diff options
Diffstat (limited to 'languages/lib/debugger/Mainpage.dox')
-rw-r--r-- | languages/lib/debugger/Mainpage.dox | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/languages/lib/debugger/Mainpage.dox b/languages/lib/debugger/Mainpage.dox index 90c16a2a..c0e6b077 100644 --- a/languages/lib/debugger/Mainpage.dox +++ b/languages/lib/debugger/Mainpage.dox @@ -12,16 +12,16 @@ This library contains classes to implement debugger support for a programming la Each debugger support plugin must interact with an editor to set breakpoints, jump to execution points, etc. This kind of interaction is implemented in @ref Debugger class. Your debugger support plugin just need to create -an instance of @ref Debugger class and connect its Q_SIGNALS, for example: +an instance of @ref Debugger class and connect its signals, for example: @code m_debugger = new Debugger( partController() ); -connect( m_debugger, SIGNAL(toggledBreakpoint(const QString &, int)), - debuggerBreakpointWidget, SLOT(slotToggleBreakpoint(const QString &, int)) ); -connect( m_debugger, SIGNAL(editedBreakpoint(const QString &, int)), - debuggerBreakpointWidget, SLOT(slotEditBreakpoint(const QString &, int)) ); -connect( m_debugger, SIGNAL(toggledBreakpointEnabled(const QString &, int)), - debuggerBreakpointWidget, SLOT(slotToggleBreakpointEnabled(const QString &, int)) ); +connect( m_debugger, TQ_SIGNAL(toggledBreakpoint(const TQString &, int)), + debuggerBreakpointWidget, TQ_SLOT(slotToggleBreakpoint(const TQString &, int)) ); +connect( m_debugger, TQ_SIGNAL(editedBreakpoint(const TQString &, int)), + debuggerBreakpointWidget, TQ_SLOT(slotEditBreakpoint(const TQString &, int)) ); +connect( m_debugger, TQ_SIGNAL(toggledBreakpointEnabled(const TQString &, int)), + debuggerBreakpointWidget, TQ_SLOT(slotToggleBreakpointEnabled(const TQString &, int)) ); @endcode Then m_debugger instance can be used for example, to jump to the execution point: @code |