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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-07-29 12:43:23 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-07-29 12:43:23 +0900
commitfef846914f8db6dc117e206ef913d519bf6bb33e (patch)
treed6567b31f7f22d0c8c66eec947dff1960efa25ac /doc/html/tutorial1-10.html
parent8ef4ea451dd81dd66b34ed31aaa631f6df24a192 (diff)
downloadtqt-fef846914f8db6dc117e206ef913d519bf6bb33e.tar.gz
tqt-fef846914f8db6dc117e206ef913d519bf6bb33e.zip
Rename basic widget nt* related files to equivalent tq*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
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@@ -219,7 +219,7 @@ makefile and build the application.)
<p> Put the cannon in the bottom-right corner.
<p> Try adding a better keyboard interface. For example, make + and -
increase and decrease the force and enter shoot. Hint: <a href="ntqaccel.html">TQAccel</a> and
-new addStep() and subtractStep() slots in LCDRange, like <a href="ntqslider.html#addStep">TQSlider::addStep</a>(). If you're bothered by the way the left and right
+new addStep() and subtractStep() slots in LCDRange, like <a href="tqslider.html#addStep">TQSlider::addStep</a>(). If you're bothered by the way the left and right
keys work (I am!), change that too.
<p> You're now ready for <a href="tutorial1-11.html">Chapter 11.</a>
<p> [<a href="tutorial1-09.html">Previous tutorial</a>]