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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-07-20 20:15:52 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-07-21 23:04:19 +0900
commit1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3 (patch)
tree5f1bb482f68ee0f95843fbf375cd2274acdabf25 /examples/opengl/box/box.doc
parent14c414378d96f7463b989384f4a0e5dd76632b6d (diff)
downloadtqt-1e9fa8e0.tar.gz
tqt-1e9fa8e0.zip
Rename graphics class nt* related files to equivalent tq* (part 2)
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
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diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc
index d30bd75b4..96f21208d 100644
--- a/examples/opengl/box/box.doc
+++ b/examples/opengl/box/box.doc
@@ -6,7 +6,7 @@
This example demonstrates how to use OpenGL in Qt.
Essentially, all you do is put your OpenGL code in a class inherited
-from QGLWidget. This class may then be used like any other TQt widget,
+from TQGLWidget. This class may then be used like any other TQt widget,
including the use of signals and slots and geometry management.
See \c{$TQTDIR/examples/opengl/box} for the source code.