diff options
Diffstat (limited to 'klettres/klettres/klettres.h')
-rw-r--r-- | klettres/klettres/klettres.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/klettres/klettres/klettres.h b/klettres/klettres/klettres.h index 82ce62ed..574b583a 100644 --- a/klettres/klettres/klettres.h +++ b/klettres/klettres/klettres.h @@ -56,15 +56,15 @@ public: ///Sound class SoundFactory *soundFactory; ///All available language codes - QStringList m_languages; + TQStringList m_languages; ///All available language names - QStringList m_languageNames; + TQStringList m_languageNames; /** *Load the xml file *@param layoutDocument the xml file *@return bool true if the xml document is found and well formed, false otherwise */ - bool loadLayout(QDomDocument &layoutDocument); + bool loadLayout(TQDomDocument &layoutDocument); ///Number corresponding to the selected language: 0 is Czech, 1 is Danish, 2 is English (default), 3 is French, 4 is Dutch, 5 is Slovak //uint selectedLanguage; ///Action that sets up the Language menu @@ -90,13 +90,13 @@ protected: ///Action allow the Grownup mode KToggleAction *m_grownupAction; ///Label stating the language in the statusbar - QLabel *m_langLabel; + TQLabel *m_langLabel; ///Label stating the level in the statusbar - QLabel *m_levLabel; + TQLabel *m_levLabel; ///Holds the levels - QStringList m_levelsNames; + TQStringList m_levelsNames; ///Holds the looks - QStringList m_themesNames; + TQStringList m_themesNames; ///Create an instance of a KToolBar KToolBar *m_mainToolbar; ///Second toolbar with buttons of special characters per language @@ -112,7 +112,7 @@ protected: /**generates icons for the special characters toolbar * @param c the character that will be painted on the icon */ - QString charIcon(const QChar &c); + TQString charIcon(const TQChar &c); /** *Update the level menu and level combobox * @param id The id of the new level @@ -123,7 +123,7 @@ protected: ///Set the correct buttons on the second toolbar according to the language void loadLangToolBar(); ///All the special characters from a language file, these characters will be as buttons on the Special Characters Toolbar - QStringList allData; + TQStringList allData; protected slots: ///Call the Get New Stuff dialog |