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-rw-r--r--blinken/src/button.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/blinken/src/button.cpp b/blinken/src/button.cpp
new file mode 100644
index 00000000..b359e953
--- /dev/null
+++ b/blinken/src/button.cpp
@@ -0,0 +1,119 @@
+/***************************************************************************
+ * Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#include <kaction.h>
+#include <kapplication.h>
+#include <kconfig.h>
+#include <kstandarddirs.h>
+#include <kdebug.h>
+
+#include "button.h"
+
+button::button(blinkenGame::color c) : m_selected(false), m_color(c)
+{
+ KConfig *kc = kapp->config();
+ kc->setGroup("General");
+ QString cs = getColorString();
+ QString pixmap = QString("images/%1h.png").arg(cs);
+
+ switch (c)
+ {
+ case blinkenGame::blue:
+ m_key = kc->readNumEntry(cs, Qt::Key_3);
+ break;
+
+ case blinkenGame::yellow:
+ m_key = kc->readNumEntry(cs, Qt::Key_1);
+ break;
+
+ case blinkenGame::red:
+ m_key = kc->readNumEntry(cs, Qt::Key_2);
+ break;
+
+ case blinkenGame::green:
+ m_key = kc->readNumEntry(cs, Qt::Key_4);
+ break;
+
+ default:
+ // never happens
+ break;
+ }
+
+ m_highlighted = new QPixmap(locate("appdata", pixmap));
+}
+
+button::~button()
+{
+ delete m_highlighted;
+}
+
+void button::setShortcut(int key)
+{
+ m_key = key;
+ m_selected = false;
+
+ KConfig *kc = kapp->config();
+ kc->setGroup("General");
+ kc->writeEntry(getColorString(), key);
+ kc->sync();
+}
+
+QString button::shortcut() const
+{
+ return KShortcut(m_key).toString();
+}
+
+int button::key() const
+{
+ return m_key;
+}
+
+void button::setSelected(bool b)
+{
+ m_selected = b;
+}
+
+bool button::selected() const
+{
+ return m_selected;
+}
+
+QPixmap *button::pixmap() const
+{
+ return m_highlighted;
+}
+
+QString button::getColorString() const
+{
+ switch (m_color)
+ {
+ case blinkenGame::blue:
+ return "blue";
+ break;
+
+ case blinkenGame::yellow:
+ return "yellow";
+ break;
+
+ case blinkenGame::red:
+ return "red";
+ break;
+
+ case blinkenGame::green:
+ return "green";
+ break;
+
+ default:
+ // never happens
+ break;
+ }
+
+ // never happens
+ return QString::null;
+}