diff options
| author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 12:28:49 +0900 |
|---|---|---|
| committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-19 10:10:52 +0900 |
| commit | 6374e2e62eef25945347ce2c9ae9f88e61765d11 (patch) | |
| tree | 707d84dbca20d20dee68626dda0d35568d7dcb34 /libtdegames/kgame/kgamechat.cpp | |
| parent | c26a225408c4759743b754453b07d0dca97aa749 (diff) | |
| download | tdegames-6374e2e6.tar.gz tdegames-6374e2e6.zip | |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610)
Diffstat (limited to 'libtdegames/kgame/kgamechat.cpp')
| -rw-r--r-- | libtdegames/kgame/kgamechat.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/libtdegames/kgame/kgamechat.cpp b/libtdegames/kgame/kgamechat.cpp index 80059e7b..650cf060 100644 --- a/libtdegames/kgame/kgamechat.cpp +++ b/libtdegames/kgame/kgamechat.cpp @@ -227,13 +227,13 @@ void KGameChat::setKGame(KGame* g) d->mGame = g; if (d->mGame) { - connect(d->mGame, TQT_SIGNAL(signalPlayerJoinedGame(KPlayer*)), - this, TQT_SLOT(slotAddPlayer(KPlayer*))); - connect(d->mGame, TQT_SIGNAL(signalPlayerLeftGame(KPlayer*)), - this, TQT_SLOT(slotRemovePlayer(KPlayer*))); - connect(d->mGame, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, TQ_UINT32)), - this, TQT_SLOT(slotReceiveMessage(int, const TQByteArray&, TQ_UINT32, TQ_UINT32))); - connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); + connect(d->mGame, TQ_SIGNAL(signalPlayerJoinedGame(KPlayer*)), + this, TQ_SLOT(slotAddPlayer(KPlayer*))); + connect(d->mGame, TQ_SIGNAL(signalPlayerLeftGame(KPlayer*)), + this, TQ_SLOT(slotRemovePlayer(KPlayer*))); + connect(d->mGame, TQ_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, TQ_UINT32)), + this, TQ_SLOT(slotReceiveMessage(int, const TQByteArray&, TQ_UINT32, TQ_UINT32))); + connect(d->mGame, TQ_SIGNAL(destroyed()), this, TQ_SLOT(slotUnsetKGame())); TQPtrList<KPlayer> playerList = *d->mGame->playerList(); for (int unsigned i = 0; i < playerList.count(); i++) { @@ -281,10 +281,10 @@ void KGameChat::slotAddPlayer(KPlayer* p) int sendingId = nextId(); addSendingEntry(comboBoxItem(p->name()), sendingId); d->mSendId2PlayerId.insert(sendingId, p->id()); - connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), - this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); - connect(p, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, KPlayer*)), - this, TQT_SLOT(slotReceivePrivateMessage(int, const TQByteArray&, TQ_UINT32, KPlayer*))); + connect(p, TQ_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), + this, TQ_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); + connect(p, TQ_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, KPlayer*)), + this, TQ_SLOT(slotReceivePrivateMessage(int, const TQByteArray&, TQ_UINT32, KPlayer*))); } void KGameChat::slotRemovePlayer(KPlayer* p) |
