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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* copyright : (C) 2003 Brian Thomas brian.thomas@gsfc.nasa.gov *
* (C) 2004-2006 Umbrello UML Modeller Authors <uml-devel@uml.sf.net> *
***************************************************************************/
#include "classifierinfo.h"
#include "../classifier.h"
#include "../operation.h"
ClassifierInfo::ClassifierInfo( UMLClassifier *classifier)
{
classifier_ = classifier;
// set default class, file names
className = classifier->getName();
fileName = classifier->getName().lower();
// determine up-front what we are dealing with
isInterface = classifier->isInterface();
// sort attributes by Scope
if(!isInterface) {
UMLAttributeList atl = classifier->getAttributeList();
for(UMLAttribute *at=atl.first(); at ; at=atl.next()) {
switch(at->getVisibility())
{
case Uml::Visibility::Public:
if(at->getStatic())
static_atpub.append(at);
else
atpub.append(at);
break;
case Uml::Visibility::Protected:
if(at->getStatic())
static_atprot.append(at);
else
atprot.append(at);
break;
case Uml::Visibility::Private:
case Uml::Visibility::Implementation:
if(at->getStatic())
static_atpriv.append(at);
else
atpriv.append(at);
break;
}
}
}
// inheritance issues
superclasses = classifier->getSuperClasses(); // list of what we inherit from
subclasses = classifier->getSubClasses(); // list of what inherits from us
// another preparation, determine what we have
plainAssociations = classifier->getSpecificAssocs(Uml::at_Association); // BAD! only way to get "general" associations.
uniAssociations = classifier->getUniAssociationToBeImplemented();
aggregations = classifier->getAggregations();
compositions = classifier->getCompositions();
// set some summary information about the classifier now
hasAssociations = plainAssociations.count() > 0 || aggregations.count() > 0 || compositions.count() > 0 || uniAssociations.count() > 0;
hasAttributes = atpub.count() > 0 || atprot.count() > 0 || atpriv.count() > 0
|| static_atpub.count() > 0
|| static_atprot.count() > 0
|| static_atpriv.count() > 0;
hasStaticAttributes = static_atpub.count() > 0
|| static_atprot.count() > 0
|| static_atpriv.count() > 0;
hasAccessorMethods = hasAttributes || hasAssociations;
hasOperationMethods = classifier->getOpList().last() ? true : false;
hasMethods = hasOperationMethods || hasAccessorMethods;
// this is a bit too simplistic..some associations are for
// SINGLE objects, and WONT be declared as Vectors, so this
// is a bit overly inclusive (I guess that's better than the other way around)
hasVectorFields = hasAssociations ? true : false;
}
ClassifierInfo::~ClassifierInfo() { }
UMLClassifierList ClassifierInfo::getPlainAssocChildClassifierList()
{
return findAssocClassifierObjsInRoles(&plainAssociations);
}
UMLClassifierList ClassifierInfo::getAggregateChildClassifierList()
{
return findAssocClassifierObjsInRoles(&aggregations);
}
UMLClassifierList ClassifierInfo::getCompositionChildClassifierList()
{
return findAssocClassifierObjsInRoles(&compositions);
}
UMLClassifierList ClassifierInfo::findAssocClassifierObjsInRoles (UMLAssociationList * list)
{
UMLClassifierList classifiers;
for (UMLAssociation *a = list->first(); a; a = list->next()) {
// DONT accept a classifier IF the association role is empty, by
// convention, that means to ignore the classifier on that end of
// the association.
// We also ignore classifiers which are the same as the current one
// (e.g. id matches), we only want the "other" classifiers
if (a->getObjectId(Uml::A) == classifier_->getID() && !a->getRoleName(Uml::B).isEmpty()) {
UMLClassifier *c = dynamic_cast<UMLClassifier*>(a->getObject(Uml::B));
if(c)
classifiers.append(c);
} else if (a->getObjectId(Uml::B) == classifier_->getID() && !a->getRoleName(Uml::A).isEmpty()) {
UMLClassifier *c = dynamic_cast<UMLClassifier*>(a->getObject(Uml::A));
if(c)
classifiers.append(c);
}
}
return classifiers;
}
UMLAttributeList ClassifierInfo::getAttList()
{
return classifier_->getAttributeList();
}
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