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-rw-r--r--qtruby/rubylib/tutorial/t12/cannon.rb50
1 files changed, 25 insertions, 25 deletions
diff --git a/qtruby/rubylib/tutorial/t12/cannon.rb b/qtruby/rubylib/tutorial/t12/cannon.rb
index 1b72cbc0..28afb5c6 100644
--- a/qtruby/rubylib/tutorial/t12/cannon.rb
+++ b/qtruby/rubylib/tutorial/t12/cannon.rb
@@ -1,7 +1,7 @@
include Math
-require 'Qt'
+retquire 'Qt'
-class CannonField < Qt::Widget
+class CannonField < TQt::Widget
signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)'
slots 'setAngle(int)', 'setForce(int)', 'shoot()', 'moveShot()', 'newTarget()'
@@ -11,15 +11,15 @@ class CannonField < Qt::Widget
@ang = 45
@f = 0
@timerCount = 0;
- @autoShootTimer = Qt::Timer.new( self, 'movement handler' )
+ @autoShootTimer = TQt::Timer.new( self, 'movement handler' )
connect( @autoShootTimer, SIGNAL('timeout()'),
self, SLOT('moveShot()') );
@shoot_ang = 0
@shoot_f = 0
- @target = Qt::Point.new(0, 0)
- setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
+ @target = TQt::Point.new(0, 0)
+ setPalette( TQt::Palette.new( TQt::Color.new( 250, 250, 200) ) )
newTarget()
- @barrelRect = Qt::Rect.new(33, -4, 15, 8)
+ @barrelRect = TQt::Rect.new(33, -4, 15, 8)
end
def setAngle( degrees )
@@ -62,17 +62,17 @@ class CannonField < Qt::Widget
def newTarget()
if @@first_time
@@first_time = false
- midnight = Qt::Time.new( 0, 0, 0 )
- srand( midnight.secsTo(Qt::Time.currentTime()) )
+ midnight = TQt::Time.new( 0, 0, 0 )
+ srand( midnight.secsTo(TQt::Time.currentTime()) )
end
- r = Qt::Region.new( targetRect() )
- @target = Qt::Point.new( 200 + rand(190),
+ r = TQt::Region.new( targetRect() )
+ @target = TQt::Point.new( 200 + rand(190),
10 + rand(255) )
- repaint( r.unite( Qt::Region.new(targetRect()) ) )
+ repaint( r.unite( TQt::Region.new(targetRect()) ) )
end
def moveShot()
- r = Qt::Region.new( shotRect() )
+ r = TQt::Region.new( shotRect() )
@timerCount += 1
shotR = shotRect()
@@ -84,7 +84,7 @@ class CannonField < Qt::Widget
@autoShootTimer.stop()
emit missed()
else
- r = r.unite( Qt::Region.new( shotR ) )
+ r = r.unite( TQt::Region.new( shotR ) )
end
repaint( r )
@@ -92,7 +92,7 @@ class CannonField < Qt::Widget
def paintEvent( e )
updateR = e.rect()
- p = Qt::Painter.new( self )
+ p = TQt::Painter.new( self )
if updateR.intersects( cannonRect() )
paintCannon( p )
@@ -109,7 +109,7 @@ class CannonField < Qt::Widget
def paintShot( p )
p.setBrush( black )
- p.setPen( Qt::NoPen )
+ p.setPen( TQt::NoPen )
p.drawRect( shotRect() )
end
@@ -121,14 +121,14 @@ class CannonField < Qt::Widget
def paintCannon(p)
cr = cannonRect()
- pix = Qt::Pixmap.new( cr.size() )
+ pix = TQt::Pixmap.new( cr.size() )
pix.fill( self, cr.topLeft() )
- tmp = Qt::Painter.new( pix )
+ tmp = TQt::Painter.new( pix )
tmp.setBrush( blue )
- tmp.setPen( Qt::NoPen )
+ tmp.setPen( TQt::NoPen )
tmp.translate( 0, pix.height() - 1 )
- tmp.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
+ tmp.drawPie( TQt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
tmp.rotate( - @ang )
tmp.drawRect( @barrelRect )
tmp.end()
@@ -137,7 +137,7 @@ class CannonField < Qt::Widget
end
def cannonRect()
- r = Qt::Rect.new( 0, 0, 50, 50)
+ r = TQt::Rect.new( 0, 0, 50, 50)
r.moveBottomLeft( rect().bottomLeft() )
return r
end
@@ -156,18 +156,18 @@ class CannonField < Qt::Widget
x = x0 + velx*time
y = y0 + vely*time - 0.5*gravity*time*time
- r = Qt::Rect.new( 0, 0, 6, 6 );
- r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
+ r = TQt::Rect.new( 0, 0, 6, 6 );
+ r.moveCenter( TQt::Point.new( x.round, height() - 1 - y.round ) )
return r
end
def targetRect()
- r = Qt::Rect.new( 0, 0, 20, 10 )
- r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) );
+ r = TQt::Rect.new( 0, 0, 20, 10 )
+ r.moveCenter( TQt::Point.new(@target.x(),height() - 1 - @target.y()) );
return r
end
def sizePolicy()
- return Qt::SizePolicy.new( Qt::SizePolicy::Expanding, Qt::SizePolicy::Expanding )
+ return TQt::SizePolicy.new( TQt::SizePolicy::Expanding, TQt::SizePolicy::Expanding )
end
end