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-rw-r--r--libtdegames/kgame/kmessageserver.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/kgame/kmessageserver.h b/libtdegames/kgame/kmessageserver.h
index 067ea3f9..9042fca2 100644
--- a/libtdegames/kgame/kmessageserver.h
+++ b/libtdegames/kgame/kmessageserver.h
@@ -83,7 +83,7 @@ class KMessageServerPrivate;
TQ_UINT32 clientID; // the ID of the client that sent the broadcast request
- TQByteArray << static_cast&lt;TQ_UINT32>( RETQ_FORWARD ) << client_list << raw_data
- TQValueList &lt;TQ_UINT32> client_list; // list of receivers
+ TQValueList &lt;TQ_UINT32> client_list; // list of tqreceivers
When the server receives this message, it sends the following message to
the clients in client_list: