diff options
Diffstat (limited to 'kbattleship/kbattleship/konnectionhandling.cpp')
-rw-r--r-- | kbattleship/kbattleship/konnectionhandling.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/kbattleship/kbattleship/konnectionhandling.cpp b/kbattleship/kbattleship/konnectionhandling.cpp index 5d5c1026..e243a747 100644 --- a/kbattleship/kbattleship/konnectionhandling.cpp +++ b/kbattleship/kbattleship/konnectionhandling.cpp @@ -24,11 +24,11 @@ KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipServer *serv m_kbserver = server; m_kbclient = 0; m_type = KonnectionHandling::SERVER; - connect(server, TQT_SIGNAL(sigServerFailure()), this, TQT_SIGNAL(sigAbortNetworkGame())); - connect(server, TQT_SIGNAL(sigNewConnect()), this, TQT_SLOT(slotNewClient())); - connect(server, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostClient())); - connect(server, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *))); - connect(server, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *))); + connect(server, TQ_SIGNAL(sigServerFailure()), this, TQ_SIGNAL(sigAbortNetworkGame())); + connect(server, TQ_SIGNAL(sigNewConnect()), this, TQ_SLOT(slotNewClient())); + connect(server, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostClient())); + connect(server, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *))); + connect(server, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *))); } KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipClient *client) : TQObject(parent) @@ -36,10 +36,10 @@ KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipClient *clie m_kbclient = client; m_kbserver = 0; m_type = KonnectionHandling::CLIENT; - connect(client, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostServer())); - connect(client, TQT_SIGNAL(sigSocketFailure(int)), this, TQT_SLOT(slotSocketError(int))); - connect(client, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *))); - connect(client, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *))); + connect(client, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostServer())); + connect(client, TQ_SIGNAL(sigSocketFailure(int)), this, TQ_SLOT(slotSocketError(int))); + connect(client, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *))); + connect(client, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *))); } void KonnectionHandling::updateInternal(KBattleshipServer *server) @@ -47,11 +47,11 @@ void KonnectionHandling::updateInternal(KBattleshipServer *server) m_kbserver = server; m_kbclient = 0; m_type = KonnectionHandling::SERVER; - connect(server, TQT_SIGNAL(sigServerFailure()), this, TQT_SIGNAL(sigAbortNetworkGame())); - connect(server, TQT_SIGNAL(sigNewConnect()), this, TQT_SLOT(slotNewClient())); - connect(server, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostClient())); - connect(server, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *))); - connect(server, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *))); + connect(server, TQ_SIGNAL(sigServerFailure()), this, TQ_SIGNAL(sigAbortNetworkGame())); + connect(server, TQ_SIGNAL(sigNewConnect()), this, TQ_SLOT(slotNewClient())); + connect(server, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostClient())); + connect(server, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *))); + connect(server, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *))); } void KonnectionHandling::updateInternal(KBattleshipClient *client) @@ -59,10 +59,10 @@ void KonnectionHandling::updateInternal(KBattleshipClient *client) m_kbclient = client; m_kbserver = 0; m_type = KonnectionHandling::CLIENT; - connect(client, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostServer())); - connect(client, TQT_SIGNAL(sigSocketFailure(int)), this, TQT_SLOT(slotSocketError(int))); - connect(client, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *))); - connect(client, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *))); + connect(client, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostServer())); + connect(client, TQ_SIGNAL(sigSocketFailure(int)), this, TQ_SLOT(slotSocketError(int))); + connect(client, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *))); + connect(client, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *))); } void KonnectionHandling::slotNewClient() |