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-rw-r--r--libtdegames/kcarddialog.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/libtdegames/kcarddialog.h b/libtdegames/kcarddialog.h
index 7f432eb3..68405689 100644
--- a/libtdegames/kcarddialog.h
+++ b/libtdegames/kcarddialog.h
@@ -130,13 +130,13 @@ public:
*
* @param flags what to show
*
- * @param randomDeck if this pointer is non-zero, *ok is set to TRUE if
- * the user wants a random deck otherwise to FALSE. Use this in the
+ * @param randomDeck if this pointer is non-zero, *ok is set to true if
+ * the user wants a random deck otherwise to false. Use this in the
* config file of your game to load a random deck on startup.
* See @ref getRandomDeck()
*
- * @param randomCardDir if this pointer is non-zero, *ok is set to TRUE if
- * the user wants a random card otherwise to FALSE.
+ * @param randomCardDir if this pointer is non-zero, *ok is set to true if
+ * the user wants a random card otherwise to false.
* Use this in the config file of your game to load a random card
* foregrounds on startup.
* See @ref getRandomCardDir()
@@ -271,24 +271,24 @@ public:
void setupDialog(bool showResizeBox = false);
/**
- * @return TRUE if the selected deck is a random deck (i.e. the user checked
- * the random checkbox) otherwise FALSE
+ * @return true if the selected deck is a random deck (i.e. the user checked
+ * the random checkbox) otherwise false
**/
bool isRandomDeck() const;
/**
- * @return TRUE if the selected carddir is a random dir (i.e. the user
- * checked the random checkbox) otherwise FALSE
+ * @return true if the selected carddir is a random dir (i.e. the user
+ * checked the random checkbox) otherwise false
**/
bool isRandomCardDir() const;
/**
- * @return TRUE if the global checkbox was selected
+ * @return true if the global checkbox was selected
**/
bool isGlobalDeck() const;
/**
- * @return TRUE if the global checkbox was selected
+ * @return true if the global checkbox was selected
**/
bool isGlobalCardDir() const;