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| author | Stefan Weil <sw@weilnetz.de> | 2016-11-18 08:20:48 +0100 |
|---|---|---|
| committer | Stefan Weil <sw@weilnetz.de> | 2016-11-18 08:20:48 +0100 |
| commit | 532789f4944449583bb3ab7545f3629b42a617ea (patch) | |
| tree | 71ef60e46e05848d72fca461e92dda911a161f4c /common | |
| parent | 3df54ce7ce2e126a7e5f88c4ae1f515509abc19b (diff) | |
| download | libtdevnc-532789f4944449583bb3ab7545f3629b42a617ea.tar.gz libtdevnc-532789f4944449583bb3ab7545f3629b42a617ea.zip | |
Fix some typos (it's / its)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Diffstat (limited to 'common')
| -rw-r--r-- | common/zywrletemplate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/zywrletemplate.c b/common/zywrletemplate.c index faa7f07..bce4e36 100644 --- a/common/zywrletemplate.c +++ b/common/zywrletemplate.c @@ -352,7 +352,7 @@ static InlineX void Harr(signed char* pX0, signed char* pX1) In this method, H/L and X0/X1 is always same position. This lead us to more speed and less memory. Of cause, the result of both method is quite same - because it's only difference that coefficient position. + because its only difference is that coefficient position. */ static InlineX void WaveletLevel(int* data, int size, int l, int SkipPixel) { |
