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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-06-27 21:53:17 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-06-29 13:21:04 +0900 |
commit | 2cbcca0db1343e1c40e52af729a5eb34ca8a7e37 (patch) | |
tree | 065c9e97d5bd9eb3d9869427b44acdd571ba0cc1 /doc/html/qglwidget.html | |
parent | a09a6bc05e3f64c27e7c84dd768c7720fdf41136 (diff) | |
download | tqt-2cbcca0d.tar.gz tqt-2cbcca0d.zip |
Rename date and time nt* related files to equivalent tq*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/qglwidget.html')
-rw-r--r-- | doc/html/qglwidget.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/html/qglwidget.html b/doc/html/qglwidget.html index 06646624a..30e4e3512 100644 --- a/doc/html/qglwidget.html +++ b/doc/html/qglwidget.html @@ -161,7 +161,7 @@ paintGL() is called. </pre> <p> If you need to trigger a repaint from places other than <a href="#paintGL">paintGL</a>() -(a typical example is when using <a href="ntqtimer.html">timers</a> to +(a typical example is when using <a href="tqtimer.html">timers</a> to animate scenes), you should call the widget's <a href="#updateGL">updateGL</a>() function. <p> Your widget's OpenGL rendering context is made current when paintGL(), <a href="#resizeGL">resizeGL</a>(), or <a href="#initializeGL">initializeGL</a>() is called. If you need to |