summaryrefslogtreecommitdiffstats
path: root/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'kbattleship/kbattleship/kbhorizontalstepstrategy.cpp')
-rw-r--r--kbattleship/kbattleship/kbhorizontalstepstrategy.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp b/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp
index 080bc08e..a6e931da 100644
--- a/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp
+++ b/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp
@@ -38,27 +38,27 @@ KBHorizontalStepStrategy::~KBHorizontalStepStrategy()
delete m_destroyer;
}
-void KBHorizontalStepStrategy::init(KBattleField *field, const QRect &field_rect)
+void KBHorizontalStepStrategy::init(KBattleField *field, const TQRect &field_rect)
{
KBStrategy::init(field, field_rect);
KRandomSequence rand;
m_column = (int) rand.getLong(m_fieldRect.width());
m_row = (int) rand.getLong(m_fieldRect.height());
- m_start = QPoint(m_column, m_row);
+ m_start = TQPoint(m_column, m_row);
m_passes = 0;
if(m_destroyer != 0)
m_destroyer->init(field, field_rect);
}
-const QPoint KBHorizontalStepStrategy::nextShot()
+const TQPoint KBHorizontalStepStrategy::nextShot()
{
if(hasMoreShots())
{
if(m_destroying)
return m_destroyer->nextShot();
else if(m_passes == 0)
- return QPoint(m_column, m_row);
+ return TQPoint(m_column, m_row);
else if(m_parent == 0)
return m_child->nextShot();
}
@@ -101,7 +101,7 @@ bool KBHorizontalStepStrategy::advance()
void KBHorizontalStepStrategy::setStart(int col, int row)
{
- m_start = QPoint(col, row);
+ m_start = TQPoint(col, row);
m_column = col;
m_row = row;
}
@@ -131,7 +131,7 @@ bool KBHorizontalStepStrategy::hasMoreShots()
// Parent Strategy
if((!m_destroying) && m_prevShots.count() > 0)
{
- QPoint pos = m_prevShots.last();
+ TQPoint pos = m_prevShots.last();
int state = m_battleField->ownState(pos.x(), pos.y());
if(state == KBattleField::HIT)
{
@@ -202,7 +202,7 @@ bool KBHorizontalStepStrategy::hasMoreShots()
}
}
-void KBHorizontalStepStrategy::shotAt(const QPoint &pos)
+void KBHorizontalStepStrategy::shotAt(const TQPoint &pos)
{
m_prevShots.append(pos);
if(m_child != 0)