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-rw-r--r--blinken/src/blinken.cpp855
1 files changed, 855 insertions, 0 deletions
diff --git a/blinken/src/blinken.cpp b/blinken/src/blinken.cpp
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index 00000000..997895fa
--- /dev/null
+++ b/blinken/src/blinken.cpp
@@ -0,0 +1,855 @@
+/***************************************************************************
+ * Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#include <qcursor.h>
+#include <qpainter.h>
+#include <qpixmap.h>
+#include <qtimer.h>
+
+#include <kaction.h>
+#include <kapplication.h>
+#include <kconfig.h>
+#include <khelpmenu.h>
+#include <kinputdialog.h>
+#include <klocale.h>
+#include <kmessagebox.h>
+#include <kpopupmenu.h>
+#include <kstandarddirs.h>
+
+#include "blinken.h"
+#include "button.h"
+#include "counter.h"
+#include "fontutils.h"
+#include "number.h"
+#include "highscoredialog.h"
+#include "settings.h"
+
+blinken::blinken() : QWidget(0, 0, WStaticContents | WNoAutoErase), m_overHighscore(false), m_overQuit(false), m_overCentralText(false), m_overMenu(false), m_overAboutKDE(false), m_overAboutBlinken(false), m_overManual(false), m_overCentralLetters(false), m_overCounter(false), m_overFont(false), m_overSound(false), m_showPreferences(false), m_updateButtonHighlighting(false), m_highlighted(blinkenGame::none)
+{
+ m_back = new QPixmap(locate("appdata", "images/blinken.png"));
+
+ m_buttons[0] = new button(blinkenGame::blue);
+ m_buttons[1] = new button(blinkenGame::yellow);
+ m_buttons[2] = new button(blinkenGame::red);
+ m_buttons[3] = new button(blinkenGame::green);
+
+ m_highscore = new QPixmap(locate("appdata", "images/highscore.png"));
+ m_highscoreHover = new QPixmap(locate("appdata", "images/highscore_hover.png"));
+ m_quit = new QPixmap(locate("appdata", "images/quit.png"));
+ m_quitHover = new QPixmap(locate("appdata", "images/quit_hover.png"));
+ m_menu = new QPixmap(locate("appdata", "images/menu.png"));
+ m_menuHover = new QPixmap(locate("appdata", "images/menu_hover.png"));
+ m_mark = new QPixmap(locate("appdata", "images/mark.png"));
+ m_highscoreRect = QRect(10, 10, 72, 72);
+ m_quitRect = QRect(562, 10, 72, 73);
+ m_menuRect = QRect(562, 443, 72, 72);
+ m_aboutKDERect = QRect(452, 461, 54, 54);
+ m_aboutBlinkenRect = QRect(506, 461, 56, 54);
+ m_manualRect = QRect(578, 389, 54, 54);
+ m_centralLettersRect = QRect(192, 194, 254, 54);
+ m_counterRect = QRect(268, 110, 102, 52);
+
+ m_fillColor = QColor(40, 40, 40);
+ m_fontColor = QColor(126, 126, 126);
+ m_fontHighlightColor = QColor(230, 230, 230);
+ m_countDownColor = QColor(55, 55, 55);
+
+ setMouseTracking(true);
+ setFixedSize(644, 525);
+ show();
+
+ m_unhighlighter = new QTimer(this);
+ connect(m_unhighlighter, SIGNAL(timeout()), this, SLOT(unhighlight()));
+
+ connect(&m_game, SIGNAL(gameEnded()), this, SLOT(checkHS()));
+ connect(&m_game, SIGNAL(phaseChanged()), this, SLOT(update()));
+ connect(&m_game, SIGNAL(highlight(blinkenGame::color, bool)), this, SLOT(highlight(blinkenGame::color, bool)));
+
+ m_helpMenu = new KHelpMenu(this, kapp->aboutData());
+
+ for (int i = 0; i < 3; i++) m_overLevels[i] = false;
+
+ QString aux = i18n("If the Steve font that is used by bliken by default to show status messages does not support any of the characters of your language, please translate that message to 1 and KDE standard font will be used to show the texts, if not translate it to 0", "0");
+
+ m_alwaysUseNonCoolFont = aux == "1";
+}
+
+blinken::~blinken()
+{
+ delete m_back;
+ for (int i = 0; i < 4; i++) delete m_buttons[i];
+ delete m_highscore;
+ delete m_highscoreHover;
+ delete m_quit;
+ delete m_quitHover;
+ delete m_menu;
+ delete m_menuHover;
+ delete m_mark;
+ delete m_helpMenu;
+}
+
+void blinken::paintEvent(QPaintEvent *)
+{
+ QPixmap buf(width(), height());
+ QPainter p(&buf);
+
+ p.drawPixmap(0, 0, *m_back);
+
+ drawMenuQuit(p);
+ QFont f1, f = p.font();
+ f1 = f;
+ f.setBold(true);
+ p.setFont(f);
+ switch (m_game.phase())
+ {
+ case blinkenGame::starting:
+ drawText(p, i18n("Start"), QPoint(318, 316), true, 10, 5, &m_centralTextRect, m_overCentralText, false);
+ break;
+
+ case blinkenGame::choosingLevel:
+ drawLevel(p);
+ break;
+
+ case blinkenGame::waiting3:
+ case blinkenGame::waiting2:
+ case blinkenGame::waiting1:
+ case blinkenGame::learningTheSequence:
+ case blinkenGame::typingTheSequence:
+ drawText(p, i18n("Restart"), QPoint(318, 316), true, 10, 5, &m_centralTextRect, m_overCentralText, false);
+ break;
+ }
+ p.setFont(f1);
+
+ if (m_showPreferences)
+ {
+ // draw the current keys
+ drawText(p, m_buttons[0]->shortcut(), QPoint(115, 285), true, 20, 5, 0, m_buttons[0]->selected(), false);
+ drawText(p, m_buttons[1]->shortcut(), QPoint(115, 155), true, 20, 5, 0, m_buttons[1]->selected(), false);
+ drawText(p, m_buttons[2]->shortcut(), QPoint(520, 155), true, 20, 5, 0, m_buttons[2]->selected(), false);
+ drawText(p, m_buttons[3]->shortcut(), QPoint(520, 285), true, 20, 5, 0, m_buttons[3]->selected(), false);
+
+ const QPen &oPen = p.pen();
+ const QBrush &oBrush = p.brush();
+ const QFont &oFont = p.font();
+
+ // draw the internal square plus a bit of ellipse on the sides and the
+ // two delimiter lines
+ p.setPen(NoPen);
+ p.setBrush(m_fillColor);
+ p.drawPie(169, 192, 4, 58, 1440, 2880);
+ p.drawPie(465, 192, 4, 58, -1440, 2880);
+ p.setPen(QPen(Qt::black, 3));
+ p.fillRect(171, 192, 296, 58, m_fillColor);
+ p.drawLine(169, 192, 469, 192);
+ p.drawLine(169, 250, 469, 250);
+
+ // draw the two squares of the options
+ p.setPen(QPen(m_fontColor, 2, Qt::SolidLine, Qt::SquareCap, Qt::MiterJoin));
+
+ m_soundRect = QRect(181, 209, 25, 25);
+ m_fontRect = QRect(432, 209, 25, 25);
+#ifndef WITHOUT_ARTS
+ p.drawRect(m_soundRect);
+ if (blinkenSettings::playSounds())
+ {
+ p.drawLine(186, 214, 199, 227);
+ p.drawLine(186, 227, 199, 214);
+ }
+#endif
+ if (!m_alwaysUseNonCoolFont)
+ {
+ p.drawRect(m_fontRect);
+ if (blinkenSettings::customFont())
+ {
+ p.drawLine(437, 214, 450, 227);
+ p.drawLine(437, 227, 450, 214);
+ }
+ }
+
+ // draw the options' text
+ QFont f1 = QFont();
+ p.setFont(f1);
+ int size, sizeAux;
+ QRect area;
+ QString sounds = i18n("Sounds");
+ QString font = i18n("Font");
+ size = fontUtils::fontSize(p, sounds, 95, 20);
+ sizeAux = fontUtils::fontSize(p, font, 95, 20);
+ if (sizeAux > size) size = sizeAux;
+ f1.setPointSize(size);
+#ifndef WITHOUT_ARTS
+ area = p.boundingRect(QRect(), Qt::AlignAuto, sounds);
+ area.moveBy(212, 221 - (area.height() / 2));
+ p.drawText(area, Qt::AlignCenter, sounds);
+ m_soundRect = m_soundRect.unite(area);
+#endif
+ if (!m_alwaysUseNonCoolFont)
+ {
+ area = p.boundingRect(QRect(), Qt::AlignAuto, font);
+ area.moveBy(426 - area.width(), 221 - (area.height() / 2));
+ p.drawText(area, Qt::AlignCenter, font);
+ m_fontRect = m_fontRect.unite(area);
+ }
+
+ p.setFont(oFont);
+ p.setPen(oPen);
+ p.setBrush(oBrush);
+ }
+
+ drawScoreAndCounter(p);
+
+ if (m_highlighted & blinkenGame::blue) p.drawPixmap(14, 225, *m_buttons[0] -> pixmap());
+ if (m_highlighted & blinkenGame::yellow) p.drawPixmap(14, 16, *m_buttons[1] -> pixmap());
+ if (m_highlighted & blinkenGame::red) p.drawPixmap(322, 16, *m_buttons[2] -> pixmap());
+ if (m_highlighted & blinkenGame::green) p.drawPixmap(322, 225, *m_buttons[3] -> pixmap());
+
+ drawStatusText(p);
+
+ bitBlt(this, 0, 0, &buf);
+
+ if (m_updateButtonHighlighting) updateButtonHighlighting(mapFromGlobal(QCursor::pos()));
+}
+
+void blinken::keyPressEvent(QKeyEvent *e)
+{
+ if (e -> isAutoRepeat()) return;
+
+ if (m_showPreferences)
+ {
+ int i = 0;
+ while (i < 4 && !m_buttons[i] -> selected()) i++;
+
+ if (i < 4)
+ {
+ if (e -> key() == Qt::Key_Escape)
+ {
+ m_buttons[i] -> setSelected(false);
+ update();
+ }
+ else
+ {
+ KShortcut ks(e -> key());
+ if (!ks.toString().isEmpty())
+ {
+ bool different = true;
+ int j = 0;
+ while (different && j < 4)
+ {
+ different = (ks.toString() != m_buttons[j] -> shortcut());
+ j++;
+ }
+
+ if (different)
+ {
+ m_buttons[i] -> setShortcut(ks);
+ update();
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ if (e -> key() == m_buttons[0] -> key()) pressedBlue();
+ else if (e -> key() == m_buttons[1] -> key()) pressedYellow();
+ else if (e -> key() == m_buttons[2] -> key()) pressedRed();
+ else if (e -> key() == m_buttons[3] -> key()) pressedGreen();
+ }
+}
+
+void blinken::keyReleaseEvent(QKeyEvent *e)
+{
+ if (e -> isAutoRepeat()) return;
+
+ if (e -> state() == Qt::ControlButton && e -> stateAfter() != Qt::ControlButton && (m_game.phase() == blinkenGame::starting || m_game.phase() == blinkenGame::choosingLevel))
+ {
+ m_showPreferences = !m_showPreferences;
+ for (int i = 0; i < 4; i++) m_buttons[i] -> setSelected(false);
+ updateButtonHighlighting(mapFromGlobal(QCursor::pos()));
+ update();
+ }
+}
+
+void blinken::mouseMoveEvent(QMouseEvent *e)
+{
+ updateButtonHighlighting(e->pos());
+}
+
+void blinken::mousePressEvent(QMouseEvent *e)
+{
+ if (m_overHighscore || m_overCounter)
+ {
+ highScoreDialog *hsd = new highScoreDialog(this);
+ hsd->showLevel(1);
+ m_updateButtonHighlighting = true;
+ }
+ else if (m_showPreferences && m_fontRect.contains(e -> pos()) && !m_alwaysUseNonCoolFont)
+ {
+ blinkenSettings::setCustomFont(!blinkenSettings::customFont());
+ blinkenSettings::writeConfig();
+ update();
+ }
+ else if (m_showPreferences && m_soundRect.contains(e -> pos()))
+ {
+ blinkenSettings::setPlaySounds(!blinkenSettings::playSounds());
+ blinkenSettings::writeConfig();
+ update();
+ }
+ else if (m_overQuit) kapp->quit();
+ else if (m_overAboutBlinken || m_overCentralLetters) m_helpMenu -> aboutApplication();
+ else if (m_overAboutKDE) m_helpMenu -> aboutKDE();
+ else if (m_overManual) m_helpMenu -> appHelpActivated();
+ else if (m_game.phase() != blinkenGame::choosingLevel && m_overCentralText)
+ {
+ highlight(blinkenGame::none, true);
+ m_overCentralText = false;
+ for(int i = 0; i < 3; i++) m_overLevels[i] = false;
+ m_game.setPhase(blinkenGame::choosingLevel);
+ m_updateButtonHighlighting = true;
+ }
+ else if (m_game.phase() == blinkenGame::choosingLevel)
+ {
+ int level = 0;
+ if (m_levelsRect[1].contains(e -> pos())) level = 1;
+ else if (m_levelsRect[0].contains(e -> pos())) level = 2;
+ else if (m_levelsRect[2].contains(e -> pos())) level = 3;
+ if (level)
+ {
+ for(int i = 0; i < 3; i++) m_overLevels[i] = false;
+ m_game.start(level);
+ if (m_showPreferences) m_showPreferences = false;
+ m_updateButtonHighlighting = true;
+ }
+ }
+
+ QPoint p = e->pos();
+ p -= QPoint(319, 221);
+ if (insideGreen(p))
+ {
+ if (m_showPreferences) selectButton(3);
+ else pressedGreen();
+ }
+ else if (insideBlue(p))
+ {
+ if (m_showPreferences) selectButton(0);
+ else pressedBlue();
+ }
+ else if (insideYellow(p))
+ {
+ if (m_showPreferences) selectButton(1);
+ else pressedYellow();
+ }
+ else if (insideRed(p))
+ {
+ if (m_showPreferences) selectButton(2);
+ else pressedRed();
+ }
+}
+
+void blinken::checkHS()
+{
+ highScoreDialog *hsd = new highScoreDialog(this);
+ if (hsd->scoreGoodEnough(m_game.level(), m_game.score()))
+ {
+ bool ok;
+ QString name = KInputDialog::getText(i18n("Enter Your Name"), i18n("Name:"), m_lastName, &ok);
+ if (!name.isNull() && ok)
+ {
+ m_lastName = name;
+ hsd->addScore(m_game.level(), m_game.score(), name);
+ }
+ hsd->showLevel(m_game.level());
+ }
+}
+
+void blinken::highlight(blinkenGame::color c, bool unhighlight)
+{
+ m_highlighted = c;
+ update();
+ if (unhighlight) m_unhighlighter -> start(250);
+ else if (c == blinkenGame::none)
+ {
+ m_unhighlighter -> stop();
+ updateCursor(mapFromGlobal(QCursor::pos()));
+ }
+}
+
+void blinken::unhighlight()
+{
+ highlight(blinkenGame::none, false);
+}
+
+void blinken::pressedYellow()
+{
+ if (m_game.canType())
+ {
+ highlight(blinkenGame::yellow, true);
+ m_game.clicked(blinkenGame::yellow);
+ }
+}
+
+void blinken::pressedRed()
+{
+ if (m_game.canType())
+ {
+ highlight(blinkenGame::red, true);
+ m_game.clicked(blinkenGame::red);
+ }
+}
+
+void blinken::pressedGreen()
+{
+ if (m_game.canType())
+ {
+ highlight(blinkenGame::green, true);
+ m_game.clicked(blinkenGame::green);
+ }
+}
+
+void blinken::pressedBlue()
+{
+ if (m_game.canType())
+ {
+ highlight(blinkenGame::blue, true);
+ m_game.clicked(blinkenGame::blue);
+ }
+}
+
+void blinken::selectButton(int button)
+{
+ int i = 0;
+ bool selected = false;
+ while (i < 4 && !selected)
+ {
+ selected = m_buttons[i] -> selected();
+ if (!selected) i++;
+ }
+
+ if (selected)
+ {
+ if (i == button)
+ {
+ m_buttons[button] -> setSelected(false);
+ update();
+ }
+ }
+ else
+ {
+ m_buttons[button] -> setSelected(true);
+ update();
+ }
+}
+
+bool blinken::insideGreen(const QPoint &p) const
+{
+ return insideButtonsArea(p) && p.x() > 6 && p.y() > 6;
+}
+
+bool blinken::insideBlue(const QPoint &p) const
+{
+ return insideButtonsArea(p) && p.x() < -6 && p.y() > 6;
+}
+
+bool blinken::insideYellow(const QPoint &p) const
+{
+ return insideButtonsArea(p) && p.x() < -6 && p.y() < -6;
+}
+
+bool blinken::insideRed(const QPoint &p) const
+{
+ return insideButtonsArea(p) && p.x() > 6 && p.y() < -6;
+}
+
+bool blinken::insideButtonsArea(const QPoint &p) const
+{
+ double x, y, x2, y2;
+ x = (double)p.x();
+ y = (double)p.y();
+ x2 = x * x;
+ y2 = y * y;
+ if (x2 + y2 > 162.5 * 162.5)
+ {
+ // Outside the circle
+ double x3, y3;
+ x3 = x2 / (301 * 301);
+ y3 = y2 / (201 * 201);
+ if (x3 + y3 < 1) return true;
+ }
+ return false;
+}
+
+void blinken::drawMenuQuit(QPainter &p)
+{
+ if (!m_overHighscore) p.drawPixmap(10, 10, *m_highscore);
+ else p.drawPixmap(10, 10, *m_highscoreHover);
+
+ if (!m_overQuit) p.drawPixmap(562, 10, *m_quit);
+ else p.drawPixmap(562, 10, *m_quitHover);
+
+ if (!m_overMenu) p.drawPixmap(562, 443, *m_menu);
+ else p.drawPixmap(454, 389, *m_menuHover);
+
+ if (m_overAboutKDE) p.drawPixmap(462, 433, *m_mark);
+ else if (m_overAboutBlinken) p.drawPixmap(516, 433, *m_mark);
+ else if (m_overManual)
+ {
+ p.translate(550, 430);
+ p.rotate(-90.0);
+ p.drawPixmap(0, 0, *m_mark);
+ p.rotate(90.0);
+ p.translate(-550, -430);
+ }
+}
+
+void blinken::drawScoreAndCounter(QPainter &p)
+{
+ QColor c1, c2, c3;
+ p.translate(268, 110);
+
+ switch (m_game.phase())
+ {
+ case blinkenGame::waiting3:
+ c1 = red;
+ c2 = red;
+ c3 = red;
+ break;
+
+ case blinkenGame::waiting2:
+ c1 = m_countDownColor;
+ c2 = red;
+ c3 = red;
+ break;
+
+ case blinkenGame::waiting1:
+ c1 = m_countDownColor;
+ c2 = c1;
+ c3 = red;
+ break;
+
+ default:
+ c1 = m_countDownColor;
+ c2 = c1;
+ c3 = c1;
+ break;
+ }
+
+ counter::paint(p, m_game.phase() != blinkenGame::starting, m_game.score(), true, c1, c2, c3);
+
+ p.translate(-268, -110);
+}
+
+void blinken::drawStatusText(QPainter &p)
+{
+ p.translate(25, 505);
+ p.rotate(-3.29);
+ p.setPen(blue);
+
+ QString restartText = i18n("Restart the game");
+ QString text;
+ if (m_overQuit) text = i18n("Quit blinKen");
+ else if (m_overHighscore || m_overCounter) text = i18n("View Highscore Table");
+ else if (m_overAboutBlinken || m_overCentralLetters) text = m_helpMenu -> menu() -> text(KHelpMenu::menuAboutApp).remove("&");
+ else if (m_overAboutKDE) text = m_helpMenu -> menu() -> text(KHelpMenu::menuAboutKDE).remove("&");
+ else if (m_overManual) text = m_helpMenu -> menu() -> text(KHelpMenu::menuHelpContents).remove("&");
+ else if (m_overLevels[0]) text = i18n("2nd Level");
+ else if (m_overLevels[1]) text = i18n("1st Level");
+ else if (m_overLevels[2]) text = i18n("Random Level");
+ else if (m_buttons[0]->selected() || m_buttons[1]->selected() || m_buttons[2]->selected() || m_buttons[3]->selected()) text = i18n("Press the key for this button");
+ else if (m_showPreferences) text = i18n("Click any button to change its key");
+ else
+ {
+ switch (m_game.phase())
+ {
+ case blinkenGame::starting:
+ text = i18n("Press Start to begin!");
+ break;
+
+ case blinkenGame::choosingLevel:
+ text = i18n("Set the Difficulty Level...");
+ break;
+
+ case blinkenGame::waiting3:
+ if (m_overCentralText) text = restartText;
+ else text = i18n("Next sequence in 3...");
+ break;
+
+ case blinkenGame::waiting2:
+ if (m_overCentralText) text = restartText;
+ else if (m_game.level() == 1) text = i18n("Next sequence in 3, 2...");
+ else text = i18n("Next sequence in 2...");
+ break;
+
+ case blinkenGame::waiting1:
+ if (m_overCentralText) text = restartText;
+ else if (m_game.level() == 1) text = i18n("Next sequence in 3, 2, 1...");
+ else text = i18n("Next sequence in 2, 1...");
+ break;
+
+ case blinkenGame::learningTheSequence:
+ if (m_overCentralText) text = restartText;
+ else text = i18n("Remember this sequence...");
+ break;
+
+ case blinkenGame::typingTheSequence:
+ if (m_overCentralText) text = restartText;
+ else text = i18n("Repeat the sequence!");
+ break;
+ }
+ }
+
+ QFont f;
+ if (blinkenSettings::customFont() && !m_alwaysUseNonCoolFont) f = QFont("Steve");
+ p.setFont(f);
+ f.setPointSize(fontUtils::fontSize(p, text, 380, 30));
+ p.setFont(f);
+ p.drawText(0, 0, text);
+}
+
+void blinken::drawLevel(QPainter &p)
+{
+ QString n[3];
+ n[0] = i18n("2");
+ n[1] = i18n("1");
+ n[2] = i18n("?");
+
+ drawText(p, i18n("Level"), QPoint(322, 281), false, 0, 0, 0, false, true);
+
+ QPoint cp;
+ for (int i = 0; i < 3; i++)
+ {
+ if (i == 0) cp = QPoint(319, 315);
+ else if (i == 1) cp = QPoint(m_levelsRect[0].left() - m_levelsRect[0].width(), 315);
+ else if (i == 2) cp = QPoint(m_levelsRect[0].right() + m_levelsRect[0].width(), 315);
+ drawText(p, n[i], cp, true, 20, 5, &(m_levelsRect[i]), m_overLevels[i], true);
+ }
+}
+
+void blinken::drawText(QPainter &p, const QString &text, const QPoint &center, bool withMargin, int xMargin, int yMargin, QRect *rect, bool highlight, bool bold)
+{
+ QRect r;
+ QFont oldFont, f = p.font();
+ oldFont = f;
+ f.setPointSize(fontUtils::fontSize(p, text, 190, 30));
+ if (bold) f.setBold(true);
+ p.setFont(f);
+
+ r = p.boundingRect(QRect(), Qt::AlignAuto, text);
+ r = QRect(0, 0, r.width() + xMargin, r.height() + yMargin);
+ r.moveBy(center.x() - r.width() / 2, center.y() - r.height() / 2);
+
+ if (withMargin)
+ {
+ p.fillRect(r, m_fillColor);
+ p.setPen(QPen(black, 3));
+ p.drawRoundRect(r.left(), r.top(), r.width(), r.height(), 15, 15);
+ }
+
+ if (!highlight) p.setPen(m_fontColor);
+ else p.setPen(m_fontHighlightColor);
+ p.drawText(r, Qt::AlignCenter, text);
+
+ if (rect) *rect = r;
+ p.setFont(oldFont);
+}
+
+
+void blinken::updateButtonHighlighting(const QPoint &p)
+{
+ bool haveToUpdate;
+ m_updateButtonHighlighting = false;
+ haveToUpdate = false;
+
+ if (m_highscoreRect.contains(p))
+ {
+ if (!m_overHighscore)
+ {
+ m_overHighscore = true;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_overHighscore)
+ {
+ m_overHighscore = false;
+ haveToUpdate = true;
+ }
+
+ if (m_menuRect.contains(p))
+ {
+ if (!m_overMenu)
+ {
+ m_overMenu = true;
+ m_overAboutKDE = false;
+ m_overAboutBlinken = false;
+ m_overManual = false;
+ haveToUpdate = true;
+ }
+ else if (m_overAboutKDE || m_overAboutBlinken || m_overManual)
+ {
+ m_overAboutKDE = false;
+ m_overAboutBlinken = false;
+ m_overManual = false;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_overMenu)
+ {
+ if (m_aboutKDERect.contains(p))
+ {
+ if (!m_overAboutKDE)
+ {
+ m_overAboutKDE = true;
+ m_overAboutBlinken = false;
+ m_overManual = false;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_aboutBlinkenRect.contains(p))
+ {
+ if (!m_overAboutBlinken)
+ {
+ m_overAboutKDE = false;
+ m_overAboutBlinken = true;
+ m_overManual = false;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_manualRect.contains(p))
+ {
+ if (!m_overManual)
+ {
+ m_overAboutKDE = false;
+ m_overAboutBlinken = false;
+ m_overManual = true;
+ haveToUpdate = true;
+ }
+ }
+ else
+ {
+ m_overMenu = false;
+ m_overAboutKDE = false;
+ m_overAboutBlinken = false;
+ m_overManual = false;
+ haveToUpdate = true;
+ }
+ }
+
+ if (!m_showPreferences && m_centralLettersRect.contains(p))
+ {
+ m_overCentralLetters = true;
+ haveToUpdate = true;
+ }
+ else if (m_overCentralLetters)
+ {
+ m_overCentralLetters = false;
+ haveToUpdate = true;
+ }
+
+ if (m_showPreferences && m_soundRect.contains(p))
+ {
+ m_overSound = true;
+ haveToUpdate = true;
+ }
+ else if (m_overSound)
+ {
+ m_overSound = false;
+ haveToUpdate = true;
+ }
+
+ if (m_showPreferences && m_fontRect.contains(p) && !m_alwaysUseNonCoolFont)
+ {
+ m_overFont = true;
+ haveToUpdate = true;
+ }
+ else if (m_overFont)
+ {
+ m_overFont = false;
+ haveToUpdate = true;
+ }
+
+ if (m_counterRect.contains(p))
+ {
+ m_overCounter = true;
+ haveToUpdate = true;
+ }
+ else if (m_overCounter)
+ {
+ m_overCounter = false;
+ haveToUpdate = true;
+ }
+
+ if (m_quitRect.contains(p))
+ {
+ if (!m_overQuit)
+ {
+ m_overQuit = true;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_overQuit)
+ {
+ m_overQuit = false;
+ haveToUpdate = true;
+ }
+
+ switch (m_game.phase())
+ {
+ case blinkenGame::starting:
+ case blinkenGame::waiting3:
+ case blinkenGame::waiting2:
+ case blinkenGame::waiting1:
+ case blinkenGame::learningTheSequence:
+ case blinkenGame::typingTheSequence:
+ if (m_centralTextRect.contains(p))
+ {
+ if (!m_overCentralText)
+ {
+ m_overCentralText = true;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_overCentralText)
+ {
+ m_overCentralText = false;
+ haveToUpdate = true;
+ }
+ break;
+
+ case blinkenGame::choosingLevel:
+ for (int i = 0; i < 3; i++)
+ {
+ if (m_levelsRect[i].contains(p))
+ {
+ if (!m_overLevels[i])
+ {
+ m_overLevels[i] = true;
+ haveToUpdate = true;
+ }
+ }
+ else if (m_overLevels[i])
+ {
+ m_overLevels[i] = false;
+ haveToUpdate = true;
+ }
+ }
+ break;
+ }
+
+ updateCursor(p);
+ if (haveToUpdate) update();
+}
+
+void blinken::updateCursor(const QPoint &p)
+{
+ QPoint p2 = p - QPoint(319, 221);
+
+ if (m_overHighscore || m_overQuit || m_overCentralText || m_overMenu || m_overAboutKDE || m_overAboutBlinken || m_overManual || m_overLevels[0] || m_overLevels[1] || m_overLevels[2] || m_overCentralLetters || m_overCounter || (m_game.canType() && (insideGreen(p2) || insideRed(p2) || insideBlue(p2) || insideYellow(p2))) || m_overFont || m_overSound) setCursor(PointingHandCursor);
+ else setCursor(ArrowCursor);
+}
+
+#include "blinken.moc"