summaryrefslogtreecommitdiffstats
path: root/kpat/pwidget.cpp
blob: 2eb38fc11880c2f33a8b137c4f77d54174bdf15e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
/*
   patience -- main program
     Copyright (C) 1995  Paul Olav Tvete

   Permission to use, copy, modify, and distribute this software and its
   documentation for any purpose and without fee is hereby granted,
   provided that the above copyright notice appear in all copies and that
   both that copyright notice and this permission notice appear in
   supporting documentation.

   This file is provided AS IS with no warranties of any kind.  The author
   shall have no liability with respect to the infringement of copyrights,
   trade secrets or any patents by this file or any part thereof.  In no
   event will the author be liable for any lost revenue or profits or
   other special, indirect and consequential damages.


   Heavily modified by Mario Weilguni <mweilguni@sime.com>
*/

#include <stdio.h>

#include <tqregexp.h>
#include <tqtimer.h>
#include <tqimage.h>

#include <tdeapplication.h>
#include <tdelocale.h>
#include <tdeaction.h>
#include <kdebug.h>
#include <kcarddialog.h>
#include <kinputdialog.h>
#include <kstandarddirs.h>
#include <tdefiledialog.h>
#include <tdetempfile.h>
#include <tdeio/netaccess.h>
#include <tdemessagebox.h>
#include <kstatusbar.h>
#include <tdeaccelmanager.h>
#include <tdemenubar.h>

#include "pwidget.h"
#include "version.h"
#include "dealer.h"
#include "cardmaps.h"
#include "speeds.h"
#include "gamestatsimpl.h"


static pWidget *current_pwidget = 0;


void saveGame(int) {
    current_pwidget->saveGame();
}

pWidget::pWidget()
    : TDEMainWindow(0, "pwidget"), dill(0)
{
    current_pwidget = this;
    // TDECrash::setEmergencySaveFunction(::saveGame);
    KStdAction::quit(TQT_TQOBJECT(kapp), TQT_SLOT(quit()), actionCollection(), "game_exit");

    undo = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undoMove()),
                     actionCollection(), "undo_move");
    undo->setEnabled(false);
    (void)KStdAction::openNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()),
                              actionCollection(), "new_game");
    (void)KStdAction::open(TQT_TQOBJECT(this), TQT_SLOT(openGame()),
                           actionCollection(), "open");
    recent = KStdAction::openRecent(TQT_TQOBJECT(this), TQT_SLOT(openGame(const KURL&)),
                                    actionCollection(), "open_recent");
    recent->loadEntries(TDEGlobal::config());
    (void)KStdAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveGame()),
                           actionCollection(), "save");
    (void)new TDEAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()),
                      actionCollection(), "choose_game");
    (void)new TDEAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0,
                      TQT_TQOBJECT(this), TQT_SLOT(restart()),
                      actionCollection(), "restart_game");
    (void)KStdAction::help(TQT_TQOBJECT(this), TQT_SLOT(helpGame()), actionCollection(), "help_game");

    games = new TDESelectAction(i18n("&Game Type"), 0, TQT_TQOBJECT(this),
                              TQT_SLOT(newGameType()),
                              actionCollection(), "game_type");
    TQStringList list;
    TQValueList<DealerInfo*>::ConstIterator it;
    uint max_type = 0;

    for (it = DealerInfoList::self()->games().begin();
         it != DealerInfoList::self()->games().end(); ++it)
    {
        // while we develop, it may happen that some lower
        // indices do not exist
        uint index = (*it)->gameindex;
        for (uint i = 0; i <= index; i++)
            if (list.count() <= i)
                list.append("unknown");
        list[index] = i18n((*it)->name);
        if (max_type < index)
            max_type = index;
    }
    games->setItems(list);

    TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "kpat/backgrounds/");
    TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "ksnake/backgrounds/");
    wallpapers = new TDESelectAction(i18n("&Change Background"), 0, TQT_TQOBJECT(this),
                              TQT_SLOT(changeWallpaper()),
                              actionCollection(), "wallpaper");
    list.clear();
    wallpaperlist.clear();
    TQStringList wallpaperlist2 = TDEGlobal::dirs()->findAllResources("wallpaper", TQString(),
                                                                   false, true, list);
    TQStringList list2;
    for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) {
	TQString file = *it;
	int rindex = file.findRev('.');
	if (rindex != -1) {
	  TQString ext = file.mid(rindex + 1).lower();
	  if (ext == "jpeg" || ext == "png" || ext == "jpg") {
	     list2.append(file.left(rindex));
             wallpaperlist.append( file );
          }
	}
    }

    wallpapers->setItems(list2);
    wallpapers->setCurrentItem(list2.findIndex("No-Ones-Laughing-3"));

    changeWallpaper();

    (void)new cardMap(midcolor);

    backs = new TDEAction(i18n("&Switch Cards..."), 0, TQT_TQOBJECT(this),
                        TQT_SLOT(changeBackside()),
                        actionCollection(), "backside");
	 stats = new TDEAction(i18n("&Statistics"), 0, TQT_TQOBJECT(this), TQT_SLOT(showStats()),
			 actionCollection(),"game_stats");

    animation = new TDEToggleAction(i18n( "&Animation on Startup" ),
                                  0, TQT_TQOBJECT(this), TQT_SLOT(animationChanged()),
                                  actionCollection(), "animation");
    dropaction = new TDEToggleAction(i18n("&Enable Autodrop"),
                                   0, TQT_TQOBJECT(this), TQT_SLOT(enableAutoDrop()),
                                   actionCollection(), "enable_autodrop");
    dropaction->setCheckedState(i18n("Disable Autodrop"));

    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver cs(config, settings_group );

    TQString bgpath = config->readPathEntry("Background");
    kdDebug(11111) << "bgpath '" << bgpath << "'" << endl;
    if (bgpath.isEmpty())
        bgpath = locate("wallpaper", "No-Ones-Laughing-3.jpg");
    background = TQPixmap(bgpath);

    bool animate = config->readBoolEntry( "Animation", true);
    animation->setChecked( animate );

    bool autodrop = config->readBoolEntry("Autodrop", true);
    dropaction->setChecked(autodrop);

    uint game = config->readNumEntry("DefaultGame", 0);
    if (game > max_type)
        game = max_type;
    games->setCurrentItem(game);

    statusBar()->insertItem( "", 1, 0, true );

    createGUI(TQString(), false);
    TDEAcceleratorManager::manage(menuBar());

    newGameType();
    adjustSize();
    setAutoSaveSettings();
}

pWidget::~pWidget()
{
    delete dill;
}

void pWidget::undoMove() {
    if( dill )
        dill->undo();
}

void pWidget::helpGame()
{
    if (!dill)
        return;
    kapp->invokeHelp(dill->anchorName());
}

void pWidget::undoPossible(bool poss)
{
    undo->setEnabled(poss);
}

void pWidget::changeBackside() {
    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver kcs(config, settings_group);

    TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
    TQString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
    if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == TQDialog::Accepted)
    {
        TQString imgname = KCardDialog::getCardPath(cards, 11);

        TQImage image;
        image.load(imgname);
        if( image.isNull()) {
            kdDebug(11111) << "cannot load card pixmap \"" << imgname << "\" in " << cards << "\n";
            return;
        }

        bool change = false;
        if (image.width() != cardMap::CARDX() || image.height() != cardMap::CARDY())
        {
            change = true;
            if (KMessageBox::warningContinueCancel(this, i18n("The cards you have chosen have a different "
                                                              "size than the ones you are currently using. "
                                                              "This requires the current game to be restarted.")) == KMessageBox::Cancel)
                return;
        }
        setBackSide(deck, cards);
        if (change) {

            newGameType();
        }
    }

}

void pWidget::changeWallpaper()
{
    TQString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]);
    if (bgpath.isEmpty())
        return;
    background = TQPixmap(bgpath);
    if (background.isNull()) {
        KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").arg(bgpath));
        return;
    }

    TQImage bg = background.convertToImage().convertDepth(8, 0);
    if (bg.isNull() || !bg.numColors())
        return;
    long r = 0;
    long g = 0;
    long b = 0;
    for (int i = 0; i < bg.numColors(); ++i)
    {
        TQRgb rgb = bg.color(i);
        r += tqRed(rgb);
        g += tqGreen(rgb);
        b += tqBlue(rgb);
    }
    r /= bg.numColors();
    b /= bg.numColors();
    g /= bg.numColors();
    midcolor = TQColor(r, b, g);

    if (dill) {
        TDEConfig *config = kapp->config();
        TDEConfigGroupSaver kcs(config, settings_group);

        TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
        TQString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
        setBackSide(deck, dummy);

	config->writePathEntry("Background", bgpath);
        dill->setBackgroundPixmap(background, midcolor);
        dill->canvas()->setAllChanged();
        dill->canvas()->update();
    }
}

void pWidget::animationChanged() {
    bool anim = animation->isChecked();
    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver cs(config, settings_group );
    config->writeEntry( "Animation", anim);
}

void pWidget::enableAutoDrop()
{
    bool drop = dropaction->isChecked();
    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver cs(config, settings_group );
    config->writeEntry( "Autodrop", drop);
    dill->setAutoDropEnabled(drop);
}

void pWidget::newGame()
{
    // Check if the user is already running a game, and if she is,
    // then ask if she wants to abort it.
    if (!dill->isGameWon() && !dill->isGameLost()
	&& KMessageBox::warningContinueCancel(0,
                                     i18n("You are already running an unfinished game.  "
                                          "If you abort the old game to start a new one, "
                                          "the old game will be registered as a loss in "
                                          "the statistics file.\n"
                                          "What do you want to do?"),
                                     i18n("Abort Current Game?"),
                                     i18n("Abort Old Game"),
                                     "careaboutstats" )  == KMessageBox::Cancel)
        return;

    dill->setGameNumber(kapp->random());
    setGameCaption();
    restart();
}


void pWidget::restart()
{
    statusBar()->clear();
    dill->startNew();
}

void pWidget::setGameCaption()
{
    TQString name = games->currentText();
    TQString newname;
    TQString gamenum;
    gamenum.setNum( dill->gameNumber() );
    for (uint i = 0; i < name.length(); i++)
        if (name.at(i) != TQChar('&'))
            newname += name.at(i);

    setCaption( newname + " - " + gamenum );
}

void pWidget::newGameType()
{
    delete dill;
    dill = 0;
    slotUpdateMoves();

    uint id = games->currentItem();
    for (TQValueList<DealerInfo*>::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) {
        if ((*it)->gameindex == id) {
            dill = (*it)->createGame(this);
            TQString name = (*it)->name;
            name = name.replace(TQRegExp("[&']"), "");
            name = name.replace(TQRegExp("[ ]"), "_").lower();
            dill->setAnchorName("game_" + name);
            connect(dill, TQT_SIGNAL(saveGame()), TQT_SLOT(saveGame()));
            connect(dill, TQT_SIGNAL(gameInfo(const TQString&)),
                    TQT_SLOT(slotGameInfo(const TQString &)));
            connect(dill, TQT_SIGNAL(updateMoves()),
                    TQT_SLOT(slotUpdateMoves()));
            dill->setGameId(id);
            dill->setupActions();
            dill->setBackgroundPixmap(background, midcolor);
            dill->startNew();
            break;
        }
    }

    if (!dill) {
        kdError() << "unimplemented game type " << id << endl;
        dill = DealerInfoList::self()->games().first()->createGame(this);
    }

    connect(dill, TQT_SIGNAL(undoPossible(bool)), TQT_SLOT(undoPossible(bool)));
    connect(dill, TQT_SIGNAL(gameWon(bool)), TQT_SLOT(gameWon(bool)));
    connect(dill, TQT_SIGNAL(gameLost()), TQT_SLOT(gameLost()));

    dill->setAutoDropEnabled(dropaction->isChecked());

    // it's a bit tricky - we have to do this here as the
    // base class constructor runs before the derived class's
    dill->takeState();

    setGameCaption();

    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver kcs(config, settings_group);
    config->writeEntry("DefaultGame", id);

    TQSize min(700,400);
    min = min.expandedTo(dill->minimumCardSize());
    dill->setMinimumSize(min);
    dill->resize(min);
    updateGeometry();
    setCentralWidget(dill);
    dill->show();
}

void pWidget::showEvent(TQShowEvent *e)
{
    if (dill)
        dill->setMinimumSize(TQSize(0,0));
    TDEMainWindow::showEvent(e);
}

void pWidget::slotGameInfo(const TQString &text)
{
    statusBar()->message(text, 3000);
}

void pWidget::slotUpdateMoves()
{
    int moves = 0;
    if ( dill ) moves = dill->getMoves();
    statusBar()->changeItem( i18n("1 move", "%n moves", moves), 1 );
}

void pWidget::setBackSide(const TQString &deck, const TQString &cards)
{
    TDEConfig *config = kapp->config();
    TDEConfigGroupSaver kcs(config, settings_group);
    TQPixmap pm(deck);
    if(!pm.isNull()) {
        cardMap::self()->setBackSide(pm, false);
        config->writeEntry("Back", deck);
        bool ret = cardMap::self()->setCardDir(cards);
        if (!ret) {
            config->writeEntry("Back", "");

        }
        config->writeEntry("Cards", cards);
        cardMap::self()->setBackSide(pm, true);
    } else
        KMessageBox::sorry(this,
                           i18n("Could not load background image!"));

    if (dill) {
        dill->canvas()->setAllChanged();
        dill->canvas()->update();
    }
}

void pWidget::chooseGame()
{
    bool ok;
    long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), TQString::number(dill->gameNumber()), 0, this).toLong(&ok);
    if (ok) {
        dill->setGameNumber(number);
        setGameCaption();
        restart();
    }
}

void pWidget::gameWon(bool withhelp)
{
    TQString congrats;
    if (withhelp)
        congrats = i18n("Congratulations! We have won!");
    else
        congrats = i18n("Congratulations! You have won!");
#if TEST_SOLVER == 0
    KMessageBox::information(this, congrats, i18n("Congratulations!"));
#endif
    TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame()));
#if TEST_SOLVER == 1
    dill->demo();
#endif
}

void pWidget::gameLost()
{
    TQString   dontAskAgainName = "gameLostDontAskAgain";

    // The following code is taken out of tdemessagebox.cpp in tdeui.
    // Is there a better way?
    TDEConfig  *config = 0;
    TQString grpNotifMsgs = TQString::fromLatin1("Notification Messages");

    config = TDEGlobal::config();
    TDEConfigGroupSaver saver(config,
			    TQString::fromLatin1("Notification Messages"));
    TQString dontAsk = config->readEntry(dontAskAgainName).lower();

    // If we are ordered never to ask again and to continue the game,
    // then do so.
    if (dontAsk == "no")
	return;
    // If it says yes, we ask anyway. Just starting a new game would
    // be incredibly annoying.
    if (dontAsk == "yes")
	dontAskAgainName = TQString();

    if (KMessageBox::questionYesNo(this, i18n("You could not win this game, "
                                              "but there is always a second try.\nStart a new game?"),
                                   i18n("Could Not Win!"),
                                   i18n("New Game"),
				   KStdGuiItem::cont(),
				   dontAskAgainName) == KMessageBox::Yes) {

        TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame()));
    }
}

void pWidget::openGame(const KURL &url)
{
    TQString tmpFile;
    if( TDEIO::NetAccess::download( url, tmpFile, this ) )
    {
        TQFile of(tmpFile);
        of.open(IO_ReadOnly);
        TQDomDocument doc;
        TQString error;
        if (!doc.setContent(&of, &error))
        {
            KMessageBox::sorry(this, error);
            return;
        }
        uint id = doc.documentElement().attribute("id").toUInt();

        if (id != (TQ_UINT32)games->currentItem()) {
            games->setCurrentItem(id);
            newGameType();
            if (!dill) {
                KMessageBox::error(this, i18n("The saved game is of unknown type!"));
                games->setCurrentItem(0);
                newGameType();
            }
        }
        dill->openGame(doc);
        setGameCaption();
        TDEIO::NetAccess::removeTempFile( tmpFile );
        recent->addURL(url);
        recent->saveEntries(TDEGlobal::config());
    }
}

void pWidget::openGame()
{
    KURL url = KFileDialog::getOpenURL();
    openGame(url);
}

void pWidget::saveGame()
{
    KURL url = KFileDialog::getSaveURL();
    KTempFile file;
    TQDomDocument doc("kpat");
    dill->saveGame(doc);
    TQTextStream *stream = file.textStream();
    *stream << doc.toString();
    file.close();
    TDEIO::NetAccess::upload(file.name(), url, this);
    recent->addURL(url);
    recent->saveEntries(TDEGlobal::config());
}

void pWidget::showStats()
{
	GameStatsImpl* dlg = new GameStatsImpl(this,"statistics dialog");
	if (dill)
		dlg->showGameType(dill->gameId());
	dlg->exec();
}

#include "pwidget.moc"