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-rw-r--r--kdeui/kanimwidget.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/kdeui/kanimwidget.cpp b/kdeui/kanimwidget.cpp
index 5ff1037d5..1f1972ca4 100644
--- a/kdeui/kanimwidget.cpp
+++ b/kdeui/kanimwidget.cpp
@@ -74,7 +74,7 @@ void KAnimWidget::stop()
{
d->current_frame = 0;
d->timer.stop();
- repaint();
+ tqrepaint();
}
void KAnimWidget::setSize( int size )
@@ -143,7 +143,7 @@ void KAnimWidget::mousePressEvent( TQMouseEvent *e )
void KAnimWidget::mouseReleaseEvent( TQMouseEvent *e )
{
if ( e->button() == LeftButton &&
- rect().contains( e->pos() ) )
+ rect().tqcontains( e->pos() ) )
emit clicked();
TQFrame::mouseReleaseEvent( e );
@@ -159,10 +159,10 @@ void KAnimWidget::slotTimerUpdate()
d->current_frame = 0;
// TODO
- // We have to clear the widget when repainting a transparent image
+ // We have to clear the widget when tqrepainting a transparent image
// By doing it like this we get a bit of flicker though. A better
// way might be to merge it with the background in drawContents.
- repaint(d->transparent);
+ tqrepaint(d->transparent);
}
void KAnimWidget::drawContents( TQPainter *p )