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-rw-r--r--doc/html/qtextdrag.html12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/html/qtextdrag.html b/doc/html/qtextdrag.html
index d2c4dfd79..50ac69757 100644
--- a/doc/html/qtextdrag.html
+++ b/doc/html/qtextdrag.html
@@ -57,7 +57,7 @@ transferring plain and Unicode text.
<p> The TQTextDrag class is a drag and drop object for
transferring plain and Unicode text.
<p>
-<p> Plain text is passed in a <a href="ntqstring.html">TQString</a> which may contain multiple lines
+<p> Plain text is passed in a <a href="tqstring.html">TQString</a> which may contain multiple lines
(i.e. may contain newline characters). The drag target will receive
the newlines according to the runtime environment, e.g. LF on Unix,
and CRLF on Windows.
@@ -67,7 +67,7 @@ and the <a href="dnd.html">drag and drop documentation</a>.
<p>See also <a href="draganddrop.html">Drag And Drop Classes</a>.
<hr><h2>Member Function Documentation</h2>
-<h3 class=fn><a name="TQTextDrag"></a>TQTextDrag::TQTextDrag ( const&nbsp;<a href="ntqstring.html">TQString</a>&nbsp;&amp;&nbsp;text, <a href="tqwidget.html">TQWidget</a>&nbsp;*&nbsp;dragSource = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
+<h3 class=fn><a name="TQTextDrag"></a>TQTextDrag::TQTextDrag ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;text, <a href="tqwidget.html">TQWidget</a>&nbsp;*&nbsp;dragSource = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
</h3>
Constructs a text drag object and sets its data to <em>text</em>. <em>dragSource</em> must be the drag source; <em>name</em> is the object name.
@@ -84,18 +84,18 @@ resources.
<h3 class=fn>bool <a name="canDecode"></a>TQTextDrag::canDecode ( const&nbsp;<a href="qmimesource.html">TQMimeSource</a>&nbsp;*&nbsp;e )<tt> [static]</tt>
</h3>
Returns TRUE if the information in <em>e</em> can be decoded into a
-<a href="ntqstring.html">TQString</a>; otherwise returns FALSE.
+<a href="tqstring.html">TQString</a>; otherwise returns FALSE.
<p> <p>See also <a href="#decode">decode</a>().
<p>Example: <a href="simple_dd-example.html#x2827">iconview/simple_dd/main.cpp</a>.
-<h3 class=fn>bool <a name="decode"></a>TQTextDrag::decode ( const&nbsp;<a href="qmimesource.html">TQMimeSource</a>&nbsp;*&nbsp;e, <a href="ntqstring.html">TQString</a>&nbsp;&amp;&nbsp;str )<tt> [static]</tt>
+<h3 class=fn>bool <a name="decode"></a>TQTextDrag::decode ( const&nbsp;<a href="qmimesource.html">TQMimeSource</a>&nbsp;*&nbsp;e, <a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str )<tt> [static]</tt>
</h3>
Attempts to decode the dropped information in <em>e</em> into <em>str</em>.
Returns TRUE if successful; otherwise returns FALSE.
<p> <p>See also <a href="#canDecode">canDecode</a>().
<p>Example: <a href="simple_dd-example.html#x2828">iconview/simple_dd/main.cpp</a>.
-<h3 class=fn>bool <a name="decode-2"></a>TQTextDrag::decode ( const&nbsp;<a href="qmimesource.html">TQMimeSource</a>&nbsp;*&nbsp;e, <a href="ntqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, <a href="ntqcstring.html">TQCString</a>&nbsp;&amp;&nbsp;subtype )<tt> [static]</tt>
+<h3 class=fn>bool <a name="decode-2"></a>TQTextDrag::decode ( const&nbsp;<a href="qmimesource.html">TQMimeSource</a>&nbsp;*&nbsp;e, <a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, <a href="ntqcstring.html">TQCString</a>&nbsp;&amp;&nbsp;subtype )<tt> [static]</tt>
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Attempts to decode the dropped information in <em>e</em> into <em>str</em>.
@@ -111,7 +111,7 @@ default subtype is "plain", so the default MIME type of the text
is "text/plain". You might use this to declare that the text is
"text/html" by calling <a href="#setSubtype">setSubtype</a>("html").
-<h3 class=fn>void <a name="setText"></a>TQTextDrag::setText ( const&nbsp;<a href="ntqstring.html">TQString</a>&nbsp;&amp;&nbsp;text )<tt> [virtual]</tt>
+<h3 class=fn>void <a name="setText"></a>TQTextDrag::setText ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;text )<tt> [virtual]</tt>
</h3>
Sets the text to be dragged to <em>text</em>. You will need to call this
if you did not pass the text during construction.