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diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/sessionmanager.cpp b/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/sessionmanager.cpp
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+++ b/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/sessionmanager.cpp
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "talk/base/common.h"
+#include "talk/p2p/base/helpers.h"
+#include "sessionmanager.h"
+
+namespace cricket {
+
+SessionManager::SessionManager(PortAllocator *allocator, Thread *worker) {
+ allocator_ = allocator;
+ signaling_thread_ = Thread::Current();
+ if (worker == NULL) {
+ worker_thread_ = Thread::Current();
+ } else {
+ worker_thread_ = worker;
+ }
+ timeout_ = 50;
+}
+
+SessionManager::~SessionManager() {
+ // Note: Session::Terminate occurs asynchronously, so it's too late to
+ // delete them now. They better be all gone.
+ ASSERT(session_map_.empty());
+ //TerminateAll();
+}
+
+Session *SessionManager::CreateSession(const std::string &name, const std::string& initiator) {
+ return CreateSession(name, SessionID(initiator, CreateRandomId()), false);
+}
+
+Session *SessionManager::CreateSession(const std::string &name, const SessionID& id, bool received_initiate) {
+ Session *session = new Session(this, name, id);
+ session_map_[session->id()] = session;
+ session->SignalRequestSignaling.connect(this, &SessionManager::OnRequestSignaling);
+ SignalSessionCreate(session, received_initiate);
+ return session;
+}
+
+void SessionManager::DestroySession(Session *session) {
+ if (session != NULL) {
+ std::map<SessionID, Session *>::iterator it = session_map_.find(session->id());
+ if (it != session_map_.end()) {
+ SignalSessionDestroy(session);
+ session_map_.erase(it);
+ delete session;
+ }
+ }
+}
+
+Session *SessionManager::GetSession(const SessionID& id) {
+ // If the id isn't present, the [] operator will make a NULL entry
+ std::map<SessionID, Session *>::iterator it = session_map_.find(id);
+ if (it != session_map_.end())
+ return (*it).second;
+ return NULL;
+}
+
+void SessionManager::TerminateAll() {
+ while (session_map_.begin() != session_map_.end()) {
+ Session *session = session_map_.begin()->second;
+ session->Terminate();
+ }
+}
+
+void SessionManager::OnIncomingError(const SessionMessage &m) {
+ // Incoming signaling error. This means, as the result of trying
+ // to send message m, and error was generated. In all cases, a
+ // session should already exist
+
+ Session *session;
+ switch (m.type()) {
+ case SessionMessage::TYPE_INITIATE:
+ case SessionMessage::TYPE_ACCEPT:
+ case SessionMessage::TYPE_MODIFY:
+ case SessionMessage::TYPE_CANDIDATES:
+ case SessionMessage::TYPE_REJECT:
+ case SessionMessage::TYPE_TERMINATE:
+ session = GetSession(m.session_id());
+ break;
+
+ default:
+ return;
+ }
+
+ if (session != NULL)
+ session->OnIncomingError(m);
+
+}
+
+void SessionManager::OnIncomingMessage(const SessionMessage &m) {
+ // In the case of an incoming initiate, there is no session yet, and one needs to be created.
+ // The other cases have sessions already.
+
+ Session *session;
+ switch (m.type()) {
+ case SessionMessage::TYPE_INITIATE:
+ session = CreateSession(m.name(), m.session_id(), true);
+ break;
+
+ case SessionMessage::TYPE_ACCEPT:
+ case SessionMessage::TYPE_MODIFY:
+ case SessionMessage::TYPE_CANDIDATES:
+ case SessionMessage::TYPE_REJECT:
+ case SessionMessage::TYPE_REDIRECT:
+ case SessionMessage::TYPE_TERMINATE:
+ session = GetSession(m.session_id());
+ break;
+
+ default:
+ return;
+ }
+
+ if (session != NULL)
+ session->OnIncomingMessage(m);
+}
+
+void SessionManager::OnSignalingReady() {
+ for (std::map<SessionID, Session *>::iterator it = session_map_.begin();
+ it != session_map_.end(); ++it) {
+ it->second->OnSignalingReady();
+ }
+}
+
+void SessionManager::OnRequestSignaling() {
+ SignalRequestSignaling();
+}
+
+PortAllocator *SessionManager::port_allocator() const {
+ return allocator_;
+}
+
+Thread *SessionManager::worker_thread() const {
+ return worker_thread_;
+}
+
+Thread *SessionManager::signaling_thread() const {
+ return signaling_thread_;
+}
+
+int SessionManager::session_timeout() {
+ return timeout_;
+}
+
+void SessionManager::set_session_timeout(int timeout) {
+ timeout_ = timeout;
+}
+
+} // namespace cricket