summaryrefslogtreecommitdiffstats
path: root/kshisen/board.cpp
blob: ee0d70a73600243efbb25118d16a044374f5db99 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
/* Yo Emacs, this is -*- C++ -*-
 *******************************************************************
 *******************************************************************
 *
 *
 * KSHISEN
 *
 *
 *******************************************************************
 *
 * A japanese game similar to mahjongg
 *
 *******************************************************************
 *
 * created 1997 by Mario Weilguni <mweilguni@sime.com>
 *
 *******************************************************************
 *
 * This file is part of the KDE project "KSHISEN"
 *
 * KSHISEN is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * KSHISEN is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with KSHISEN; see the file COPYING.  If not, write to
 * the Free Software Foundation, 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 *******************************************************************
 */

#include <kapplication.h>
#include <klocale.h>
#include <kstandarddirs.h>
#include <kglobalsettings.h>
#include <kdebug.h>

#include <tqpainter.h>
#include <tqpaintdevicemetrics.h>
#include <tqtimer.h>

#include "board.h"
#include "prefs.h"

#define EMPTY		0
#define DEFAULTDELAY	500
#define DEFAULTSHUFFLE	4

static int size_x[5] = {14, 18, 24, 26, 30};
static int size_y[5] = { 6,  8, 12, 14, 16};
static int DELAY[5] = {1000, 750, 500, 250, 125};

Board::Board(TQWidget *parent, const char *name) : 
       TQWidget(parent, name, WResizeNoErase), field(0),
       _x_tiles(0), _y_tiles(0),
       _delay(125), paused(false),
       gravity_flag(true), _solvable_flag(true),
	     grav_col_1(-1), grav_col_2(-1), highlighted_tile(-1)
{
	// Randomize
	setShuffle(DEFAULTSHUFFLE);

	random.setSeed(0);
	starttime = time((time_t *)0);

	setDelay(DEFAULTDELAY);
	_redo.setAutoDelete(true);
	_undo.setAutoDelete(true);

	TQPixmap bg(KGlobal::dirs()->findResource("appdata", "kshisen_bgnd.png"));
	setBackgroundPixmap(bg);

	loadSettings();
}

Board::~Board()
{
	delete [] field;
}

void Board::loadSettings(){
	int index = Prefs::size();
	setSize(size_x[index], size_y[index]);

	setShuffle(Prefs::level() * 4 + 1);
	setGravityFlag(Prefs::gravity());
	setSolvableFlag(Prefs::solvable());
	setDelay(DELAY[Prefs::speed()]);
}

int Board::x_tiles() const
{
	return _x_tiles;
}

int Board::y_tiles() const
{
	return _y_tiles;
}

void Board::setField(int x, int y, int value)
{
	if(x < 0 || y < 0 || x >= x_tiles() || y >= y_tiles())
	{
		kdFatal() << "Attempted write to invalid field position "
			"(" << x << ", " << y << ")" << endl;
	}

	field[y * x_tiles() + x] = value;
}

int Board::getField(int x, int y) const
{
#ifdef DEBUGGING
	if(x < -1 || y < -1 || x > x_tiles() || y > y_tiles())
	{
		kdFatal() << "Attempted read from invalid field position "
			"(" << x << ", " << y << ")" << endl;
	}
#endif

	if(x < 0 || y < 0 || x >= x_tiles() || y >= y_tiles())
		return EMPTY;

	return field[y * x_tiles() + x];
}

void Board::gravity(int col, bool update)
{
	if(gravity_flag)
	{
		int rptr = y_tiles()-1, wptr = y_tiles()-1;
		while(rptr >= 0)
		{
			if(getField(col, wptr) != EMPTY)
			{
				rptr--;
				wptr--;
			}
			else
			{
				if(getField(col, rptr) != EMPTY)
				{
					setField(col, wptr, getField(col, rptr));
					setField(col, rptr, EMPTY);
					if(update)
					{
						updateField(col, rptr);
						updateField(col, wptr);
					}
					wptr--;
					rptr--;
				}
				else
					rptr--;
			}
		}
	}
}

void Board::mousePressEvent(TQMouseEvent *e)
{
	// Calculate field position
	int pos_x = (e->pos().x() - xOffset()) / tiles.tileWidth();
	int pos_y = (e->pos().y() - yOffset()) / tiles.tileHeight();

	if(e->pos().x() < xOffset() || e->pos().y() < yOffset() ||
		pos_x >= x_tiles() || pos_y >= y_tiles())
	{
		pos_x = -1;
		pos_y = -1;
	}

	// Mark tile
	if(e->button() == LeftButton)
	{
		clearHighlight();

		if(pos_x != -1)
			marked(pos_x, pos_y);
	}

	// Assist by highlighting all tiles of same type
	if(e->button() == RightButton)
	{
		int clicked_tile = getField(pos_x, pos_y);

		// Clear marked tile
		if(mark_x != -1 && getField(mark_x, mark_y) != clicked_tile)
		{
			// We need to set mark_x and mark_y to -1 before calling
			// updateField() to ensure the tile is redrawn as unmarked.
			int oldmarkx = mark_x;
			int oldmarky = mark_y;
			mark_x = -1;
			mark_y = -1;
			updateField(oldmarkx, oldmarky, false);
		}
		else
		{
			mark_x = -1;
			mark_y = -1;
		}

		// Perform highlighting
		if(clicked_tile != highlighted_tile)
		{
			int old_highlighted = highlighted_tile;
			highlighted_tile = clicked_tile;
			for(int i = 0; i < x_tiles(); i++)
			{
				for(int j = 0; j < y_tiles(); j++)
				{
					const int field_tile = getField(i, j);
					if(field_tile != EMPTY)
					{
						if(field_tile == old_highlighted)
							updateField(i, j, false);
						else if(field_tile == clicked_tile)
							updateField(i, j, false);
					}
				}
			}
		}
	}
}

// The board is centred inside the main playing area. xOffset/yOffset provide
// the coordinates of the top-left corner of the board.
int Board::xOffset() const
{
	return (width() - (tiles.tileWidth() * x_tiles())) / 2;
}

int Board::yOffset() const
{
	return (height() - (tiles.tileHeight() * y_tiles())) / 2;
}

void Board::setSize(int x, int y)
{
	if(x == x_tiles() && y == y_tiles())
		return;

	if(field != 0)
		delete [] field;

	field = new int[ x * y ];
	_x_tiles = x;
	_y_tiles = y;
	for(int i = 0; i < x; i++)
		for(int j = 0; j < y; j++)
			setField(i, j, EMPTY);

	// set the minimum size of the scalable window
	const double MINIMUM_SCALE = 0.2;
	int w = qRound(tiles.unscaledTileWidth() * MINIMUM_SCALE) * x_tiles();
	int h = qRound(tiles.unscaledTileHeight() * MINIMUM_SCALE) * y_tiles();
	w += tiles.unscaledTileWidth();
	h += tiles.unscaledTileWidth();

	setMinimumSize(w, h);

	resizeBoard();
	newGame();
	emit changed();
}

void Board::resizeEvent(TQResizeEvent*)
{
	resizeBoard();
	emit resized();
}

void Board::resizeBoard()
{
	// calculate tile size required to fit all tiles in the window
	int w = static_cast<int>( static_cast<double>(width() - tiles.unscaledTileWidth()) / x_tiles() );
	int h = static_cast<int>( static_cast<double>(height() - tiles.unscaledTileWidth()) / y_tiles() );

	const double MAXIMUM_SCALE = 2.0;
	w = std::min(w, static_cast<int>((tiles.unscaledTileWidth() * MAXIMUM_SCALE) + 0.5));
	h = std::min(h, static_cast<int>((tiles.unscaledTileHeight() * MAXIMUM_SCALE) + 0.5));

	tiles.resizeTiles(w, h);
}

TQSize Board::unscaledSize() const
{
	int w = tiles.unscaledTileWidth() * x_tiles() + tiles.unscaledTileWidth();
	int h = tiles.unscaledTileHeight() * y_tiles() + tiles.unscaledTileWidth();
	return TQSize(w, h);
}

void Board::newGame()
{
	//kdDebug() << "NewGame" << endl;
	int i, x, y, k;

	mark_x = -1;
	mark_y = -1;
	highlighted_tile = -1; // will clear previous highlight

	_undo.clear();
	_redo.clear();
	connection.clear();

	// distribute all tiles on board
	int cur_tile = 1;
	for(y = 0; y < y_tiles(); y += 4)
	{
		for(x = 0; x < x_tiles(); ++x)
		{
			for(k = 0; k < 4 && y + k < y_tiles(); k++)
				setField(x, y + k, cur_tile);

			cur_tile++;
			if(cur_tile > TileSet::nTiles)
				cur_tile = 1;
		}
	}

	if(getShuffle() == 0)
	{
		update();
		starttime = time((time_t *)0);
		emit changed();
		return;
	}

	// shuffle the field
	int tx = x_tiles();
	int ty = y_tiles();
	for(i = 0; i < x_tiles() * y_tiles() * getShuffle(); i++)
	{
		int x1 = random.getLong(tx);
		int y1 = random.getLong(ty);
		int x2 = random.getLong(tx);
		int y2 = random.getLong(ty);
		int t  = getField(x1, y1);
		setField(x1, y1, getField(x2, y2));
		setField(x2, y2, t);
	}

	// do not make solvable if _solvable_flag is false
	if(!_solvable_flag)
	{
		update();
		starttime = time((time_t *)0);
		emit changed();
		return;
	}


	int fsize = x_tiles() * y_tiles() * sizeof(int);
	int *oldfield = new int[x_tiles() * y_tiles()];
	memcpy(oldfield, field, fsize);			// save field
	int *tiles = new int[x_tiles() * y_tiles()];
	int *pos = new int[x_tiles() * y_tiles()];

	while(!solvable(true))
	{
		//kdDebug() << "Not solvable" << endl;
		//dumpBoard();

		// generate a list of free tiles and positions
		int num_tiles = 0;
		for(i = 0; i < x_tiles() * y_tiles(); i++)
			if(field[i] != EMPTY)
			{
				pos[num_tiles] = i;
				tiles[num_tiles] = field[i];
				num_tiles++;
			}

		// restore field
		memcpy(field, oldfield, fsize);

		// redistribute unsolved tiles
		while(num_tiles > 0)
		{
			// get a random tile
			int r1 = random.getLong(num_tiles);
			int r2 = random.getLong(num_tiles);
			int tile = tiles[r1];
			int apos = pos[r2];

			// truncate list
			tiles[r1] = tiles[num_tiles-1];
			pos[r2] = pos[num_tiles-1];
			num_tiles--;

			// put this tile on the new position
			field[apos] = tile;
		}

		// remember field
		memcpy(oldfield, field, fsize);
	}


	// restore field
	memcpy(field, oldfield, fsize);
	delete tiles;
	delete pos;
	delete oldfield;

	update();
	starttime = time((time_t *)0);
	emit changed();
}

bool Board::isTileHighlighted(int x, int y) const
{
	if(x == mark_x && y == mark_y)
		return true;

	if(getField(x, y) == highlighted_tile)
		return true;

	if(!connection.empty())
	{
		if(x == connection.front().x && y == connection.front().y)
			return true;

		if(x == connection.back().x && y == connection.back().y)
			return true;
	}

	return false;
}

void Board::updateField(int x, int y, bool erase)
{
	TQRect r(xOffset() + x * tiles.tileWidth(),
	        yOffset() + y * tiles.tileHeight(),
	        tiles.tileWidth(),
	        tiles.tileHeight());

	repaint(r, erase);
}

void Board::paintEvent(TQPaintEvent *e)
{

	TQRect ur = e->rect();            // rectangle to update
	TQPixmap pm(ur.size());           // Pixmap for double-buffering
	pm.fill(this, ur.topLeft());     // fill with widget background
	TQPainter p(&pm);
	p.translate(-ur.x(), -ur.y());   // use widget coordinate system

	if(paused)
	{
		p.setFont(KGlobalSettings::largeFont());
		p.drawText(rect(), Qt::AlignCenter, i18n("Game Paused"));
	}
	else
	{
		int w = tiles.tileWidth();
		int h = tiles.tileHeight();
		for(int i = 0; i < x_tiles(); i++)
		{
			for(int j = 0; j < y_tiles(); j++)
			{
				int tile = getField(i, j);
				if(tile == EMPTY)
					continue;

				int xpos = xOffset() + i * w;
				int ypos = yOffset() + j * h;
				TQRect r(xpos, ypos, w, h);
				if(e->rect().intersects(r))
				{
					if(isTileHighlighted(i, j))
						p.drawPixmap(xpos, ypos, tiles.highlightedTile(tile-1));
					else
						p.drawPixmap(xpos, ypos, tiles.tile(tile-1));
				}
			}
		}
	}
	p.end();
	bitBlt( this, ur.topLeft(), &pm );
}

void Board::marked(int x, int y)
{
	// make sure that the previous connection is correctly undrawn
	undrawConnection();

	if(getField(x, y) == EMPTY)
		return;

	if(x == mark_x && y == mark_y)
	{
		// unmark the piece
		mark_x = -1;
		mark_y = -1;
		updateField(x, y, false);
		return;
	}

	if(mark_x == -1)
	{
		mark_x = x;
		mark_y = y;
		updateField(x, y, false);
		return;
	}

	int fld1 = getField(mark_x, mark_y);
	int fld2 = getField(x, y);

	// both field same?
	if(fld1 != fld2)
		return;

	// trace
	if(findPath(mark_x, mark_y, x, y, connection))
	{
		madeMove(mark_x, mark_y, x, y);
		drawConnection(getDelay());
		setField(mark_x, mark_y, EMPTY);
		setField(x, y, EMPTY);
		grav_col_1 = x;
		grav_col_2 = mark_x;
		mark_x = -1;
		mark_y = -1;

		// game is over?
		// Must delay until after tiles fall to make this test
		// See undrawConnection GP.
	}
	else
	{
		connection.clear();
	}
}


void Board::clearHighlight()
{
	if(highlighted_tile != -1)
	{
		int old_highlight = highlighted_tile;
		highlighted_tile = -1;

		for(int i = 0; i < x_tiles(); i++)
			for(int j = 0; j < y_tiles(); j++)
				if(old_highlight == getField(i, j))
					updateField(i, j, false);
	}
}

// Can we make a path between two tiles with a single line?
bool Board::canMakePath(int x1, int y1, int x2, int y2) const
{
	if(x1 == x2)
	{
		for(int i = std::min(y1, y2) + 1; i < std::max(y1, y2); i++)
			if(getField(x1, i) != EMPTY)
				return false;

		return true;
	}

	if(y1 == y2)
	{
		for(int i = std::min(x1, x2) + 1; i < std::max(x1, x2); i++)
			if(getField(i, y1) != EMPTY)
				return false;

		return true;
	}

	return false;
}

bool Board::findPath(int x1, int y1, int x2, int y2, Path& p) const
{
	p.clear();

	if(findSimplePath(x1, y1, x2, y2, p))
		return true;

	// Find a path of 3 segments
	const int dx[4] = { 1, 0, -1, 0 };
	const int dy[4] = { 0, 1, 0, -1 };

	for(int i = 0; i < 4; i++)
	{
		int newx = x1 + dx[i];
		int newy = y1 + dy[i];
		while(newx >= -1 && newx <= x_tiles() &&
			newy >= -1 && newy <= y_tiles() &&
			getField(newx, newy) == EMPTY)
		{
			if(findSimplePath(newx, newy, x2, y2, p))
			{
				p.push_front(Position(x1, y1));
				return true;
			}
			newx += dx[i];
			newy += dy[i];
		}
	}

	return false;
}

// Find a path of 1 or 2 segments between tiles. Returns whether
// a path was found, and if so, the path is returned via 'p'.
bool Board::findSimplePath(int x1, int y1, int x2, int y2, Path& p) const
{
	// Find direct line (path of 1 segment)
	if(canMakePath(x1, y1, x2, y2))
	{
		p.push_back(Position(x1, y1));
		p.push_back(Position(x2, y2));
		return true;
	}

	// If the tiles are in the same row or column, then a
	// a 'simple path' cannot be found between them
	if(x1 == x2 || y1 == y2)
		return false;

	// Find path of 2 segments (route A)
	if(getField(x2, y1) == EMPTY && canMakePath(x1, y1, x2, y1) &&
		canMakePath(x2, y1, x2, y2))
	{
		p.push_back(Position(x1, y1));
		p.push_back(Position(x2, y1));
		p.push_back(Position(x2, y2));
		return true;
	}

	// Find path of 2 segments (route B)
	if(getField(x1, y2) == EMPTY && canMakePath(x1, y1, x1, y2) &&
		canMakePath(x1, y2, x2, y2))
	{
		p.push_back(Position(x1, y1));
		p.push_back(Position(x1, y2));
		p.push_back(Position(x2, y2));
		return true;
	}

	return false;
}

void Board::drawConnection(int timeout)
{
	if(connection.empty())
		return;

	// lighten the fields
	updateField(connection.front().x, connection.front().y);
	updateField(connection.back().x, connection.back().y);

	TQPainter p;
	p.begin(this);
	p.setPen(TQPen(TQColor("red"), tiles.lineWidth()));

	// Path.size() will always be >= 2
	Path::const_iterator pathEnd = connection.end();
	Path::const_iterator pt1 = connection.begin();
	Path::const_iterator pt2 = pt1;
	++pt2;
	while(pt2 != pathEnd)
	{
		p.drawLine( midCoord(pt1->x, pt1->y), midCoord(pt2->x, pt2->y) );
		++pt1;
		++pt2;
	}

	p.flush();
	p.end();

	TQTimer::singleShot(timeout, this, TQT_SLOT(undrawConnection()));
}

void Board::undrawConnection()
{
	if(grav_col_1 != -1 || grav_col_2 != -1)
	{
		gravity(grav_col_1, true);
		gravity(grav_col_2, true);
		grav_col_1 = -1;
		grav_col_2 = -1;
	}

	// is already undrawn?
	if(connection.empty())
		return;

	// Redraw all affected fields

	Path oldConnection = connection;
	connection.clear();

	// Path.size() will always be >= 2
	Path::const_iterator pathEnd = oldConnection.end();
	Path::const_iterator pt1 = oldConnection.begin();
	Path::const_iterator pt2 = pt1;
	++pt2;
	while(pt2 != pathEnd)
	{
		if(pt1->y == pt2->y)
		{
			for(int i = std::min(pt1->x, pt2->x); i <= std::max(pt1->x, pt2->x); i++)
				updateField(i, pt1->y);
		}
		else
		{
			for(int i = std::min(pt1->y, pt2->y); i <= std::max(pt1->y, pt2->y); i++)
				updateField(pt1->x, i);
		}
		++pt1;
		++pt2;
	}

	Path dummyPath;
	// game is over?
	if(!getHint_I(dummyPath))
	{
		time_for_game = (int)difftime( time((time_t)0), starttime);
		emit endOfGame();
	}
}

TQPoint Board::midCoord(int x, int y) const
{
	TQPoint p;
	int w = tiles.tileWidth();
	int h = tiles.tileHeight();

	if(x == -1)
		p.setX(xOffset() - (w / 4));
	else if(x == x_tiles())
		p.setX(xOffset() + (w * x_tiles()) + (w / 4));
	else
		p.setX(xOffset() + (w * x) + (w / 2));

	if(y == -1)
		p.setY(yOffset() - (w / 4));
	else if(y == y_tiles())
		p.setY(yOffset() + (h * y_tiles()) + (w / 4));
	else
		p.setY(yOffset() + (h * y) + (h / 2));

	return p;
}

void Board::setDelay(int newvalue)
{
	_delay = newvalue;
}

int Board::getDelay() const
{
	return _delay;
}

void Board::madeMove(int x1, int y1, int x2, int y2)
{
	Move *m = new Move(x1, y1, x2, y2, getField(x1, y1));
	_undo.append(m);
	while(_redo.count())
		_redo.removeFirst();
	emit changed();
}

bool Board::canUndo() const
{
	return !_undo.isEmpty();
}

bool Board::canRedo() const
{
	return !_redo.isEmpty();
}

void Board::undo()
{
	if(canUndo())
	{
		clearHighlight();
		undrawConnection();
		Move* m = _undo.last();
		_undo.take();
		if(gravityFlag())
		{
			int y;

			// When both tiles reside in the same column, the order of undo is
			// significant (we must undo the lower tile first).
			if(m->x1 == m->x2 && m->y1 < m->y2)
			{
				std::swap(m->x1, m->x2);
				std::swap(m->y1, m->y2);
			}

			for(y = 0; y < m->y1; y++)
			{
				setField(m->x1, y, getField(m->x1, y+1));
				updateField(m->x1, y);
			}

			for(y = 0; y < m->y2; y++)
			{
				setField(m->x2, y, getField(m->x2, y+1));
				updateField(m->x2, y);
			}
		}

		setField(m->x1, m->y1, m->tile);
		setField(m->x2, m->y2, m->tile);
		updateField(m->x1, m->y1);
		updateField(m->x2, m->y2);
		_redo.prepend(m);
		emit changed();
	}
}

void Board::redo()
{
	if(canRedo())
	{
		clearHighlight();
		undrawConnection();
		Move* m = _redo.take(0);
		setField(m->x1, m->y1, EMPTY);
		setField(m->x2, m->y2, EMPTY);
		updateField(m->x1, m->y1);
		updateField(m->x2, m->y2);
		gravity(m->x1, true);
		gravity(m->x2, true);
		_undo.append(m);
		emit changed();
	}
}

void Board::showHint()
{
	undrawConnection();

	if(getHint_I(connection))
		drawConnection(1000);
}


#ifdef DEBUGGING
void Board::makeHintMove()
{
	Path p;

	if(getHint_I(p))
	{
		mark_x = -1;
		mark_y = -1;
		marked(p.front().x, p.front().y);
		marked(p.back().x, p.back().y);
	}
}

void Board::finish()
{
	Path p;
	bool ready=false;

	while(!ready && getHint_I(p))
	{
		mark_x = -1;
		mark_y = -1;
		if(tilesLeft() == 2)
			ready = true;
		marked(p.front().x, p.front().y);
		marked(p.back().x, p.back().y);
		kapp->processEvents();
		usleep(250*1000);
	}
}

void Board::dumpBoard() const
{
	kdDebug() << "Board contents:" << endl;
	for(int y = 0; y < y_tiles(); ++y)
	{
		TQString row;
		for(int x = 0; x < x_tiles(); ++x)
		{
			int tile = getField(x, y);
			if(tile == EMPTY)
				row += " --";
			else
				row += TQString("%1").arg(getField(x, y), 3);
		}
		kdDebug() << row << endl;
	}
}
#endif

bool Board::getHint_I(Path& p) const
{
	//dumpBoard();
	short done[TileSet::nTiles];
	for( short index = 0; index < TileSet::nTiles; index++ )
		done[index] = 0;

	for(int x = 0; x < x_tiles(); x++)
	{
		for(int y = 0; y < y_tiles(); y++)
		{
			int tile = getField(x, y);
			if(tile != EMPTY && done[tile - 1] != 4)
			{
				// for all these types of tile search path's
				for(int xx = 0; xx < x_tiles(); xx++)
				{
					for(int yy = 0; yy < y_tiles(); yy++)
					{
						if(xx != x || yy != y)
						{
							if(getField(xx, yy) == tile)
								if(findPath(x, y, xx, yy, p))
								{
									//kdDebug() << "path.size() == " << p.size() << endl;
									//for(Path::const_iterator i = p.begin(); i != p.end(); ++i)
									//	kdDebug() << "pathEntry: (" << i->x << ", " << i->y
									//		<< ") => " << getField(i->x, i->y) << endl;
									return true;
								}
						}
					}
				}
				done[tile - 1]++;
			}
		}
	}

	return false;
}

void Board::setShuffle(int newvalue)
{
	if(newvalue != _shuffle){
		_shuffle = newvalue;
		newGame();
	}
}

int Board::getShuffle() const
{
	return _shuffle;
}

int Board::tilesLeft() const
{
	int left = 0;

	for(int i = 0; i < x_tiles(); i++)
		for(int j = 0; j < y_tiles(); j++)
			if(getField(i, j) != EMPTY)
				left++;

	return left;
}

int Board::getCurrentTime() const
{
	return (int)difftime(time((time_t *)0),starttime);
}

int Board::getTimeForGame() const
{
	if(tilesLeft() == 0)
	{
		return time_for_game;
	}
	else
	{
		if(paused)
			return (int)difftime(pause_start, starttime);
		else
			return (int)difftime(time((time_t *)0), starttime);
	}
}

bool Board::solvable(bool norestore)
{
	int *oldfield = 0;

	if(!norestore)
	{
		oldfield = new int [x_tiles() * y_tiles()];
		memcpy(oldfield, field, x_tiles() * y_tiles() * sizeof(int));
	}

	Path p;
	while(getHint_I(p))
	{
		kdFatal(getField(p.front().x, p.front().y) != getField(p.back().x, p.back().y))
			<< "Removing unmateched tiles: (" << p.front().x << ", " << p.front().y << ") => "
			<< getField(p.front().x, p.front().y) << " (" << p.back().x << ", " << p.back().y << ") => "
            << getField(p.back().x, p.back().y) << endl;
		setField(p.front().x, p.front().y, EMPTY);
		setField(p.back().x, p.back().y, EMPTY);
		//if(gravityFlag())
		//{
		//	gravity(p.front().x, false);
		//	gravity(p.back().x, false);
		//}
	}

	int left = tilesLeft();

	if(!norestore)
	{
		memcpy(field, oldfield, x_tiles() * y_tiles() * sizeof(int));
		delete [] oldfield;
	}

	return (bool)(left == 0);
}

bool Board::getSolvableFlag() const
{
	return _solvable_flag;
}

void Board::setSolvableFlag(bool value)
{
	if(value && !_solvable_flag && !solvable()){
		_solvable_flag = value;
		newGame(); 
	}
	else 
		_solvable_flag = value;
}

bool Board::gravityFlag() const
{
	return gravity_flag;
}

void Board::setGravityFlag(bool b)
{
	if( gravity_flag != b ){
		if(canUndo() || canRedo())
			newGame();
		gravity_flag = b;
	}
}

bool Board::pause()
{
	paused = !paused;
	if(paused)
		pause_start = time((time_t *)0);
	else
		starttime += (time_t) difftime( time((time_t *)0), pause_start);
	update();

	return paused;
}

TQSize Board::sizeHint() const
{
	int dpi = TQPaintDeviceMetrics(this).logicalDpiX();
	if (dpi < 75)
	   dpi = 75;
	return TQSize(9*dpi,7*dpi);
}

#include "board.moc"