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-rw-r--r--src/LexCsound.cpp207
1 files changed, 207 insertions, 0 deletions
diff --git a/src/LexCsound.cpp b/src/LexCsound.cpp
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--- /dev/null
+++ b/src/LexCsound.cpp
@@ -0,0 +1,207 @@
+// Scintilla source code edit control
+/** @file LexCsound.cxx
+ ** Lexer for Csound (Orchestra & Score)
+ ** Written by Georg Ritter - <ritterfuture A T gmail D O T com>
+ **/
+// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
+// The License.txt file describes the conditions under which this software may be distributed.
+
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include <stdio.h>
+#include <stdarg.h>
+#include "Platform.h"
+
+#include "PropSet.h"
+#include "Accessor.h"
+#include "StyleContext.h"
+#include "KeyWords.h"
+#include "Scintilla.h"
+#include "SciLexer.h"
+
+
+static inline bool IsAWordChar(const int ch) {
+ return (ch < 0x80) && (isalnum(ch) || ch == '.' ||
+ ch == '_' || ch == '?');
+}
+
+static inline bool IsAWordStart(const int ch) {
+ return (ch < 0x80) && (isalnum(ch) || ch == '_' || ch == '.' ||
+ ch == '%' || ch == '@' || ch == '$' || ch == '?');
+}
+
+static inline bool IsCsoundOperator(char ch) {
+ if (isalnum(ch))
+ return false;
+ // '.' left out as it is used to make up numbers
+ if (ch == '*' || ch == '/' || ch == '-' || ch == '+' ||
+ ch == '(' || ch == ')' || ch == '=' || ch == '^' ||
+ ch == '[' || ch == ']' || ch == '<' || ch == '&' ||
+ ch == '>' || ch == ',' || ch == '|' || ch == '~' ||
+ ch == '%' || ch == ':')
+ return true;
+ return false;
+}
+
+static void ColouriseCsoundDoc(unsigned int startPos, int length, int initStyle, WordList *keywordlists[],
+ Accessor &styler) {
+
+ WordList &opcode = *keywordlists[0];
+ WordList &headerStmt = *keywordlists[1];
+ WordList &otherKeyword = *keywordlists[2];
+
+ // Do not leak onto next line
+ if (initStyle == SCE_CSOUND_STRINGEOL)
+ initStyle = SCE_CSOUND_DEFAULT;
+
+ StyleContext sc(startPos, length, initStyle, styler);
+
+ for (; sc.More(); sc.Forward())
+ {
+ // Handle line continuation generically.
+ if (sc.ch == '\\') {
+ if (sc.chNext == '\n' || sc.chNext == '\r') {
+ sc.Forward();
+ if (sc.ch == '\r' && sc.chNext == '\n') {
+ sc.Forward();
+ }
+ continue;
+ }
+ }
+
+ // Determine if the current state should terminate.
+ if (sc.state == SCE_CSOUND_OPERATOR) {
+ if (!IsCsoundOperator(static_cast<char>(sc.ch))) {
+ sc.SetState(SCE_CSOUND_DEFAULT);
+ }
+ }else if (sc.state == SCE_CSOUND_NUMBER) {
+ if (!IsAWordChar(sc.ch)) {
+ sc.SetState(SCE_CSOUND_DEFAULT);
+ }
+ } else if (sc.state == SCE_CSOUND_IDENTIFIER) {
+ if (!IsAWordChar(sc.ch) ) {
+ char s[100];
+ sc.GetCurrent(s, sizeof(s));
+
+ if (opcode.InList(s)) {
+ sc.ChangeState(SCE_CSOUND_OPCODE);
+ } else if (headerStmt.InList(s)) {
+ sc.ChangeState(SCE_CSOUND_HEADERSTMT);
+ } else if (otherKeyword.InList(s)) {
+ sc.ChangeState(SCE_CSOUND_USERKEYWORD);
+ } else if (s[0] == 'p') {
+ sc.ChangeState(SCE_CSOUND_PARAM);
+ } else if (s[0] == 'a') {
+ sc.ChangeState(SCE_CSOUND_ARATE_VAR);
+ } else if (s[0] == 'k') {
+ sc.ChangeState(SCE_CSOUND_KRATE_VAR);
+ } else if (s[0] == 'i') { // covers both i-rate variables and i-statements
+ sc.ChangeState(SCE_CSOUND_IRATE_VAR);
+ } else if (s[0] == 'g') {
+ sc.ChangeState(SCE_CSOUND_GLOBAL_VAR);
+ }
+ sc.SetState(SCE_CSOUND_DEFAULT);
+ }
+ }
+ else if (sc.state == SCE_CSOUND_COMMENT ) {
+ if (sc.atLineEnd) {
+ sc.SetState(SCE_CSOUND_DEFAULT);
+ }
+ }
+ else if ((sc.state == SCE_CSOUND_ARATE_VAR) ||
+ (sc.state == SCE_CSOUND_KRATE_VAR) ||
+ (sc.state == SCE_CSOUND_IRATE_VAR)) {
+ if (!IsAWordChar(sc.ch)) {
+ sc.SetState(SCE_CSOUND_DEFAULT);
+ }
+ }
+
+ // Determine if a new state should be entered.
+ if (sc.state == SCE_CSOUND_DEFAULT) {
+ if (sc.ch == ';'){
+ sc.SetState(SCE_CSOUND_COMMENT);
+ } else if (isdigit(sc.ch) || (sc.ch == '.' && isdigit(sc.chNext))) {
+ sc.SetState(SCE_CSOUND_NUMBER);
+ } else if (IsAWordStart(sc.ch)) {
+ sc.SetState(SCE_CSOUND_IDENTIFIER);
+ } else if (IsCsoundOperator(static_cast<char>(sc.ch))) {
+ sc.SetState(SCE_CSOUND_OPERATOR);
+ } else if (sc.ch == 'p') {
+ sc.SetState(SCE_CSOUND_PARAM);
+ } else if (sc.ch == 'a') {
+ sc.SetState(SCE_CSOUND_ARATE_VAR);
+ } else if (sc.ch == 'k') {
+ sc.SetState(SCE_CSOUND_KRATE_VAR);
+ } else if (sc.ch == 'i') { // covers both i-rate variables and i-statements
+ sc.SetState(SCE_CSOUND_IRATE_VAR);
+ } else if (sc.ch == 'g') {
+ sc.SetState(SCE_CSOUND_GLOBAL_VAR);
+ }
+ }
+ }
+ sc.Complete();
+}
+
+static void FoldCsoundInstruments(unsigned int startPos, int length, int /* initStyle */, WordList *[],
+ Accessor &styler) {
+ unsigned int lengthDoc = startPos + length;
+ int visibleChars = 0;
+ int lineCurrent = styler.GetLine(startPos);
+ int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK;
+ int levelCurrent = levelPrev;
+ char chNext = styler[startPos];
+ int stylePrev = 0;
+ int styleNext = styler.StyleAt(startPos);
+ for (unsigned int i = startPos; i < lengthDoc; i++) {
+ char ch = chNext;
+ chNext = styler.SafeGetCharAt(i + 1);
+ int style = styleNext;
+ styleNext = styler.StyleAt(i + 1);
+ bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
+ if ((stylePrev != SCE_CSOUND_OPCODE) && (style == SCE_CSOUND_OPCODE)) {
+ char s[20];
+ unsigned int j = 0;
+ while ((j < (sizeof(s) - 1)) && (iswordchar(styler[i + j]))) {
+ s[j] = styler[i + j];
+ j++;
+ }
+ s[j] = '\0';
+
+ if (strcmp(s, "instr") == 0)
+ levelCurrent++;
+ if (strcmp(s, "endin") == 0)
+ levelCurrent--;
+ }
+
+ if (atEOL) {
+ int lev = levelPrev;
+ if (visibleChars == 0)
+ lev |= SC_FOLDLEVELWHITEFLAG;
+ if ((levelCurrent > levelPrev) && (visibleChars > 0))
+ lev |= SC_FOLDLEVELHEADERFLAG;
+ if (lev != styler.LevelAt(lineCurrent)) {
+ styler.SetLevel(lineCurrent, lev);
+ }
+ lineCurrent++;
+ levelPrev = levelCurrent;
+ visibleChars = 0;
+ }
+ if (!isspacechar(ch))
+ visibleChars++;
+ stylePrev = style;
+ }
+ // Fill in the real level of the next line, keeping the current flags as they will be filled in later
+ int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
+ styler.SetLevel(lineCurrent, levelPrev | flagsNext);
+}
+
+
+static const char * const csoundWordListDesc[] = {
+ "Opcodes",
+ "Header Statements",
+ "User keywords",
+ 0
+};
+
+LexerModule lmCsound(SCLEX_CSOUND, ColouriseCsoundDoc, "csound", FoldCsoundInstruments, csoundWordListDesc);