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authorMichele Calgaro <michele.calgaro@yahoo.it>2025-04-07 15:50:40 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2025-04-07 23:25:01 +0900
commit664580ffc694a1f9e7ab25d4636ca9696a38d958 (patch)
treedaea2bbeea9cce36e9c8fe66afd1930e397e7ebd /libtdegames/kcarddialog.h
parentd62a856cb43f9a527dc936783d18fbfe4cc0d9c2 (diff)
downloadtdegames-r14.1.4.tar.gz
tdegames-r14.1.4.zip
Replace TRUE/FALSE with boolean values true/falser14.1.4
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it> (cherry picked from commit 66230b1cca2fa5c95886d8cf708829e4bfac2b10)
Diffstat (limited to 'libtdegames/kcarddialog.h')
-rw-r--r--libtdegames/kcarddialog.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/libtdegames/kcarddialog.h b/libtdegames/kcarddialog.h
index 7f432eb3..68405689 100644
--- a/libtdegames/kcarddialog.h
+++ b/libtdegames/kcarddialog.h
@@ -130,13 +130,13 @@ public:
*
* @param flags what to show
*
- * @param randomDeck if this pointer is non-zero, *ok is set to TRUE if
- * the user wants a random deck otherwise to FALSE. Use this in the
+ * @param randomDeck if this pointer is non-zero, *ok is set to true if
+ * the user wants a random deck otherwise to false. Use this in the
* config file of your game to load a random deck on startup.
* See @ref getRandomDeck()
*
- * @param randomCardDir if this pointer is non-zero, *ok is set to TRUE if
- * the user wants a random card otherwise to FALSE.
+ * @param randomCardDir if this pointer is non-zero, *ok is set to true if
+ * the user wants a random card otherwise to false.
* Use this in the config file of your game to load a random card
* foregrounds on startup.
* See @ref getRandomCardDir()
@@ -271,24 +271,24 @@ public:
void setupDialog(bool showResizeBox = false);
/**
- * @return TRUE if the selected deck is a random deck (i.e. the user checked
- * the random checkbox) otherwise FALSE
+ * @return true if the selected deck is a random deck (i.e. the user checked
+ * the random checkbox) otherwise false
**/
bool isRandomDeck() const;
/**
- * @return TRUE if the selected carddir is a random dir (i.e. the user
- * checked the random checkbox) otherwise FALSE
+ * @return true if the selected carddir is a random dir (i.e. the user
+ * checked the random checkbox) otherwise false
**/
bool isRandomCardDir() const;
/**
- * @return TRUE if the global checkbox was selected
+ * @return true if the global checkbox was selected
**/
bool isGlobalDeck() const;
/**
- * @return TRUE if the global checkbox was selected
+ * @return true if the global checkbox was selected
**/
bool isGlobalCardDir() const;