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-rw-r--r--languages/cpp/app_templates/kscons_kxt/README2
-rw-r--r--languages/cpp/app_templates/kscons_kxt/SConscript-src2
2 files changed, 2 insertions, 2 deletions
diff --git a/languages/cpp/app_templates/kscons_kxt/README b/languages/cpp/app_templates/kscons_kxt/README
index 28c9af22..351a39ac 100644
--- a/languages/cpp/app_templates/kscons_kxt/README
+++ b/languages/cpp/app_templates/kscons_kxt/README
@@ -75,7 +75,7 @@ in the src directory : <myproject>.kcfg and a <settings>.kcfgc
The configure.in.in will need to be modified : change the line #MIN_CONFIG(3.0.0)
into #MIN_CONFIG(3.2.0)
-Take an example on the many apps found in the kdegames source package and consult :
+Take an example on the many apps found in the tdegames source package and consult :
http://developer.kde.org/documentation/tutorials/kconfigxt/kconfigxt.html
* With KParts, you can embed other kde components in your program, or make your program
diff --git a/languages/cpp/app_templates/kscons_kxt/SConscript-src b/languages/cpp/app_templates/kscons_kxt/SConscript-src
index bc91cc0b..17b45ad3 100644
--- a/languages/cpp/app_templates/kscons_kxt/SConscript-src
+++ b/languages/cpp/app_templates/kscons_kxt/SConscript-src
@@ -37,7 +37,7 @@ myenv.KDEprogram( "%{APPNAMELC}", %{APPNAMELC}_sources )
myenv.KDEaddpaths_includes( "./ ../" )
## Necessary libraries to link against
-myenv.KDEaddlibs( "qt-mt kio kdecore kdeprint" )
+myenv.KDEaddlibs( "qt-mt kio tdecore tdeprint" )
## This shows how to add other link flags to the program
# myenv.KDEaddflags_link('-export-dynamic')