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+//Auto-generated by kalyptus. DO NOT EDIT.
+package org.kde.koala;
+
+import org.kde.qt.Qt;
+import org.kde.qt.QColor;
+import org.kde.qt.QRect;
+import org.kde.qt.QtSupport;
+import org.kde.qt.QImage;
+import org.kde.qt.QPoint;
+import org.kde.qt.QSize;
+
+/**
+
+ This class includes various QImage based graphical effects.
+ Everything is
+ static, so there is no need to create an instance of this class. You can
+ just call the static methods. They are encapsulated here merely to provide
+ a common namespace.
+ @short This class includes various QImage based graphical effects.
+
+*/
+public class KImageEffect implements QtSupport {
+ private long _qt;
+ private boolean _allocatedInJavaWorld = true;
+ protected KImageEffect(Class dummy){}
+
+ /**
+ This enum provides a gradient type specification
+ @short This enum provides a gradient type specification
+ @see KImageEffect#blend
+ @see KImageEffect#gradient
+ @see KImageEffect#unbalancedGradient
+ */
+ public static final int VerticalGradient = 0;
+ public static final int HorizontalGradient = 1;
+ public static final int DiagonalGradient = 2;
+ public static final int CrossDiagonalGradient = 3;
+ public static final int PyramidGradient = 4;
+ public static final int RectangleGradient = 5;
+ public static final int PipeCrossGradient = 6;
+ public static final int EllipticGradient = 7;
+
+ /**
+ This enum provides a RGB channel specification
+ @short This enum provides a RGB channel specification
+ @see KImageEffect#blend
+ @see KImageEffect#channelIntensity
+ @see KImageEffect#modulate
+ */
+ public static final int Red = 0;
+ public static final int Green = 1;
+ public static final int Blue = 2;
+ public static final int Gray = 3;
+ public static final int All = 4;
+
+ /**
+ This enum provides a lighting direction specification
+ @short This enum provides a lighting direction specification
+ @see KImageEffect#hash
+ */
+ public static final int NorthLite = 0;
+ public static final int NWLite = 1;
+ public static final int WestLite = 2;
+ public static final int SWLite = 3;
+ public static final int SouthLite = 4;
+ public static final int SELite = 5;
+ public static final int EastLite = 6;
+ public static final int NELite = 7;
+
+ /**
+ This enum provides a modulation type specification
+ @short This enum provides a modulation type specification
+ @see KImageEffect#modulate
+ */
+ public static final int Intensity = 0;
+ public static final int Saturation = 1;
+ public static final int HueShift = 2;
+ public static final int Contrast = 3;
+
+ /**
+ This enum provides a noise type specification
+ @short This enum provides a noise type specification
+ @see KImageEffect#addNoise
+ */
+ public static final int UniformNoise = 0;
+ public static final int GaussianNoise = 1;
+ public static final int MultiplicativeGaussianNoise = 2;
+ public static final int ImpulseNoise = 3;
+ public static final int LaplacianNoise = 4;
+ public static final int PoissonNoise = 5;
+
+ /**
+ This enum provides a rotation specification.
+ @short This enum provides a rotation specification.
+ @see KImageEffect#rotate
+ */
+ public static final int Rotate90 = 0;
+ public static final int Rotate180 = 1;
+ public static final int Rotate270 = 2;
+
+ /**
+ This enum lists possible bumpmapping implementations.
+ @short This enum lists possible bumpmapping implementations.
+ @see KImageEffect#bumpmap
+ */
+ public static final int Linear = 0;
+ public static final int Spherical = 1;
+ public static final int Sinuosidal = 2;
+
+ /**
+ Disposition of a source image on top of a destination image.
+ @short Disposition of a source image on top of a destination image.
+ @see KImageEffect#computeDestinationRect
+ @see KImageEffect#blendOnLower
+ */
+ public static final int NoImage = 0;
+ public static final int Centered = 1;
+ public static final int Tiled = 2;
+ public static final int CenterTiled = 3;
+ public static final int CenteredMaxpect = 4;
+ public static final int TiledMaxpect = 5;
+ public static final int Scaled = 6;
+ public static final int CenteredAutoFit = 7;
+
+ public KImageEffect() {
+ newKImageEffect();
+ }
+ private native void newKImageEffect();
+ /**
+ Create a gradient from color a to color b of the specified type.
+ @param size The desired size of the gradient.
+ @param ca Color a
+ @param cb Color b
+ @param type The type of gradient.
+ @param ncols The number of colors to use when not running on a
+ truecolor display. The gradient will be dithered to this number of
+ colors. Pass 0 to prevent dithering.
+ @short Create a gradient from color a to color b of the specified type.
+ */
+ public static native QImage gradient(QSize size, QColor ca, QColor cb, int type, int ncols);
+ public static native QImage gradient(QSize size, QColor ca, QColor cb, int type);
+ /**
+ Create an unbalanced gradient.
+ An unbalanced gradient is a gradient where the transition from
+ color a to color b is not linear, but in this case, exponential.
+ @param size The desired size of the gradient.
+ @param ca Color a
+ @param cb Color b
+ @param type The type of gradient.
+ @param xfactor The x decay length. Use a value between -200 and 200.
+ @param yfactor The y decay length.
+ @param ncols The number of colors. See KImageEffect:gradient.
+ @short Create an unbalanced gradient.
+ */
+ public static native QImage unbalancedGradient(QSize size, QColor ca, QColor cb, int type, int xfactor, int yfactor, int ncols);
+ public static native QImage unbalancedGradient(QSize size, QColor ca, QColor cb, int type, int xfactor, int yfactor);
+ public static native QImage unbalancedGradient(QSize size, QColor ca, QColor cb, int type, int xfactor);
+ public static native QImage unbalancedGradient(QSize size, QColor ca, QColor cb, int type);
+ /**
+ Blends a color into the destination image, using an opacity
+ value for blending one into another. Very fast direct pixel
+ manipulation is used.
+ This function uses MMX and SSE2 instructions to blend the
+ image on processors that support it.
+ @param clr source color to be blended into the destination image.
+ @param dst destination image in which the source will be blended into.
+ @param opacity opacity (between 0.0 and 1.0) which determines how much
+ the source color will be blended into the destination image.
+ @return The destination image (dst) containing the result.
+
+ @author Fredrik Höglund (fredrik@kde.org)
+
+ @short Blends a color into the destination image, using an opacity value for blending one into another.
+ */
+ public static native QImage blend(QColor clr, QImage dst, float opacity);
+ /**
+ Blend the src image into the destination image, using an opacity
+ value for blending one into another. Very fast direct pixel
+ manipulation is used.
+ This function uses MMX and SSE2 instructions to blend the
+ images on processors that support it.
+ @param src source image to be blended into the destination image.
+ @param dst destination image in which the source will be blended into.
+ @param opacity opacity (between 0.0 and 1.0) which determines how much
+ the source image will be blended into the destination image.
+ @return The destination image (dst) containing the result.
+
+ @author Fredrik Höglund (fredrik@kde.org)
+
+ @short Blend the src image into the destination image, using an opacity value for blending one into another.
+ */
+ public static native QImage blend(QImage src, QImage dst, float opacity);
+ /**
+ Blend the provided image into a background of the indicated color.
+ @param initial_intensity this parameter takes values from -1 to 1:
+ a) if positive: how much to fade the image in its
+ less affected spot
+ b) if negative: roughly indicates how much of the image
+ remains unaffected
+ @param bgnd indicates the color of the background to blend in
+ @param eff lets you choose what kind of blending you like
+ @param anti_dir blend in the opposite direction (makes no much sense
+ with concentric blending effects)
+ @param image must be 32bpp
+ @short Blend the provided image into a background of the indicated color.
+ */
+ public static native QImage blend(QImage image, float initial_intensity, QColor bgnd, int eff, boolean anti_dir);
+ public static native QImage blend(QImage image, float initial_intensity, QColor bgnd, int eff);
+ /**
+ Blend an image into another one, using a gradient type
+ for blending from one to another.
+ @param image1 source1 and result of blending
+ @param image2 source2 of blending
+ @param gt gradient type for blending between source1 and source2
+ @param xf x decay length for unbalanced gradient tpye
+ @param yf y decay length for unbalanced gradient tpye
+ @short Blend an image into another one, using a gradient type for blending from one to another.
+ */
+ public static native QImage blend(QImage image1, QImage image2, int gt, int xf, int yf);
+ public static native QImage blend(QImage image1, QImage image2, int gt, int xf);
+ public static native QImage blend(QImage image1, QImage image2, int gt);
+ /**
+ Blend an image into another one, using a color channel of a
+ third image for the decision of blending from one to another.
+ @param image1 Source 1 and result of blending
+ @param image2 Source 2 of blending
+ @param blendImage If the gray value of of pixel is 0, the result
+ for this pixel is that of image1; for a gray value
+ of 1, the pixel of image2 is used; for a value
+ in between, a corresponding blending is used.
+ @param channel The RBG channel to use for the blending decision.
+ @short Blend an image into another one, using a color channel of a third image for the decision of blending from one to another.
+ */
+ public static native QImage blend(QImage image1, QImage image2, QImage blendImage, int channel);
+ /**
+ Blend an image into another one, using alpha in the expected way.
+ @param upper the "upper" image
+ @param lower the "lower" image
+ @param output the target image
+ @author Rik Hemsley (rikkus) <rik@kde.org>
+
+ @short Blend an image into another one, using alpha in the expected way.
+ */
+ public static native boolean blend(QImage upper, QImage lower, QImage output);
+ /**
+ Blend an image into another one, using alpha in the expected way and
+ over coordinates <code>x</code> and <code>y</code> with respect to the lower image.
+ The output is a QImage which is the <code>upper</code> image already blended
+ with the <code>lower</code> one, so its size will be (in general) the same than
+ <code>upper</code> instead of the same size than <code>lower</code> like the method above.
+ In fact, the size of <code>output</code> is like upper's one only when it can be
+ painted on lower, if there has to be some clipping, output's size will
+ be the clipped area and x and y will be set to the correct up-left corner
+ where the clipped rectangle begins.
+ @param x x-coordinate of lower image
+ @param y y-coordinate of lower image
+ @param upper the "upper" image
+ @param lower the "lower" image
+ @param output the target image
+ @short Blend an image into another one, using alpha in the expected way and over coordinates <code>x</code> and <code>y</code> with respect to the lower image.
+ */
+ public static native boolean blend(int[] x, int[] y, QImage upper, QImage lower, QImage output);
+ /**
+ Blend an image into another one, using alpha in the expected way and
+ over coordinates <code>x</code> and <code>y</code> with respect to the lower image.
+ The output is painted in the own <code>lower</code> image. This is an optimization
+ of the blend method above provided by convenience.
+ @param x x-coordinate of lower image
+ @param y y-coordinate of lower image
+ @param upper the "upper" image
+ @param lower the "lower" image, which becomes the output image
+ @short Blend an image into another one, using alpha in the expected way and over coordinates <code>x</code> and <code>y</code> with respect to the lower image.
+ */
+ public static native boolean blendOnLower(int x, int y, QImage upper, QImage lower);
+ /**
+ Blend part of an image into part of another, using the alpha channel in
+ the expected way.
+ Note that the destination rectangle will be correctly clipped.
+ @param upper the "upper" image
+ @param upperOffset Offset for the part of the upper image to be used.
+ @param lower the "lower" image
+ @param lowerRect Rectangle for the part of the lower image where the
+ blending will occur.
+ @short Blend part of an image into part of another, using the alpha channel in the expected way.
+ */
+ public static native void blendOnLower(QImage upper, QPoint upperOffset, QImage lower, QRect lowerRect);
+ /**
+ Blend part of an image into part of another, using the opacity value
+ and the alpha channel in the expected way.
+ Note that the destination rectangle will be correctly clipped.
+ @param upper the "upper" image
+ @param upperOffset Offset for the part of the upper image to be used.
+ @param lower the "lower" image
+ @param lowerRect Rectangle for the part of the lower image where the
+ blending will occur.
+ @param opacity Opacity (between 0.0 and 1.0) which determines how much
+ the source image will be blended into the destination image.
+ @short Blend part of an image into part of another, using the opacity value and the alpha channel in the expected way.
+ */
+ public static native void blendOnLower(QImage upper, QPoint upperOffset, QImage lower, QRect lowerRect, float opacity);
+ /**
+ Compute the destination rectangle where to draw the upper image on top
+ of another image using the given disposition. For tiled
+ disposition, the rectangle should be duplicated on the whole area to
+ obtained the wanted effect.
+ @param lowerSize The size of the destination image.
+ @param disposition The wanted disposition.
+ @param upper The upper image. Note that this image may be scaled to
+ adjust to the requested disposition.
+ @return the computed rectangle. Its size may exceed @e lowerSize.
+
+ @short Compute the destination rectangle where to draw the upper image on top of another image using the given disposition.
+ */
+ public static native QRect computeDestinationRect(QSize lowerSize, int disposition, QImage upper);
+ /**
+ Blend an image on top of another using a given disposition and a given
+ opacity. The alpha channel of the upper image is used in the expected
+ way. Beware the upper image may be modified.
+ @short Blend an image on top of another using a given disposition and a given opacity.
+ */
+ public static native void blendOnLower(QImage upper, QImage lower, int disposition, float opacity);
+ /**
+ Modifies the intensity of a pixmap's RGB channel component.
+ @param image The QImage to process.
+ @param percent Percent value. Use a negative value to dim.
+ @param channel Which channel(s) should be modified
+ @return The <code>image</code>, provided for convenience.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Modifies the intensity of a pixmap's RGB channel component.
+ */
+ public static native QImage channelIntensity(QImage image, float percent, int channel);
+ /**
+ Fade an image to a certain background color.
+ The number of colors will not be changed.
+ @param image The QImage to process.
+ @param val The strength of the effect. 0 <= val <= 1.
+ @param color The background color.
+ @return Returns the image(), provided for convenience.
+
+ @short Fade an image to a certain background color.
+ */
+ public static native QImage fade(QImage image, float val, QColor color);
+ /**
+ This recolors a pixmap. The most dark color will become color a,
+ the most bright one color b, and in between.
+ @param image A QImage to process.
+ @param ca Color a
+ @param cb Color b
+ @param ncols The number of colors to dither the image to.
+ Pass 0 to prevent dithering.
+ @short This recolors a pixmap.
+ */
+ public static native QImage flatten(QImage image, QColor ca, QColor cb, int ncols);
+ public static native QImage flatten(QImage image, QColor ca, QColor cb);
+ /**
+ Build a hash on any given QImage
+ @param image The QImage to process
+ @param lite The hash faces the indicated lighting (cardinal poles).
+ @param spacing How many unmodified pixels in between hashes.
+ @return Returns the image(), provided for convenience.
+
+ @short Build a hash on any given QImage
+ */
+ public static native QImage hash(QImage image, int lite, int spacing);
+ public static native QImage hash(QImage image, int lite);
+ public static native QImage hash(QImage image);
+ /**
+ Either brighten or dim the image by a specified percent.
+ For example, .50 will modify the colors by 50%.
+ This function uses MMX instructions to process the image
+ on processors that support it.
+ @param image The QImage to process.
+ @param percent The percent value. Use a negative value to dim.
+ @return Returns The image(), provided for convenience.
+
+ @author Benjamin Roe (ben@benroe.com)
+
+ @short Either brighten or dim the image by a specified percent.
+ */
+ public static native QImage intensity(QImage image, float percent);
+ /**
+ Modulate the image with a color channel of another image.
+ @param image The QImage to modulate and result.
+ @param modImage The QImage to use for modulation.
+ @param reverse Invert the meaning of image/modImage; result is image!
+ @param type The modulation Type to use.
+ @param factor The modulation amplitude; with 0 no effect [-200;200].
+ @param channel The RBG channel of image2 to use for modulation.
+ @return Returns the image(), provided for convenience.
+
+ @short Modulate the image with a color channel of another image.
+ */
+ public static native QImage modulate(QImage image, QImage modImage, boolean reverse, int type, int factor, int channel);
+ /**
+ Convert an image to grayscale.
+ @param image The QImage to process.
+ @param fast Set to <code>true</code> in order to use a faster but non-photographic
+ quality algorithm. Appropriate for things such as toolbar icons.
+ @return Returns the image(), provided for convenience.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Convert an image to grayscale.
+ */
+ public static native QImage toGray(QImage image, boolean fast);
+ public static native QImage toGray(QImage image);
+ /**
+ Desaturate an image evenly.
+ @param image The QImage to process.
+ @param desat A value between 0 and 1 setting the degree of desaturation
+ @return Returns the image(), provided for convenience.
+
+ @short Desaturate an image evenly.
+ */
+ public static native QImage desaturate(QImage image, float desat);
+ public static native QImage desaturate(QImage image);
+ /**
+ Fast, but low quality contrast of an image. Also see contrastHSV.
+ @param image The QImage to process.
+ @param c A contrast value between -255 to 255.
+ @return The image(), provided for convenience.
+
+ @author Daniel M. Duley (mosfet)
+ ### KDE 4: remove
+
+ @short Fast, but low quality contrast of an image.
+ */
+ public static native QImage contrast(QImage image, int c);
+ /**
+ Dither an image using Floyd-Steinberg dithering for low-color
+ situations.
+ @param image The QImage to process.
+ @param palette The color palette to use
+ @param size The size of the palette
+ @return Returns the image(), provided for convenience.
+
+ @short Dither an image using Floyd-Steinberg dithering for low-color situations.
+ */
+ public static native QImage dither(QImage image, QColor palette, int size);
+ /**
+ Calculate the image for a selected image, for instance a selected icon
+ on the desktop.
+ @param img the QImage to select
+ @param col the selected color, usually from QColorGroup.highlight().
+ @short Calculate the image for a selected image, for instance a selected icon on the desktop.
+ */
+ public static native QImage selectedImage(QImage img, QColor col);
+ /**
+ High quality, expensive HSV contrast. You can do a faster one by just
+ taking a intensity threshold (ie: 128) and incrementing RGB color
+ channels above it and decrementing those below it, but this gives much
+ better results.
+ @param img The QImage to process.
+ @param sharpen If true sharpness is increase, (spiffed). Otherwise
+ it is decreased, (dulled).
+ @author Daniel M. Duley (mosfet)
+
+ @short High quality, expensive HSV contrast.
+ */
+ public static native void contrastHSV(QImage img, boolean sharpen);
+ public static native void contrastHSV(QImage img);
+ /**
+ Normalises the pixel values to span the full range of color values.
+ This is a contrast enhancement technique.
+ @param img the image that is normalised
+ @author Daniel M. Duley (mosfet)
+
+ @short Normalises the pixel values to span the full range of color values.
+ */
+ public static native void normalize(QImage img);
+ /**
+ Performs histogram equalisation on the reference
+ image.
+ @param img the image that is equalised
+ @author Daniel M. Duley (mosfet)
+
+ @short Performs histogram equalisation on the reference image.
+ */
+ public static native void equalize(QImage img);
+ /**
+ Thresholds the reference image. You can also threshold images by using
+ ThresholdDither in the various QPixmap/QImage convert methods, but this
+ lets you specify a threshold value.
+ @param img The QImage to process.
+ @param value The threshold value.
+ @author Daniel M. Duley (mosfet)
+
+ @short Thresholds the reference image.
+ */
+ public static native void threshold(QImage img, int value);
+ public static native void threshold(QImage img);
+ /**
+ Produces a 'solarization' effect seen when exposing a photographic
+ film to light during the development process.
+ @param img The QImage to process.
+ @param factor The extent of the solarization (0-99.9)
+ @author Daniel M. Duley (mosfet)
+
+ @short Produces a 'solarization' effect seen when exposing a photographic film to light during the development process.
+ */
+ public static native void solarize(QImage img, double factor);
+ public static native void solarize(QImage img);
+ /**
+ Embosses the source image. This involves highlighting the edges
+ and applying various other enhancements in order to get a metal
+ effect.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @param sigma The standard deviation of the gaussian. Use 1 if you're not
+ sure.
+ @return The embossed image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Embosses the source image.
+ */
+ public static native QImage emboss(QImage src, double radius, double sigma);
+ /**
+ Convenience method.
+ @short Convenience method.
+ */
+ public static native QImage emboss(QImage src);
+ /**
+ Minimizes speckle noise in the source image using the 8 hull
+ algorithm.
+ @param src The QImage to process.
+ @return The despeckled image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Minimizes speckle noise in the source image using the 8 hull algorithm.
+ */
+ public static native QImage despeckle(QImage src);
+ /**
+ Produces a neat little "charcoal" effect.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @param sigma The standard deviation of the gaussian. Use 1 if you're not
+ sure.
+ @return The charcoal image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Produces a neat little "charcoal" effect.
+ */
+ public static native QImage charcoal(QImage src, double radius, double sigma);
+ /**
+ This is provided for binary compatability only! Use the above method
+ with a radius and sigma instead!
+ @short This is provided for binary compatability only! Use the above method with a radius and sigma instead!
+ */
+ public static native QImage charcoal(QImage src, double factor);
+ public static native QImage charcoal(QImage src);
+ /**
+ Rotates the image by the specified amount
+ @param src The QImage to process.
+ @param r The rotate direction.
+ @return The rotated image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Rotates the image by the specified amount
+ */
+ public static native QImage rotate(QImage src, int r);
+ /**
+ Scales an image using simple pixel sampling. This does not produce
+ nearly as nice a result as QImage.smoothScale(), but has the
+ advantage of being much faster - only a few milliseconds.
+ @param src The QImage to process.
+ @param w The new width.
+ @param h The new height.
+ @return The scaled image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Scales an image using simple pixel sampling.
+ */
+ public static native QImage sample(QImage src, int w, int h);
+ /**
+ Adds noise to an image.
+ @param src The QImage to process.
+ @param type The algorithm used to generate the noise.
+ @return The image with noise added. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Adds noise to an image.
+ */
+ public static native QImage addNoise(QImage src, int type);
+ public static native QImage addNoise(QImage src);
+ /**
+ Blurs an image by convolving pixel neighborhoods.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @param sigma The standard deviation of the gaussian. Use 1 if you're not
+ sure.
+ @return The blurred image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Blurs an image by convolving pixel neighborhoods.
+ */
+ public static native QImage blur(QImage src, double radius, double sigma);
+ /**
+ This is provided for binary compatability only! Use the above method
+ with a radius and sigma instead!
+ @short This is provided for binary compatability only! Use the above method with a radius and sigma instead!
+ */
+ public static native QImage blur(QImage src, double factor);
+ public static native QImage blur(QImage src);
+ /**
+ Detects edges in an image using pixel neighborhoods and an edge
+ detection mask.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @return The image with edges detected. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Detects edges in an image using pixel neighborhoods and an edge detection mask.
+ */
+ public static native QImage edge(QImage src, double radius);
+ /**
+ Implodes an image by a specified percent.
+ @param src The QImage to process.
+ @param factor The extent of the implosion.
+ @param background An RGBA value to use for the background. After the
+ effect some pixels may be "empty". This value is used for those pixels.
+ @return The imploded image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Implodes an image by a specified percent.
+ */
+ public static native QImage implode(QImage src, double factor, int background);
+ public static native QImage implode(QImage src, double factor);
+ public static native QImage implode(QImage src);
+ /**
+ Produces an oil painting effect.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @return The new image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Produces an oil painting effect.
+ */
+ public static native QImage oilPaintConvolve(QImage src, double radius);
+ /**
+ This is provided for binary compatability only! Use the above method
+ instead!
+ @short This is provided for binary compatability only! Use the above method instead!
+ */
+ public static native QImage oilPaint(QImage src, int radius);
+ public static native QImage oilPaint(QImage src);
+ /**
+ Sharpens the pixels in the image using pixel neighborhoods.
+ @param src The QImage to process.
+ @param radius The radius of the gaussian not counting the
+ center pixel. Use 0 and a suitable radius will be automatically used.
+ @param sigma The standard deviation of the gaussian. Use 1 if you're not
+ sure.
+ @return The sharpened image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Sharpens the pixels in the image using pixel neighborhoods.
+ */
+ public static native QImage sharpen(QImage src, double radius, double sigma);
+ /**
+ This is provided for binary compatability only! Use the above method
+ instead!
+ @short This is provided for binary compatability only! Use the above method instead!
+ */
+ public static native QImage sharpen(QImage src, double factor);
+ public static native QImage sharpen(QImage src);
+ /**
+ Randomly displaces pixels.
+ @param src The QImage to process.
+ @param amount The vicinity for choosing a random pixel to swap.
+ @return The image with pixels displaced. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Randomly displaces pixels.
+ */
+ public static native QImage spread(QImage src, int amount);
+ public static native QImage spread(QImage src);
+ /**
+ Shades the image using a distance light source.
+ @param src The QImage to process.
+ @param color_shading If true do color shading, otherwise do grayscale.
+ @param azimuth Determines the light source and direction.
+ @param elevation Determines the light source and direction.
+ @return The shaded image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Shades the image using a distance light source.
+ */
+ public static native QImage shade(QImage src, boolean color_shading, double azimuth, double elevation);
+ public static native QImage shade(QImage src, boolean color_shading, double azimuth);
+ public static native QImage shade(QImage src, boolean color_shading);
+ public static native QImage shade(QImage src);
+ /**
+ Swirls the image by a specified amount
+ @param src The QImage to process.
+ @param degrees The tightness of the swirl.
+ @param background An RGBA value to use for the background. After the
+ effect some pixels may be "empty". This value is used for those pixels.
+ @return The swirled image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Swirls the image by a specified amount
+ */
+ public static native QImage swirl(QImage src, double degrees, int background);
+ public static native QImage swirl(QImage src, double degrees);
+ public static native QImage swirl(QImage src);
+ /**
+ Modifies the pixels along a sine wave.
+ @param src The QImage to process.
+ @param amplitude The amplitude of the sine wave.
+ @param frequency The frequency of the sine wave.
+ @param background An RGBA value to use for the background. After the
+ effect some pixels may be "empty". This value is used for those pixels.
+ @return The new image. The original is not changed.
+
+ @author Daniel M. Duley (mosfet)
+
+ @short Modifies the pixels along a sine wave.
+ */
+ public static native QImage wave(QImage src, double amplitude, double frequency, int background);
+ public static native QImage wave(QImage src, double amplitude, double frequency);
+ public static native QImage wave(QImage src, double amplitude);
+ public static native QImage wave(QImage src);
+ /**
+ A bumpmapping algorithm.
+ @param img the image you want bumpmap
+ @param map the map used
+ @param azimuth azimuth
+ @param elevation elevation
+ @param depth depth (not the depth of the image, but of the map)
+ @param xofs X offset
+ @param yofs Y offset
+ @param waterlevel level that full transparency should represent
+ @param ambient ambient lighting factor
+ @param compensate compensate for darkening
+ @param invert invert bumpmap
+ @param type type of the bumpmap
+ @param tiled tile the bumpmap over the image through the Y offset
+ @return The destination image (dst) containing the result.
+
+ @author Zack Rusin <zack@kde.org>
+
+ @short A bumpmapping algorithm.
+ */
+ public static native QImage bumpmap(QImage img, QImage map, double azimuth, double elevation, int depth, int xofs, int yofs, int waterlevel, int ambient, boolean compensate, boolean invert, int type, boolean tiled);
+ /** Deletes the wrapped C++ instance */
+ protected native void finalize() throws InternalError;
+ /** Delete the wrapped C++ instance ahead of finalize() */
+ public native void dispose();
+ /** Has the wrapped C++ instance been deleted? */
+ public native boolean isDisposed();
+}