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+/**********************************************************************
+** Copyright (C) 2002 Trolltech AS. All rights reserved.
+**
+** This file is part of Qt Designer.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#ifndef LISTDND_H
+#define LISTDND_H
+
+#include <qobject.h>
+#include <qscrollview.h>
+
+class ListDnd : public QObject
+{
+ Q_OBJECT
+public:
+ enum DragMode { None = 0, External = 1, Internal = 2, Both = 3, Move = 4, NullDrop = 8 };
+ ListDnd( QScrollView * eventSource, const char * name = 0 );
+ void setDragMode( int mode );
+ int dragMode() const;
+ bool eventFilter( QObject *, QEvent * event );
+
+protected:
+ virtual bool dragEnterEvent( QDragEnterEvent * event );
+ virtual bool dragLeaveEvent( QDragLeaveEvent * );
+ virtual bool dragMoveEvent( QDragMoveEvent * event );
+ virtual bool dropEvent( QDropEvent * event );
+ virtual bool mousePressEvent( QMouseEvent * event );
+ virtual bool mouseMoveEvent( QMouseEvent * event );
+ virtual void updateLine( const QPoint & dragPos );
+ virtual bool canDecode( QDragEnterEvent * event );
+
+ QScrollView * src;
+ QWidget * line;
+ QPoint mousePressPos;
+ QPoint dragPos;
+ bool dragInside;
+ bool dragDelete;
+ bool dropConfirmed;
+ int dMode;
+};
+
+#endif // LISTDND_H