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authorMichele Calgaro <michele.calgaro@yahoo.it>2025-01-20 18:26:21 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2025-01-27 11:03:54 +0900
commitbd4ee3ccc15d0776614a8435850a2eb1faf5a71f (patch)
treec2ce8973a25d1e56e92a5a0b179693ed1f4f42ad /kolf/objects/test/test.cpp
parent3191f81874fcfdd0466f6f42beb89da6245b1a0a (diff)
downloadtdegames-bd4ee3ccc15d0776614a8435850a2eb1faf5a71f.tar.gz
tdegames-bd4ee3ccc15d0776614a8435850a2eb1faf5a71f.zip
Use tdeApp
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'kolf/objects/test/test.cpp')
-rw-r--r--kolf/objects/test/test.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/kolf/objects/test/test.cpp b/kolf/objects/test/test.cpp
index b7ef7a75..4d57b387 100644
--- a/kolf/objects/test/test.cpp
+++ b/kolf/objects/test/test.cpp
@@ -39,7 +39,7 @@ void Test::advance(int phase)
if (count % m_switchEvery == 0)
{
// random color
- const TQColor myColor((TQRgb)(kapp->random() % 0x01000000));
+ const TQColor myColor((TQRgb)(tdeApp->random() % 0x01000000));
// set the brush, so our shape is drawn
// with the random color