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diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/tcpport.cpp b/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/tcpport.cpp
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+++ b/kopete/protocols/jabber/jingle/libjingle/talk/p2p/base/tcpport.cpp
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#if defined(_MSC_VER) && _MSC_VER < 1300
+#pragma warning(disable:4786)
+#endif
+#include "talk/p2p/base/tcpport.h"
+#include "talk/base/logging.h"
+#ifdef WIN32
+#include "talk/base/winfirewall.h"
+#endif // WIN32
+#include <iostream>
+#include <cassert>
+
+#if defined(_MSC_VER) && _MSC_VER < 1300
+namespace std {
+ using ::strerror;
+}
+#endif
+
+#ifdef POSIX
+extern "C" {
+#include <errno.h>
+}
+#endif // POSIX
+
+namespace cricket {
+
+#ifdef WIN32
+static WinFirewall win_firewall;
+#endif // WIN32
+
+TCPPort::TCPPort(Thread* thread, SocketFactory* factory, Network* network,
+ const SocketAddress& address)
+ : Port(thread, LOCAL_PORT_TYPE, factory, network), error_(0) {
+ incoming_only_ = (address.port() != 0);
+ socket_ = thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);
+ socket_->SignalReadEvent.connect(this, &TCPPort::OnAcceptEvent);
+ if (socket_->Bind(address) < 0)
+ LOG(INFO) << "bind: " << std::strerror(socket_->GetError());
+}
+
+TCPPort::~TCPPort() {
+ delete socket_;
+}
+
+Connection* TCPPort::CreateConnection(const Candidate& address, CandidateOrigin origin) {
+ // We only support TCP protocols
+ if ((address.protocol() != "tcp") && (address.protocol() != "ssltcp"))
+ return 0;
+
+ // We can't accept TCP connections incoming on other ports
+ if (origin == ORIGIN_OTHER_PORT)
+ return 0;
+
+ // Check if we are allowed to make outgoing TCP connections
+ if (incoming_only_ && (origin == ORIGIN_MESSAGE))
+ return 0;
+
+ // We don't know how to act as an ssl server yet
+ if ((address.protocol() == "ssltcp") && (origin == ORIGIN_THIS_PORT))
+ return 0;
+
+ TCPConnection* conn = 0;
+ if (AsyncTCPSocket * socket = GetIncoming(address.address(), true)) {
+ socket->SignalReadPacket.disconnect(this);
+ conn = new TCPConnection(this, address, socket);
+ } else {
+ conn = new TCPConnection(this, address);
+ }
+ AddConnection(conn);
+ return conn;
+}
+
+void TCPPort::PrepareAddress() {
+ assert(socket_);
+
+ bool allow_listen = true;
+#ifdef WIN32
+ if (win_firewall.Initialize()) {
+ char module_path[MAX_PATH + 1] = { 0 };
+ ::GetModuleFileNameA(NULL, module_path, MAX_PATH);
+ if (win_firewall.Enabled() && !win_firewall.Authorized(module_path)) {
+ allow_listen = false;
+ }
+ }
+#endif // WIN32
+ if (allow_listen) {
+ if (socket_->Listen(5) < 0)
+ LOG(INFO) << "listen: " << std::strerror(socket_->GetError());
+ } else {
+ LOG(INFO) << "not listening due to firewall restrictions";
+ }
+ // Note: We still add the address, since otherwise the remote side won't recognize
+ // our incoming TCP connections.
+ add_address(socket_->GetLocalAddress(), "tcp");
+}
+
+int TCPPort::SendTo(const void* data, size_t size, const SocketAddress& addr, bool payload) {
+ AsyncTCPSocket * socket = 0;
+
+ if (TCPConnection * conn = static_cast<TCPConnection*>(GetConnection(addr))) {
+ socket = conn->socket();
+ } else {
+ socket = GetIncoming(addr);
+ }
+ if (!socket) {
+ LOG(INFO) << "Unknown destination for SendTo: " << addr.ToString();
+ return -1; // TODO: Set error_
+ }
+
+ //LOG(INFO) << "TCPPort::SendTo(" << size << ", " << addr.ToString() << ")";
+
+ int sent = socket->Send(data, size);
+ if (sent < 0)
+ error_ = socket->GetError();
+ return sent;
+}
+
+int TCPPort::SetOption(Socket::Option opt, int value) {
+ return socket_->SetOption(opt, value);
+}
+
+int TCPPort::GetError() {
+ assert(socket_);
+ return error_;
+}
+
+void TCPPort::OnAcceptEvent(AsyncSocket* socket) {
+ assert(socket == socket_);
+
+ Incoming incoming;
+ AsyncSocket * newsocket = static_cast<AsyncSocket *>(socket->Accept(&incoming.addr));
+ if (!newsocket) {
+ // TODO: Do something better like forwarding the error to the user.
+ LOG(INFO) << "accept: " << socket_->GetError() << " " << std::strerror(socket_->GetError());
+ return;
+ }
+ incoming.socket = new AsyncTCPSocket(newsocket);
+ incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);
+
+ LOG(INFO) << "accepted incoming connection from " << incoming.addr.ToString();
+ incoming_.push_back(incoming);
+
+ // Prime a read event in case data is waiting
+ newsocket->SignalReadEvent(newsocket);
+}
+
+AsyncTCPSocket * TCPPort::GetIncoming(const SocketAddress& addr, bool remove) {
+ AsyncTCPSocket * socket = 0;
+ for (std::list<Incoming>::iterator it = incoming_.begin(); it != incoming_.end(); ++it) {
+ if (it->addr == addr) {
+ socket = it->socket;
+ if (remove)
+ incoming_.erase(it);
+ break;
+ }
+ }
+ return socket;
+}
+
+void TCPPort::OnReadPacket(const char* data, size_t size, const SocketAddress& remote_addr,
+ AsyncPacketSocket* socket) {
+ Port::OnReadPacket(data, size, remote_addr);
+}
+
+TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate, AsyncTCPSocket* socket)
+ : Connection(port, 0, candidate), socket_(socket), error_(0) {
+ bool outgoing = (socket_ == 0);
+ if (outgoing) {
+ socket_ = static_cast<AsyncTCPSocket *>(port->CreatePacketSocket(
+ (candidate.protocol() == "ssltcp") ? PROTO_SSLTCP : PROTO_TCP));
+ }
+ socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);
+ socket_->SignalClose.connect(this, &TCPConnection::OnClose);
+ if (outgoing) {
+ connected_ = false;
+ socket_->SignalConnect.connect(this, &TCPConnection::OnConnect);
+ socket_->Connect(candidate.address());
+ LOG(INFO) << "Connecting to " << candidate.address().ToString();
+ }
+}
+
+TCPConnection::~TCPConnection() {
+}
+
+int TCPConnection::Send(const void* data, size_t size) {
+ if (write_state() != STATE_WRITABLE)
+ return 0;
+
+ int sent = socket_->Send(data, size);
+ if (sent < 0) {
+ error_ = socket_->GetError();
+ } else {
+ sent_total_bytes_ += sent;
+ }
+ return sent;
+}
+
+int TCPConnection::GetError() {
+ return error_;
+}
+
+TCPPort* TCPConnection::tcpport() {
+ return static_cast<TCPPort*>(port_);
+}
+
+void TCPConnection::OnConnect(AsyncTCPSocket* socket) {
+ assert(socket == socket_);
+ LOG(INFO) << "tcp connected to " << socket->GetRemoteAddress().ToString();
+ set_connected(true);
+}
+
+void TCPConnection::OnClose(AsyncTCPSocket* socket, int error) {
+ assert(socket == socket_);
+ LOG(INFO) << "tcp closed with error: " << error;
+ set_connected(false);
+}
+
+void TCPConnection::OnReadPacket(const char* data, size_t size, const SocketAddress& remote_addr,
+ AsyncPacketSocket* socket) {
+ assert(socket == socket_);
+ Connection::OnReadPacket(data, size);
+}
+
+} // namespace cricket