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-rw-r--r--kdejava/koala/org/kde/koala/KCommandHistory.java136
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diff --git a/kdejava/koala/org/kde/koala/KCommandHistory.java b/kdejava/koala/org/kde/koala/KCommandHistory.java
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--- a/kdejava/koala/org/kde/koala/KCommandHistory.java
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-//Auto-generated by kalyptus. DO NOT EDIT.
-package org.kde.koala;
-
-import org.kde.qt.Qt;
-import org.kde.qt.TQMetaObject;
-import org.kde.qt.QtSupport;
-import org.kde.qt.TQObject;
-
-/**
-
- The command history stores a (user) configurable amount of
- Commands. It keeps track of its size and deletes commands
- if it gets too large. The user can set a maximum undo and
- a maximum redo limit (e.g. max. 50 undo / 30 redo commands).
- The KCommandHistory keeps track of the "borders" and deletes
- commands, if appropriate. It also activates/deactivates the
- undo/redo actions in the menu and changes the text according
- to the name of the command.
- See {@link KCommandHistorySignals} for signals emitted by KCommandHistory
- @short The command history stores a (user) configurable amount of Commands.
-
-*/
-public class KCommandHistory extends TQObject {
- protected KCommandHistory(Class dummy){super((Class) null);}
- public native TQMetaObject metaObject();
- public native String className();
- /**
- Creates a command history, to store commands.
- This constructor doesn't create actions, so you need to call
- #undo and #redo yourself.
- @short Creates a command history, to store commands.
- */
- public KCommandHistory() {
- super((Class) null);
- newKCommandHistory();
- }
- private native void newKCommandHistory();
- /**
- Creates a command history, to store commands.
- This also creates an undo and a redo action, in the <code>actionCollection</code>,
- using the standard names ("edit_undo" and "edit_redo").
- @param withMenus if true, the actions will display a menu when plugged
- into a toolbar.
- @param actionCollection the parent collection
- @short Creates a command history, to store commands.
- */
- public KCommandHistory(TDEActionCollection actionCollection, boolean withMenus) {
- super((Class) null);
- newKCommandHistory(actionCollection,withMenus);
- }
- private native void newKCommandHistory(TDEActionCollection actionCollection, boolean withMenus);
- public KCommandHistory(TDEActionCollection actionCollection) {
- super((Class) null);
- newKCommandHistory(actionCollection);
- }
- private native void newKCommandHistory(TDEActionCollection actionCollection);
- /**
- Erases all the undo/redo history.
- Use this when reloading the data, for instance, since this invalidates
- all the commands.
- @short Erases all the undo/redo history.
- */
- public native void clear();
- /**
- Adds a command to the history. Call this for each <code>command</code> you create.
- Unless you set <code>execute</code> to false, this will also execute the command.
- This means, most of the application's code will look like
- MyCommand cmd = new MyCommand(i18n("Capitalized Name"), parameters);
- m_historyCommand.addCommand( cmd );
- @short Adds a command to the history.
- */
- public native void addCommand(KCommand command, boolean execute);
- public native void addCommand(KCommand command);
- /**
- @return the maximum number of items in the undo history
-
- @short
- */
- public native int undoLimit();
- /**
- Sets the maximum number of items in the undo history.
- @short Sets the maximum number of items in the undo history.
- */
- public native void setUndoLimit(int limit);
- /**
- @return the maximum number of items in the redo history
-
- @short
- */
- public native int redoLimit();
- /**
- Sets the maximum number of items in the redo history.
- @short Sets the maximum number of items in the redo history.
- */
- public native void setRedoLimit(int limit);
- /**
- Enable or disable the undo and redo actions.
- This isn't usually necessary, but this method can be useful if
- you disable all actions (to go to a "readonly" state), and then
- want to come back to a readwrite mode.
- @short Enable or disable the undo and redo actions.
- */
- public native void updateActions();
- /**
- Undoes the last action.
- Call this if you don't use the builtin TDEActions.
- @short Undoes the last action.
- */
- public native void undo();
- /**
- Redoes the last undone action.
- Call this if you don't use the builtin TDEActions.
- @short Redoes the last undone action.
- */
- public native void redo();
- /**
- Remembers when you saved the document.
- Call this right after saving the document. As soon as
- the history reaches the current index again (via some
- undo/redo operations) it will emit documentRestored
- If you implemented undo/redo properly the document is
- the same you saved before.
- @short Remembers when you saved the document.
- */
- public native void documentSaved();
- protected native void slotUndoAboutToShow();
- protected native void slotUndoActivated(int arg1);
- protected native void slotRedoAboutToShow();
- protected native void slotRedoActivated(int arg1);
- /** Deletes the wrapped C++ instance */
- protected native void finalize() throws InternalError;
- /** Delete the wrapped C++ instance ahead of finalize() */
- public native void dispose();
- /** Has the wrapped C++ instance been deleted? */
- public native boolean isDisposed();
-}