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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-06-04 11:48:18 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-06-04 11:48:18 +0000
commit23f5d4229caea32af49c007de85563158630b5d4 (patch)
tree94ad2b031409b62c5b1f7c54214375a34a62b502 /kresources/caldav
parentb0541862e3f435b6e91d339ed912b7e6e26f7730 (diff)
downloadtdepim-23f5d4229caea32af49c007de85563158630b5d4.tar.gz
tdepim-23f5d4229caea32af49c007de85563158630b5d4.zip
Multiple stability and usability fixes for the caldav/carddav resources
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdepim@1134465 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kresources/caldav')
-rw-r--r--kresources/caldav/resource.cpp44
1 files changed, 30 insertions, 14 deletions
diff --git a/kresources/caldav/resource.cpp b/kresources/caldav/resource.cpp
index 2562a837..e5571ab9 100644
--- a/kresources/caldav/resource.cpp
+++ b/kresources/caldav/resource.cpp
@@ -95,15 +95,19 @@ ResourceCalDav::~ResourceCalDav() {
mWriteRetryTimer->stop(); // Unfortunately we cannot do anything at this point; if this timer is still running something is seriously wrong
}
+ if (mLoader) {
+ readLockout = true;
+ mLoader->terminate();
+ mLoader->wait(TERMINATION_WAITING_TIME);
+ mLoadingQueueReady = true;
+ }
+
while ((mWriter->running() == true) || (mWritingQueue.isEmpty() == false) || !mWritingQueueReady) {
readLockout = true;
sleep(1);
qApp->processEvents(QEventLoop::ExcludeUserInput);
}
- if (mLoader) {
- mLoader->terminate();
- }
if (mWriter) {
mWriter->terminate();
}
@@ -128,7 +132,8 @@ ResourceCalDav::~ResourceCalDav() {
}
bool ResourceCalDav::isSaving() {
- return (((mWriteRetryTimer != NULL) ? mWriteRetryTimer->isActive() : 0) || (mWriter->running() == true) || (mWritingQueue.isEmpty() == false) || !mWritingQueueReady);
+ doSave();
+ return (((mWriteRetryTimer != NULL) ? 1 : 0) || (mWriter->running() == true) || (mWritingQueue.isEmpty() == false) || !mWritingQueueReady || readLockout);
}
/*=========================================================================
@@ -138,7 +143,7 @@ bool ResourceCalDav::isSaving() {
bool ResourceCalDav::doLoad() {
bool syncCache = true;
- if ((mLoadingQueueReady == false) || (mLoadingQueue.isEmpty() == false) || (mLoader->running() == true) || (readLockout == true)) {
+ if ((mLoadingQueueReady == false) || (mLoadingQueue.isEmpty() == false) || (mLoader->running() == true) || (isSaving() == true)) {
return true; // Silently fail; the user has obviously not responded to a dialog and we don't need to pop up more of them!
}
@@ -189,6 +194,13 @@ bool ResourceCalDav::doSave() {
// FIXME: Calling clearChanges() here is not the ideal way since the
// upload might fail, but there is no other place to call it...
clearChanges();
+ if (mWriteRetryTimer != NULL) {
+ if (mWriteRetryTimer->isActive() == false) {
+ disconnect( mWriteRetryTimer, SIGNAL(timeout()), this, SLOT(doSave()) );
+ delete mWriteRetryTimer;
+ mWriteRetryTimer = NULL;
+ }
+ }
return true;
}
else return true; // We do not need to alert the user to this transient failure; a timer has been started to retry the save
@@ -277,6 +289,8 @@ void ResourceCalDav::updateProgressBar(int direction) {
// See if anything is in the queues
current_queued_events = mWritingQueue.count() + mLoadingQueue.count();
+ if ((direction == 0) && (mLoader->running() == true)) current_queued_events++;
+ if ((direction == 1) && (mWriter->running() == true)) current_queued_events++;
if (current_queued_events > original_queued_events) {
original_queued_events = current_queued_events;
}
@@ -304,13 +318,13 @@ void ResourceCalDav::updateProgressBar(int direction) {
void ResourceCalDav::loadingQueuePush(const LoadingTask *task) {
if ((mLoadingQueue.isEmpty() == true) && (mLoader->running() == false)) {
mLoadingQueue.enqueue(task);
- loadingQueuePop();
updateProgressBar(0);
+ loadingQueuePop();
}
}
void ResourceCalDav::loadingQueuePop() {
- if (!mLoadingQueueReady || mLoadingQueue.isEmpty() || (mWritingQueue.isEmpty() == false) || (mWriter->running() == true) || !mWritingQueueReady || (readLockout == true)) {
+ if (!mLoadingQueueReady || mLoadingQueue.isEmpty() || (isSaving() == true)) {
return;
}
@@ -335,10 +349,10 @@ void ResourceCalDav::loadingQueuePop() {
log("starting actual download job");
mLoader->start(QThread::LowestPriority);
- updateProgressBar(0);
// if all ok, removing the task from the queue
mLoadingQueue.dequeue();
+ updateProgressBar(0);
delete t;
}
@@ -354,8 +368,6 @@ void ResourceCalDav::loadFinished() {
log("load finished");
- updateProgressBar(0);
-
if (!loader) {
log("loader is NULL");
return;
@@ -411,7 +423,10 @@ void ResourceCalDav::loadFinished() {
// Loading queue and mLoadingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
+ mLoader->terminate();
+ mLoader->wait(TERMINATION_WAITING_TIME);
mLoadingQueueReady = true;
+ updateProgressBar(0);
loadingQueuePop();
}
@@ -515,8 +530,8 @@ void ResourceCalDav::writingQueuePush(const WritingTask *task) {
// printf("task->deleted: %s\n\r", task->deleted.ascii());
// printf("task->changed: %s\n\r", task->changed.ascii());
mWritingQueue.enqueue(task);
- writingQueuePop();
updateProgressBar(1);
+ writingQueuePop();
}
void ResourceCalDav::writingQueuePop() {
@@ -563,10 +578,10 @@ void ResourceCalDav::writingQueuePop() {
log("starting actual write job");
mWriter->start(QThread::LowestPriority);
- updateProgressBar(1);
// if all ok, remove the task from the queue
mWritingQueue.dequeue();
+ updateProgressBar(1);
delete t;
}
@@ -667,8 +682,6 @@ bool ResourceCalDav::startWriting(const QString& url) {
void ResourceCalDav::writingFinished() {
log("writing finished");
- updateProgressBar(1);
-
if (!mWriter) {
log("mWriter is NULL");
return;
@@ -707,7 +720,10 @@ void ResourceCalDav::writingFinished() {
// Writing queue and mWritingQueueReady flag are not shared resources, i.e. only one thread has an access to them.
// That's why no mutexes are required.
+ mWriter->terminate();
+ mWriter->wait(TERMINATION_WAITING_TIME);
mWritingQueueReady = true;
+ updateProgressBar(1);
writingQueuePop();
}