summaryrefslogtreecommitdiffstats
path: root/src/LexGui4Cli.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/LexGui4Cli.cpp')
-rwxr-xr-xsrc/LexGui4Cli.cpp309
1 files changed, 309 insertions, 0 deletions
diff --git a/src/LexGui4Cli.cpp b/src/LexGui4Cli.cpp
new file mode 100755
index 0000000..f76fff6
--- /dev/null
+++ b/src/LexGui4Cli.cpp
@@ -0,0 +1,309 @@
+// Scintilla source code edit control
+// Copyright 1998-2002 by Neil Hodgson <neilh@scintilla.org>
+/*
+This is the Lexer for Gui4Cli, included in SciLexer.dll
+- by d. Keletsekis, 2/10/2003
+
+To add to SciLexer.dll:
+1. Add the values below to INCLUDE\Scintilla.iface
+2. Run the include/HFacer.py script
+3. Run the src/lexGen.py script
+
+val SCE_GC_DEFAULT=0
+val SCE_GC_COMMENTLINE=1
+val SCE_GC_COMMENTBLOCK=2
+val SCE_GC_GLOBAL=3
+val SCE_GC_EVENT=4
+val SCE_GC_ATTRIBUTE=5
+val SCE_GC_CONTROL=6
+val SCE_GC_COMMAND=7
+val SCE_GC_STRING=8
+val SCE_GC_OPERATOR=9
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+#include <stdio.h>
+#include <stdarg.h>
+
+#include "Platform.h"
+
+#include "PropSet.h"
+#include "Accessor.h"
+#include "StyleContext.h"
+#include "KeyWords.h"
+#include "Scintilla.h"
+#include "SciLexer.h"
+
+#define debug Platform::DebugPrintf
+
+static inline bool IsAWordChar(const int ch) {
+ return (ch < 0x80) && (isalnum(ch) || ch == '.' || ch == '_' || ch =='\\');
+}
+
+static inline bool IsAWordStart(const int ch) {
+ return (ch < 0x80) && (isalnum(ch) || ch == '_' || ch == '.');
+}
+
+inline bool isGCOperator(int ch)
+{ if (isalnum(ch))
+ return false;
+ // '.' left out as it is used to make up numbers
+ if (ch == '*' || ch == '/' || ch == '-' || ch == '+' ||
+ ch == '(' || ch == ')' || ch == '=' || ch == '%' ||
+ ch == '[' || ch == ']' || ch == '<' || ch == '>' ||
+ ch == ',' || ch == ';' || ch == ':')
+ return true;
+ return false;
+}
+
+#define isSpace(x) ((x)==' ' || (x)=='\t')
+#define isNL(x) ((x)=='\n' || (x)=='\r')
+#define isSpaceOrNL(x) (isSpace(x) || isNL(x))
+#define BUFFSIZE 500
+#define isFoldPoint(x) ((styler.LevelAt(x) & SC_FOLDLEVELNUMBERMASK) == 1024)
+
+static void colorFirstWord(WordList *keywordlists[], Accessor &styler,
+ StyleContext *sc, char *buff, int length, int)
+{
+ int c = 0;
+ while (sc->More() && isSpaceOrNL(sc->ch))
+ { sc->Forward();
+ }
+ styler.ColourTo(sc->currentPos - 1, sc->state);
+
+ if (!IsAWordChar(sc->ch)) // comment, marker, etc..
+ return;
+
+ while (sc->More() && !isSpaceOrNL(sc->ch) && (c < length-1) && !isGCOperator(sc->ch))
+ { buff[c] = static_cast<char>(sc->ch);
+ ++c; sc->Forward();
+ }
+ buff[c] = '\0';
+ char *p = buff;
+ while (*p) // capitalize..
+ { if (islower(*p)) *p = static_cast<char>(toupper(*p));
+ ++p;
+ }
+
+ WordList &kGlobal = *keywordlists[0]; // keyword lists set by the user
+ WordList &kEvent = *keywordlists[1];
+ WordList &kAttribute = *keywordlists[2];
+ WordList &kControl = *keywordlists[3];
+ WordList &kCommand = *keywordlists[4];
+
+ int state = 0;
+ // int level = styler.LevelAt(line) & SC_FOLDLEVELNUMBERMASK;
+ // debug ("line = %d, level = %d", line, level);
+
+ if (kGlobal.InList(buff)) state = SCE_GC_GLOBAL;
+ else if (kAttribute.InList(buff)) state = SCE_GC_ATTRIBUTE;
+ else if (kControl.InList(buff)) state = SCE_GC_CONTROL;
+ else if (kCommand.InList(buff)) state = SCE_GC_COMMAND;
+ else if (kEvent.InList(buff)) state = SCE_GC_EVENT;
+
+ if (state)
+ { sc->ChangeState(state);
+ styler.ColourTo(sc->currentPos - 1, sc->state);
+ sc->ChangeState(SCE_GC_DEFAULT);
+ }
+ else
+ { sc->ChangeState(SCE_GC_DEFAULT);
+ styler.ColourTo(sc->currentPos - 1, sc->state);
+ }
+}
+
+// Main colorizing function called by Scintilla
+static void
+ColouriseGui4CliDoc(unsigned int startPos, int length, int initStyle,
+ WordList *keywordlists[], Accessor &styler)
+{
+ styler.StartAt(startPos);
+
+ int quotestart = 0, oldstate, currentline = styler.GetLine(startPos);
+ styler.StartSegment(startPos);
+ bool noforward;
+ char buff[BUFFSIZE+1]; // buffer for command name
+
+ StyleContext sc(startPos, length, initStyle, styler);
+ buff[0] = '\0'; // cbuff = 0;
+
+ if (sc.state != SCE_GC_COMMENTBLOCK) // colorize 1st word..
+ colorFirstWord(keywordlists, styler, &sc, buff, BUFFSIZE, currentline);
+
+ while (sc.More())
+ { noforward = 0;
+
+ switch (sc.ch)
+ {
+ case '/':
+ if (sc.state == SCE_GC_COMMENTBLOCK || sc.state == SCE_GC_STRING)
+ break;
+ if (sc.chNext == '/') // line comment
+ { sc.SetState (SCE_GC_COMMENTLINE);
+ sc.Forward();
+ styler.ColourTo(sc.currentPos, sc.state);
+ }
+ else if (sc.chNext == '*') // block comment
+ { sc.SetState(SCE_GC_COMMENTBLOCK);
+ sc.Forward();
+ styler.ColourTo(sc.currentPos, sc.state);
+ }
+ else
+ styler.ColourTo(sc.currentPos, sc.state);
+ break;
+
+ case '*': // end of comment block, or operator..
+ if (sc.state == SCE_GC_STRING)
+ break;
+ if (sc.state == SCE_GC_COMMENTBLOCK && sc.chNext == '/')
+ { sc.Forward();
+ styler.ColourTo(sc.currentPos, sc.state);
+ sc.ChangeState (SCE_GC_DEFAULT);
+ }
+ else
+ styler.ColourTo(sc.currentPos, sc.state);
+ break;
+
+ case '\'': case '\"': // strings..
+ if (sc.state == SCE_GC_COMMENTBLOCK || sc.state == SCE_GC_COMMENTLINE)
+ break;
+ if (sc.state == SCE_GC_STRING)
+ { if (sc.ch == quotestart) // match same quote char..
+ { styler.ColourTo(sc.currentPos, sc.state);
+ sc.ChangeState(SCE_GC_DEFAULT);
+ quotestart = 0;
+ } }
+ else
+ { styler.ColourTo(sc.currentPos - 1, sc.state);
+ sc.ChangeState(SCE_GC_STRING);
+ quotestart = sc.ch;
+ }
+ break;
+
+ case ';': // end of commandline character
+ if (sc.state != SCE_GC_COMMENTBLOCK && sc.state != SCE_GC_COMMENTLINE &&
+ sc.state != SCE_GC_STRING)
+ {
+ styler.ColourTo(sc.currentPos - 1, sc.state);
+ styler.ColourTo(sc.currentPos, SCE_GC_OPERATOR);
+ sc.ChangeState(SCE_GC_DEFAULT);
+ sc.Forward();
+ colorFirstWord(keywordlists, styler, &sc, buff, BUFFSIZE, currentline);
+ noforward = 1; // don't move forward - already positioned at next char..
+ }
+ break;
+
+ case '+': case '-': case '=': case '!': // operators..
+ case '<': case '>': case '&': case '|': case '$':
+ if (sc.state != SCE_GC_COMMENTBLOCK && sc.state != SCE_GC_COMMENTLINE &&
+ sc.state != SCE_GC_STRING)
+ {
+ styler.ColourTo(sc.currentPos - 1, sc.state);
+ styler.ColourTo(sc.currentPos, SCE_GC_OPERATOR);
+ sc.ChangeState(SCE_GC_DEFAULT);
+ }
+ break;
+
+ case '\\': // escape - same as operator, but also mark in strings..
+ if (sc.state != SCE_GC_COMMENTBLOCK && sc.state != SCE_GC_COMMENTLINE)
+ {
+ oldstate = sc.state;
+ styler.ColourTo(sc.currentPos - 1, sc.state);
+ sc.Forward(); // mark also the next char..
+ styler.ColourTo(sc.currentPos, SCE_GC_OPERATOR);
+ sc.ChangeState(oldstate);
+ }
+ break;
+
+ case '\n': case '\r':
+ ++currentline;
+ if (sc.state == SCE_GC_COMMENTLINE)
+ { styler.ColourTo(sc.currentPos, sc.state);
+ sc.ChangeState (SCE_GC_DEFAULT);
+ }
+ else if (sc.state != SCE_GC_COMMENTBLOCK)
+ { colorFirstWord(keywordlists, styler, &sc, buff, BUFFSIZE, currentline);
+ noforward = 1; // don't move forward - already positioned at next char..
+ }
+ break;
+
+// case ' ': case '\t':
+// default :
+ }
+
+ if (!noforward) sc.Forward();
+
+ }
+ sc.Complete();
+}
+
+// Main folding function called by Scintilla - (based on props (.ini) files function)
+static void FoldGui4Cli(unsigned int startPos, int length, int,
+ WordList *[], Accessor &styler)
+{
+ bool foldCompact = styler.GetPropertyInt("fold.compact", 1) != 0;
+
+ unsigned int endPos = startPos + length;
+ int visibleChars = 0;
+ int lineCurrent = styler.GetLine(startPos);
+
+ char chNext = styler[startPos];
+ int styleNext = styler.StyleAt(startPos);
+ bool headerPoint = false;
+
+ for (unsigned int i = startPos; i < endPos; i++)
+ {
+ char ch = chNext;
+ chNext = styler[i+1];
+
+ int style = styleNext;
+ styleNext = styler.StyleAt(i + 1);
+ bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n');
+
+ if (style == SCE_GC_EVENT || style == SCE_GC_GLOBAL)
+ { headerPoint = true; // fold at events and globals
+ }
+
+ if (atEOL)
+ { int lev = SC_FOLDLEVELBASE+1;
+
+ if (headerPoint)
+ lev = SC_FOLDLEVELBASE;
+
+ if (visibleChars == 0 && foldCompact)
+ lev |= SC_FOLDLEVELWHITEFLAG;
+
+ if (headerPoint)
+ lev |= SC_FOLDLEVELHEADERFLAG;
+
+ if (lev != styler.LevelAt(lineCurrent)) // set level, if not already correct
+ { styler.SetLevel(lineCurrent, lev);
+ }
+
+ lineCurrent++; // re-initialize our flags
+ visibleChars = 0;
+ headerPoint = false;
+ }
+
+ if (!(isspacechar(ch))) // || (style == SCE_GC_COMMENTLINE) || (style != SCE_GC_COMMENTBLOCK)))
+ visibleChars++;
+ }
+
+ int lev = headerPoint ? SC_FOLDLEVELBASE : SC_FOLDLEVELBASE+1;
+ int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
+ styler.SetLevel(lineCurrent, lev | flagsNext);
+}
+
+// I have no idea what these are for.. probably accessible by some message.
+static const char * const gui4cliWordListDesc[] = {
+ "Globals", "Events", "Attributes", "Control", "Commands",
+ 0
+};
+
+// Declare language & pass our function pointers to Scintilla
+LexerModule lmGui4Cli(SCLEX_GUI4CLI, ColouriseGui4CliDoc, "gui4cli", FoldGui4Cli, gui4cliWordListDesc);
+
+#undef debug
+