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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQMutex Class Reference</h1>
+
+<p>The TQMutex class provides access serialization between threads.
+<a href="#details">More...</a>
+<p>All the functions in this class are <a href="threads.html#threadsafe">thread-safe</a> when TQt is built with thread support.</p>
+<p><tt>#include &lt;<a href="qmutex-h.html">qmutex.h</a>&gt;</tt>
+<p><a href="qmutex-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#TQMutex"><b>TQMutex</b></a> ( bool&nbsp;recursive = FALSE )</li>
+<li class=fn>virtual <a href="#~TQMutex"><b>~TQMutex</b></a> ()</li>
+<li class=fn>void <a href="#lock"><b>lock</b></a> ()</li>
+<li class=fn>void <a href="#unlock"><b>unlock</b></a> ()</li>
+<li class=fn>bool <a href="#locked"><b>locked</b></a> ()</li>
+<li class=fn>bool <a href="#tryLock"><b>tryLock</b></a> ()</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+
+The TQMutex class provides access serialization between threads.
+<p>
+
+<p> The purpose of a TQMutex is to protect an object, data structure or
+section of code so that only one thread can access it at a time
+(This is similar to the Java <tt>synchronized</tt> keyword). For
+example, say there is a method which prints a message to the user
+on two lines:
+<p> <pre>
+ int number = 6;
+
+ void method1()
+ {
+ number *= 5;
+ number /= 4;
+ }
+
+ void method2()
+ {
+ number *= 3;
+ number /= 2;
+ }
+ </pre>
+
+<p> If these two methods are called in succession, the following happens:
+<p> <pre>
+ // method1()
+ number *= 5; // number is now 30
+ number /= 4; // number is now 7
+
+ // method2()
+ number *= 3; // nubmer is now 21
+ number /= 2; // number is now 10
+ </pre>
+
+<p> If these two methods are called simultaneously from two threads then the
+following sequence could result:
+<p> <pre>
+ // Thread 1 calls method1()
+ number *= 5; // number is now 30
+
+ // Thread 2 calls method2().
+ //
+ // Most likely Thread 1 has been put to sleep by the operating
+ // system to allow Thread 2 to run.
+ number *= 3; // number is now 90
+ number /= 2; // number is now 45
+
+ // Thread 1 finishes executing.
+ number /= 4; // number is now 11, instead of 10
+ </pre>
+
+<p> If we add a mutex, we should get the result we want:
+<p> <pre>
+ TQMutex mutex;
+ int number = 6;
+
+ void method1()
+ {
+ mutex.<a href="#lock">lock</a>();
+ number *= 5;
+ number /= 4;
+ mutex.<a href="#unlock">unlock</a>();
+ }
+
+ void method2()
+ {
+ mutex.<a href="#lock">lock</a>();
+ number *= 3;
+ number /= 2;
+ mutex.<a href="#unlock">unlock</a>();
+ }
+ </pre>
+
+<p> Then only one thread can modify <tt>number</tt> at any given time and
+the result is correct. This is a trivial example, of course, but
+applies to any other case where things need to happen in a
+particular sequence.
+<p> When you call <a href="#lock">lock</a>() in a thread, other threads that try to call
+lock() in the same place will block until the thread that got the
+lock calls <a href="#unlock">unlock</a>(). A non-blocking alternative to lock() is
+<a href="#tryLock">tryLock</a>().
+<p>See also <a href="environment.html">Environment Classes</a> and <a href="thread.html">Threading</a>.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQMutex"></a>TQMutex::TQMutex ( bool&nbsp;recursive = FALSE )
+</h3>
+Constructs a new mutex. The mutex is created in an unlocked state.
+A recursive mutex is created if <em>recursive</em> is TRUE; a normal
+mutex is created if <em>recursive</em> is FALSE (the default). With a
+recursive mutex, a thread can lock the same mutex multiple times
+and it will not be unlocked until a corresponding number of
+<a href="#unlock">unlock</a>() calls have been made.
+
+<h3 class=fn><a name="~TQMutex"></a>TQMutex::~TQMutex ()<tt> [virtual]</tt>
+</h3>
+Destroys the mutex.
+<p> <b>Warning:</b> If you destroy a mutex that still holds a lock the
+resultant behavior is undefined.
+
+<h3 class=fn>void <a name="lock"></a>TQMutex::lock ()
+</h3>
+Attempt to lock the mutex. If another thread has locked the mutex
+then this call will <em>block</em> until that thread has unlocked it.
+<p> <p>See also <a href="#unlock">unlock</a>() and <a href="#locked">locked</a>().
+
+<h3 class=fn>bool <a name="locked"></a>TQMutex::locked ()
+</h3>
+Returns TRUE if the mutex is locked by another thread; otherwise
+returns FALSE.
+<p> <b>Warning:</b> Due to differing implementations of recursive mutexes on
+various platforms, calling this function from the same thread that
+previously locked the mutex will return undefined results.
+<p> <p>See also <a href="#lock">lock</a>() and <a href="#unlock">unlock</a>().
+
+<h3 class=fn>bool <a name="tryLock"></a>TQMutex::tryLock ()
+</h3>
+Attempt to lock the mutex. If the lock was obtained, this function
+returns TRUE. If another thread has locked the mutex, this
+function returns FALSE, instead of waiting for the mutex to become
+available, i.e. it does not block.
+<p> If the lock was obtained, the mutex must be unlocked with <a href="#unlock">unlock</a>()
+before another thread can successfully lock it.
+<p> <p>See also <a href="#lock">lock</a>(), <a href="#unlock">unlock</a>(), and <a href="#locked">locked</a>().
+
+<h3 class=fn>void <a name="unlock"></a>TQMutex::unlock ()
+</h3>
+Unlocks the mutex. Attempting to unlock a mutex in a different
+thread to the one that locked it results in an error. Unlocking a
+mutex that is not locked results in undefined behaviour (varies
+between different Operating Systems' thread implementations).
+<p> <p>See also <a href="#lock">lock</a>() and <a href="#locked">locked</a>().
+
+<!-- eof -->
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+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
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+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
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