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-rw-r--r--doc/man/man3/tqglcontext.3qt18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/man/man3/tqglcontext.3qt b/doc/man/man3/tqglcontext.3qt
index 3a584619f..e48ad5b37 100644
--- a/doc/man/man3/tqglcontext.3qt
+++ b/doc/man/man3/tqglcontext.3qt
@@ -147,7 +147,7 @@ The algorithm for reducing the demands of the format is quite simple-minded, so
.PP
See also chooseContext().
.SH "bool TQGLContext::create ( const TQGLContext * shareContext = 0 )\fC [virtual]\fR"
-Creates the GL context. Returns TRUE if it was successful in creating a valid GL rendering context on the paint device specified in the constructor; otherwise returns FALSE (i.e. the context is invalid).
+Creates the GL context. Returns true if it was successful in creating a valid GL rendering context on the paint device specified in the constructor; otherwise returns false (i.e. the context is invalid).
.PP
After successful creation, format() returns the set of features of the created GL rendering context.
.PP
@@ -165,7 +165,7 @@ Returns the paint device set for this context.
.PP
See also TQGLContext::TQGLContext().
.SH "bool TQGLContext::deviceIsPixmap () const\fC [protected]\fR"
-Returns TRUE if the paint device of this context is a pixmap; otherwise returns FALSE.
+Returns true if the paint device of this context is a pixmap; otherwise returns false.
.SH "void TQGLContext::doneCurrent ()\fC [virtual protected]\fR"
Makes no GL context the current context. Normally, you do not need to call this function; TQGLContext calls it as necessary.
.SH "TQGLFormat TQGLContext::format () const"
@@ -177,13 +177,13 @@ Generates a set of 256 display lists for the 256 first characters in the font \f
.PP
See also TQGLWidget::renderText().
.SH "bool TQGLContext::initialized () const\fC [protected]\fR"
-Returns TRUE if this context has been initialized, i.e. if TQGLWidget::initializeGL() has been performed on it; otherwise returns FALSE.
+Returns true if this context has been initialized, i.e. if TQGLWidget::initializeGL() has been performed on it; otherwise returns false.
.PP
See also setInitialized().
.SH "bool TQGLContext::isSharing () const"
-Returns TRUE if display list sharing with another context was requested in the create() call and the GL system was able to fulfill this request; otherwise returns FALSE. Note that display list sharing might not be supported between contexts with different formats.
+Returns true if display list sharing with another context was requested in the create() call and the GL system was able to fulfill this request; otherwise returns false. Note that display list sharing might not be supported between contexts with different formats.
.SH "bool TQGLContext::isValid () const"
-Returns TRUE if a GL rendering context has been successfully created; otherwise returns FALSE.
+Returns true if a GL rendering context has been successfully created; otherwise returns false.
.SH "void TQGLContext::makeCurrent ()\fC [virtual]\fR"
Makes this context the current OpenGL rendering context. All GL functions you call operate on this context until another context is made current.
.PP
@@ -215,7 +215,7 @@ Call create() to create a new GL context that tries to match the new format.
.br
TQGLFormat f;
.br
- f.setStereo( TRUE );
+ f.setStereo( true );
.br
cx->setFormat( f );
.br
@@ -231,11 +231,11 @@ Call create() to create a new GL context that tries to match the new format.
.PP
See also format(), reset(), and create().
.SH "void TQGLContext::setInitialized ( bool on )\fC [protected]\fR"
-If \fIon\fR is TRUE the context has been initialized, i.e. TQGLContext::setInitialized() has been called on it. If \fIon\fR is FALSE the context has not been initialized.
+If \fIon\fR is true the context has been initialized, i.e. TQGLContext::setInitialized() has been called on it. If \fIon\fR is false the context has not been initialized.
.PP
See also initialized().
.SH "void TQGLContext::setWindowCreated ( bool on )\fC [protected]\fR"
-If \fIon\fR is TRUE the context has had a window created for it. If \fIon\fR is FALSE no window has been created for the context.
+If \fIon\fR is true the context has had a window created for it. If \fIon\fR is false no window has been created for the context.
.PP
See also windowCreated().
.SH "void TQGLContext::swapBuffers () const\fC [virtual]\fR"
@@ -243,7 +243,7 @@ Swaps the screen contents with an off-screen buffer. Only works if the context i
.PP
See also TQGLFormat::setDoubleBuffer().
.SH "bool TQGLContext::windowCreated () const\fC [protected]\fR"
-Returns TRUE if a window has been created for this context; otherwise returns FALSE.
+Returns true if a window has been created for this context; otherwise returns false.
.PP
See also setWindowCreated().