summaryrefslogtreecommitdiffstats
path: root/cmake/Modules
diff options
context:
space:
mode:
authorSlávek Banko <slavek.banko@axis.cz>2019-02-06 16:56:55 +0100
committerSlávek Banko <slavek.banko@axis.cz>2019-02-06 16:56:55 +0100
commitf3f392caec43b4095bc1d84b315ed7972c13c144 (patch)
tree5c4ba8b5d38f1ae33de71507c5634a15a0b35bfe /cmake/Modules
parent8c081c8888bccbf5adfe0fc4ec518e2cbfba9871 (diff)
parent0a70095271d845d16a3ed17354841b01f33963ad (diff)
downloadlibtdevnc-f3f392caec43b4095bc1d84b315ed7972c13c144.tar.gz
libtdevnc-f3f392caec43b4095bc1d84b315ed7972c13c144.zip
Merge tag 'LibVNCServer-0.9.12'
Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
Diffstat (limited to 'cmake/Modules')
-rw-r--r--cmake/Modules/FindFFMPEG.cmake227
-rw-r--r--cmake/Modules/FindLZO.cmake31
-rw-r--r--cmake/Modules/FindSDL2.cmake173
3 files changed, 431 insertions, 0 deletions
diff --git a/cmake/Modules/FindFFMPEG.cmake b/cmake/Modules/FindFFMPEG.cmake
new file mode 100644
index 0000000..6e61e3d
--- /dev/null
+++ b/cmake/Modules/FindFFMPEG.cmake
@@ -0,0 +1,227 @@
+#.rst:
+# FindFFMPEG
+# ----------
+#
+# Find the native FFMPEG includes and library
+#
+# This module defines::
+#
+# FFMPEG_INCLUDE_DIR, where to find avcodec.h, avformat.h ...
+# FFMPEG_LIBRARIES, the libraries to link against to use FFMPEG.
+# FFMPEG_FOUND, If false, do not try to use FFMPEG.
+#
+# also defined, but not for general use are::
+#
+# FFMPEG_avformat_LIBRARY, where to find the FFMPEG avformat library.
+# FFMPEG_avcodec_LIBRARY, where to find the FFMPEG avcodec library.
+#
+# This is useful to do it this way so that we can always add more libraries
+# if needed to ``FFMPEG_LIBRARIES`` if ffmpeg ever changes...
+
+#=============================================================================
+# Copyright: 1993-2008 Ken Martin, Will Schroeder, Bill Lorensen
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of YCM, substitute the full
+# License text for the above reference.)
+
+# Originally from VTK project
+
+
+find_path(FFMPEG_INCLUDE_DIR1 avformat.h
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/ffmpeg
+ $ENV{FFMPEG_DIR}/libavformat
+ $ENV{FFMPEG_DIR}/include/libavformat
+ $ENV{FFMPEG_DIR}/include/ffmpeg
+ /usr/local/include/ffmpeg
+ /usr/include/ffmpeg
+ /usr/include/libavformat
+ /usr/include/ffmpeg/libavformat
+ /usr/include/${CMAKE_LIBRARY_ARCHITECTURE}/libavformat
+ /usr/local/include/libavformat
+)
+
+find_path(FFMPEG_INCLUDE_DIR2 avutil.h
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/ffmpeg
+ $ENV{FFMPEG_DIR}/libavutil
+ $ENV{FFMPEG_DIR}/include/libavutil
+ $ENV{FFMPEG_DIR}/include/ffmpeg
+ /usr/local/include/ffmpeg
+ /usr/include/ffmpeg
+ /usr/include/libavutil
+ /usr/include/ffmpeg/libavutil
+ /usr/include/${CMAKE_LIBRARY_ARCHITECTURE}/libavutil
+ /usr/local/include/libavutil
+)
+
+find_path(FFMPEG_INCLUDE_DIR3 avcodec.h
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/ffmpeg
+ $ENV{FFMPEG_DIR}/libavcodec
+ $ENV{FFMPEG_DIR}/include/libavcodec
+ $ENV{FFMPEG_DIR}/include/ffmpeg
+ /usr/local/include/ffmpeg
+ /usr/include/ffmpeg
+ /usr/include/libavcodec
+ /usr/include/ffmpeg/libavcodec
+ /usr/include/${CMAKE_LIBRARY_ARCHITECTURE}/libavcodec
+ /usr/local/include/libavcodec
+)
+
+find_path(FFMPEG_INCLUDE_DIR4 swscale.h
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/ffmpeg
+ $ENV{FFMPEG_DIR}/libswscale
+ $ENV{FFMPEG_DIR}/include/libswscale
+ $ENV{FFMPEG_DIR}/include/ffmpeg
+ /usr/local/include/ffmpeg
+ /usr/include/ffmpeg
+ /usr/include/libswscale
+ /usr/include/ffmpeg/libswscale
+ /usr/include/${CMAKE_LIBRARY_ARCHITECTURE}/libswscale
+ /usr/local/include/libswscale
+)
+
+find_path(FFMPEG_INCLUDE_DIR5 avdevice.h
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/ffmpeg
+ $ENV{FFMPEG_DIR}/libavdevice
+ $ENV{FFMPEG_DIR}/include/libavdevice
+ $ENV{FFMPEG_DIR}/include/ffmpeg
+ /usr/local/include/ffmpeg
+ /usr/include/ffmpeg
+ /usr/include/libavdevice
+ /usr/include/ffmpeg/libavdevice
+ /usr/include/${CMAKE_LIBRARY_ARCHITECTURE}/libavdevice
+ /usr/local/include/libavdevice
+)
+
+if(FFMPEG_INCLUDE_DIR1)
+ if(FFMPEG_INCLUDE_DIR2)
+ if(FFMPEG_INCLUDE_DIR3)
+ set(FFMPEG_INCLUDE_DIR ${FFMPEG_INCLUDE_DIR1}
+ ${FFMPEG_INCLUDE_DIR2}
+ ${FFMPEG_INCLUDE_DIR3})
+ endif()
+ endif()
+endif()
+
+if(FFMPEG_INCLUDE_DIR4)
+ set(FFMPEG_INCLUDE_DIR ${FFMPEG_INCLUDE_DIR}
+ ${FFMPEG_INCLUDE_DIR4})
+endif()
+
+if(FFMPEG_INCLUDE_DIR5)
+ set(FFMPEG_INCLUDE_DIR ${FFMPEG_INCLUDE_DIR}
+ ${FFMPEG_INCLUDE_DIR5}
+ ${FFMPEG_INCLUDE_DIR5}/..)
+endif()
+
+find_library(FFMPEG_avformat_LIBRARY avformat
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ $ENV{FFMPEG_DIR}/libavformat
+ /usr/local/lib
+ /usr/lib
+)
+
+find_library(FFMPEG_avcodec_LIBRARY avcodec
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ $ENV{FFMPEG_DIR}/libavcodec
+ /usr/local/lib
+ /usr/lib
+)
+
+find_library(FFMPEG_avutil_LIBRARY avutil
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ $ENV{FFMPEG_DIR}/libavutil
+ /usr/local/lib
+ /usr/lib
+)
+
+if(NOT DISABLE_SWSCALE)
+ find_library(FFMPEG_swscale_LIBRARY swscale
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ $ENV{FFMPEG_DIR}/libswscale
+ /usr/local/lib
+ /usr/lib
+ )
+endif(NOT DISABLE_SWSCALE)
+
+find_library(FFMPEG_avdevice_LIBRARY avdevice
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ $ENV{FFMPEG_DIR}/libavdevice
+ /usr/local/lib
+ /usr/lib
+)
+
+find_library(_FFMPEG_z_LIBRARY_ z
+ $ENV{FFMPEG_DIR}
+ $ENV{FFMPEG_DIR}/lib
+ /usr/local/lib
+ /usr/lib
+)
+
+
+
+if(FFMPEG_INCLUDE_DIR)
+ if(FFMPEG_avformat_LIBRARY)
+ if(FFMPEG_avcodec_LIBRARY)
+ if(FFMPEG_avutil_LIBRARY)
+ set(FFMPEG_FOUND "YES")
+ set(FFMPEG_LIBRARIES ${FFMPEG_avformat_LIBRARY}
+ ${FFMPEG_avcodec_LIBRARY}
+ ${FFMPEG_avutil_LIBRARY}
+ )
+ if(FFMPEG_swscale_LIBRARY)
+ set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES}
+ ${FFMPEG_swscale_LIBRARY}
+ )
+ endif()
+ if(FFMPEG_avdevice_LIBRARY)
+ set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES}
+ ${FFMPEG_avdevice_LIBRARY}
+ )
+ endif()
+ if(_FFMPEG_z_LIBRARY_)
+ set( FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES}
+ ${_FFMPEG_z_LIBRARY_}
+ )
+ endif()
+ endif()
+ endif()
+ endif()
+endif()
+
+mark_as_advanced(
+ FFMPEG_INCLUDE_DIR
+ FFMPEG_INCLUDE_DIR1
+ FFMPEG_INCLUDE_DIR2
+ FFMPEG_INCLUDE_DIR3
+ FFMPEG_INCLUDE_DIR4
+ FFMPEG_INCLUDE_DIR5
+ FFMPEG_avformat_LIBRARY
+ FFMPEG_avcodec_LIBRARY
+ FFMPEG_avutil_LIBRARY
+ FFMPEG_swscale_LIBRARY
+ FFMPEG_avdevice_LIBRARY
+ _FFMPEG_z_LIBRARY_
+ )
+
+# Set package properties if FeatureSummary was included
+if(COMMAND set_package_properties)
+ set_package_properties(FFMPEG PROPERTIES DESCRIPTION "A complete, cross-platform solution to record, convert and stream audio and video")
+ set_package_properties(FFMPEG PROPERTIES URL "http://ffmpeg.org/")
+endif()
diff --git a/cmake/Modules/FindLZO.cmake b/cmake/Modules/FindLZO.cmake
new file mode 100644
index 0000000..d313fae
--- /dev/null
+++ b/cmake/Modules/FindLZO.cmake
@@ -0,0 +1,31 @@
+# Find liblzo2
+# LZO_FOUND - system has the LZO library
+# LZO_INCLUDE_DIR - the LZO include directory
+# LZO_LIBRARIES - The libraries needed to use LZO
+
+if (LZO_INCLUDE_DIR AND LZO_LIBRARIES)
+ # in cache already
+ SET(LZO_FOUND TRUE)
+else (LZO_INCLUDE_DIR AND LZO_LIBRARIES)
+ FIND_PATH(LZO_INCLUDE_DIR NAMES lzo/lzo1x.h)
+
+ FIND_LIBRARY(LZO_LIBRARIES NAMES lzo2)
+
+ if (LZO_INCLUDE_DIR AND LZO_LIBRARIES)
+ set(LZO_FOUND TRUE)
+ endif (LZO_INCLUDE_DIR AND LZO_LIBRARIES)
+
+ if (LZO_FOUND)
+ if (NOT LZO_FIND_QUIETLY)
+ message(STATUS "Found LZO: ${LZO_LIBRARIES}")
+ endif (NOT LZO_FIND_QUIETLY)
+ else (LZO_FOUND)
+ if (LZO_FIND_REQUIRED)
+ message(FATAL_ERROR "Could NOT find LZO")
+ else()
+ message(STATUS "Could NOT find LZO")
+ endif (LZO_FIND_REQUIRED)
+ endif (LZO_FOUND)
+
+# MARK_AS_ADVANCED(LZO_INCLUDE_DIR LZO_LIBRARIES)
+endif (LZO_INCLUDE_DIR AND LZO_LIBRARIES)
diff --git a/cmake/Modules/FindSDL2.cmake b/cmake/Modules/FindSDL2.cmake
new file mode 100644
index 0000000..464ca2d
--- /dev/null
+++ b/cmake/Modules/FindSDL2.cmake
@@ -0,0 +1,173 @@
+
+# This module defines
+# SDL2_LIBRARY, the name of the library to link against
+# SDL2_FOUND, if false, do not try to link to SDL2
+# SDL2_INCLUDE_DIR, where to find SDL.h
+#
+# This module responds to the the flag:
+# SDL2_BUILDING_LIBRARY
+# If this is defined, then no SDL2main will be linked in because
+# only applications need main().
+# Otherwise, it is assumed you are building an application and this
+# module will attempt to locate and set the the proper link flags
+# as part of the returned SDL2_LIBRARY variable.
+#
+# Don't forget to include SDLmain.h and SDLmain.m your project for the
+# OS X framework based version. (Other versions link to -lSDL2main which
+# this module will try to find on your behalf.) Also for OS X, this
+# module will automatically add the -framework Cocoa on your behalf.
+#
+#
+# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
+# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
+# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
+# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
+# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
+# as appropriate. These values are used to generate the final SDL2_LIBRARY
+# variable, but when these values are unset, SDL2_LIBRARY does not get created.
+#
+#
+# $SDL2DIR is an environment variable that would
+# correspond to the ./configure --prefix=$SDL2DIR
+# used in building SDL2.
+# l.e.galup 9-20-02
+#
+# Modified by Eric Wing.
+# Added code to assist with automated building by using environmental variables
+# and providing a more controlled/consistent search behavior.
+# Added new modifications to recognize OS X frameworks and
+# additional Unix paths (FreeBSD, etc).
+# Also corrected the header search path to follow "proper" SDL guidelines.
+# Added a search for SDL2main which is needed by some platforms.
+# Added a search for threads which is needed by some platforms.
+# Added needed compile switches for MinGW.
+#
+# On OSX, this will prefer the Framework version (if found) over others.
+# People will have to manually change the cache values of
+# SDL2_LIBRARY to override this selection or set the CMake environment
+# CMAKE_INCLUDE_PATH to modify the search paths.
+#
+# Note that the header path has changed from SDL2/SDL.h to just SDL.h
+# This needed to change because "proper" SDL convention
+# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
+# reasons because not all systems place things in SDL2/ (see FreeBSD).
+
+#=============================================================================
+# Copyright 2003-2009 Kitware, Inc.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+# message("<FindSDL2.cmake>")
+
+SET(SDL2_SEARCH_PATHS
+ ~/Library/Frameworks
+ /Library/Frameworks
+ /usr/local
+ /usr
+ /sw # Fink
+ /opt/local # DarwinPorts
+ /opt/csw # Blastwave
+ /opt
+ ${SDL2_PATH}
+)
+
+FIND_PATH(SDL2_INCLUDE_DIR SDL.h
+ HINTS
+ $ENV{SDL2DIR}
+ PATH_SUFFIXES include/SDL2 include
+ PATHS ${SDL2_SEARCH_PATHS}
+)
+
+if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set(PATH_SUFFIXES lib64 lib/x64 lib)
+else()
+ set(PATH_SUFFIXES lib/x86 lib)
+endif()
+
+FIND_LIBRARY(SDL2_LIBRARY_TEMP
+ NAMES SDL2
+ HINTS
+ $ENV{SDL2DIR}
+ PATH_SUFFIXES ${PATH_SUFFIXES}
+ PATHS ${SDL2_SEARCH_PATHS}
+)
+
+IF(NOT SDL2_BUILDING_LIBRARY)
+ IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
+ # Non-OS X framework versions expect you to also dynamically link to
+ # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
+ # seem to provide SDL2main for compatibility even though they don't
+ # necessarily need it.
+ FIND_LIBRARY(SDL2MAIN_LIBRARY
+ NAMES SDL2main
+ HINTS
+ $ENV{SDL2DIR}
+ PATH_SUFFIXES ${PATH_SUFFIXES}
+ PATHS ${SDL2_SEARCH_PATHS}
+ )
+ ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
+ENDIF(NOT SDL2_BUILDING_LIBRARY)
+
+# SDL2 may require threads on your system.
+# The Apple build may not need an explicit flag because one of the
+# frameworks may already provide it.
+# But for non-OSX systems, I will use the CMake Threads package.
+IF(NOT APPLE)
+ FIND_PACKAGE(Threads)
+ENDIF(NOT APPLE)
+
+# MinGW needs an additional link flag, -mwindows
+# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
+IF(MINGW)
+ SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW")
+ENDIF(MINGW)
+
+IF(SDL2_LIBRARY_TEMP)
+ # For SDL2main
+ IF(NOT SDL2_BUILDING_LIBRARY)
+ IF(SDL2MAIN_LIBRARY)
+ SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
+ ENDIF(SDL2MAIN_LIBRARY)
+ ENDIF(NOT SDL2_BUILDING_LIBRARY)
+
+ # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
+ # CMake doesn't display the -framework Cocoa string in the UI even
+ # though it actually is there if I modify a pre-used variable.
+ # I think it has something to do with the CACHE STRING.
+ # So I use a temporary variable until the end so I can set the
+ # "real" variable in one-shot.
+ IF(APPLE)
+ SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
+ ENDIF(APPLE)
+
+ # For threads, as mentioned Apple doesn't need this.
+ # In fact, there seems to be a problem if I used the Threads package
+ # and try using this line, so I'm just skipping it entirely for OS X.
+ IF(NOT APPLE)
+ SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
+ ENDIF(NOT APPLE)
+
+ # For MinGW library
+ IF(MINGW)
+ SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
+ ENDIF(MINGW)
+
+ # Set the final string here so the GUI reflects the final state.
+ SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
+ # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
+ SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
+ENDIF(SDL2_LIBRARY_TEMP)
+
+# message("</FindSDL2.cmake>")
+
+INCLUDE(FindPackageHandleStandardArgs)
+
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)