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Diffstat (limited to 'kbattleship/kbattleship/konnectionhandling.cpp')
-rw-r--r--kbattleship/kbattleship/konnectionhandling.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/kbattleship/kbattleship/konnectionhandling.cpp b/kbattleship/kbattleship/konnectionhandling.cpp
index 5d5c1026..e243a747 100644
--- a/kbattleship/kbattleship/konnectionhandling.cpp
+++ b/kbattleship/kbattleship/konnectionhandling.cpp
@@ -24,11 +24,11 @@ KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipServer *serv
m_kbserver = server;
m_kbclient = 0;
m_type = KonnectionHandling::SERVER;
- connect(server, TQT_SIGNAL(sigServerFailure()), this, TQT_SIGNAL(sigAbortNetworkGame()));
- connect(server, TQT_SIGNAL(sigNewConnect()), this, TQT_SLOT(slotNewClient()));
- connect(server, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostClient()));
- connect(server, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *)));
- connect(server, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *)));
+ connect(server, TQ_SIGNAL(sigServerFailure()), this, TQ_SIGNAL(sigAbortNetworkGame()));
+ connect(server, TQ_SIGNAL(sigNewConnect()), this, TQ_SLOT(slotNewClient()));
+ connect(server, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostClient()));
+ connect(server, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *)));
+ connect(server, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *)));
}
KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipClient *client) : TQObject(parent)
@@ -36,10 +36,10 @@ KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipClient *clie
m_kbclient = client;
m_kbserver = 0;
m_type = KonnectionHandling::CLIENT;
- connect(client, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostServer()));
- connect(client, TQT_SIGNAL(sigSocketFailure(int)), this, TQT_SLOT(slotSocketError(int)));
- connect(client, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *)));
- connect(client, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *)));
+ connect(client, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostServer()));
+ connect(client, TQ_SIGNAL(sigSocketFailure(int)), this, TQ_SLOT(slotSocketError(int)));
+ connect(client, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *)));
+ connect(client, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *)));
}
void KonnectionHandling::updateInternal(KBattleshipServer *server)
@@ -47,11 +47,11 @@ void KonnectionHandling::updateInternal(KBattleshipServer *server)
m_kbserver = server;
m_kbclient = 0;
m_type = KonnectionHandling::SERVER;
- connect(server, TQT_SIGNAL(sigServerFailure()), this, TQT_SIGNAL(sigAbortNetworkGame()));
- connect(server, TQT_SIGNAL(sigNewConnect()), this, TQT_SLOT(slotNewClient()));
- connect(server, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostClient()));
- connect(server, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *)));
- connect(server, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *)));
+ connect(server, TQ_SIGNAL(sigServerFailure()), this, TQ_SIGNAL(sigAbortNetworkGame()));
+ connect(server, TQ_SIGNAL(sigNewConnect()), this, TQ_SLOT(slotNewClient()));
+ connect(server, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostClient()));
+ connect(server, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *)));
+ connect(server, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *)));
}
void KonnectionHandling::updateInternal(KBattleshipClient *client)
@@ -59,10 +59,10 @@ void KonnectionHandling::updateInternal(KBattleshipClient *client)
m_kbclient = client;
m_kbserver = 0;
m_type = KonnectionHandling::CLIENT;
- connect(client, TQT_SIGNAL(sigEndConnect()), this, TQT_SLOT(slotLostServer()));
- connect(client, TQT_SIGNAL(sigSocketFailure(int)), this, TQT_SLOT(slotSocketError(int)));
- connect(client, TQT_SIGNAL(sigNewMessage(KMessage *)), this, TQT_SLOT(slotNewMessage(KMessage *)));
- connect(client, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *)));
+ connect(client, TQ_SIGNAL(sigEndConnect()), this, TQ_SLOT(slotLostServer()));
+ connect(client, TQ_SIGNAL(sigSocketFailure(int)), this, TQ_SLOT(slotSocketError(int)));
+ connect(client, TQ_SIGNAL(sigNewMessage(KMessage *)), this, TQ_SLOT(slotNewMessage(KMessage *)));
+ connect(client, TQ_SIGNAL(sigMessageSent(KMessage *)), this, TQ_SLOT(slotMessageSent(KMessage *)));
}
void KonnectionHandling::slotNewClient()