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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-08-25 15:36:25 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-08-29 22:23:36 +0900
commit0917fbb5387978eb7b2e2fd68bcb6beaa8c46505 (patch)
tree0ef68a6a92087957855c7607ac176821d10d049d /doc/html/tutorial1-10.html
parent7b1d2ad2df8cd011b487c43336aa67639fa359c9 (diff)
downloadtqt-0917fbb5.tar.gz
tqt-0917fbb5.zip
Rename remaining ntq[a-c]* related files to equivalent tq* (except ntqapplication.h and ntqconfig.h)
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
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@@ -218,7 +218,7 @@ makefile and build the application.)
<a name="3"></a><p> Make the size of the cannon barrel be dependent on the force.
<p> Put the cannon in the bottom-right corner.
<p> Try adding a better keyboard interface. For example, make + and -
-increase and decrease the force and enter shoot. Hint: <a href="ntqaccel.html">TQAccel</a> and
+increase and decrease the force and enter shoot. Hint: <a href="tqaccel.html">TQAccel</a> and
new addStep() and subtractStep() slots in LCDRange, like <a href="tqslider.html#addStep">TQSlider::addStep</a>(). If you're bothered by the way the left and right
keys work (I am!), change that too.
<p> You're now ready for <a href="tutorial1-11.html">Chapter 11.</a>