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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQAxScriptManager Class Reference<br><small>[<a href="qaxcontainer.html">TQAxContainer module</a>]</small></h1>
+
+<p>The TQAxScriptManager class provides a bridge between application objects
+and script code.
+<a href="#details">More...</a>
+<p>This class is part of the <b>TQt ActiveTQt Extension</b>.
+<p><tt>#include &lt;<a href="qaxscript-h.html">qaxscript.h</a>&gt;</tt>
+<p>Inherits <a href="qobject.html">TQObject</a>.
+<p><a href="qaxscriptmanager-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#TQAxScriptManager"><b>TQAxScriptManager</b></a> ( TQObject&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+<li class=fn><a href="#~TQAxScriptManager"><b>~TQAxScriptManager</b></a> ()</li>
+<li class=fn>void <a href="#addObject"><b>addObject</b></a> ( TQAxBase&nbsp;*&nbsp;object )</li>
+<li class=fn>void <a href="#addObject-2"><b>addObject</b></a> ( TQObject&nbsp;*&nbsp;object )</li>
+<li class=fn>TQStringList <a href="#functions"><b>functions</b></a> ( TQAxScript::FunctionFlags&nbsp;flags = TQAxScript::FunctionNames ) const</li>
+<li class=fn>TQStringList <a href="#scriptNames"><b>scriptNames</b></a> () const</li>
+<li class=fn>TQAxScript * <a href="#script"><b>script</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;name ) const</li>
+<li class=fn>TQAxScript * <a href="#load"><b>load</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;code, const&nbsp;TQString&nbsp;&amp;&nbsp;name, const&nbsp;TQString&nbsp;&amp;&nbsp;language )</li>
+<li class=fn>TQAxScript * <a href="#load-2"><b>load</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;file, const&nbsp;TQString&nbsp;&amp;&nbsp;name )</li>
+<li class=fn>TQVariant <a href="#call"><b>call</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;function, const&nbsp;TQVariant&nbsp;&amp;&nbsp;var1 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var2 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var3 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var4 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var5 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var6 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var7 = TQVariant ( ), const&nbsp;TQVariant&nbsp;&amp;&nbsp;var8 = TQVariant ( ) )</li>
+<li class=fn>TQVariant <a href="#call-2"><b>call</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;function, TQValueList&lt;TQVariant&gt;&nbsp;&amp;&nbsp;arguments )</li>
+</ul>
+<h2>Signals</h2>
+<ul>
+<li class=fn>void <a href="#error"><b>error</b></a> ( TQAxScript&nbsp;*&nbsp;script, int&nbsp;code, const&nbsp;TQString&nbsp;&amp;&nbsp;description, int&nbsp;sourcePosition, const&nbsp;TQString&nbsp;&amp;&nbsp;sourceText )</li>
+</ul>
+<h2>Static Public Members</h2>
+<ul>
+<li class=fn>bool <a href="#registerEngine"><b>registerEngine</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;name, const&nbsp;TQString&nbsp;&amp;&nbsp;extension, const&nbsp;TQString&nbsp;&amp;&nbsp;code = TQString ( ) )</li>
+<li class=fn>TQString <a href="#scriptFileFilter"><b>scriptFileFilter</b></a> ()</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+<p> This class is defined in the <b>TQt <a href="activeqt.html#ActiveTQt">ActiveTQt</a> Extension</b>, which can be found in the <tt>qt/extensions</tt> directory. It is not included in the main TQt API.
+<p>
+
+The TQAxScriptManager class provides a bridge between application objects
+and script code.
+
+
+<p> The TQAxScriptManager acts as a bridge between the COM objects embedded
+in the TQt application through <a href="qaxobject.html">TQAxObject</a> or <a href="qaxwidget.html">TQAxWidget</a>, and the scripting
+languages available through the Windows Script technologies, usually JScript
+and VBScript.
+<p> Create one TQAxScriptManager for each separate document in your
+application, and add the COM objects the scripts need to access
+using <a href="#addObject">addObject</a>(). Then <a href="#load">load</a>() the script sources and invoke the
+functions using <a href="#call">call</a>().
+<p> <b>Warning:</b> This class is not available with the bcc5.5 and MingW
+compilers.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQAxScriptManager"></a>TQAxScriptManager::TQAxScriptManager ( <a href="qobject.html">TQObject</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
+</h3>
+Creates a TQAxScriptManager object. <em>parent</em> and <em>name</em> are passed
+on to the <a href="qobject.html">TQObject</a> constructor.
+<p> It is usual to create one TQAxScriptManager for each document in an
+application.
+
+<h3 class=fn><a name="~TQAxScriptManager"></a>TQAxScriptManager::~TQAxScriptManager ()
+</h3>
+Destroys the objects, releasing all allocated resources.
+
+<h3 class=fn>void <a name="addObject"></a>TQAxScriptManager::addObject ( <a href="qaxbase.html">TQAxBase</a>&nbsp;*&nbsp;object )
+</h3>
+Adds <em>object</em> to the manager. Scripts handled by this
+manager can access the object in the code using the object's <a href="qobject.html#name-prop">name</a> property.
+<p> You must add all the necessary objects before loading any scripts.
+
+<h3 class=fn>void <a name="addObject-2"></a>TQAxScriptManager::addObject ( <a href="qobject.html">TQObject</a>&nbsp;*&nbsp;object )
+</h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Adds a generic COM wrapper for <em>object</em> to the manager. <em>object</em>
+must be exposed as a COM object using the functionality provided
+by the <a href="qaxserver.html">TQAxServer module.</a>. Applications
+using this function you must link against the qaxserver library.
+
+<h3 class=fn><a href="qvariant.html">TQVariant</a> <a name="call"></a>TQAxScriptManager::call ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;function, const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var1 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var2 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var3 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var4 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var5 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var6 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var7 = TQVariant ( ), const&nbsp;<a href="qvariant.html">TQVariant</a>&nbsp;&amp;&nbsp;var8 = TQVariant ( ) )
+</h3>
+Calls <em>function</em>, passing the parameters <em>var1</em>, <em>var1</em>,
+<em>var2</em>, <em>var3</em>, <em>var4</em>, <em>var5</em>, <em>var6</em>, <em>var7</em> and <em>var8</em>
+as arguments and returns the value returned by the function, or an
+invalid <a href="qvariant.html">TQVariant</a> if the function does not return a value or when
+the function call failed. The call returns when the script's
+execution has finished.
+<p> In most script engines the only supported parameter type is "const
+TQVariant&", for example, to call a JavaScript function
+<pre>
+ function setNumber(number)
+ {
+ n = number;
+ }
+ </pre>
+
+use
+<pre>
+ <a href="qvaluelist.html">TQValueList</a> args;
+ args &lt;&lt; 5;
+ script-&gt;call("setNumber(const <a href="qvariant.html">TQVariant</a>&amp;)", args);
+ </pre>
+
+As with <a href="qaxbase.html#dynamicCall">dynamicCall</a> the
+parameters can directly be embedded in the function string.
+<pre>
+ script-&gt;call("setNumber(5)");
+ </pre>
+
+However, this is slower.
+<p> Functions provided by script engines that don't support
+introspection are not available and must be called directly
+using <a href="qaxscript.html#call">TQAxScript::call</a>() on the respective <a href="#script">script</a> object.
+<p> Note that calling this function can be significantely slower than
+using <a href="#call">call</a>() on the respective <a href="qaxscript.html">TQAxScript</a> directly.
+
+<h3 class=fn><a href="qvariant.html">TQVariant</a> <a name="call-2"></a>TQAxScriptManager::call ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;function, <a href="qvaluelist.html">TQValueList</a>&lt;TQVariant&gt;&nbsp;&amp;&nbsp;arguments )
+</h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Calls <em>function</em> passing <em>arguments</em> as parameters, and returns
+the result. Returns when the script's execution has finished.
+
+<h3 class=fn>void <a name="error"></a>TQAxScriptManager::error ( <a href="qaxscript.html">TQAxScript</a>&nbsp;*&nbsp;script, int&nbsp;code, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;description, int&nbsp;sourcePosition, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;sourceText )<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted when an execution error occured while
+running <em>script</em>.
+<p> <em>code</em>, <em>description</em>, <em>sourcePosition</em> and <em>sourceText</em>
+contain information about the execution error.
+
+<h3 class=fn><a href="qstringlist.html">TQStringList</a> <a name="functions"></a>TQAxScriptManager::functions ( <a href="qaxscript.html#FunctionFlags-enum">TQAxScript::FunctionFlags</a>&nbsp;flags = TQAxScript::FunctionNames ) const
+</h3>
+Returns a list with all the functions that are available.
+Functions provided by script engines that don't support
+introspection are not included in the list.
+The functions are either provided with full prototypes or
+only as names, depending on the value of <em>flags</em>.
+
+<h3 class=fn><a href="qaxscript.html">TQAxScript</a>&nbsp;* <a name="load"></a>TQAxScriptManager::load ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;code, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;name, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;language )
+</h3>
+Loads the script source <em>code</em> using the script engine for <em>language</em>. The script can later be referred to using its <em>name</em>
+which should not be empty.
+<p> The function returns a pointer to the script for the given
+<em>code</em> if the <em>code</em> was loaded successfully; otherwise it
+returns 0.
+<p> If <em>language</em> is empty it will be determined heuristically. If <em>code</em> contains the string "End Sub" it will be interpreted as
+VBScript, otherwise as JScript. Additional script engines can be
+registered using <a href="#registerEngine">registerEngine</a>().
+<p> You must add all the objects necessary (using <a href="#addObject">addObject</a>()) <em>before</em> loading any scripts. If <em>code</em> declares a function that is
+already available (no matter in which language) the first function
+is overloaded and can no longer be called via <a href="#call">call</a>(); but it will
+still be available by calling its <a href="#script">script</a>
+directly.
+<p> <p>See also <a href="#addObject">addObject</a>(), <a href="#scriptNames">scriptNames</a>(), and <a href="#functions">functions</a>().
+
+<h3 class=fn><a href="qaxscript.html">TQAxScript</a>&nbsp;* <a name="load-2"></a>TQAxScriptManager::load ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;file, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;name )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Loads the source code from the <em>file</em>. The script can later be
+referred to using its <em>name</em> which should not be empty.
+<p> The function returns a pointer to the script engine for the code
+in <em>file</em> if <em>file</em> was loaded successfully; otherwise it
+returns 0.
+<p> The script engine used is determined from the file's extension. By
+default ".js" files are interpreted as JScript files, and ".vbs"
+and ".dsm" files are interpreted as VBScript. Additional script
+engines can be registered using <a href="#registerEngine">registerEngine</a>().
+
+<h3 class=fn>bool <a name="registerEngine"></a>TQAxScriptManager::registerEngine ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;name, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;extension, const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;code = TQString ( ) )<tt> [static]</tt>
+</h3>
+Registers the script engine called <em>name</em> and returns TRUE if the
+engine was found; otherwise does nothing and returns FALSE.
+<p> The script engine will be used when loading files with the given
+<em>extension</em>, or when loading source code that contains the string
+<em>code</em>.
+
+<h3 class=fn><a href="qaxscript.html">TQAxScript</a>&nbsp;* <a name="script"></a>TQAxScriptManager::script ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;name ) const
+</h3>
+Returns the script called <em>name</em>.
+<p> You can use the returned pointer to call functions directly
+through <a href="qaxscript.html#call">TQAxScript::call</a>(), to access the script engine directly, or
+to delete and thus unload the script.
+
+<h3 class=fn><a href="qstring.html">TQString</a> <a name="scriptFileFilter"></a>TQAxScriptManager::scriptFileFilter ()<tt> [static]</tt>
+</h3>
+Returns a file filter listing all the supported script languages.
+This filter string is convenient for use with <a href="qfiledialog.html">TQFileDialog</a>.
+
+<h3 class=fn><a href="qstringlist.html">TQStringList</a> <a name="scriptNames"></a>TQAxScriptManager::scriptNames () const
+</h3>
+Returns a list with the names of all the scripts.
+
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">TQt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>