) -        connect( angle, SIGNAL('valueChanged(int)'), -                @cannonField, SLOT('setAngle(int)') ) -        connect( @cannonField, SIGNAL('angleChanged(int)'), -                angle, SLOT('setValue(int)') ) +        connect( angle, TQ_SIGNAL('valueChanged(int)'), +                @cannonField, TQ_SLOT('setAngle(int)') ) +        connect( @cannonField, TQ_SIGNAL('angleChanged(int)'), +                angle, TQ_SLOT('setValue(int)') ) -        connect( force, SIGNAL('valueChanged(int)'), -                @cannonField, SLOT('setForce(int)') ) -        connect( @cannonField, SIGNAL('forceChanged(int)'), -                force, SLOT('setValue(int)') ) +        connect( force, TQ_SIGNAL('valueChanged(int)'), +                @cannonField, TQ_SLOT('setForce(int)') ) +        connect( @cannonField, TQ_SIGNAL('forceChanged(int)'), +                force, TQ_SLOT('setValue(int)') ) -        connect( @cannonField, SIGNAL('hit()'), -                    self, SLOT('hit()') ) -        connect( @cannonField, SIGNAL('missed()'), -                    self, SLOT('missed()') ) +        connect( @cannonField, TQ_SIGNAL('hit()'), +                    self, TQ_SLOT('hit()') ) +        connect( @cannonField, TQ_SIGNAL('missed()'), +                    self, TQ_SLOT('missed()') )          shoot = TQt::PushButton.new( '&Shoot', self, 'shoot' )          shoot.setFont( TQt::Font.new( 'Times', 18, TQt::Font::Bold ) ) -        connect( shoot, SIGNAL('clicked()'), SLOT('fire()') ) -        connect( @cannonField, SIGNAL('canShoot(bool)'), -                    shoot, SLOT('setEnabled(bool)') ) +        connect( shoot, TQ_SIGNAL('clicked()'), TQ_SLOT('fire()') ) +        connect( @cannonField, TQ_SIGNAL('canShoot(bool)'), +                    shoot, TQ_SLOT('setEnabled(bool)') )          restart = TQt::PushButton.new( '&New Game', self, 'newgame' )          restart.setFont( TQt::Font.new( 'Times', 18, TQt::Font::Bold ) ) -        connect( restart, SIGNAL('clicked()'), self, SLOT('newGame()') ) +        connect( restart, TQ_SIGNAL('clicked()'), self, TQ_SLOT('newGame()') )          @hits = TQt::LCDNumber.new( 2, self, 'hits' )          @shotsLeft = TQt::LCDNumber.new( 2, self, 'shotsleft' ) @@ -56,11 +56,11 @@ class GameBoard < TQt::Widget          accel = TQt::Accel.new( self )          accel.connectItem( accel.insertItem( TQt::KeySequence.new(Key_Enter) ), -                            self, SLOT('fire()') ) +                            self, TQ_SLOT('fire()') )          accel.connectItem( accel.insertItem( TQt::KeySequence.new(Key_Return) ), -                            self, SLOT('fire()') ) +                            self, TQ_SLOT('fire()') )          accel.connectItem( accel.insertItem( TQt::KeySequence.new(CTRL+Key_Q) ), -                            $qApp, SLOT('quit()') ) +                            $qApp, TQ_SLOT('quit()') )          grid = TQt::GridLayout.new( self, 2, 2, 10 )          grid.addWidget( quit, 0, 0 ) | 
